I guess we could say Kingdra would be auto-banned because quite frankly, I haven't seen anyone ever doubting its broken status under Drizzle.I don't like this proposal. One Swift Swimmer was already bad enough (my team back before Aldaron's proposal only had one Swift Swimmer). People are complaining without Swift Swim, can you imagine if the standard rain team got access to stuff like Specs Kingdra again? Not convincing.
I remember ice man last round pushing for this exactly.I guess we could say Kingdra would be auto-banned because quite frankly, I haven't seen anyone ever doubting its broken status under Drizzle.
I feel this is a bad example. I could easily put in any other offensive pokemon here, with a respectable move pool, list one of its common counters and how a specialized move can beat it. For example Infernape is commonly countered by Gliscor, but Infernape can run HP-ice, this makes Infernape not counterable? Heck no, heck even if you do run HP-ice, most gliscors have protect, they scout, or out predict, and stop you. I think you have said before, that prediction is a 2 way street. A good player should be able to know when his pokemon is set up fodder, and switch to a counter to a pokemon that he predicts will come in. Of course they could never switch in the first place, but that’s where pure skill comes in.I wasn't taking you or your proposal seriously before you said this, but now I'm absolutely convinced your cause has no merit. You're telling me something with 105 base Att, 115 base Speed, double STAB on one of the best offensive types in the game, double Speed, and a good enough movepool to get past every wall or bulky offensive mon in the tier isn't going to be broken if we let it back?
Ok. Let's just assume we only allow Floatzel.
252 Att/136 Def/120 Speed (just enough to outspeed Scarf Jolteon lol)
Bulk Up
Waterfall
Low Kick
Return / Ice Punch
+1 Low Kick on standard Ferro: 77.5% - 91.6%
Power Whip on +1/+1 Floatzel: 70.1% - 83%
This is basically saying "Let's all use defensive Grass-types other than Ferrothorn for a month and hate it because we're too stupid to see that the tier is much more balanced with zero Swift Swimmers than it is with one or two."
I'm not going to bother with any more examples. This will never happen.
Your right, although I really don't feel like going into the depths of Infernapes versatility right now.Infernape is not at all countered by Gliscor unless it's CBNape, HP Ice or no. -_-
Do you want to playtest Rayquaza? Or Ho-Oh? Or Zekrom?Except pure theorymon do you have any other proof?
Saying 115 speed,105 attack,double stab,bla bla bla is pretty scary but we all have seen from JT Swift that some pretty sentences are not good enough to prove a point that requires actual playtesting!
If Ferro's STAB SE Power Whip doesn't outright maim Floatzel at +1, a lot of lesser attacks probably won't even at +0. Floatzel isn't gonna die to random hits, because SS means he can invest in much-needed bulk.And anyway let's see you arguments...
You say that Floatzel after 1 Bulk Up can 2hko Ferro and doesn't get ohkoed by it in return...So what???
How will it find this free turn?It is pretty frail as you already know...
BU Floatzel has Ice Punch for D-Nite, which will KO him even at +0. You can't always assume Multiscale because hazards ruin it, so no.Also even after Bulk Up,Rotom-W counters him every day...Also Bulk up variants get completely stopped by RestTalk Gyarados,Whimsicott,Jellicent,T-Wave or Thunder Dragonite with its ability active,gets phazed by Skarmory,and gets walled even by Bulk Up Toxicroak...
Floatzel has good STAB neutral coverage, is fast as hell and harder to revenge than most of them.So you say that after 1 free turn he becomes very threatening,and i ask you which decent sweeper doesn't?Which are you more afraid of Nasty Plot Thundurus or Bulk Up Floatzel?
SD Doryuuzu or Bulk Up Floatzel?
CM Reuniclus or Bulk Up Floatzel?
BD Volcarona or BU Floatzel?
DD Haxorus or BU Floatzel?
