
#68, Machamp
http://www.serebii.net/pokedex-dp/068.shtml
Last one was in October, and seemed to be more about No Guard than Machamp, so I think everyone's favorite nuclear mutation with four arms is overdue for his own discussion thread.
Base Stats: 90HP/130ATK/80DEF/65SA/85SD/55SPD
He's always had a monstrous attack stat and decent defenses, but the speed has always held him back, and may doom him in the hyper-offensive D/P metagame.
Abilities
Guts- When Machamp is inflicted with a status condition, it's attack is raised by 50%.
No Armor- All attacks when Machamp is in battle have 100% accuracy
Notable Movepool(STAB in bold)
Physical
Cross Chop
Focus Punch
Dynamic Punch
Close Combat
Low Kick(I guess)
Return/Frustration
Double-Edge(FRLG tutor)
Earthquake
Facade
Stone Edge
Rockslide
Poison Jab
Fire Punch
Ice Punch
Thunder Punch
Bullet Punch
Counter(technically, I guess)
Special(lol, special Machamp no weak!)
Focus Blast
Fire Blast
Support
Substitue
Rest
Sleep Talk
Endure
Toxic
Protect
Bulk-Up
Focus Energy
Light Screen
I'm a total noob and am pretty much starting this because I like this guy and want to see him discussed, so I won't try and suggest movesets or especially EV spreads(I'm a math noob too). As far as I can tell, his biggest problem will be getting in in one piece....sure, his defenses aren't bad, but 55 base speed doesn't outrun much. He does; however, have some interesting support options. Sleep Talk is great for Guts abuse and Light Screen might help him and his teammates hang around. He also gained the elemental punches, which gives him a lot of variety. Bullet Punch may be pretty nice on him....even if the typing sucks, a finisher with 130 base attack is nothing to scoff at. Fire Blast allows him to screw with Skarm, which simply isn't as important anymore, but worth something I guess.
Alright, I think I'll yield the floor to wiser battlers...