I need to change my team...(OU)

...but I don't know how to change my team up :(. I know there's just SOMETHING missing from my team, as many key OU pokes are capable of completely giving my team hell. This team brought me up about 100 places on the Smogon PO ladder, then I realized I was using a hardy natured pokemon... So I fixed that problem and here we are now! So without further ado, here is what my team looks like:

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Garchomp.png
639.png
242.png
jellicent.png
jirachi.png


So, as you can see here, my team is a bit unorthodox: Three walls/defensive pivots/bulky-pokemon-made-to-tank-hits, two physical monsters, and one pokemon with a HUGE amount of diversity/ragequit inducer. If anyone wants me to post how I came up with the team, just post a response, and I'll edit it in.

So here's a bit more in-depth:

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@ Eviolite
Calm nature, Trace ability
252 HP/ 196 Def/ 60 Sp.Def
-Recover
-Tri Attack
-Ice Beam
-Thunderbolt
I really freaking love how many hits this pokemon can take. With max HP and the Evs listed, it hits 374 HP, 395 in both defenses, and 246 Sp. Atk, so it can easily take many unboosted and some boosted hits, especially with only one weakness. I commonly use it as a dragon counter because of its somewhat high Sp.Atk and Ice Beam, plus the ability to recover off any damage. Furthermore, it can receive wishes from Blissey and Jirachi if needed. Thunderbolt and Ice Beam create the great BoltBeam combo, while Tri Attack is there for STAB.
Considered changes:
-Pumping Evs from HP into Sp. Atk, as many Ice Beams are only 2HKO's on some garchomp variants.
-I can replace Tri Attack with another support move if necessary
Synergy
Fighting: Jellicent

Garchomp.png
@ Choice Scarf
Adamant natured, Sand Veil
4HP/ 252 Atk/ 252 Spe
-Stone Edge
-Earthquake
-Dual Chop
-Fire Fang
My first physical sweeper on this team, and a beastly one at that, with its shittiest stat being Sp.Atk, which I'm not using, 108 base HP, 130 base Atk, and a troll base speed of 102. This is capable of outspeeding those pesky base 100's w/o Choice Scarf, and threatening to OHKO with a rediculously strong EQ, or a Double Chop. Basically, I come in on a predicted TWave or something that can't touch me, Swords Dance on the switch, and proceed to rape. EQ and Dual Chop give me great STABs, and I prefer Dual Chop over Outrage because of the freedom of being able to switch out when needed. Fire Fang is for those pesky steels, Ferrothorn and Forretress, and it does a hefty chunk to both outside of rain, if not OHKOing.
Considered Changes:
-Outrage over Dual Chop, if you persuade me enough, I'll change it ;)
-I could make this a Scarfer, as my team sorta lacks speed
-I might wanna change Life Orb for Leftovers for added survivablity, as I usually end up dying due to Life Orb. Thoughts?
Synergy:
Ice: Jellicent, Jirachi
Dragon: Jirachi

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@ Leftovers
Jolly natured, Justified
252 Atk/4 Sp.Def/ 252 Spe
-Swords Dance
-Close Combat
-X-Scissor
-Stone Edge
Terrakion is devastating either before or after a Swords Dance. I usually use this to revenge kill, and it hits Reuniclus, a tough pokemon for my team to handle, SE on the weaker spectrum. It gets STAB on Close Combat and Stone Edge, two powerful moves with great synergy together. The moveset is rounded off by X-Scissor, which is, once again, great against Reuniclus. I might switch out lefties for Life Orb, thoughts?
Considered Changes:
-Lefties for Life Orb
-Instead of another SD set, I could use a Rock Polish set, thoughts?
Synergy:
Fighting: Jellicent
Psychic: Jirachi
Ground: Currently nothing, but Porygon2 takes many EQ's well
Water: Jellicent
Grass: Jirachi

