Yes it's no place for an argument.
is there any reason to use minimize over double team? i know that minimized pokemon get hit twice as hard by steamroller and stomp.
Minimize = +2 Evasion
Double Team = +1 Evasion
Question: Does Shed Shell allow switch-out even when Ingrain is in effect?
Two 2-part questions (I think I could find the answer to the first one by google searching if I try, but I'll ask both together since they're related):
1. Is it possible to vary the roaming Thunderus's Nature in Pokemon White, and if so, how?
2. I've read that Thunderus has a very good chance of going to Ubers. How likely is this, and should I be bothering to capture a good one right now?
Effect: Allows the holder to switch out even if it is trapped by a move or ability that restrains the Pokémon from switching out under normal circumstances
so probably yes.
Unless Acrobatics works differently from similar effects (Pursuit and friends), no it does not.Does Scizor still get the Technician boost when it uses Acrobatics + Flying Gem?
Unless Acrobatics works differently from similar effects (Pursuit and friends), no it does not.
Technician does not boost acrobatics, it was tested by research thread.
Ah, that's a shame. Oh well.So no, it won't work
does hex do double damage on a subbed poisoned pokemon like breloom?
Say I have a Timid 31/0/31/31/31/31 Virizion. I plan to make it into a CM'er, but its Hidden Power is Dragon 68. Is that viable since it gets the neutral coverage of HP-Ice while being SE on Dragon?
If a pokemon caught in a HGSS-exclusive Pokeball (i.e. Heavy Ball) is traded to D/P/Pt, then traded back to HG/SS and pokeshifted from HG/SS, will it still retain its special ball or will it have been turned into an ordinary Poke Ball permanently during the tradeover to D/P/Pt? The only version I can clone on right now in Gen IV is Pearl, and I'd prefer to keep it that way, but I need to know before I start RNG catching things in HG/SS so I can make one of those two my "cloning" version if I have to.