I'll post a cool name later

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Trait: Sturdy
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 232 HP / 252 Def / 24 Spd
Bold Nature (+Def, -Atk)
- Whirlwind
- Stealth Rock
- Spikes
- Drill Peck
Defensive EV spread to get as many attacks as possible, while Sturdy avoids an OHKO in any situation. Stealth Rock and Spikes are obvious moves, Skarmory is my only EH-Setter, so I need them both. Whirlwhind to phaze opponents, Red Card for the same purpose. Drill Peck… Taunt fucks Skarmory as long as it doesn’t carry attacking moves, and this set doesn’t like Brave Bird’s recoil (no Roost, no Leftovers). Drill Peck is a good attacking option too, 80 Base Power and STAB. I often see 132 Spd Machamp (179 Speed) as lead, to outspeed 8 Spd Skarmory (178), so, to have no problems, I have 24 EVs (182). Defence is maximized to get Fire Punch, Stone Edge and Superpowers, the rest in HP (maybe I should try enough SpDef to resist Tyraniboah’s Fire Blast).

Other options: Taunt, Brave Bird, Roost, Counter


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Trait: Levitate
IVs: 31 / 2 / 31 / 30 / 31 / 31
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Overheat
- Volt Switch
- Hidden Power [Ice]
Say hello to one of the best anti-metagame of all time. First of all: statistics. 271 Speed, more than non positive-natured base 85 (Articuno, Nidoking, Pinsir, Heracross etc.), an amazing Special Attack thanks to Choice Specs, great bulk in 50-107-107. Then, only 2 weakness, 7 resistances, immunity to Ground thanks to Levitate, amazing coverage. Overheat is the main move: 140 Base Power, STAB, with 507 SpAtk. Volt Switch is STAB too, and does a great damage to slower Bulky Waters such as Slowbro, Gyarados, Suicune. Hidden Power Ice is for two purposes: Dragons, as Salamence and Dragonite, after two dances, or Hydreigon and Latios, if scarfed, can open holes in my team. Then, Gliscor. I hate him so much! Isn’t OHKOed by Reuniclus’S Psychic, or Haxorus’ Dual Chop, and walls Skarmory and Conkeldurr to the death. Blissey, do you want to switch in my Overheat? Well, fuck you. With Trick, you get useless Choice Specs, while I obtain helpful Leftovers.

Other options: Will-O-Wisp, Thunder, Hidden Power Grass


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Trait: Mold Breaker
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 16 HP / 252 Atk / 240 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Dual Chop
- Earthquake
- Night Slash
A different Haxorus. Yeah. Haxorus is in the Speed Tie with Raticate, Luvdisc and Sigilyph, who cares? None has 96, while a lot of common mons have 95. So, 240 Speed EVs are enough. Max Attack, the rest in HP. Dual Chop is the main attack, same Base Power as Dragon Claw, but breaks Sturdy, Focus Sash and Substitutes. Earthquake for coverage, vs Steel-types (mainly Heatran and Jirachi). Now, it can’t do anything vs Ferrothorn. It should get Close Combat as 6th Generation Tutor Move. Brick Break is useless, so I tried Night Slash, for Alakazam, Reuniclus, Deoxys, Claydol, Starmie and Gengar if Dual Chop is disabled. Life Orb to do as much damage as I can. Now, why Rivalry? Haxorus is my only Male poke, others are Female. Mold Breaker is useful, especially for Bronzong and Rotom-W, but… 590 Attack with no Dragon Dances is really a powerhouse. GG if it dances, as it’s faster than a lot of scarf-mons. The only way to counter it (except Drizzle + Swift Swim and Excadrill, which are Uber now) is Stealth Rock + Toxic, or enough bulk to get some hits while I take Life Orb recoil

Other options: Brick Break, X-Scissor, Rock Slide, Swords Dance


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Trait: Guts
IVs: 31 / 31 / 31 / 31 / 31 / 0
EVs: 4 HP / 252 Atk / 252 SDef
Brave Nature (+Atk, -Spd)
- Bulk Up
- Drain Punch
- Mach Punch
- Payback
That’s a standard Conkeldurr, nothing to say, except it’s a Trick Room set, to sweep under Reuniclus’s Trick Room, and I’m also slower than Porygon-2, so if it sets up the room I can outspeed him and Drain Punch = 2HKO

Other options: Stone Edge


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Trait: Magic Guard
IVs: 31 / 0 / 31 / 31 / 31 / 0
EVs: 252 SpAtk / 252 HP / 6 Def
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psychic
- Focus Blast
- Shadow Ball
Wow. Amazing autoroomer, with 30 Speed base, Magic Guard that blocks Life Orb recoil, Focus Blast and Shadow Ball as coverage, 125 Special Attack, amazing bulk in 110-75-85. I had an Alakazam, fast and with a great movepool, but it was too frail, so I decided for a slow and resistant sweeper of the same type. The ability is still the same, Magic Guard, so I use Life Orb to do as much damage as I can (second time). Max Special Attack is obvious, while 192 HP – 64 Def was found on the Net. The core Reuniclus & Conkeldurr, both under Trick Room, is devastating. Most of the 6-0 I do is for that offensive combo

Other options: Thunder, Energy Ball, Hidden Power Ice


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Trait: Inner Focus
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 40 HP / 252 Atk / 216 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- ExtremeSpeed
- Close Combat
- Ice Punch
This was changed at least 100 times. Scizor, Heatran, Latios, Gengar, Dragonite, Gliscor, Starmie, Mamoswine, a lot of others, now this. 216 Speed EVs and Jolly to outspeed 85 base, max Attack, the rest in HP, Life Orb to do as much damage as I can (third time, lol). Swords Dance to do as much when I predict a switch, Extremespeed is a extremely powerful priority, Close Combat is the main attack, 120 Base Power and STAB, Shadow Claw for Starmie, Gengar and Reuniclus. Inner Focus to avoid hax from Jirachi's Iron Head, Gyarados' Waterfall and stuff.

