First Team ever! Help!

Zoroark
*Flamethrower
*Nasty Plot
*Dark Pulse
*Extrasensory
Ability: Illusion
Nature: Modest
Item: Focus Sash
EVs: 252 Speed/Spattack

This is my lead pokemon. I usually hve it pretend to be scizor or dusclops. Cuz a lot of people try to hit dusclops with things that hes resistant to, giving me a free nasty plot, Making him a super fast-heavy hitting special sweeper. If used right I should be able to pick off one opponent. Good coverage from the Flamethrower/Dark Pulse/Extrasensory.

--Thinking maybe timid nature instead?

Special sweeper -- illusionist -- Fun stuff, Plus dark to round out team.

Starmie
*Scald
*Ice Beam
*Thunderbolt
*Psyshock
Ability: Natural Cure
Nature: Timid
Item: Life Orb
EVs: 252 Speed/Sp Attack

Kinda all around Sp Sweeper. Has good coverage, and psyshock to get past Sp Defense. Amazing speed, Amazing coverage with Thunberbolt/Icebeam. Scald is used, even tho It does slightly less than surf, i'm primarily sticking to singles. So this will give a good "defensive buff" to the rest of my team by a pokemon lit on fire by it. I Prefer the utility. Psyshock is there to break down Sp Def walls.

Magnezone
*Thunderbolt
*Flash Cannon
*Light screen
*Reflect
Ability : Magnet Pull
Nature: Calm
Item: Leftovers or light clay
Evs: 252 HP/Speed

This dude is my anti-steel pokemon, and a great setup to help others. Also has Good defense, HP, and Special defenses *due to calm*. Used speed EVs to make sure its not totally slower than everything :/ I might toss in hidden power fire to crush the steel types i trap. But this guy can be switched in during outrage/any repeating attacks. Leftovers for lasting longer, light clay for being more supportive. This guy is my go-to physical blocker.


Dusclops
*Toxic/Will-o-Wisp (cant pick hum)
*Nightshade
*Pain Split
*Curse/Calm Mind
Ability : pressure
Nature: Calm
Item: Eviolite
EVs: 252 HP/Sp Defense

Anti-Physical Wall (immune to fighting), Spine blocker, Great SP defenses. Can be used to weaken via burn or toxic. And can curse some walls, then pain split something else to get his HP back up. Can set up quite a bit and use pain split to gain HP back.

Scizor
*Swords dance
*Bug Bite
*Bullet Punch
*Roost
Ability: Technician
Nature: Adament
Item: Life Orb
EVs: 252 HP/Attack

Figured I needed some physical damage, while having a "hybrid wall" or something. In case the other 2 didnt work. Good defenses/attack/and bullet punch makes him hit hard and fast. Roost makes up for life orb. He has the ability to take a few hits, while dishing out massive ones. Even though hes slow, BUllet punch + Technician = lots of dmg and a priority hit if need be.

Haxorus
*Dragon Dance
*Dragon Claw
*Brick Break
*Earthquake
Ability: Mold Breaker
Nature: Adament
Item: Focus Sash
EVs: 252 Attack/Speed

Lead with a dragon dance, so that he can outspeed most pkmn i seem to come across, and is used for his powerful 2hko/1hko moves. Pure offense, glass cannon. Needs to be set up to be helped. Paralysis from Magnezone.


I'm running into the issue of scizor not being what he was in the offline game. Being that he is weak to the same stuff (almost) as magnezone. And hes an offtank. This is leading to him being crushed a lot by a fire move.
Is there any advice on switching out Scizor? Maybe Gliscor? OR Togekiss? Some kind of beefy physical attacker.... But i cant think of any :(
 
You need to expand your comments on every Pokmon, but anyway, here are a few suggestions:

As far as EV work, use 4/252/252, as otherwise you waste a stat point.

Psychic-type moves have poor coverage without STAB, replace Extrasensory for Focus Blast on Zoroark.

If you run an offensive Starmie without Recover, replace Scald with Hydro Pump and use Choice Specs over Life Orb-Water moves have some of the best neutral covrage in the game and are not resisted by Steels, so Hydro Pump should deal alot of damge on most Pokemon.

Magnezone should go either 252HP/4Def/252SpA Calm or 252HP/252Def/4SpD Bold, with Volt Switch and T-Wave as well as the screens; also, use Light Clay over Leftovers.

Dusclops have very poor offesive stats, use Night Shade for damage.

Swords Dance and U-turn? Use Bug Bite insted.

Haxorus should have DD/Outrage/EQ/Dragon Claw and a Life Orb over Focus Sash.
 
