Quicksand

Which Pokemon should replace Excadrill?

  • Landorus

    Votes: 9 90.0%
  • Terrakion

    Votes: 1 10.0%

  • Total voters
    10
  • Poll closed .
quicksandrmt.png


After my AeroTorrent team crashed and burned, I needed a new team. I realised what went wrong then, I tried to make it unique. Too unique. So I basically started with a standard Sandstorm core and built from there. The original team was Tyranitar/Landorus/Reuniclus/Jirachi/Gliscor/Rotom-W, but that was too standard. So I replaced the core with the second most solid core in OU, FerroCent. I still couldn't play around most Rain teams using only FerroCent, so I needed an Offencive check to it. I added Rotom-W over Gliscor. The team still wasn't Voting Req material, so I added Excadrill over Landorus. I'll miss his scouting, but god Excadrill is a monster. About the team itself, it reached a CRE of 1409 by the date needed to get reqs, but that just wasn't good enough. It later peaked at 1442, but that was two days after the deadline. This is my favorite team to use out of everything I ever made, and this team was the first time I ever used Trick Room Reuniclus, and I love it. Anyway, here's the team:​

Note: All slashes are moves I haven't decided on. I'm hoping you guys could help me with that.​


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Tyranitar (M) @ Chople Berry
Trait: Sand Stream
EVs: 252 HP / 176 Atk / 80 SDef
Brave Nature (+Atk, -Spd)
- Pursuit
- Stealth Rock
- Rock Slide
- Superpower​

Tyranitar is Sandstorm. His perfect blend of bulk and power is just what a team needs, especially Sand Teams like this one. He has an amazing Offencive movepool, and his ability to force switches is awesome. He's always my lead, because I dropped him down to 27 Spe IVs, so he's outsped by those 10 Spe IV Politoeds, keeping momentum for the start of the match, and normally I set up rocks, and if it attacks, I already know it's SpecsToed. If Hydro Pump misses, the world was just made even better. I go straight to Jellicent after that. After that, he pops in every now and then to change the weather, launch off a Superpower or Rock Slide, and GTFO. He is also my main Latios check, and when SR is up, he's dead. He also really works wonders when in Reuniclus' Trick Room. Tyranitar is known to be the sturdiest of the weather inducers, which is why Sandstorm is the most popular, and the fact that I almost always win the weather war really helps everyone else. Also, I use Brave without any special attacks, just to keep the weather up from the start. It really helps. I'm also great at setting up Pursuit traps, and the opponent gets sucked in by Skarmory or Jellicent, and I bring this baby in. Genius.​

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Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Return​

Excadrill is the reason Sand is so popular. It tears through all kinds of teams, and with a bit of hax (something that I never get), it can even beat its counters. If in Grey, it gets Iron Head (idea from The Smog 16), it will almost be unstoppable, while if weather gets banned, it'll be shit. That's how everything works. Once I've checkmated my opponent, I bring him in and cause destruction. He also appreciates hazards, because lots of people will be double switching to try and get Azumarill or Conkeldurr in without losing a Pokemon. Excadrill can crack teams in half, and clear skies teams aren't safe, because I always weaken Gliscor before Excadrill comes in, and with SR in play, Gliscors without Protect will have a hard time dealing with Return. Sometimes I choose to use Rapid Spin in the last slot, but then I run into Gliscor again, so I change it back.​



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Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Trick Room​

This is the first time I've ever decided to use Trick Room Reuniclus over the CM variant, and I'll say this: I'm never using CM Reuniclus again. The ability to take nothing from Hazards is amazing, and its bulk allows it to set up Trick Room on almost anything, and then smash it with the appropriate move. The fact that he can use LO without any damage is great, and I have no idea why he's dropping in usage. He was still a suspect early in Gen V. He patches up a few of my weaknesses, and can destroy early in the game, midgame, and late game depending on the opponent's team. With his perfect coverage and titanic power, he can smash through any offencive team if he gets proper set up. Even if he does get KOd while Trick Room is still in effect, Tyranitar, Skarmory and Jellicent will thrive.​



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Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 228 Def / 28 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Spikes
- Whirlwind
- Brave Bird

Skarmory is an annoying shit, walling everything that can't attack from the special side of the spectrum. He's also the only real counter to Haxorus, and I run Shed Shell because I need to keep him alive for Haxorus walling. I really need to thank New World Order and ShakeItUp for suggesting him to me, despite how much I love Ferrothorn. He is my main answer to powerful physical sweepers like Scizor, Scrafty, Conkeldurr and more. He can also single-handedly take on most Sandstorm teams, and Spike until no more Spikes can be laid, and he can shuffle the opponent's team up until the opponent's mons are so weak, they'll be swept by a +1 Latias. Brave Bird is a great STAB, and I believe it 3HKOs Gyarados even at -1. That's pretty immpressive for a wall, but I'd normally just be shuffling. Roost gives him survivability to wall the shit out of everything later on too.