Other options: Crunch, Cross Chop, Earthquake, Stone Edge, Bullet Punch
 
there are a lot of movesets you need to fix later and ill get to that but right away you have a weakness of dragons (specifically bulky ddnite) + magnezone while other pokemon like specs latios threaten the team just as hard (you mention rotom-h stopping these but itll simply die to +2 outrages or specs draco meteors)- the best change i could see is turning skarmory who is pretty slow for this team into life orb mamoswine with ice shard, earthquake, and stealth rock (last move can be whatever - icicle crash or stone edge preferred).

"but that gets rid of my only steel" - unfortunately, having your only steel have no form of healing and being completely vulnerable to taunt or magnezone isn't going to do much anyway - along with no ghost for the team and just the slow nature of skarm as a pokemon, it doesnt really make sense. mamoswine provides an excellent revenge killer to dragons and can threaten magnezone too - you can also either go very bulky (brave 252 hp 252 atk) to threaten people with trick room or you can go very fast (jolly 252 hp 252 atk) to ensure you kill magnezones not scarfed, heatrans unscarfed, and adamant lucarios (all of which can be a serious threat to this team)

now, for the movesets, a lot of them are ineffective or dont make much sense. also as a key note: LUCARIO WITH JUSTIFIED IS NOT RELEASED. i would do the following:

haxorus: night slash -> outrage (provides more power than night slash ever will)
lucario: justified -> inner focus, shadow claw -> crunch (this is mandatory to play on ou unless you really want to play dream world ladder)

obviously i would change skarm if you still had him but yeah, the mamo switch would be much more effective!_!
 
There are a lot of movesets you need to fix later
I've explanated everything, except Conkeldurr, nothing to say about him .-.

you have a weakness of dragons (specifically bulky ddnite) + magnezone
I've seen Bulky DD Nite only as lead, easily phazable by Whirlwhind, while other Dragons, if unboosted, aren't a problem for Reuniclus

while other pokemon like specs latios threaten the team just as hard (you mention rotom-h stopping these but itll simply die to +2 outrages or specs draco meteors)
That's true

- the best change i could see is turning skarmory who is pretty slow for this team into life orb mamoswine with ice shard, earthquake, and stealth rock (last move can be whatever - icicle crash or stone edge preferred).
Ok, i will. I need a lead, what about Haxorus? Can Dragon Dance at the first turn and then break sashes with Dual Chop

"but that gets rid of my only steel" - unfortunately, having your only steel have no form of healing and being completely vulnerable to taunt or magnezone isn't going to do much anyway - along with no ghost for the team and just the slow nature of skarm as a pokemon, it doesnt really make sense.
What does that mean?

mamoswine provides an excellent revenge killer to dragons and can threaten magnezone too - you can also either go very bulky (brave 252 hp 252 atk) to threaten people with trick room or you can go very fast (jolly 252 hp 252 atk) to ensure you kill magnezones not scarfed, heatrans unscarfed, and adamant lucarios (all of which can be a serious threat to this team)
I've never seen a single Lucario in tons of battles, anyway, i'll try a spread with enough Speed to outspeed Modest Heatran

now, for the movesets, a lot of them are ineffective or dont make much sense. also as a key note: LUCARIO WITH JUSTIFIED IS NOT RELEASED.
You're right... i'll try Steadfast, as Inner Focus is quite useless

haxorus: night slash -> outrage (provides more power than night slash ever will)
I have already Dual Chop, and Night Slash is for parahax vs Mew, Celebi and Gengar. Then, with so many Steel-types, especially the fucking Rocky Helmet + Iron Barbs Ferrothorn, it's too risky for me

lucario: justified -> inner focus, shadow claw -> crunch (this is mandatory to play on ou unless you really want to play dream world ladder)
Why? .-.

obviously i would change skarm if you still had him but yeah, the mamo switch would be much more effective!_!
I'll try
 
Steadfast is shit. Any mon in which you will commonly see flinching (read: Jirachi and (to a lesser extent) Dragon Dance Gyarados) will out speed lucario even after a steadfast boost (Jirachi because any half way decent jirachi player will thunder wave before he iron heads, and DD Gyara gets speed boosts itself. Not to mention you're running Life Orb, so your sweep is already limited as it is. Inner Focus eliminates hax to further shorten your sweep and allows you to OHKO the target back

Also, what kd24 was saying about outrage and night slash:

Nightsash: Base 70, super effetive: base 140

Outrage: Base 120, plus stab: base 180. Outrage hits anytihng neutral harder, and anything that takes SE damage from dark, harder. The confusion is a bit of a bitch, concider lum berry. abosorbs burns, bluffs choice, removes confusion.
 