I think you get my point...Every sweeper which wants to call himself good has to be threatening after 1 free turn...!
And anyway i showed you how Floatzel isn't so unstopabble by showing you 4 solid counters and 3 perfect checks!
I know, instead of banning Garchomp we might as well have brought Rayquaza down so that he can't pull off that hax BS.So pls stop overreacting and start thinking logically...
Start thinking what will happen if the inferior Swift Swimmers come to ou...
Start asking yourself:'Is Floatzel and Quilfish going to break ou?Or are they actually going to provide some more variety to drizzle teams?
Maybe with the SS pokes Thundurus will get checked more easily and will continue being ou...
Protip: never try to be sarcastic in a language you suck at.And anyway my point is stop being so biased and open up ypur mind a little bit...It doesn't hurt...
Someone should start looking past the grammar in alexwolf's post and actually read his POINTSAs usual, alexwolf, your posts are a trainwreck.
Anyhow, I'll respond to this:
Do you want to playtest Rayquaza? Or Ho-Oh? Or Zekrom?
And I honestly hope you don't.
While I do understand the importance of testing, and as a matter of fact because I do, we can't just go testing things willy-nilly. Drizzle without SS is still pretty fucked, putting back even one SSer that isn't complete garbage (as SJCrew pointed out) will definitely worsen the problem.
If Ferro's STAB SE Power Whip doesn't outright maim Floatzel at +1, a lot of lesser attacks probably won't even at +0. Floatzel isn't gonna die to random hits, because SS means he can invest in much-needed bulk.
BU Floatzel has Ice Punch for D-Nite, which will KO him even at +0. You can't always assume Multiscale because hazards ruin it, so no.
(I'm assuming Jolly, but if SJCrew's set was Adamant even better.)
Skarm takes 61.4 - 72.8% from +1 Waterfall in the rain, so no.
Jellicent I'll give you. Rotom-W I haven't checked how much damage +1 Return does. Whimsicott can probably keep him from setting up with the threat of an Encore, but +0 Ice Punch still 2HKOs 252/252 Bold Whimsi (50-59.3%).
Floatzel has good STAB neutral coverage, is fast as hell and harder to revenge than most of them.
Also, just because a Pokemon has perfect counters doesn't mean it isn't broken. Zekrom is walled by Steelix, Ho-Oh and Lugia hate Tyranitar, Rayquaza hates CB Mamoswine/Weavile, and so on and so forth.
I know, instead of banning Garchomp we might as well have brought Rayquaza down so that he can't pull off that hax BS.
Don't even mention Qwilfish. T-Spikes absorption + insanely fast Destiny Bond is just...
Protip: never try to be sarcastic in a language you suck at.
I've been struggling with thundurus. I really have no idea where I stand on it. That being said, I can't help but agree with you here. Thundurus is a problem. It's dangerous because of it's unpredictability, which makes it hard to counter until you know what it's running. It's kinda in the same boat as gen 4 salamence IMO. I really don't want us to have to resort to a ban, but we really need to think of something. Has lightningrod zapdos been released? I'd imagine that it's a pretty good counter.Is the near-supermajority of voters who think Thundurus is broken. Don't pull that "dismiss all of your points one by one" tripe and pretend they don't formulate a relevant argument. Thundurus is a problem. It has a pathetic list of counters and it's really hard to check because of its priority Twave. Something needs to be done.
Pockets, I had a look at the list of swift swimmers up there, and I think that almost all of them would be broken. Kingdra, kabutos and ludicolo are the "broken trio" and would be banned instantly if this were to be implemented, and the other eight seem just as overpowered.I agree with both SJCrew and Nkululeko.
If Drizzle remains to be a controversial subject material, we shouldn't exacerbate the controversy by bringing back Swift Swimmers. Aldaron's Proposal has done a good job in balancing the weather-dominated metagame (admittedly with a number of casualties).