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(Fat Hoe) @ Leftovers
Bold natured, Natural Cure
196 HP/ 252 Def/ 60 Sp.Def
-Wish
-Toxic
-Protect
-Seismic Toss
This fuckin' thing... I swear to god, I hate this thing when an opponent is using it, and I love it when I'm using it. This thing can cause status, Wishstall, Toxistall, Wishpassing big-ass wishes to my sweepers, walling in general, etc. etc. Seismic Toss is there for consistent damage.
Considered Changes:
-Instead of Seismic Toss, I can throw on Aromatherapy for helping with statuses
-Thunder Wave for SToss to stop a sweep
-Flamethrower for SToss because this team has a glaring Skarmory weakness
Synergy:
Fighting: Jellicent
The entire fucking team: It doesnt take special damage. At all. It has synergy with the entire team.

jellicent.png
@ Leftovers
Bold nature, Water Absorb
252 HP/ 252 Def/ 4 Sp.Def
-Recover
-Surf
-Hex
-Will-O'-Wisp
I really like Mr. Pringles Man, he can cause some serious damage to a team, throwing around Toxics and Scald-induced burns, ending a physical sweep. It can take abuncha hits, and recover it all off. Basically, I Scald/Toxic, Recover, then Hex for boosted STAB damage. This is a great counter to Vaporeon(I really hate Vappy).
Considered Changes:
-I could make it specially-oriented, but I have a big, pink Fat Whore for that ;)
-Taunt instead of Hex (only if you can persuade me, I like my 100 Base Power STAB moves verrrry much)
Synergy:
Electric: Garchomp
Ghost: Blissey, Porygon2
Dark: Terrakion, plus it gets a boost from it
Grass: Jirachi

jirachi.png
@ Leftovers
Adamant nature, Serene Grace
252 HP/ 252 Atk/ 4 Spe
-Body Slam
-Iron Head
-Stealth Rock
-Wish
This is a major backbone of my team, having synergy with alot of my team. It also causes ragequits, which = free ladder points, if you didn't know ;). Jirachi can set up Stealth Rocks, paralyze an enemy sweeper, piss someone off with a 60% chance of not being able to move, Wishpass, and kill Tyranitar quite easily. The EV's look strange because i want to be able to pass big Wishes, take some hits, deal some damage, and outspeed many pokemon. This thing has saved my ass many times, haha.
Considered Changes:
-Too many to list, this poke has a lot of options.
Synergy:
Ground: Nothing yet, but Porygon2, once again, can take EQ's from many pokes.
Fire: Garchomp, Terrakion, Jellicent


This team has problems with many threats, namely:
Skarmory, Ferrothorn, Rain teams, a team with a lot of physical walls, as I lack a special sweeper. A big problem that I think this team has is the lack of a strong special attacker, plus the general lack of immediate speed AKA a scarfer/priority. Many thanks for your reads/rates!
 
Overall this team isn't bad. The one thing I don't think you need though is two wish users. Blissey is the obvious choice for Wish and Jirachi is a great wish user, but having two pokemon using the same support move here is overkill. I will recommend changes below.
Porygon 2's set looks fine, although I tend to prefer to run either Toxic or Thunder Wave to spread status around the team, and I would recommend replacing Tri Attack with that. I would also say to not change the HP EV's to SAtk, because Porygon 2 is supposed to be a supporter or tank, not a sweeper. The HP EV's are almost necessary to be able to take some hits.
For Garchomp, Dual Chop is an okay move to deal with substitute users or other similar pokemon, so I am not going to press too hard to switch to Outrage, although I recommend that you do. The only other recommendation I can make it to switch Fire Fang for Stone Edge, which gives you coverage on flying types and still lets you neutrally hit the only pokemon that resists Earthquake/ Dual Chop naturally, skarmory. Finally, for the item I would recommend running Life Orb.
Terrakion's set looks good, although the lack of a revenge killers makes me recommending a totally different set.
Terrakion @ Choice Scarf
Ability- Justified
Nature- Jolly
EV's- 4 HP, 252 Atk, 252 Spd
1. Close Combat
2. Stone Edge
3. Earthquake
4. X-Scissor
Plan is to come in after you have something knocked out, outspeed almost everything with the scarf, and to revenge kill. Moves are there just for coverage.
For Blissey, the moveset is fine, any of the options given are okay to replace seismic toss with, and it all depends on coverage. The one issue is not having Max HP EV's, that is counter intuitive because you are using wish bliss and want to be able to pass as large Wishes as possible. Run the standard 252 HP/252 Def/4 SDef spread with a Bold nature.
For Jellicent, there are much better physical walls out there than him, but you seem like you really want to use him so I won't change that. I would recommend running Will-o-Wisp over Toxic because it halves the opponents attack and will aid in your walling and then switch Scald to Surf to have a little more power. For Jirachi, I really don't think it is necessary to run Wish on him too. 3 of your other pokemon have ways that they can recover on their own and you have the largest Wish passer ever imagined as one of them. So I would recommend changing Wish to Fire Punch to deal with the Ferrothorns, although Ice Punch can be used if you want to deal with Gliscor and the Dragons.
Hope I helped
 
