To further reiterate, this will influence Chandelure's tiering in the DW OU Ladder. I'd like to point out that as the heads of this, we realize the following:
People play DW OU to escape from Wifi OU, and Chand is obviously DW OU only
So please, post your opinions solely on the basis of "is it broken or not" with solid reasoning. Posts of "People play DW OU to use shit like him!" isn't what we are looking for, and if that is true, it will be reflected by the votes anyway.
Chandelure has shit bulk with a combo of his naturally low HP and average at best defenses + numerous weaknesses. Essentially, the threat of shadow tag chandelure forces people to think more and make better predictions. If you screw up, you lose, same as any other situation. Sure, now you cant play your precious choiced fighting/normal pokemon, boo hoo. If you play into being trapped by a chandelure like that, you deserve to lose. And then there is the item shed shell, which lets you switch. Slap it on a steel, and now you're safer from chandelure and magnezone. And in a metagame the way weather tier "OU" has turned out, I see absolutely no problem with having chandelure in to fight against what weather brings. It helps against weather teams and makes non weather more viable in fact. I do not believe that Chandelure is broken. He's just a mon that you have to play around in order to beat. Don't be a complete dumbass and use choiced bug/fighting/normal attacks, learn the viability of shed shell as an item on pokemon that could benefit from it (in an environment where it is VERY relevant), and learn to predict, not much to say. Scarf chandy is a revenger sure, but the thing is, it makes it even more predictable when it will switch in on you.
Slap a Shed Shell on something and you lose whatever benefits you could get from having a better item like Life Orb or Leftovers.
i don't like this line of reasoning...sure, not running shed shell is better in most situations, but why do most OU skarm run shed shell anyway? because, when they can get trapped and killed for free, shed shell is the better item. If you don't want to get your blissey trapped and killed, you simply have to run shed shell. If you don't want to get set up on and swept, you simply have to run shed shell (or sash alakazam with shadow ball :p)
I'm not the greatest battler ever, but i wonder whether the problem with chandelure is that it really is broken, or that it just changes the status quo. (reminds me of excadrill - did it really break the game, or did it just force us to change the way we play it? Is there even a difference between those two statements?)
(hell, both of these conversations remind me of the mk ban discussion over on swf, but thats a completely different story)
I don't play much DW OU, but I will take thee time to support the Shed Shell argument. Saying that Shed Shell is bad because you have to lose leftovers is a crap argument. If an item gives you the best chance of winning, then it is the best item, regardless of whether it would be the best with Chandelure banned.