Yet, I agree that Aldaron's Proposal was the easy (meaning the shortest) way out of the solution, which is why we chose it. Once we as a community agree that Drizzle stays for good, we should re-consider the Combination ban and see whether any non-broken viable Swift Swimmers can see practical use in OU. This is getting more to the root of the problem (identifying the actual overwhelming Swift Swimmers) than Aldaron's Proposal.
If we do decide to examine individual Swift Swimmers, I propose one thing, however. There should be a cap to the # of Swift Swimmers we ban. Once the number of Swift Swimmers banned exceeds this threshold, I believe at this point reverting back to Aldaron's Proposal would be perfectly justified. This is because, the number of Pokemon banned outweighs the number of Pokemon being able to use Swift Swim.
Here are viable Swift Swimmers (including unreleased) that would benefit with the lifting of Aldaron's Proposal. What I consider viable is very liberal:
1) Kingdra
2) Kabutops
3) Ludicolo
4) Omastar
5) Gorebyss
6) Huntail
7) Carracosta
8) Floatzel
9) Golduck
10) Poliwrath
11) Qwilfish
rest is really garbage...(Seismitoed, Seaking, Luvdisc, Armaldo, Beartic...)
Personally, this cap # should not exceed half of the listed viable Swift Swimmers. Otherwise, we would be banning more Pokemon than what would actually benefit from lifting Aldaron's Proposal. In this case, once we ban 6 Swift Swimmers we go back to the Aldaron's Proposal. I think once we ban that many Swift Swimmers, we can conclude that Drizzle + Swift Swim is the key issue rather than a particular few exceptional swift swimmers; hence the Combination Ban is finally justified. Aldaron's Proposal would disable all Swift Swimmers, regardless of proven broken or not, but I believe the damage done is less drastic than eliminating 6+ Pokemon from any tiers outside of Ubers.
It is ironic how people did not want to go through the proposal I have written out (on my sig) due to time constraints. Yet, it seems like my proposal would have dealt with Drizzle more decisively and thus may have actually saved time (or take a same amount of time at worst).
PS: The list of viable Swift Swimmers and the actual cap # are not set in stone. I just wanted to suggest the idea of setting a cap on the number of Swift Swimmers, which we are willing to ban for the sake of liberating non-broken Swift Swimmers. The cap # allows us to decide whether to re-implement Aldaron's Proposal or ban Specific Swift Swimmers for the good of the metagame.
This is an important issue. When it stops being "we cannot ban X and Y and Z because that will make the whole metagame unbalanced, as they are vital pieces of the metagame and also help checking each other" and becomes "lol Ubers check Ubers"? Ubers has shit like Arceus allowed and yet it's a highly competitive metagame, but there's a reason it's not Standard even though it's the first playable/competitive/etcetera metagame with the fewer bans we can have. That's what we have to bear in mind when deciding whether we keep or bring down a certain pokémon; SS Seismitoad probably fucks Thundurus sideways, but would having Swift Swimmers allowed be really beneficial, or centralize everything even more around Drizzle and other "borderline broken" elements of the metagame?Maybe with the SS pokes Thundurus will get checked more easily and will continue being ou...
Interesting idea. If that many Swift Swimmers were broken then we could easily justify banning all of them, but we should at least test them one at a time.If we do decide to examine individual Swift Swimmers, I propose one thing, however. There should be a cap to the # of Swift Swimmers we ban. Once the number of Swift Swimmers banned exceeds this threshold, I believe at this point reverting back to Aldaron's Proposal would be perfectly justified. This is because, the number of Pokemon banned outweighs the number of Pokemon being able to use Swift Swim.
Here are viable Swift Swimmers (including unreleased) that would benefit with the lifting of Aldaron's Proposal. What I consider viable is very liberal:
1) Kingdra
2) Kabutops
3) Ludicolo
4) Omastar
5) Gorebyss
6) Huntail
7) Carracosta
8) Floatzel
9) Golduck
10) Poliwrath
11) Qwilfish
rest is really garbage...(Seismitoed, Seaking, Luvdisc, Armaldo, Beartic...)