All right i gonna help this team as much as i can. First though you may want to add pictures so more people will read and rate. First of all with haxorus that is a really nice set but you may want to use dual chop over dragon claw. It hits twice so it can break substitute users or multiscale dragonite which otherwise can kill him and you keep same total power. Outrage isnt a bad option since you have magnezone to kill the steel types. Definately dont go with dragon claw and outrage thhough because dual chop just outclasses dragon claw.


If you want to use SD scizor use this set.
name: Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Bug Bite / Superpower
move 4: Roost / Superpower
item: Leftovers / Life Orb
ability: Technician
nature: Careful / Adamant
evs: 200 HP / 56 Atk / 252 SpD
It can set up Sword dance much easier than your set and can take more hits and can usually get at least two sword dance and sweep.

For dusclops this set would work better.

Name: Pain Split
Move 1: Pain Split
Move 2: Will-o-Wisp
Move 3: Disable
Move 4: Night Shade
Item: Eviolite
Nature: Careful
Ability: Pressure
EVs: 208 HP / 48 Def / 252 SpD
Willo wisp lowers attack which makes him a better wall. Disable can make them not able to use a move that they hit you with like maybe a super effective. Night shade deals more consistent damage than hex and shadow ball.

On magnezone i would get rid of one of the screens for hp fire so he can kill the steel types he traps more efficently.


On starmie run rapid spin over psyshock because hazards ruin haxorus focus sash.
Also run surf or hydro pump instead of scald because they have more power and starmie isnt meant to stall. I would keep life orb on over specs because if you are spinning it is a better all around option.

On zoark i would make him timid and it isnt a bad idea to make him pose as starmie. Only do that though if you think their lead has a dark move. That way they target him with dark.

Lastly i would expand descriptions some
 
Okay, so ill update my descriptions in a few.
If i was to switch out scizor, what could i switch him out for that would suit this team?
 
actually if you are looking to replace haxorus i have a nice dnite set. It not standard but it works.
Dragonite@ Life Orb
252atk/252spe
adamant
multiscale
-dragon dance
-outrage
earthquake
extremespeed
With multiscale this thing always sets up DD. Then he sweeps with an iron fist. Earthquake is for steels that resist outrage and extremespeed. Extremespeed is for taking care of quicker foes and if you dont want to be locked in. Also if you get paralyzed. Outrage kills akmost anything in one shot after a dd. After a dd this guy is a fast powerful sweeper that is very hard to stop. If you use him your starmie needs rapid spin so they cant ruin multiscale. I dont think there is anything wrong with scizor. If you want to keep him go with CB set or the bulky one i gave you. If you do want to replace him i think i have a good idea.

name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Mach Punch
move 4: Payback
item: Flame Orb
ability: Guts
nature: Adamant
evs: 252 HP / 252 Atk
This guy is a monster. if you get one bulk up which is easy due to his bulk it makes him a monster. With that and the guts boost he gets from flame orb his attacks will do massive damage. Mach punch will be able to kill excadrill and other threats. Drain punch is if you need the extra power or if you are vs a slower target. It also heals him a lot. Payback is for coverage primarily against psychic pokemon. You dont have to make either of these changes because haxorus and scizor are good but if you are looking to replace them this might just work better.
 
Dragonite is much more bulky, however Salamence has a higher bast speed allowing it to outspeed much more Pokemon after that first boost. Dragonite also has access to Extremespeed and multiscale.
 
Whats the difference between dragonite and salamance? any really? preference?

Dragonite has access to the ability MultiScale which can create a massive difference between an OHKO or a 2HKO by which time you would be able to KO accordingly :)

Salamence also got a new toy this gen with the ability Moxie which raises its attack with every pokemon it KOs, I'd go for Dragonite as it's bulkier and it has a better movepool imo :)

Also put Hidden Power [Fire] and Substitute on Magnezone as it will enable you to beat ferrothorn as it could potentially stall you out w/ Leech Seed
 
i don't have much experience with any of these pokes exept starmie and scizor

life orb is actually pretty good, its not a bulky set so recover isn't that reliable.
but hydro pump is the best bet if you have will o whisp on dusky.

scizor doesn't normally need to have a recovery move on a swords dance set.
go for pursuit/u-turn/baton pass all of those are pretty good.

i am currently using a trapper scizor on a sandstorm team, that might be the only set you need recovery one. if your going for a trapper then switch swords dance to pursuit and bug bite to u-turn.

i have no idea about working these in with the other pokemon as i have not used any others except zoroark, witch was for a very short time.

the only other concern i have is that your team is ruined by skarmbliss (skarmory and blissey both), as its very special attacking based, but skarmory walls your only attacking.

magnezone with hp fire could take care of that, unless skarmory is holding the shed shell, in witch can get around it once and probably take out magnezone.

however skarmbliss is not very common, so this team looks pretty good. if you were going to change haxorus i'd go with salamence, i have much experience with him and dragonite and he has been more effective for me.
 
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