Weezing (GP 2/2)

Without Haze, Weezing can't prevent things like Mismagius from setting up on him. IMHO Weezing needs the capability of stopping setup more than having more coverage.

Shadow Ball from a Leftovers Mismagius:
252 SpAtk Mismagius Shadow Ball vs 252 HP/0 SpDef Weezing: 45.21% - 53.29%

Flamethrower from Weezing:
0 SpAtk Weezing Flamethrower vs 4 HP/0 SpDef Mismagius: 21.76% - 25.95%

Not even enough to break Mismagius' Substitute. Meaning Haze isn't going to help you do anything to Mismagius, Mismagius can easily Substitute on you and then Nasty Plot as you try to break its Substitute or not (which you will fail to do most of the times). So Mismagius sets up on Weezing regardless.
 
Without Haze, Weezing can't prevent things like Mismagius from setting up on him. IMHO Weezing needs the capability of stopping setup more than having more coverage.

Yeah, if you're keeping weezing in on mismagius you have problems. it's not meant to wall mismagius, let alone haze on it (leave that to milotic, though +0 tbolt hurts even then)
 
Alright, sorry about the lack of updates on this. It was my opinion that Weezing's main niche was Haze along with its physical bulkiness; if you wanted a Will-o-Wisping wall that could Special Attack, you'd go with Mew. However, people seem to think otherwise, so perhaps the set should look like this?

name: Utility
move 1: Flamethrower / Haze
move 2: Thunderbolt / Haze
move 3: Pain Split
move 4: Will-O-Wisp
item: Leftovers
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD


Yes, there are teams that would like two attacks Weezing, but Haze is just a good utility that's useful as well. Thoughts on changing the set to look like this? Since this would only require minor changes to the writeup I'd assume that this doesn't need to go through GP again.
 
Unofficial check

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QC: 3/3
writeup is done
GP: 1/2
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Weezing

[Overview]
(space)
<p>Weezing has been a UU Defensive wall ever since its debut in RBY, only enjoying a brief stint in OU during the 4th generation. With the release of Black and White, Weezing has returned to its original role as the best Fighting-type counter in UU. Weezing's Poison typing, combined with its ability, Levitate, gives it only one weakness to Psychic-type attacks. This, coupled with Weezing's excellent Defense, Fighting-type resistance, and access to Will-o-Wisp make Weezing an effective physical wall.</p>

[SET]
name: Utility
move 1: Flamethrower / Haze
move 2: Thunderbolt / Haze
move 3: Pain Split
move 4: Will-O-Wisp
item: Leftovers
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
(space)
<p>Weezing can take advantage of its Defense and typing to serve as a utility counter to many physical attackers in UU. Flamethrower and Thunderbolt allow Weezing to effectively counter physical attackers such as Heracross and Swellow. Haze, on the other hand, allows Weezing to clear away stat boosts, even those of a Pokemon behind a Substitute. Pain Split allows Weezing to recover health, and Will-O-Wisp cripples physical attackers. The 12.5% damage per turn is useful, as with Pain Split and Will-O-Wisp, Weezing can actually outstall Chansey; Pain Split has 32 PP, while Softboiled has merely 16.</p>

<p>The EVs with this set are to maximize Weezing's physical walling capabilities.</p> (Either combine it with the above paragraph or move it down to AC, your call. No reason to leave one sentence by itself.)

[ADDITIONAL COMMENTS]
(space)
<p>Fire Blast is a viable option to run over Flamethrower, as it allows Weezing to 2HKO Offensive Torterra; however, Fire Blast is generally inferior due to its lower PP and worse Accuracy.(Is Torterra even worth mentioning?) Hidden Power Grass hits Rhyperior and Water-types, but lacks coverage otherwise. Sludge Bomb can be used for an a STAB move, but Poison is a poor offensive type and this may end up Poisoning poisoning a foe that Weezing would rather have Will-O-Wisped burned.(no space)</p>

<p>Weezing has issues with strong Special Attackers thanks to because of its low Special Defense. Psychic-types in particular can easily dispatch Weezing with super effective attacks. Because of this, Weezing is best partnered with specially defensive Pokemon that can take Psychic-typed attacks moves, such as Empoleon or Chansey. Weezing also must be wary of accidentally Burning burning a Guts abuser such as Heracross; however, Flamethrower allows Weezing to defeat Heracross easily.</p>

[Other Options]
(space)
<p>Explosion can put a dent in things like Chansey that Weezing can do little to, but it won't be hitting very hard as Explosion no longer halves the opponent's Defense stat. Weezing also has the movepool for a special attacking set, but it doesn't hit nearly hard enough to be anything more than a surprise gimmick. Weezing can also run Taunt to prevent things from setting up on it; however, it won't work as well without reliable recovery, and Weezing already has Haze to eliminate stat boosts.</p>

[Checks and Counters]
(space)
<p>Any Psychic-typed special attacker will OHKO Weezing with Psychic. Weezing also despises faster Substitute users that have special attacks, such as Mismagius; Weezing has no way of damaging them. Strong special attacks in general are sufficient to break through Weezing. Pokemon that don't fear burns or can get rid of the status, such as Roserade, can just switch in and set up Toxic Spikes, though Roserade must be wary of Flamethrower. While Weezing has Haze to deter stat boosters, it can't do anything to prevent hazards or other supporting moves from being used if it doesn't opt for Taunt. Fire-types such as Victini, Arcanine, and Houndoom can easily beat Weezing(no space), as they are immune to burns and aren't hit for super effective damage by any of Weezing's attacks; Houndoom and Arcanine gets a special mentions for receiving a Flash Fire boost when it switches in on Will-O-Wisp.</p>
No comments.
 