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Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Surf
- Recover
- Taunt​

After reading some of the successful teams over the past month, one of the mons at the top of their threatlist is Jellicent. It's the ultimate Toxicroak counter, and helps break stall, as well as wear down other physical sweepers like Dragonite and Salamence. Recover gives it reliable recovery, and helps stall out PP, and it serves as the main Rain and Sand check. If all this was good, you'd think Jellicent was crap when it comes to offencive shit. Well, it 2HKOs most mons after burn damage, and it can check most Sand abusers, hoping to win with my Sand with Will-O-Wisp. Taunt also helps it take out Blissey and Chansey, while crippling Skarmory and other mons like that. He also burns Ferrothorn and Taunts it, completely stopping it in its tracks, and leaving it out for the rest of the match. Oh yeah, and I love pringles, especially the pizza flavoured ones.



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Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Dragon Pulse
- Hidden Power [Fire]

I've always loved Latias, and when San Pellegrino suggested it to me, I was pretty happy. I've always loved CM Latias, and I really know how to play it well. It is great, and serves as the ultimate Sun check because of its great bulk, power, and pumped up HP Fire. She can set up on anything's face, Recover, and repeat. With HP Fire, she's no longer Scizor weak. She also serves as a good Rain check because of its ability to stop Rotom-W, as well as all those mons trying to spam Thunders and Surfs. There really isn't much else to say about Latias, except that it's the most underrated mon ever. Use CM Latias peeps.​


Importable, if you want to try it out:​
Code:
[LEFT]Tyranitar (M) @ Leftovers[/LEFT]
Trait: Sand Stream
EVs: 252 HP / 176 Atk / 80 SDef
Brave Nature (+Atk, -Spd)
- Pursuit
- Stealth Rock
- Rock Slide
- Superpower
 
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Return
 
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Trick Room
 
Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 228 Def / 28 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Spikes
- Whirlwind
- Brave Bird
 
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Surf
- Recover
- Taunt
 
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Dragon Pulse
- Hidden Power [Fire]

Here I'll put a few AEsoft Vids that I like:
http://pokemon.aesoft.org/replay-TM-Boss-Maxie-vs-Aeromence--2011-09-28 (Great battle)
http://pokemon.aesoft.org/replay-DRPikachu4uber-vs-Aeromence--2011-10-04 (Reuniclus steamrolling)
http://pokemon.aesoft.org/replay-The-Glory-vs-Aeromence--2011-09-28 (Beta version of the team)

Feel free to hate, rate, steal, and any advice will be appreciated.​
 
I don't think 3 water resists is necessary, considering you only have 2 water weaks. Also, your best bet atm against opposing sand teams is Rotom-W, who is threatened by an OHKO from +2 LO Excadrill Return. Ferrothorn seems to be the most replaceable mon on the team. I suggest Skarmory in this position. Tyranitar has got the Latii twins covered, so Skarmory would be a great fit for taking outrages. It also gets up Spikes just like Ferro, you can simply run SR on Tyranitar instead.

Skarmory @ Leftovers
Sturdy
Impish
252 Hp/ 252 Def/ 4 SpD
Spikes
Roost
Whirlwind
Brave Bird

I also suggest using Pursuit over Ice Beam on Tyranitar. Ice Beam's primary targets are Gliscor and Landorus, whom you already have Rotom-W, Jellicent, (and Skarmory if you decide to implement the change) to deal with. Pursuit gives you a checkmate against the Latii twins or Reuniclus, who you don't want escaping and coming back later to either fire off a Draco Meteor with the former, or set up Trick Room like the latter. Your current best option for dealing with Gengar atm is Reuniclus, who takes a pretty big hit from Shadow Ball. I suggest giving Chople Berry a try.
 
If you decide to keep Ferrothorn, the moveset you have is terribly inefficent at keeping it alive. Ferrothorn NEEDS Leech Seed. A set like this would be much more benneficial:

Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Sassy Nature (+SDef,-Spd)
-Leech Seed
-Protect
-Spikes / Stealth Rock
-Power Whip

I highly recommend Spikes on Ferrothorn, which would mean giving Tyranitar Stealth Rock. Also, I would recommend Superpower on Tyranitar over Fire Blast, for it still hits Ferrothorn for great damage, and hits gutsy Terrakions attempting to set up a rock polish.