Steadfast is shit. Any mon in which you will commonly see flinching (read: Jirachi and (to a lesser extent) Dragon Dance Gyarados) will out speed lucario even after a steadfast boost (Jirachi because any half way decent jirachi player will thunder wave before he iron heads, and DD Gyara gets speed boosts itself. Not to mention you're running Life Orb, so your sweep is already limited as it is. Inner Focus eliminates hax to further shorten your sweep and allows you to OHKO the target back
That's true
Also, what kd24 was saying about outrage and night slash:

Nightsash: Base 70, super effetive: base 140
I have already Dual Chop as powerful STAB, and i'm too scared by Ferrothorn and other Steel-types to use Outrage
The confusion is a bit of a bitch, concider lum berry. abosorbs burns, bluffs choice, removes confusion.
Haxorus needs Life Orb, nothing (bar Bronzong) can resist at a Dual Chop / Earthquake after 1 Dragon Dance with Life Orb. On a Will-O-Wisp, depending on the situation, i can switch in both Conkeldurr or Reuniclus
 
Specially Defensive Ferrothorn is 2HKOed by Outrage with a little prior damage, so I wouldn't worry about Steel-types screwing you over. Also, you have team preview to help predict around them. Basically, if you're using Haxorus, always use Outrage with it.
 
Specially Defensive Ferrothorn is 2HKOed by Outrage with a little prior damage, so I wouldn't worry about Steel-types screwing you over. Also, you have team preview to help predict around them. Basically, if you're using Haxorus, always use Outrage with it.
The problem is being locked in Outrage while taking Rocky Helmet + Iron Barbs damage, then, i carry Outrage only on Offensive DDNite, for Haxorus i prefere Dual Chop, that break Substitutes and Focus Sash. I haven't tested Rivalry yet, should i try or use Mold Breaker?
 
Definitely use Mold Breaker, it's an amazing ability.
Removes iron barbs damage, lets you hit Bronzong with EQ, and many other things.
 
The problem is being locked in Outrage while taking Rocky Helmet + Iron Barbs damage, then, i carry Outrage only on Offensive DDNite, for Haxorus i prefere Dual Chop, that break Substitutes and Focus Sash. I haven't tested Rivalry yet, should i try or use Mold Breaker?

Mold Breaker allows Haxorus to take no damage from Iron Barbs, and barely any Ferrothorn carry Rocky Helmet. Honestly, not running Outrage on Haxorus is practically a sin.
 
Ok, i will. I need a lead, what about Haxorus? Can Dragon Dance at the first turn and then break sashes with Dual Chop

Team view will help with this, but generally it'd be best to lead with Mamo and get SR up.

What does that mean?

KD means that without a anti-spinner, AKA a Ghost like Jellicent, Skarmory does nothing for your team. Sure it can set up Spikes, but a Pokemon like Starmie can just come in with impunity and Spin your Spikes away. Skarmory plays defensively, usually Whirlwind phasing to accumulate damage. However, it has no form of recovery at all. Plus it's Magnezone bait.


Use Outrage on Haxorus. It's much easier these days with team view to anticipate what your opponent will do. Mold Breaker prevents Iron Barbs from working. Haxorus appreciates the power of Outrage vs Dual Chop.
 
Team view will help with this, but generally it'd be best to lead with Mamo and get SR up.
Ok, i'll try

KD means that without a anti-spinner, AKA a Ghost like Jellicent, Skarmory does nothing for your team. Sure it can set up Spikes, but a Pokemon like Starmie can just come in with impunity and Spin your Spikes away. Skarmory plays defensively, usually Whirlwind phasing to accumulate damage. However, it has no form of recovery at all. Plus it's Magnezone bait.
So, Mamoswine > Skarmory. Is this a good set?
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Trait: Snow Cloak
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 252 Atk / 252 Spd / 6 HP
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Ice Shard
- Earthquake
- Stone Edge​
Honestly, not running Outrage on Haxorus is practically a sin.
I know, but Dual Chop is being so helpful that i want to keep it
Definitely use Mold Breaker, it's an amazing ability.
Does Mold Breaker block Iron Barbs? .-.
 
holy shit not using outrage on haxorus is like not using close combat on terrakion

use a different pokemon if you don't like outrage

what happened to this forum, man, not even knowing what mold breaker does tells me you only used haxorus because ITS SHINY FORM IS BLACK MAYBE

and night slash, seriously? it's beyond redemption, just replace it with ddnite and be done with it

or, and this will probably help you out more, may I direct you to battling 202 where you can learn how to play competitive pokemon
 
holy shit not using outrage on haxorus is like not using close combat on terrakion

use a different pokemon if you don't like outrage
No, i'll keep Haxorus without Outrage
what happened to this forum, man, not even knowing what mold breaker does tells me you only used haxorus because ITS SHINY FORM IS BLACK MAYBE
What the fuck, i know what Mold Breaker does, i didn't know it stops Iron Barbs
or, and this will probably help you out more, may I direct you to battling 202 where you can learn how to play competitive pokemon
ive bought black yesterdey but im still pr0 i not use uberz

Seriously, your post is totally a flood
 
A lot of changes that I can suggest. 1st of all, Shell Bell>Red Card on Skarm, you can whirlwind big threats and you want to preserve Skarm and make sure he isn't trapped by Zone, and put Roost on him over SR. :l (Swap the HP EV's and Def EV's as well)

2nd, replace Luke, he doesn't fit and you already have Conkeldurr, try Specially Defensive Jirachi and give him SR since you'll need SR.

3rd, Haxorus, give him Mold Breaker and replace Night Slash with Outrage.