Personally, this cap # should not exceed half of the listed viable Swift Swimmers. Otherwise, we would be banning more Pokemon than what would actually benefit from lifting Aldaron's Proposal. In this case, once we ban 6 Swift Swimmers we go back to the Aldaron's Proposal. I think once we ban that many Swift Swimmers, we can conclude that Drizzle + Swift Swim is the key issue rather than a particular few exceptional swift swimmers; hence the Combination Ban is finally justified. Aldaron's Proposal would disable all Swift Swimmers, regardless of proven broken or not, but I believe the damage done is less drastic than eliminating 6+ Pokemon from any tiers outside of Ubers.
It is ironic how people did not want to go through the proposal I have written out (on my sig) due to time constraints. Yet, it seems like my proposal would have dealt with Drizzle more decisively and thus may have actually saved time (or take a same amount of time at worst).
PS: The list of viable Swift Swimmers and the actual cap # are not set in stone. I just wanted to suggest the idea of setting a cap on the number of Swift Swimmers, which we are willing to ban for the sake of liberating non-broken Swift Swimmers. The cap # allows us to decide whether to re-implement Aldaron's Proposal or ban Specific Swift Swimmers for the good of the metagame.
Really? You were pretty pissed off last night over it.I wasn't taking you or your proposal seriously
When Sand is over 20% of the metagame and your only set is clearly specialized to take out a single pokemon for your example, no I don't think it's broken. It's good, not even as powerful as Excadrill which is clearly staying OU. And every bulky pokemon? How is that set doing against Reuniclus? It can't counter it and your set has to run Ice Punch or it gets trolled by Dragonite. Either way, Rotom still walls it.before you said this, but now I'm absolutely convinced your cause has no merit. You're telling me something with 105 base Att, 115 base Speed, double STAB on one of the best offensive types in the game, double Speed, and a good enough movepool to get past every wall or bulky offensive mon in the tier isn't going to be broken if we let it back?
No it's not. It's saying that Ferrothorn is heavy, steel type, and you're using Low Kick against it. Conkeldurr can give Ferrothorn headches too, is he broken? The tough guy act is getting old, and you can't prove anything from theorymon alone. That's why I proposed a test when we get to a round without Suspects.Ok. Let's just assume we only allow Floatzel.
252 Att/136 Def/120 Speed (just enough to outspeed Scarf Jolteon lol)
Bulk Up
Waterfall
Low Kick
Return / Ice Punch
+1 Low Kick on standard Ferro: 77.5% - 91.6%
Power Whip on +1/+1 Floatzel: 70.1% - 83%
This is basically saying "Let's all use defensive Grass-types other than Ferrothorn for a month and hate it because we're too stupid to see that the tier is much more balanced with zero Swift Swimmers than it is with one or two."
You never know, most of Smogon is more open-minded than you are.I'm not going to bother with any more examples. This will never happen.
Mario With Lasers answered this perfectly. Nobody actually wanted to bring Kingdra in so stop using that as an example. Things like Kingdra are why we want to test Swift Swimmers that wouldn't be broken or are outclassed by Kingdra in Rain abuse. People will complain about anything. Remember how many people complained about Smashpassing? Where are they now that it's so rare it's RU? Probably still complaining. Everybody has a complaint about something and people were complaining about the Aldaron Proposal, and look where we are now.I don't like this proposal. One Swift Swimmer was already bad enough (my team back before Aldaron's proposal only had one Swift Swimmer). People are complaining without Swift Swim, can you imagine if the standard rain team got access to stuff like Specs Kingdra again? Not convincing.