I agree with most of the check, but I do have one concern.
Sludge Bomb can be used for an a STAB move,
I believe "an" is the correct article to be used. Looking at the spelling and grammar standards:
It is "an OHKO", not "a OHKO" (pronounce it 'oh-aitch-kay-oh' and it will make sense).
I'd assume that you would pronounce "STAB" as "Ess-Tee-Ay-Bee" not "stab" as in the verb. Therefore it's "an".

Apart from that, thanks for the check!

EDIT:
[Overview]

<p>Weezing has been a UU Defensive wall ever since its debut in RBY, only enjoying a brief stint in OU during the 4th generation. With the release of Black and White, Weezing has returned to its original role as the best Fighting-type counter in UU. Weezing's Poison typing, combined with its ability, Levitate, gives it only one weakness to Psychic-type attacks. This, coupled with Weezing's excellent Defense, resistance to Fighting-type attacks, and access to Will-o-Wisp make Weezing an effective physical wall.</p>

[SET]
name: Utility
move 1: Flamethrower / Haze
move 2: Thunderbolt / Haze
move 3: Pain Split
move 4: Will-O-Wisp
item: Leftovers
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Weezing can take advantage of its Defense and typing to serve as a utility counter to many physical attackers in UU. Flamethrower and Thunderbolt allow Weezing to effectively counter physical attackers such as Heracross and Swellow. Haze, on the other hand, allows Weezing to clear away stat boosts, even those of a Pokemon behind a Substitute. Pain Split allows Weezing to recover health, and Will-O-Wisp cripples physical attackers. The 12.5% damage per turn is useful, as with Pain Split and Will-O-Wisp, Weezing can actually outstall Chansey; Pain Split has 32 PP, while Softboiled has merely 16.</p>

<p>The EVs with this set are to maximize Weezing's physical walling capabilities.</p> I do not see any problem with having it as a separate paragraph but if another GP checker has issue with it I will do so

[ADDITIONAL COMMENTS]

<p>Fire Blast is a viable option to run over Flamethrower, as it allows Weezing to 2HKO Offensive Torterra; however, Fire Blast is generally inferior due to its lower PP and worse Accuracy.(QC is for content and they were fine with it, so...) Hidden Power Grass hits Rhyperior and Water-types, but lacks coverage otherwise. Sludge Bomb can be used for an STAB move, but Poison is a poor offensive type and this may end up poisoning a foe that Weezing would rather have burned.</p>

<p>Weezing has issues with strong Special Attackers due to its low Special Defense. Psychic-types in particular can easily dispatch Weezing with super effective attacks. Because of this, Weezing is best partnered with specially defensive Pokemon that can take Psychic-type attacks, such as Empoleon or Chansey. Weezing also must be wary of accidentally burning a Guts abuser such as Heracross; however, Flamethrower allows Weezing to defeat Heracross easily.</p>

[Other Options]

<p>Explosion can put a dent in things like Chansey that Weezing can do little to, but it won't be hitting very hard as Explosion no longer halves the opponent's Defense stat. Weezing also has the movepool for a special attacking set, but it doesn't hit nearly hard enough to be anything more than a surprise gimmick. Weezing can also run Taunt to prevent things from setting up on it; however, it won't work as well without reliable recovery, and Weezing already has Haze to eliminate stat boosts.</p>

[Checks and Counters]

<p>Any Psychic-type special attacker will OHKO Weezing with Psychic. Weezing also despises faster Substitute users that have special attacks, such as Mismagius; Weezing has no way of damaging them. Strong special attacks in general are sufficient to break through Weezing. Pokemon that don't fear burns or can get rid of the status, such as Roserade, can just switch in and set up Toxic Spikes, though Roserade must be wary of Flamethrower. While Weezing has Haze to deter stat boosters, it can't do anything to prevent hazards or other supporting moves from being used if it doesn't opt for Taunt. Fire-types such as Victini, Arcanine, and Houndoom can easily beat Weezing, as they are immune to burns and aren't hit for super effective damage by any of Weezing's attacks; Houndoom and Arcanine get special mentions for receiving a Flash Fire boost when it switches in on Will-O-Wisp.</p>

 
Through the smogcast (primarily), STAB being pronounced stab has become convention. Ess Tee A Bee is much too clunky.

OHKO, likewise, is not "one hit KO," but (shortened) Oh-Koh, and therefore uses "an"
 
Yes.