Also, Return > X-Scissor on Excadrill....Its just better all around
 
I don't think 3 water resists is necessary, considering you only have 2 water weaks. Also, your best bet atm against opposing sand teams is Rotom-W, who is threatened by an OHKO from +2 LO Excadrill Return. Ferrothorn seems to be the most replaceable mon on the team. I suggest Skarmory in this position. Tyranitar has got the Latii twins covered, so Skarmory would be a great fit for taking outrages. It also gets up Spikes just like Ferro, you can simply run SR on Tyranitar instead.

Skarmory @ Leftovers
Sturdy
Impish
252 Hp/ 252 Def/ 4 SpD
Spikes
Roost
Whirlwind
Brave Bird

I also suggest using Pursuit over Ice Beam on Tyranitar. Ice Beam's primary targets are Gliscor and Landorus, whom you already have Rotom-W, Jellicent, (and Skarmory if you decide to implement the change) to deal with. Pursuit gives you a checkmate against the Latii twins or Reuniclus, who you don't want escaping and coming back later to either fire off a Draco Meteor with the former, or set up Trick Room like the latter. Your current best option for dealing with Gengar atm is Reuniclus, who takes a pretty big hit from Shadow Ball. I suggest giving Chople Berry a try.

If you decide to keep Ferrothorn, the moveset you have is terribly inefficent at keeping it alive. Ferrothorn NEEDS Leech Seed. A set like this would be much more benneficial:

Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Sassy Nature (+SDef,-Spd)
-Leech Seed
-Protect
-Spikes / Stealth Rock
-Power Whip

I highly recommend Spikes on Ferrothorn, which would mean giving Tyranitar Stealth Rock. Also, I would recommend Superpower on Tyranitar over Fire Blast, for it still hits Ferrothorn for great damage, and hits gutsy Terrakions attempting to set up a rock polish.

Also, Return > X-Scissor on Excadrill....Its just better all around

I'll test all suggestions, but without Ferrothorn, Rain might just get the better of me, especially if Thundurus doesn't get the boot. I'll add Leech Seed, but I'll keep the physically Defencive-ish spread on Ferrothorn. I'll test the superpower and chople berry on ttar
 
Hi,

CM Virizion and NP Celebi are offensive threats because they can come in on choiced Rotom-w or scare Jellicent out, grabbing a NP or CM in the process, and proceeding to OHKO most members of your team. On the defensive side, stall teams can pose problems, especially if they have a stat boosting pokemon, none of which your team can phaze out, and if Rotom-w has tricked its scarf away, trouble is in to come. In particular with using TR Reuniclus teams is the ability to get rid of defensive behemoths like blissey, chansey, and jirachi fast, so using Superpower over Fire Blast on Tyranitar is beneficial, as well putting the EVs from SpAtk into Attack and giving it a Brave nature to produce more damage output. Ferrothorn can also try Gyro Ball over Thunder Wave so it can actually hit the Lati@s twins, rather than just switching in and out.

To deal with the Offensive Grass type problem, Cm + hp fire Latias is the best check for it, with the standard EVs of 252 HP / 4 Def / 252 Spe w/ Timid nature and Calm Mind | Recover | HP Fire | Dragon Pulse, you can deal with the same threats Rotom-w dealt with, while still countering rain. The loss of Trick isn’t such a big deal because with Superpower on Tyranitar you can hit Blissey and Chansey still. HP Fire Latias also has that surprise factor to give you a guaranteed KO of your opponent’s spiker / spinner who is almost always a steel type. Mamoswine does become more of an issue with this change, but so long as Ferrothorn or Jellicent are kept at good health you should be fine.

In regards to your movesets, Psychic on Reuniclus is fine to beat Conkeldurr, while Return can be used on Exca to hit Rotom-w, since Latias should take care of hazard users early in the game before they are a problem. Jellicent's Surf or Scald is really preference, but I prefer Surf beacuse I don't want to Burn something I want para'ed, usually.

Good luck!
 
Hey there.

First off, there are a couple of threats that can destroy your team: Excadrill, NP Celebi, DD / Bulk Up Scrafty, Growth Venusaur, CM Reuniclus, SD Sawsbuck. Bulk up Conkeldurr can become a problem too since Reuniclus lacks a recovery move.