Minor nitpick, Drizzle is not a pokemon. It isn't a he or she. And I want to ban pokemon that are broken, not just good. Adding non-broken Swift Swimmers wouldn't be terrible and to reiterate, even though I probably spelled that wrong, It's Only A Test. At that, only if we get to a round WITHOUT SUSPECTS.Drizzle is near broken now, do you really want to make it more powerful adding some SwSwimmers at his arsenal !?
Sometimes slippery slope related arguements have there merits, any system must have a way to deal with things getting out of hand, and it indeed is relivant to talk about them.IT appears to me that Smogon can only speak one language: that of the Straw Man.
guys seriously this is a friendly debate about the rules of a video game no need to get all up in people's faces and misrepresent their positions.
When did i imply this?As usual, alexwolf, your posts are a trainwreck.
Anyhow, I'll respond to this:
Do you want to playtest Rayquaza? Or Ho-Oh? Or Zekrom?
And I honestly hope you don't.
How do you know this???While I do understand the importance of testing, and as a matter of fact because I do, we can't just go testing things willy-nilly. Drizzle without SS is still pretty fucked, putting back even one SSer that isn't complete garbage (as SJCrew pointed out) will definitely worsen the problem.
Floatzel will still die to every special electric or grass attack(and any strong special attack in general) and gets screwd by every type of status.The fact that Ferro doesn't ko Floatzel doesn't mean anything when you can just ko him next turn with any priority user due to him having 10% life left.If Ferro's STAB SE Power Whip doesn't outright maim Floatzel at +1, a lot of lesser attacks probably won't even at +0. Floatzel isn't gonna die to random hits, because SS means he can invest in much-needed bulk.
I didn't assume that dragonite will always have it's ability that's why i called him a check!BU Floatzel has Ice Punch for D-Nite, which will KO him even at +0. You can't always assume Multiscale because hazards ruin it, so no.
(I'm assuming Jolly, but if SJCrew's set was Adamant even better.)
Skarm takes 61.4 - 72.8% from +1 Waterfall in the rain, so no.
Jellicent I'll give you. Rotom-W I haven't checked how much damage +1 Return does. Whimsicott can probably keep him from setting up with the threat of an Encore, but +0 Ice Punch still 2HKOs 252/252 Bold Whimsi (50-59.3%).
Floatzel also has piss poor defences,struggles to find turns to setup,doesn't have enough power to ko what he wants to and doesn't have a good movepool to abuse.Floatzel has good STAB neutral coverage, is fast as hell and harder to revenge than most of them.
Did i tel this???Also, just because a Pokemon has perfect counters doesn't mean it isn't broken. Zekrom is walled by Steelix, Ho-Oh and Lugia hate Tyranitar, Rayquaza hates CB Mamoswine/Weavile, and so on and so forth.
Nice reasoning behind this one!I know, instead of banning Garchomp we might as well have brought Rayquaza down so that he can't pull off that hax BS.
Yes sure everyone here would agree with you!Don't even mention Qwilfish. T-Spikes absorption + insanely fast Destiny Bond is just...
I din't use any sarcasm..I just told him to try to be more open minded!Protip: never try to be sarcastic in a language you suck at.
Yes i know it wasn't a very good argument but i am just trying to show to people that it would be good to test the SSers in ou(except the broken trio) so we can judge them with actual experience and strong examples not posts like SJCrew's who makes Floatzel seem better than arceus on paper...This is an important issue. When it stops being "we cannot ban X and Y and Z because that will make the whole metagame unbalanced, as they are vital pieces of the metagame and also help checking each other" and becomes "lol Ubers check Ubers"? Ubers has shit like Arceus allowed and yet it's a highly competitive metagame, but there's a reason it's not Standard even though it's the first playable/competitive/etcetera metagame with the fewer bans we can have. That's what we have to bear in mind when deciding whether we keep or bring down a certain pokémon; SS Seismitoad probably fucks Thundurus sideways, but would having Swift Swimmers allowed be really beneficial, or centralize everything even more around Drizzle and other "borderline broken" elements of the metagame?