And lastly (a minor one this time), Give Reuniclus max HP and put the remaining 6 on Def, I don't get why you would want to split EV's on TR Reuniclus. :l
 
Well, mostly everyone else has covered the whole movesets thing, so I'll try to help you out a little more. DD Haxorus is pretty much outclassed by DD Nite in every way. If you want a DD sweeper, use D-Nite. However, Haxxy does get the edge with CB. So, if you're really attached to Haxorus, I'd go with the standard adamant CB set. It rips through physcial walls, 2HKOing most with little prior damage.
 
Uh...crunch>shadowclaw
outrage>dual chop

There's not really any arguing to be done here. If you want to be decent at competitive Pokemon, you have to realize that these are changes are pretty much mandatory.
 
I just seriously fail to see how Night slash helps you against... any steal. Against bronzong and Jirachi, it does neutral damage, and even a resisted Outrage will do more.

It doesn't help you with Ferrothorn at all, because it's doing like 5 points more than an ice shard would. *and* it still makes contact. EQ doesnt make contact, so rocky helm/barbs will not be proc'd. Adding outrage basically makes it so that the only thing that can wall you is a skarmory, which you have more than enough coverage to take out, and maybe a heatran too.

It has nothing to do with preference, there is absolutely no situtation in which Night Slash will be more useful than Outrage would. Replace Night Slash with Outrage.

Also, try an expert belt Mamoswine. It bluffs a choice set which can let you nab an extra KO on a dragon looking to set up on a EQ or something. I've also found Icicle spear to be more useful than Stone Edge, as it can break subs, Multiscale, and sturdy, and hits more or less the same mons. You're left open on Gyarados, for instance.
 
A lot of changes that I can suggest. 1st of all, Shell Bell>Red Card on Skarm, you can whirlwind big threats and you want to preserve Skarm and make sure he isn't trapped by Zone, and put Roost on him over SR. :l (Swap the HP EV's and Def EV's as well)
I'll try

2nd, replace Luke, he doesn't fit and you already have Conkeldurr, try Specially Defensive Jirachi and give him SR since you'll need SR.
Mh, Jirachi.. what about Stealth Rock + Bullet Punch Metagross?

3rd, Haxorus, give him Mold Breaker and replace Night Slash with Outrage.
Ok with Mold Breaker, but no Outrage as i said 4 times :E

And lastly (a minor one this time), Give Reuniclus max HP and put the remaining 6 on Def, I don't get why you would want to split EV's on TR Reuniclus. :l
I've seen on Google 192 HP / 64 Def and i used it lol. So, the spread should be 252 SpAtk / 252 HP / 6 Def?

DD Haxorus is pretty much outclassed by DD Nite in every way. If you want a DD sweeper, use D-Nite
^ I hate DDNite, the best DD sweepers are Rayquaza Salamence and Haxorus

However, Haxxy does get the edge with CB. So, if you're really attached to Haxorus, I'd go with the standard adamant CB set. It rips through physcial walls, 2HKOing most with little prior damage.
650 Attack without any boosting move. Wow, changed. Now, what moveset? I can only think Outrage - Earthquake - Rock Slide - Brick Break, but it sucks

Uh...crunch>shadowclaw
On Lucario? Maybe, but why? Has only a few more power, while Shadow Claw has a good CH percentage

outrage>dual chop
Depends, Dual Chop @ Life Orb, Outrage @ Choicee Band

I just seriously fail to see how Night slash helps you against... any steal. Against bronzong and Jirachi, it does neutral damage, and even a resisted Outrage will do more.
I obviously don't use Night Slash on Steel-types, while is helpful vs Starmie, Claydol, Gengar etc.

Also, try an expert belt Mamoswine. It bluffs a choice set which can let you nab an extra KO on a dragon looking to set up on a EQ or something. I've also found Icicle spear to be more useful than Stone Edge, as it can break subs, Multiscale, and sturdy, and hits more or less the same mons. You're left open on Gyarados, for instance.
Expert Belt Mamoswine, good idea. Unluckily, DW Mamoswine (Thick Fat) can't have previous generation tutor moves (Superpower, Endeavor) or egg moves (Stealth Rock, Icicle Crash, Icicle Spear). Icicle Spear is an amazing move, so, that's (maybe) the moveset
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Trait: Snow Cloak
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 252 Atk / 252 Spd / 6 HP
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Ice Shard
- Earthquake
- Icicle Spear​
 
Outrage handles the threats you are trying to cover with Night Slash

also, @quickbobhero I believe you mean shed skin, not shell bell
 
I find it hilarious that you have had NUMEROUS members that are twice as good and respected as you are giving you suggestions that you're not taking. Why the fuck would you post an RMT if you're going to being an ignorant and arrogant fuck?
 
Mmk, cool stuff here. Personally I'd say that If you want something to just set hazards and die, Deoxys-S is the way to go, but that's just me. Unless you just aren't putting Lefties/Roost on Skarm as opposed to dropping, in which case I just don't know. Anywho, since I assume you're running Drill Peck mainly to avoid breaking Sturdy (as I'm now assuming for a suicide lead role), why Bold Nature? Reduced confusion damage is nice, but by no means a reason to ruin a decent-ish stab. Otherwise, it looks solid, I think? I dunno, I've never seen skarm run in that manner, don't exactly know what it is :/ Also, I think ya got ur Hp and Def EVs mixed up bud

I'm digging Rotom-H, but if you want to be checking/countering all those threats you mentioned, a Timid Nature w/Choice Scarf may actually be more optimal. For instance, you say it can beat Haxorus 1 v.1, yet Haxorus easily outspeeds and OHKOs with a Mold Breaker EQ. With Scarf+Timid he can actually stand a chance at revenging Adamant variants, as well as +1 DD Gyara and such.

