Griefing

(Sits back while leaning in chair, hat lowered over eyes.)

The day to play gmod was a fine one; very few kids were on. Only two kinds of people were on the server, the leaders and their various followers. In gm_flatgrass, you can see what everyone is doing. The followwers marveled at their idols' creations in an unholy way. Soon the small group had control over the entire server. One of these players used an ungodly entity to slaughter all that stood againt him; guns or fairness were factors of battle he did not know of. Anyone he felt the urge to destroy died by his hand. His throne watched oveer all of the server, overwatching the only place that players could spawn. Anyone new to the server was at his mercy...

...but he was at the mercy of anyone new.

The bandit logged on to the server, overthrown by trolls at his own server. Carrying a "take no crap" attitude, likes of the man did not please the bandit. In the mist of protesting barriers covering the spawn, the bandit was executed by one of the man's sentinal players. Reincarnation left the bandit with little tolerance for any dishonorable tactics such as spawn killing, the bandit drew his gun and made a killing shot before the sentinal drew his weapon. narrowly escaping the barriers, the inanimate minion of the man was mauling the helpless bandit. The man laughed as he stood behind his protective guardian, which had retreated after finishing off the bandit. The bandit knew that as long as the man had means of unskillfully slaying him, the bandit could not win. Not willing to back down, the bandit countered with the only way he knew how.

The man's fortress exploded as it was forced to burst by means of titanic airplanes. The bandit was far from over with his dirty work. The man sent his demon to attack the man, only for the demon to be buried under piles of constuction plates. The man was angry at the bandit, but the bandit continued to clutter the map. At the bleakest moment, hope shined for the man as the bandit had reached his prop spawning limit. He sent all of his men to kill the bandit, but the bandit was a better shot than all of them, which was amplified by the amount of server lag all the players were experiencing. Swiftly and without hesitation, oer the begging of all the others begging the bandit to stop, the bandit drew his tools. With a couple modifications to his clutter, the bandit had almost delivered the finishing blow.

In an act of pride, over the screaming of mic-users, the bandit turned to the man and killed him one last time. Making the final adjustments to his properties, the macabre red countdown loomed in the corner of each players' screen; the server had crashed, and the bandit had gotten his revenge. Pride had bouned all the players through the acts, as it had tooken the bandit fifteen long minutes to finish his work.

Well,the purpose of this thread is for people with similar war-stories to share their own griefing experiences.
 
A normal day in the Star Wars: Battlefront games involves at least one person glitching into a wall and shutting down an entire enemy team from there.




edit: Here, we're playing conquest and I was the last person alive on my team -- your team needs at least one point captured to be able to spawn from. I walk into the cantina wall and keep the point neutral, stopping the round from ending. As nobody else can spawn on the Rebel team at that point, everyone either leaves or switches to Empire to try to kill me. One or two smart players try to execute the same glitch to get me out, but die trying. The rest throw grenades all over the cantina, killing their own teammates and in turn getting themselves autokicked for score.


Battlefront bash.org:

http://screenshot.xfire.com/s/114839387-4.jpg
http://screenshot.xfire.com/s/49595864-4.jpg
 
edit: Here, we're playing conquest and I was the last person alive on my team -- your team needs at least one point captured to be able to spawn from. I walk into the cantina wall and keep the point neutral, stopping the round from ending. As nobody else can spawn on the Rebel team at that point, everyone either leaves or switches to Empire to try to kill me. One or two smart players try to execute the same glitch to get me out, but die trying. The rest throw grenades all over the cantina, killing their own teammates and in turn getting themselves autokicked for score.
Did you use a drone to shoot the enemy while you hid? Anyway, Gmod is so easy to grief that only a couple stories are worth talking about.

Anyway, I found a couple Cracked articles that may interest anyone who likes "this type of thing".
http://www.cracked.com/blog/the-7-biggest-dick-moves-in-history-online-gaming/

http://www.cracked.com/blog/the-7-most-elaborate-dick-moves-in-online-gaming-history/

I'm surprised that there aren't more console FPS stories here. Maybe the community of Smogon is made of of nice people who play by the rules, or people who don't like to brag.
 
i tried playing transformice today since ive havent played it in a while. i soon remembered why i dont play it.
 
FPS games? OK!

There is pretty much only one reason I ever played Battlefield 2. With a partner, we would play any map where one airfield is on the ground and the other is a carrier. We fly to the enemy carrier and jump out of our planes. Then we hide and use rocket launcher to blow up enemy planes as they take off. It ruins air support for the enemy while easily giving us the highest scores.
 
FPS games? OK!

There is pretty much only one reason I ever played Battlefield 2. With a partner, we would play any map where one airfield is on the ground and the other is a carrier. We fly to the enemy carrier and jump out of our planes. Then we hide and use rocket launcher to blow up enemy planes as they take off. It ruins air support for the enemy while easily giving us the highest scores.

Not sure if griefing, or genius.
On a side note, nothing beats mic-spamming "Baby" in Halo.
 
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