In order to defeat most of these threats, I suggest running a Skarmory in place of Ferrothorn. Skarmory can set up Spikes reliably just like Ferrothorn, has a solid recovery move in Roost, and can decimate many physical attackers. It also lets you beat DD Dragonite more reliably.

Defensive Skarmory
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Speed
Impish Nature
- Roost
- Brave Bird
- Spikes
- Whirlwind

Now, you really lack a special wall, especially since Jellicent is physically based. Therefore, I agree with San Pellegrino's suggestion of running a CM Latias over Rotom-W, as it will defeat everything else that you are weak to, and will also provide an amazing switch-in for Rotom-W now that Ferrothorn is gone.

Finally, switch Tyranitar to a specially defensive variant. This will allow you to defeat Volcarona, and take attacks easily from the likes of Latios who can otherwise deal massive damage to your team since Ferrothorn is gone. The EVs for this Tyranitar are 252 HP / 4 Atk / 252 SDef with a Careful nature. The best moveset would be Rock Slide / Pursuit / Stealth Rock / Crunch. Rock Slide lets Tyranitar decimate Volcarona, while Pursuit lets it catch things such as Latios and Latias on the switch and stop them from being a threat to your team. A Chople Berry would be the item of choice, as it would let Tyranitar defeat Thundurus (assuming it doesn't get banned) easily, but more importantly, allow Tyranitar to defeat CM and TR Reuniclus.

Overall, solid team. Hope I helped, and good luck!
 
Lead NP Celebi can send your team packing but Excadrill takes care of that threat preety well and your tyranitar also takes care of the threat
The team is really soid aswell.
Sassy TTar is really good and maybe better than Quiet natured TTar.
Good luck with the team.
 
Hi,

CM Virizion and NP Celebi are offensive threats because they can come in on choiced Rotom-w or scare Jellicent out, grabbing a NP or CM in the process, and proceeding to OHKO most members of your team. On the defensive side, stall teams can pose problems, especially if they have a stat boosting pokemon, none of which your team can phaze out, and if Rotom-w has tricked its scarf away, trouble is in to come. In particular with using TR Reuniclus teams is the ability to get rid of defensive behemoths like blissey, chansey, and jirachi fast, so using Superpower over Fire Blast on Tyranitar is beneficial, as well putting the EVs from SpAtk into Attack and giving it a Brave nature to produce more damage output. Ferrothorn can also try Gyro Ball over Thunder Wave so it can actually hit the Lati@s twins, rather than just switching in and out.

To deal with the Offensive Grass type problem, Cm + hp fire Latias is the best check for it, with the standard EVs of 252 HP / 4 Def / 252 Spe w/ Timid nature and Calm Mind | Recover | HP Fire | Dragon Pulse, you can deal with the same threats Rotom-w dealt with, while still countering rain. The loss of Trick isn’t such a big deal because with Superpower on Tyranitar you can hit Blissey and Chansey still. HP Fire Latias also has that surprise factor to give you a guaranteed KO of your opponent’s spiker / spinner who is almost always a steel type. Mamoswine does become more of an issue with this change, but so long as Ferrothorn or Jellicent are kept at good health you should be fine.

In regards to your movesets, Psychic on Reuniclus is fine to beat Conkeldurr, while Return can be used on Exca to hit Rotom-w, since Latias should take care of hazard users early in the game before they are a problem. Jellicent's Surf or Scald is really preference, but I prefer Surf beacuse I don't want to Burn something I want para'ed, usually.

Good luck!

I've tested these suggestions and I can't thank you enough. I just love this team now.

Hey there.

First off, there are a couple of threats that can destroy your team: Excadrill, NP Celebi, DD / Bulk Up Scrafty, Growth Venusaur, CM Reuniclus, SD Sawsbuck. Bulk up Conkeldurr can become a problem too since Reuniclus lacks a recovery move.

In order to defeat most of these threats, I suggest running a Skarmory in place of Ferrothorn. Skarmory can set up Spikes reliably just like Ferrothorn, has a solid recovery move in Roost, and can decimate many physical attackers. It also lets you beat DD Dragonite more reliably.

Defensive Skarmory
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Speed
Impish Nature
- Roost
- Brave Bird
- Spikes
- Whirlwind

Now, you really lack a special wall, especially since Jellicent is physically based. Therefore, I agree with San Pellegrino's suggestion of running a CM Latias over Rotom-W, as it will defeat everything else that you are weak to, and will also provide an amazing switch-in for Rotom-W now that Ferrothorn is gone.