As for Haxorus, outspeeding + Natured Base 95's seems like a solid plan, but those kinda don't exist any more :/ To be frank, all of them have opted out for other investment options, so you may be wasting your investment there. I'd say either run 232 Spd EVs to outrun Adamant Terrakion, or just save the speed creep some time and just use the full 252. And as I'm sure you have already heard, Night Slash blows. Until further changes are made upon him, the only moves Haxorus should really ever be seen using are Outrage, DD, SD, EQ, Dual Chop, Brick Break and Taunt.

Roob looks ayte, but the standard spread is really the ideal, it's based on real math~ But in all seriousness, they offer optimal EVs.

Again, nice stuff, but the standard 192 Hp/64 Def spread is better. The short explanation for defensive EVs are that if the Hp stat exceeds twice the value of either defensive, it actually becomes less optimal to invest in Hp other than bulk. For instance, that's why pokes like Wobbuffet run maximum investments in defenses before investing in Hp. This is also the case for Reuniclus. With 252 Hp/6 Def he reaches a final result of 424 Hp/187 Def/206 SDef. Since both defenses are less than half the Hp, these are considered "not optimal". However, with the revised spread of 192 Hp and 64 Def, the total goes to 409 Hp/202 Def/206 SDef, which may not appear ideal at first, but when you consider that investing any further into Defense would begin to render the SDef stat less than optimal. If you really want to read into it, I believe Scoopapa explained it the best:
Vratix, I wrote up this whole treatise on EV spreads, not realizing you had lowered the HP to make Pain Split more effective. Still, I'm going to post this because I've seen many players make this mistake and I think it could do some of them some good. Also, I think the max HP spread will be better for your Misdreavus regardless.

First, I will say that when investing bulk into a pokemon you should almost always invest in HP first. Consider this the default action that should only be strayed away from in special circumstances.

If you are going to invest EV's in Def or SpD without the HP stat being maxed, then in most cases two conditions should be met:

1. The HP stat is more than double the Def and SpD stats.
2. You are going for mixed bulk rather than maxing out a particular stat.

Let me use Shiftry as an example:

First of all, we are talking about a Swords Dance sweeper, so you want 252 Atk EV's and an Adamant nature, so you can hit as hard as possible.

Next, hit a certain speed threshold. 208 will outspeed 4 Spe base 85's, which is most walls, so let's just say that's our speed of choice. This requires 48 EV's.

We are left with 210 EV's to invest in bulk. At this point, Shiftry has 321 HP and 156 in both defense stats. 321 is more than double 156, so we want to increase each defense stat until they are half the HP stat. 16 EV's a piece brings the defenses up to 160, about half of the HP. Now, in order to maintain this ratio, you need to put twice as many of the remaining EV's into HP as into each defense. To do this, put half of the remaining EV's into HP, and split the other half between Def and SpD. This yields defensive stats of 343 HP, 177 Def, 177 SpD and an EV spread of 88 HP / 252 Atk / 60 Def / 60 SpD / 48 Spe. In this case, 88 HP / 60 Def / 60 SpD is bulkier than 210 HP would have been. This is entirely because the HP is high enough to become more than double the defenses, and is made simpler by the Def and SpD being the same.

Let's look at another example, Golurk:

Again, we want 252 Atk and Adamant.

44 Spe we want to outpace Empoleon (this is a UU example I know).

we now have 208 EV's left over to invest in bulk. Lets look at those defensive stats. 319 HP, 196 Def, 196 SpD. This is really simple, put 208 EV's in HP and it's still not more than double the defense stats. This is what you will be doing 99% of the time when investing 252 or less EV's into bulk.

Now lets look at Chansey:

First, when deciding whether the HP is more than double the defenses, you should be looking at the defenses before eviolite, not after.

No Atk or Spe EV's, we are investing entirely in bulk.

Wow, that HP stat is waaaay higher than the Def or SpD stats, so we should invest in defenses before HP, right? Not necessarily. Chansey has obscene SpD even without investment, whereas it's Def can be penetrated by powerful attackers. Most often Chansey should be EVed 252 HP / 252 Def / 4 SpD, because you want to get as much physical defense as possible, which requires a full investment it both Defense and HP. This is usually what you'll be doing with walls. You'll invest in full HP and one of the defense stats in order to max out on one side of the spectrum, and take advantage of the fact that most attackers carry all physical or all special attacks. Chansey is an odd case because it's uninvested SpD is already outstanding. Usually, you will be neglecting one of the defenses not because it is inferior and not as much worth investing in, and you'd rather be a solid wall on one side than a mediocre wall on two.
So in conclusion, the standard spread is best.

<3 Lucario, but that dude does so much more werk with an Adamant Nature. Sure he can't outspeed the rare Timid Rotom, but the power is so much more noteworthy. For instance, a 252 Hp/232 Def Impish Skarm takes 85.6-100.6% from an Adamant +2 Luc's Close Combat. That's a 81.25% chance of an OHKO with rocks up. Real men run Adamant, but that's just my opinion here.