Perhaps you could change your Pringles Man for Rotom-W, who can also use WoW, and with Levitate, can switch in on Ground Type attacks. It also gets a very powerful STAB Hydro Pump and STAB Thunderbolt to hit water types (especially on Rain teams.) Rotom-W can also run a Scarf/Specs set if need be.

I also think that Jirachi should run Fire Punch to deal with Steels, should you decide not to use Wish/Stealth Rock.
 
Overall this team isn't bad. The one thing I don't think you need though is two wish users. Blissey is the obvious choice for Wish and Jirachi is a great wish user, but having two pokemon using the same support move here is overkill. I will recommend changes below.
Porygon 2's set looks fine, although I tend to prefer to run either Toxic or Thunder Wave to spread status around the team, and I would recommend replacing Tri Attack with that.I'll replace Tri-Attack with TWave for reliable paralysis, thanks! I would also say to not change the HP EV's to SAtk, because Porygon 2 is supposed to be a supporter or tank, not a sweeper. The HP EV's are almost necessary to be able to take some hits.
For Garchomp, Dual Chop is an okay move to deal with substitute users or other similar pokemon, so I am not going to press too hard to switch to Outrage, although I recommend that you do. The only other recommendation I can make it to switch Fire Fang for Stone Edge, which gives you coverage on flying types and still lets you neutrally hit the only pokemon that resists Earthquake/ Dual Chop naturally, skarmory.But remember that Fire Fang does more damage to Skarm than a Stone Edge Finally, for the item I would recommend running Life Orb.
Terrakion's set looks good, although the lack of a revenge killers makes me recommending a totally different set.
Terrakion @ Choice Scarf
Ability- Justified
Nature- Jolly
EV's- 4 HP, 252 Atk, 252 Spd
1. Close Combat
2. Stone Edge
3. Earthquake
4. X-Scissor
Plan is to come in after you have something knocked out, outspeed almost everything with the scarf, and to revenge kill. Moves are there just for coverage.I'll change that haha
For Blissey, the moveset is fine, any of the options given are okay to replace seismic toss with, and it all depends on coverage. The one issue is not having Max HP EV's, that is counter intuitive because you are using wish bliss and want to be able to pass as large Wishes as possible. Run the standard 252 HP/252 Def/4 SDef spread with a Bold nature.
For Jellicent, there are much better physical walls out there than him, but you seem like you really want to use him so I won't change that. I would recommend running Will-o-Wisp over Toxic because it halves the opponents attack and will aid in your walling and then switch Scald to Surf to have a little more power. For Jirachi, I really don't think it is necessary to run Wish on him too. 3 of your other pokemon have ways that they can recover on their own and you have the largest Wish passer ever imagined as one of them. So I would recommend changing Wish to Fire Punch to deal with the Ferrothorns, although Ice Punch can be used if you want to deal with Gliscor and the Dragons.
Hope I helped You helped abunch man, and for that, I thank you!

@ SteelPokemonFan, I will try out a Rotom-W with Specs to give my team a special attacking force. Thanks!
 