Weather is as easy to deal with as Garchomp. What, are you just gonna start banning everything that's "hard to beat"? I've seen plenty of teams prevail without weather, so there's no need to take it away.But if I had so say, Thundurus or Weather needs to go. It's almost ridiculous.
Discuss.Maybe the best solution is another conditional ban. For example:
A maximum of two water types may be used alongside politoed on a team.
A maximum of pokes from a list of rain abusers may be used alongside politoed on a team.
The list would include water types, stuff like tornadus that abuse hurricane/thunder, pokes with rain based abilities (rain dish, hydration) but maybe with some sort of distinction for non water types like hydration accelgor.
Lastly, how would you all feel about allowing non water type swift swimmers on drizzle teams? I'm talking about stuff like beartic and armaldo. They don't run water moves, which seemingly tones them down.
You know I have been thinking, this might actually be the way to go here. While rain dance might not be great in OU, in UU is decent and in RU, (as I have heard,) rain dance teams might be actually be broken. It might be in the best interest for the whole metagame, if you just outright banned swift swim in all tiers, with the exception of Ubers which isn't really a tier of course.I think that something needs to be changed about what gets banned in Drizzle, but I'm not really sure of how to proceed on this. The Drizzle banning movement gets stronger with each round, and we may very well have a Drizzle suspect watch on our doorstep when the round is over, and a Drizzle ban after the next round. In this case, I do think that the process should just take its course. However, it could also be that Drizzle never gets the ban support that it "needs", and yet people are still searching for alternatives. Scaling back the rule to ban certain Pokémon is going to be more of a hassle than people would like to think, particularly because there's little variety in how each (viable) Swift Swimmer works and how well each works.
I feel that some kind of special vote is needed, at least in the event that the Drizzle banning movement fails. However, there are a lot of factors involved concerning the fairness of how and when each option is presented. I've always believed that "Aldaron's Proposal" is just a byproduct of the limbo state that we're in right now, so I would personally want to convert it into a ban on Swift Swim (the consequences are negligible imo).
This is true.The consequences are that Gorebyss, Huntail and Floatzel would be banned from all tiers. That alone should be reason to just stick with Aldaron's proposal as it currently is.
Furthermore, I suppose Rain Dance teams are still usable (in theory???) and this would spell the end of that playstyle. Even if they are virtually unseen, it doesn't seem right to kill off a playstyle in a metagame that is already struggling with diversity, just for the sake of having a slightly less complex rule.
Couldn't you have used Damp Rock? I don't know anything about RUAlso, @ Scarfwynaut, I dabbled in RU a bit and I can say that rain teams are not broken. The four-turn timer is a serious bitch.
Only Kingdra had ever been considered to be absolutely broken in Drizzle; Kabutops and Ludicolo were notable for being able to take out Kingdra's counters, but they were never sure-fire broken by themselves either.Pockets, I had a look at the list of swift swimmers up there, and I think that almost all of them would be broken. Kingdra, kabutos and ludicolo are the "broken trio" and would be banned instantly if this were to be implemented, and the other eight seem just as overpowered.
Take gorebyss for example. Decent bulk, shell smash and baton pass. It's a huge threat on it's own, but it can also smashpass to something else. Some people already think that gorebyss is too much, but giving it a double STAB boost and swift swim? Oh, ad it's speed! Modest 252 speed gorebyss reaches 812 speed after a smash. Not even scarf deoxys-s can beat that.
Bar baton pass, omastar is just as good if not better than gorebyss. Huntail and carracosta don't see much use, so I'm not sure about them.
Floatzel, golduck and qwilfish? I have no idea. Poliwrath is a monster though. Water / fighting STAB, 90 / 95 / 90 bulk, hypnosis and belly drum. After one turn of setup wrath has 524 speed, 1076 attack and double STAB waterfall. Belly drum is risky, but you can always use hypnosis to score a free turn.