Sorry if this post was sorta on the long-ish side, I can't help myself sometimes :P Anywho, hope my n00bish advice was of any use
 
I find it hilarious that you have had NUMEROUS members that are twice as good and respected as you are giving you suggestions that you're not taking. Why the fuck would you post an RMT if you're going to being an ignorant and arrogant fuck?
I already know i'm an ignorant fuckface
and the item for skarm is Shed Shell
I'm going to replace Skarmory, doesn't fit my team
I'd say that If you want something to just set hazards and die, Deoxys-S is the way to go, but that's just me
I tried Deoxys-S, but was just a "Set up and die", and i hated it. Skarmory was great, while Mamoswine is being amazing

why Bold Nature? Reduced confusion damage is nice, but by no means a reason to ruin a decent-ish stab. Otherwise, it looks solid, I think? I dunno, I've never seen skarm run in that manner, don't exactly know what it is :/ Also, I think ya got ur Hp and Def EVs mixed up bud
Drill Peck with Bold nature... that was only a stupid mistake .-.

I'm digging Rotom-H, but if you want to be checking/countering all those threats you mentioned, a Timid Nature w/Choice Scarf may actually be more optimal. For instance, you say it can beat Haxorus 1 v.1, yet Haxorus easily outspeeds and OHKOs with a Mold Breaker EQ. With Scarf+Timid he can actually stand a chance at revenging Adamant variants, as well as +1 DD Gyara and such.
Sounds cool, but some mons (Gyarados and Haxorus as you said, but also offensive Victini, Terrakion etc.) are quite useless once they get a Choice Specs. Maybe i'll change it

As for Haxorus, outspeeding + Natured Base 95's seems like a solid plan, but those kinda don't exist any more :/
Sadly true :/

To be frank, all of them have opted out for other investment options, so you may be wasting your investment there. I'd say either run 232 Spd EVs to outrun Adamant Terrakion, or just save the speed creep some time and just use the full 252.
232 should work, 252 is only a waste, its only utility is a Speed Tie with Sigilyph

And as I'm sure you have already heard, Night Slash blows. Until further changes are made upon him, the only moves Haxorus should really ever be seen using are Outrage, DD, SD, EQ, Dual Chop, Brick Break and Taunt
No, you are the first one saying it. Anyway, look at the spoiler

Roob looks ayte, but the standard spread is really the ideal, it's based on real math~ But in all seriousness, they offer optimal EVs.
What? .-.

Again, nice stuff, but the standard 192 Hp/64 Def spread is better. The short explanation for defensive EVs are that if the Hp stat exceeds twice the value of either defensive, it actually becomes less optimal to invest in Hp other than bulk. For instance, that's why pokes like Wobbuffet run maximum investments in defenses before investing in Hp. This is also the case for Reuniclus. With 252 Hp/6 Def he reaches a final result of 424 Hp/187 Def/206 SDef. Since both defenses are less than half the Hp, these are considered "not optimal". However, with the revised spread of 192 Hp and 64 Def, the total goes to 409 Hp/202 Def/206 SDef, which may not appear ideal at first, but when you consider that investing any further into Defense would begin to render the SDef stat less than optimal. If you really want to read into it, I believe Scoopapa explained it the best:
So in conclusion, the standard spread is best.
This way of giving EVs is absolutely new to me. I'll do it, lol

<3 Lucario, but that dude does so much more werk with an Adamant Nature. Sure he can't outspeed the rare Timid Rotom, but the power is so much more noteworthy. For instance, a 252 Hp/232 Def Impish Skarm takes 85.6-100.6% from an Adamant +2 Luc's Close Combat. That's a 81.25% chance of an OHKO with rocks up. Real men run Adamant, but that's just my opinion here.
Ok, i'll go Adamant. The only problem is that i don't have a reliable move. Ice Punch, when isn't supereffective, doesn't have much power. Close Combat drops defences forcing me to switch, while Extremespeed sometimes is useless. What to do? .-.

Sorry if this post was sorta on the long-ish side, I can't help myself sometimes :P Anywho, hope my n00bish advice was of any use
Noobish advices? Absolutely not :E
I tried Outrage on Haxorus, but with Life Orb is awful. So, why not Choice Band? 650 Attack (without DD / SD) is amazing, much more if combined with a 120 Base Power STAB move only resisted by Steel-types and i have Earthquake. So, that's the set

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Trait: Mold Breaker
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Rock Slide
- Earthquake
- Brick Break

Looks stupid, doesn't it? Outrage is simply too powerful to be sponged by anyone, while Earthquake gives perfect coverage. Rock Slide was really helpful. I don't like Choice-items, as sometimes my predict is 100% shit, so i often use it as i'm not sure of what is my foe going to do, doing a great damage to Specially Defensive Heatran and CBZor and stuff like that. Brick Break sucks, but there weren't other moves
 
This team needs a lot of changes. Since you seem so new, you also need to find out the information about the metagame. Anyways, on to my rate.

