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My Basic OU Team
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My Basic OU Team
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Team Building Process

I felt like starting off with Rotom-W, as he is decently strong and has minimal weaknesses.


Jirachi's wish support along with a para-flinch set proved helpful on other people’s teams, so I decided to throw it in the team as well.



Latios is a powerhouse when it comes to special sweeping, and access to Psyshock takes down other heavy walls like Blissey.




Scizor was added in to take down opposing Tyranitars, Pursuit fleeing Pokemon, and just add all-around physical support to the team.





Mamoswine helps with the pesky Dragons like Haxorus and Dragonite that threaten my team with its prioritized Ice Shard, and also dents other Pokemon with its massive power.






Gliscor was my final pick as he's a fantastic staller with some helpful moves in his arsenal as well. This is my current team, unless valid suggestions require changing Pokemon around.
Team Analysis

Rotom-W @ Leftovers
Ability: Levitate
EVs: 128 HP / 252 SAtk / 128 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Thunderbolt
- Hidden Power [Fire]
- Pain Split
Overall, this is just a standard set for Rotom-W. The EVs are set this way to allow for maximum sweeping, while also having a sense of bulk. I prefer Modest on this set because, despite not being quite as fast anymore, he can still pack a punch with the added Special Attack bonus. Hydro Pump is my favorite Water move, while Thunderbolt is the ideal STAB move for taking down the bulky Waters like Jellicent and Starmie. I chose HP Fire over Will-O-Wisp because my team is weak when it comes to offensive Fire moves. Pain Split is to make up for a considerable lack of bulk in some aspects and to cripple some switch-ins, while Leftovers also helps with regaining some necessary health.

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 212 HP / 252 SDef / 40 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Fire Punch
Jirachi is my favorite special wall available in the OU tier. His para-flinch combo (Body Slam and Iron Head) works wonders for crippling my opponents when they try to sneak in some high damage-dealing moves. This guy is great for Wish support since he can set one up and take a considerable amount of damage without fainting, and then switch back out. Leftovers just helps stalling even further. The EV set is for undeniable bulk, while still having enough Speed to prioritize over its targets. Considering he’s a special wall, it would only make since to have a Special Defense-boosting nature, amirite?

Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Surf
- Recover

Scizor (M) @ Choice Scarf
Ability: Technician
EVs: 212 HP / 252 Atk / 44 Spd
Jolly Nature (+Spd, -SAtk)
- Bullet Punch
- Pursuit
- Superpower
- U-turn
Despite being in the so-called "Overused" Tier and frequently holding positions on people's teams, Scizor doesn't seem to get enough respect from a lot of online players. Despite having a 4x weakness to Fire, it's vast array of physical move choices gives it an edge to many opposing Pokemon. Technician ability doubles the power of Bullet Punch and Pursuit, which comes in handy. Bullet Punch is STAB and prioritized, giving me an edge over Rock/Ice Pokemon, or even just weak ones. U-Turn also gets excellent STAB, plus gives me a chance to scout my opponent's team. I changed Brick Break to Superpower for the added power and to more effectively take down Blisseys and Tyranitars. Pursuit threatens my opponents' Pokemon because they basically can't switch out, basically pissing their pants since they can't escape. I like Choice Scarf because it allows me to attack quickly and then switch out for another counter.

Mamoswine (M) @ Leftovers
Ability: Snow Cloak
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Ice Shard
- Stealth Rock
- Earthquake
Mamoswine is perfect for eliminating many of my main threats. Prioritized Ice Shard makes me laugh every time when my opponent struggles to keep up. Stealth Rock is obviously for hazard support, and causing massive amounts of damage to Pokemon like Volcarona, who would otherwise threaten my team. Earthquake is great for countering Heatran, despite taking great amounts of damage from the Heatran's Fire Blasts. Stone Edge is just icing on this monstrous cake, getting some hard hits on unsuspecting Flying types. Leftovers is to keep this mammoth alive through some tough attacks from many super-effective types.

Gliscor (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance
- Earthquake
- Ice Fang
- Protect
Gliscor, although seemingly unnecessary for this team, is actually a great asset to my success. I preferred a more defensive set on Gliscor to allow for a significant stall, but also dent a few of my opponent's Pokemon. Toxic Orb plus Poison Heal allows for a safety from status ailments as well as a system of recovery. Ice Fang is great for batting away at Dragon Pokemon and popping Air Balloons, while Earthquake causes some significant damage to grounded Heatrans and Excadrills. Swords Dance helps with bringing out the potential in his offensive side. Taunt is awesome to stop stalls like Skarmory and Ferrothorn. The EV spread allows for some great bulk and still having a chance to attack first, as well as its Impish nature.
Anyways, that's my team! Please post your comments and suggestions below, as this team could always use some help. Thanks for reading -- or at least halfheartedly skimming -- and have a nice day. :D
Anyways, that's my team! Please post your comments and suggestions below, as this team could always use some help. Thanks for reading -- or at least halfheartedly skimming -- and have a nice day. :D