I don't have much to say because there is not much to be changed but instead of tri-attack go for toxic as tri-attack seems useless with the boltbeam combo and the toxic makes him or it a better stall. For pringle man will-o-wisp instead of toxic and surf over scald. With burn you can make him a little more specially defensive and still able to deal large damage with his dual stab. Because you have two wish passers bliss should have aromatherapy over wish so rachi heals and bliss cures.
 
I don't have much to say because there is not much to be changed but instead of tri-attack go for toxic as tri-attack seems useless with the boltbeam combo and the toxic makes him or it a better stall. For pringle man will-o-wisp instead of toxic and surf over scald. With burn you can make him a little more specially defensive and still able to deal large damage with his dual stab. Because you have two wish passers bliss should have aromatherapy over wish so rachi heals and bliss cures.

I don't know about you but I'd take the burn chance over 15 powerany day, especially with the set Jelly is running. Anyways, I like your team except I say you should keep seismic toss. If you use that with the Blissey, people will most likely switch out to something to kill her quickly to avoid seismic toss and you can toxic it coming in. I say keep Dual Chop purely so you can switch if needed, as you said. Great team!
 
I don't have much to say because there is not much to be changed but instead of tri-attack go for toxic as tri-attack seems useless with the boltbeam combo and the toxic makes him or it a better stall. For pringle man will-o-wisp instead of toxic and surf over scald. With burn you can make him a little more specially defensive and still able to deal large damage with his dual stab. Because you have two wish passers bliss should have aromatherapy over wish so rachi heals and bliss cures.
I'm going to take your idea about pringles, and put thunderwave on porygon2, as i could really benefit from it.
I don't know about you but I'd take the burn chance over 15 powerany day, especially with the set Jelly is running. Anyways, I like your team except I say you should keep seismic toss. If you use that with the Blissey, people will most likely switch out to something to kill her quickly to avoid seismic toss and you can toxic it coming in. I say keep Dual Chop purely so you can switch if needed, as you said. Great team!
Thanks for the input! I will keep SToss just so i dont get fucked by taunt :P
 
Since your using Body slam on jirachi any amount of evs over 4 in speed is redundunt so i would switch the EVs to 252 HP|252 ATK|4 DEF.

Next is your Blissey, What is the reasoning behind the special defense investment? I would just switch to an Evo stone chansey as it is more efficent.

Now if jellicent is gone infernape could be a big problem to this team even if jellicent has some prior damage grass knot can do a lot. To counter this i recommend Changing your Garchomp to a scarfed variant. Simply Change SD to stone edge and Double Chop to outrage and alter the nature to your choice [Admant or jolly]

Hope i helped, Good luck with the team.

Chansey @ Evolite
252 DEF|252 SP DEF|6HP Bold
Wish
Toxic
Protect
Seismic Toss
 
Since your using Body slam on jirachi any amount of evs over 4 in speed is redundunt so i would switch the EVs to 252 HP|252 ATK|4 DEF.

Next is your Blissey, What is the reasoning behind the special defense investment? I would just switch to an Evo stone chansey as it is more efficent.

Now if jellicent is gone infernape could be a big problem to this team even if jellicent has some prior damage grass knot can do a lot. To counter this i recommend Changing your Garchomp to a scarfed variant. Simply Change SD to stone edge and Double Chop to outrage and alter the nature to your choice [Admant or jolly]

Hope i helped, Good luck with the team.

Chansey @ Evolite
252 DEF|252 SP DEF|6HP Bold
Wish
Toxic
Protect
Seismic Toss

I'll make the change to Jirachi, your reasoning is better than mine :P. The reasoning behind my Blissey EVs is that because my nature isn't boosting its sp.def, i needed to pump some EVs into it. I prefer bliss over chansey because of the leftovers recovery that i get, and I'm not too willing to change it. I also want a pokemon that can function if its eviolite gets tricked away, and definitely not two eviolite users. And I have a scarf Terrakion now, but I'll change it too Garchomp because it can take mach punches. Thanks! I'll edit the OP now
 
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