First of all, Skarmory is not good on this team. Also, you need the ability to beat Dragon-types on this team. Mamoswine would allow you to do this easily. With the ability to deal with dragon-types would be extremely beneficial to this team. The set with a description:
Mamoswine@ Life Orb
Trait: Snow Cloak
IVs: 31/31/31/31/31/31
EVs: 4 HP/252 Atk/252 Spe
Jolly Nature (+Spe, -SpA)
Ice Shard
Icicle Crash
Earthquake
Stealth Rock
Ice Shard is priority for dealing with Mamoswine's mediocre speed. It KO's most of the dragon-types easily from 80% health for the 2x weaknesses and OHKO's the 4x weaknesses. Icicle Crash is an extremely powerful STAB, dealing with dragon-types on the switch-in as well as doing a huge amount of damage to anything that does not resist it. Earthquake is in the same boat as Icicle Crash, but is slightly more powerful and has better type coverage than Icicle Crash. Stealth Rock racks up residual damage on the opponent's Pokemon, as well as breaking Multiscale and Sturdy, and can be easily set up with Mamoswine's frightening offensive power. Mamoswine can outspeed a surprising amount of things, and has a lot of power.
Other Options: Stone Edge
Also, Rotom-W is a better Rotom form than Rotom-H, having much better type coverage and much better typing. This team requires a good revenge killer, making the scarf set more viable on this team. Rotom-W also lacks the Stealth Rock weakness of Rotom-H, who likes to Volt Switch out. The set:
Rotom-W@ Choice Scarf
Trait: Levitate
IVs: 31/31/31/31/31/30
EVs: 4 HP/252 SpA/252 Spe
Timid Nature (+Spe, -Atk)
Volt Switch
Hydro Pump
Hidden Power Ice
Trick
Volt Switch is a good STAB, while providing a good scouting initiative and maintains offensive momentum and providing switch advatage. Hydro Pump hits really hard with STAB, giving Rotom-W a power move to use when not revenging a dragon with Hidden Power Ice or Volt Switching out. Trick can cripple a wall or set-up sweeper, rendering them useless or at least less useful for the rest of the match.
Other Options: Hidden Power Fire, Hidden Power Grass, Thunderbolt, Will-O-Wisp
I agree with changing your Haxorus to a Choice Bander. However, your EVs are incorrect, along with Rock Slide on the set. Change the Choice Bander slightly to:
Haxorus@ Choice Band
Trait: Mold Breaker
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Brick Break
- Dual Chop
Outrage is the power move, and hits everything in the game except for steels for a huge amount of damage, even OHKOing Lucario and 2HKOing Heatran. Earthquake with Outrage hits the entire game except for Skarmory for neutral damage, while dealing with most steels and hitting through Levitate with Mold Breaker. Brick Break is for Ferrothorn, hitting it for super effective damage. Dual Chop is another STAB, lacking the lock-in of Outrage and breaking through Substitute and Focus Sash.
Conkeldurr is kind of redundant on this team. With plenty of priority and attacking power, you need a special attacker in Conkeldurr's spot. The optimal choice would be offensive Heatran, who destroys the steels this team hates so much and has a lot of power.
Heatran@ Air Balloon
Trait: Flash Fire
IVs: 30 HP/31/31/30 SpA/31
EVs: 252 SpA/4 SDef/4 Spe
Modest Nature (+SpA, -Spe)
Fire Blast
Earth Power
Hidden Power [Grass]
Dragon Pulse
Fire Blast is the powerful STAB move, hitting extremely hard and absolutely destroying steels. Earth Power hits other Heatran. Hidden Power Grass hits Gastrodon. Dragon Pulse hits Dragon Pulse hits dragons. With Stealth Rock support already on the team, Heatran enjoys the ability to be able to defeat Gastrodon and dragons at the same time. Air Balloon allows Heatran to avoid 4x super effective ground type attacks, very useful with Heatran's mediocre speed.
Reuniclus is great, just make sure you use it as a late game sweeper.
Lastly, switch your Lucario to a Choice Band Scizor. Choice Band Scizor provides a potent Volt-Turning core with Rotom-W, as well as giving you a more powerful physical attacker. With speed investment, from my personal experience, Scizor outspeeds most base 70-79 speed Pokemon, only being slower than those with investment.
Scizor@ Choice Band
Trait: Technician
IVs: 31/31/31/31/31/31
EVs: 252 Atk/4 Def/252 Spe
Adamant Nature (+Atk, -SpA)
U-Turn
Bullet Punch
Superpower
Pursuit
U-Turn scouts and hits extremely hard as well. Bullet Punch is also very strong and can revenge kill weakened Pokemon. Superpower hits steels that otherwise wall Scizor. Pursuit kills Psychic types and Ghost types on the switch, even being powerful if they stay in.
In summary:
-Change Skarmory to Life Orb Mamoswine
Pros: dragon killer, good stealth rocker, hard hitter
Cons: lose a good counter to Haxorus and Landorus
-Change Rotom-H to Choice Scarf Rotom-W
Pros: good revenge killer, great typing, good type coverage
Cons: Rotom-W cannot kill steels
-Change DD Haxorus to Choice Band Haxorus
Pros: wallbreaker, hits harder right away
Cons: locked into one move, cannot set up
-Change Reuniclus's Focus Blast to Hidden Power Fire
Pros: Hit steels more reliably
Cons: none
-Change Conkeldurr to Offensive Heatran
Pros: you gain a potent special attacker, as well as something than can easily kill steel types
Cons: You lose one Pokemon that can kill Ferrothorn.
-Change Lucario to Choice Band Scizor
Pros: volt-turning core with Rotom-W, stronger physical attacker
Cons: slower physical attacker
Also you should read issues 15-17 of the smog here to brush up on your competitive skills: http://www.smogon.com/smog/
And read the OU and UU analysis pages to get an idea of the threats in the metagame, a knowledge that you don't seem to really have:
Implement these changes, and good luck!
 