Finally, switch Tyranitar to a specially defensive variant. This will allow you to defeat Volcarona, and take attacks easily from the likes of Latios who can otherwise deal massive damage to your team since Ferrothorn is gone. The EVs for this Tyranitar are 252 HP / 4 Atk / 252 SDef with a Careful nature. The best moveset would be Rock Slide / Pursuit / Stealth Rock / Crunch. Rock Slide lets Tyranitar decimate Volcarona, while Pursuit lets it catch things such as Latios and Latias on the switch and stop them from being a threat to your team. A Chople Berry would be the item of choice, as it would let Tyranitar defeat Thundurus (assuming it doesn't get banned) easily, but more importantly, allow Tyranitar to defeat CM and TR Reuniclus.

Overall, solid team. Hope I helped, and good luck!

Ferrothorn is an essential part of my core, and I've already tested Skarmory, whom I really don't think does a good job pairing with Jellicent.
I'll also change Excadrill to jolly to help with other Excadrills.

Just wondering, will adding CM latias make my team very Scizor weak, because it sure looks that way. Maybe i'll test Skarm combined with latias. i'll give it a shot
 
With HP Fire Latias, you will more often than not beat Scizor. The rare Scarf Variant can beat Latias though. And ShakeItUp's suggestion of Skamory is extremely valid, and can really help you out against Drag Mag / Virizion / Sand should you choose to run it over ferro, as well as give you phazing.

EDIT: Nvm you changed it already.
 
Nice team bor, but I have a few nitpicks.

First off, I think T-Tar would like Fire Blast over Ice Beam and Pursuit of Crunch/Superpower. Fire Blast can kill Skarm, and Pursuit traps the Lati twins. Speaking of Latis, you may want to run X-Scissor on Excadrill as an addtional method of checking them. Otherwise, it looks good(:

EDIT: The banner is better than ever before.
 
I might try pursuit, but fire blast deals with everything that i've covered with the rest of my team/Superpower. Return can still do lots at +1, OHKOs Latios, while it 2HKOsatias, but the best it can do in return is surf, which wont do much (unless it's specs latias)

thanks I like the banner too :)
 
This team is pretty close to perfect if you ask me.

The only nitpick I have is (something that has been mentioned before) that you should run Pursuit over Crunch as said before so you can trap and OHKO (or set up to 2HKO later) Latii/Celebi/Musharna/Bronzong on the switch out.

Also, I would suggest running X-Scissor over Return on Excadrill for better coverage (grass and the like).

I myself run a Stoutland with Sand Rush, and it's a beast revenge killer, but I digress :P

And the banner is indeed epic as hell! :D
 
This team is pretty close to perfect if you ask me.

The only nitpick I have is (something that has been mentioned before) that you should run Pursuit over Crunch as said before so you can trap and OHKO (or set up to 2HKO later) Latii/Celebi/Musharna/Bronzong on the switch out.

Also, I would suggest running X-Scissor over Return on Excadrill for better coverage (grass and the like).

I myself run a Stoutland with Sand Rush, and it's a beast revenge killer, but I digress :P

And the banner is indeed epic as hell! :D

The problem is, X-Scissor doesn't help with common threats like Gliscor or Rotom-W. I'll still continue to test the pursuit thing, but the most important piece of info i need is whether or not to use chople berry over leftovers. thanks for the rate
 
I'm no expert, but I think Scrafty could rip through everything on your team barring Skarmory and Jellicent. Then again I'm only using typing and defensive evidence, so I'm not sure if Excadrill could outrun it. Other than that, I don't see many problems.
 
I'm no expert, but I think Scrafty could rip through everything on your team barring Skarmory and Jellicent. Then again I'm only using typing and defensive evidence, so I'm not sure if Excadrill could outrun it. Other than that, I don't see many problems.

Scrafty can't do shit. Only bulk up versions are a problem because of shed skin, but both of my checks to it have recovery, so it's a breeze
 
The problem is, X-Scissor doesn't help with common threats like Gliscor or Rotom-W. I'll still continue to test the pursuit thing, but the most important piece of info i need is whether or not to use chople berry over leftovers. thanks for the rate
I would recommend Chople Berry for your team. While you are not glaringly Thundurus weak, it would allow you to take a +2 Focus Blast and OHKO back in return. Without the berry, the only check you have to it is Excadrill in the sand (or maybe Latias at full health against a non-boosted Thundurus), and seeing how many Thundurus are used in the rain, that could be a problem. Also, it would allow you to take a Focus Blast from LO Gengar, who outspeeds and KO's most of your team (unless Reuniclus is in and already has TR set up) with some prior damage.