And about the Torterra thing, I just thought it was kinda pointless to mention it, as Torterra isn't even getting an UU analysis. But I was just making a suggestion for change.
 
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[Overview]
<p>Weezing has been a UU Defensive wall ever since its debut in RBY,
only enjoying a brief stint in OU during the 4th generation Save for a few brief stints in OU, Weezing has been a defensive behemoth in the UU tier throughout its existence. With the release of Black and White, Weezing has returned to its original role as the best Fighting-type counter in UU. Weezing's Poison typing, combined along with its ability, Levitate, gives it only one the lone weakness to Psychic-type attacks, an immunity to Ground-type moves, and, more importantly, a useful Fighting-type resistance. This, coupled with Weezing's excellent Defense, Fighting resistance, and access to useful moves such as Haze, Pain Split, and Will-O-Wisp, make Weezing an effective physical wall makes it the ideal addition to any team plagued by Fighting-type threats such as Hitmontop.</p>

[SET]
name: Utility
move 1: Flamethrower / Haze
move 2: Thunderbolt / Haze
move 3: Pain Split
move 4: Will-O-Wisp
item: Leftovers
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
<p>Weezing can take advantage of its high Defense, and typing
, access to coverage options such as Flamethrower and Thunderbolt, and usable base 85 Special Attack to serve as a utility counter to many physical attackers in UU. Flamethrower and Thunderbolt allow enable Weezing to effectively counter physical attackers such as Heracross and Swellow. Haze, on the other hand, allows Weezing to clear away stat boosts, even those of a Pokemon behind a Substitute However, either can be replaced by Haze, which allows Weezing to stop most setup sweepers in their tracks, even those which pack Substitute. Pain Split allows Weezing to recover health, and Will-O-Wisp cripples physical attackers. Pain Split turns Weezing's low base 65 HP into an asset, giving it a form of recovery, while Will-O-Wisp cripples physical attackers, also chipping away at their HP. The 12.5% damage per turn is useful, as with The combination of Pain Split and Will-O-Wisp, also allows Weezing can to actually outstall Chansey; Pain Split has 32 PP, while Softboiled has merely 16.</p>

<p>The EVs with this set are to maximize Weezing's physical walling capabilities.</p>

[ADDITIONAL COMMENTS]
<p>The EVs maximize Weezing's physical bulk; investing in its weaker Special Defense will be a futile endeavor, as Weezing dies to special attacks in any case. Fire Blast is a viable option to run over Flamethrower, as it allows Weezing to 2HKO offensive Torterra; however, Fire Blast is generally inferior
due to its lower PP and worse Accuracy lower accuracy. Hidden Power Grass hits Rhyperior and Water-types, but lacks coverage otherwise. Sludge Bomb can be used for aSTAB move, but Poison is a poor offensive type and this may end up Poisoning a foe that Weezing would rather have Will-O-Wisped it has poor coverage and can end up poisoning a foe that Weezing would have rather burned with Will-O-Wisp.</p>

<p>Weezing has issues with strong special attackers thanks to its low Special Defense. Psychic-types in particular can easily dispatch Weezing with their super effective attacks. Because of this Thus, Weezing is best partnered with appreciates the support of specially defensive Pokemon that can take Psychic-typed attacks, such as Empoleon or Chansey. Weezing also must be wary of accidentally Burning a Guts abuser such as Heracross; however, Flamethrower allows Weezing to defeat Heracross easily Will-O-Wisp must also not be thrown about recklessly, as Weezing could end up burning Guts abusers such as Heracross; however, Heracross is put in its place easily with Flamethrower.</p>

[Other Options]
<p>Explosion can put a dent in things like Pokemon such as Chansey that Weezing can do little to, but it won't be hitting very hard as Explosion no longer halves Defense. Weezing also has the movepool for to run a special attacking set, but it doesn't hit nearly hard enough to be anything more than a surprise gimmick. Weezing can also run Taunt to prevent things from setting up on it; however, but it won't work as well without reliable recovery, and Weezing already has Haze to eliminate stat boosts.</p>

[Checks and Counters]
<p>Any Psychic-typed special attacker will OHKO Weezing with Psychic Psychic-type special attackers such as Alakazam are Weezing's prime checks, as they will destroy it with their STAB attacks. Weezing also despises faster Substitute users that have special attacks special attackers with access to Substitute, such as Mismagius
,; Weezing as it has no way of damaging them. Strong special attacks in general are sufficient to break through Weezing's low Special Defense. Pokemon that don't fear burns or can get rid of the status, such as Roserade, can just switch in and set up Toxic Spikes, though Roserade must be wary of Flamethrower. While Weezing has Haze to deter stat boosters, it can't do anything to prevent hazards or other supporting moves from being used if it doesn't opt for Taunt. Fire-types such as Victini, Arcanine, and Houndoom can easily beat Weezing, as they are immune to burns and aren't hit for super effective damage by any of Weezing's attacks; Houndoom gets a special mention for receiving even receives a Flash Fire boost when it switches in on Will-O-Wisp or Flamethrower.</p>


GP 2 / 2
 
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