As for your CB set use Dual chop over rockslide so you can attack through sub.
Maybe
Since you seem so new, you also need to find out the information about the metagame
I'm not new :E

First of all, Skarmory is not good on this team. Also, you need the ability to beat Dragon-types on this team. Mamoswine would allow you to do this easily. With the ability to deal with dragon-types would be extremely beneficial to this team. The set with a description:
Mamoswine@ Life Orb
Trait: Snow Cloak
IVs: 31/31/31/31/31/31
EVs: 4 HP/252 Atk/252 Spe
Jolly Nature (+Spe, -SpA)
Ice Shard
Icicle Crash
Earthquake
Stealth Rock
Ice Shard is priority for dealing with Mamoswine's mediocre speed. It KO's most of the dragon-types easily from 80% health for the 2x weaknesses and OHKO's the 4x weaknesses. Icicle Crash is an extremely powerful STAB, dealing with dragon-types on the switch-in as well as doing a huge amount of damage to anything that does not resist it. Earthquake is in the same boat as Icicle Crash, but is slightly more powerful and has better type coverage than Icicle Crash. Stealth Rock racks up residual damage on the opponent's Pokemon, as well as breaking Multiscale and Sturdy, and can be easily set up with Mamoswine's frightening offensive power. Mamoswine can outspeed a surprising amount of things, and has a lot of power.
Other Options: Stone Edge
Amazing, i'll try

Also, Rotom-W is a better Rotom form than Rotom-H, having much better type coverage and much better typing. This team requires a good revenge killer, making the scarf set more viable on this team. Rotom-W also lacks the Stealth Rock weakness of Rotom-H, who likes to Volt Switch out. The set:
Rotom-W@ Choice Scarf
Trait: Levitate
IVs: 31/31/31/31/31/30
EVs: 4 HP/252 SpA/252 Spe
Timid Nature (+Spe, -Atk)
Volt Switch
Hydro Pump
Hidden Power Ice
Trick
Volt Switch is a good STAB, while providing a good scouting initiative and maintains offensive momentum and providing switch advatage. Hydro Pump hits really hard with STAB, giving Rotom-W a power move to use when not revenging a dragon with Hidden Power Ice or Volt Switching out. Trick can cripple a wall or set-up sweeper, rendering them useless or at least less useful for the rest of the match.
Other Options: Hidden Power Fire, Hidden Power Grass, Thunderbolt, Will-O-Wisp
I don't want to use Rotom-W, as it sucked when i tried it, while Rotom-H won 1-3 more than once. Then, i always prefere SpecsTrick over ScarfTrick
I agree with changing your Haxorus to a Choice Bander. However, your EVs are incorrect, along with Rock Slide on the set. Change the Choice Bander slightly to:
Haxorus@ Choice Band
Trait: Mold Breaker
IVs: 31 / 31 / 31 / 31 / 31 / 31
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Brick Break
- Dual Chop
Outrage is the power move, and hits everything in the game except for steels for a huge amount of damage, even OHKOing Lucario and 2HKOing Heatran. Earthquake with Outrage hits the entire game except for Skarmory for neutral damage, while dealing with most steels and hitting through Levitate with Mold Breaker. Brick Break is for Ferrothorn, hitting it for super effective damage. Dual Chop is another STAB, lacking the lock-in of Outrage and breaking through Substitute and Focus Sash.
What's the damage of a Brick Break vs Phisical Defensive Thorn? I don't think it can be 2HKO'ed. Anyway, i'll try

Conkeldurr is kind of redundant on this team. With plenty of priority and attacking power, you need a special attacker in Conkeldurr's spot. The optimal choice would be offensive Heatran, who destroys the steels this team hates so much and has a lot of power.
Heatran@ Air Balloon
Trait: Flash Fire
IVs: 30 HP/31/31/30 SpA/31
EVs: 252 SpA/4 SDef/4 Spe
Modest Nature (+SpA, -Spe)
Fire Blast
Earth Power
Hidden Power [Grass]
Dragon Pulse
Fire Blast is the powerful STAB move, hitting extremely hard and absolutely destroying steels. Earth Power hits other Heatran. Hidden Power Grass hits Gastrodon. Dragon Pulse hits Dragon Pulse hits dragons. With Stealth Rock support already on the team, Heatran enjoys the ability to be able to defeat Gastrodon and dragons at the same time. Air Balloon allows Heatran to avoid 4x super effective ground type attacks, very useful with Heatran's mediocre speed.
I'll try, but with Hidden Power Electric, as i can shoot opponent Gyarados while DDancing. I have never (= never) seen a Gastrodon in 15 days, not even on the Smogon server

Lastly, switch your Lucario to a Choice Band Scizor. Choice Band Scizor provides a potent Volt-Turning core with Rotom-W, as well as giving you a more powerful physical attacker. With speed investment, from my personal experience, Scizor outspeeds most base 70-79 speed Pokemon, only being slower than those with investment.
Scizor@ Choice Band
Trait: Technician
IVs: 31/31/31/31/31/31
EVs: 252 Atk/4 Def/252 Spe
Adamant Nature (+Atk, -SpA)
U-Turn
Bullet Punch
Superpower
Pursuit
U-Turn scouts and hits extremely hard as well. Bullet Punch is also very strong and can revenge kill weakened Pokemon. Superpower hits steels that otherwise wall Scizor. Pursuit kills Psychic types and Ghost types on the switch, even being powerful if they stay in.
If need a Scizor, i use the Bulky SD set, i hate Choice Band. It forces me to switch every turn while my foe does bad thing (Stealth Rock, Quiver Dance etc.). Extremekiller Lucario is too strong, for now i keep it

In summary:
-Change Reuniclus's Focus Blast to Hidden Power Fire
Pros: Hit steels more reliably
Cons: none
That sounds like shit .-. Focus Blast can hit Heatran and Houndoom, HP Fire can't. Then, the only Hidden Power Reuniclus needs is Ice (mainly for Gliscor and Salamence)
I'll see the Issues too, thanks :D
 
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