Also, adding a threatlist after your first post would help the raters gain more insight into your team (you may be weak/strong to something on paper, but in practice that may not be the case), resulting in higher quality feedback. Just a suggestion!

Hopefully this helps, and great team! :D
 
Hey, good team. I think this team has some trouble against some threats in the sun, namely Substitute Volcarona, who can come in on Tyranitar, set up a sub, and then take out Excadrill without a care in the world, and take care of your team from there with its STAB attacks, considering that it can just alternate between Bug Buzz and Quiver Dance on Jellicent (if it's down, say goodbye to the rest of your team). If you put Rock Slide on Tyranitar over Ice Beam I think you'll be much better off as you now have a fairly useful STAB attack as well as a way to immediately threaten any Volcarona. Any Pokemon that Tyanitar would normally be surprising with Ice Beam (i.e. Gliscor / Landorus) is taken care of nicely by Jellicent, so no worries there. Nm else to say, fairly solid. Hope this rate helped and good luck!

also guys - +2 Return has a chance of KOing Latios, people use it for Celebi... -.-
 
I would recommend Chople Berry for your team. While you are not glaringly Thundurus weak, it would allow you to take a +2 Focus Blast and OHKO back in return. Without the berry, the only check you have to it is Excadrill in the sand (or maybe Latias at full health against a non-boosted Thundurus), and seeing how many Thundurus are used in the rain, that could be a problem. Also, it would allow you to take a Focus Blast from LO Gengar, who outspeeds and KO's most of your team (unless Reuniclus is in and already has TR set up) with some prior damage.

Also, adding a threatlist after your first post would help the raters gain more insight into your team (you may be weak/strong to something on paper, but in practice that may not be the case), resulting in higher quality feedback. Just a suggestion!

Hopefully this helps, and great team! :D

Hey, good team. I think this team has some trouble against some threats in the sun, namely Substitute Volcarona, who can come in on Tyranitar, set up a sub, and then take out Excadrill without a care in the world, and take care of your team from there with its STAB attacks, considering that it can just alternate between Bug Buzz and Quiver Dance on Jellicent (if it's down, say goodbye to the rest of your team). If you put Rock Slide on Tyranitar over Ice Beam I think you'll be much better off as you now have a fairly useful STAB attack as well as a way to immediately threaten any Volcarona. Any Pokemon that Tyanitar would normally be surprising with Ice Beam (i.e. Gliscor / Landorus) is taken care of nicely by Jellicent, so no worries there. Nm else to say, fairly solid. Hope this rate helped and good luck!

also guys - +2 Return has a chance of KOing Latios, people use it for Celebi... -.-

Thanks for the rates guys. I'll apply these changes.
 
Ok, I figure you mean 176 EV for Attack on Tyranitar, not Special attack, but if not...I don't see why you would need Sp. Attack. Just forgot to change it, I assume. Also, CB and Offensive DD Dragonite, even without multiscale will not be fainted by Rock Slide if Stealth Rock is not active. Offensive Salamances might be fainted without Stealth Rock, but might not. But...I am not very skillful in predicting, and when these pokemon would be switched into Tyranitar might not exist. But if it does, keep that in mind.
 
Ok, I figure you mean 176 EV for Attack on Tyranitar, not Special attack, but if not...I don't see why you would need Sp. Attack. Just forgot to change it, I assume. Also, CB and Offensive DD Dragonite, even without multiscale will not be fainted by Rock Slide if Stealth Rock is not active. Offensive Salamances might be fainted without Stealth Rock, but might not. But...I am not very skillful in predicting, and when these pokemon would be switched into Tyranitar might not exist. But if it does, keep that in mind.

Dnites can't switch in to anything, because next up comes a Rock slide off of 380ish attack. That would hurt. Thanks for that, the EVs were meant for Attack
 
Hey there,Rotom-W is a big pain to your team once Latias is Pursuited to death by Tyranitar.To remedy this i'd like to suggest Chansey or Gastrodon over Latias.The Chansey set is 252 def 252 spdef 4 hp with Seismic Toss,Toxic,Wish and Protect and the Gastrodon set is 252 hp 252 spdef 4 def with Scald,Recover,Toxic and Earth Power/Ice Beam.Good luck!
 
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