this team represents my battling style, offense to the core, but as of late I find myself in a pinch due to Sun Teams which i'll explain more of as things go along.
Also i've tried posting images form the usual site I get them from but they don't seem to want to work, Next time I have a team checked out i promise to get images.
Dragonite@Lum Berry
Ability: MultiScale
Evs: 252 Atk, 252 Spe, 4 Hp
Nature Adamant (+Atk, -SpA)
-Extremespeed
-Dragon Dance
-Fire Punch
-Outrage
This pokemon usually leads off my team (I know a guy like this should come in later on, but Stealth Rock can be a problem especially if Starmie down below can't get them off the feild.), though there are exceptions such as against Ice and Rain teams, thanks to Multiscale I can get off at least one Dragon Dance and then go to town, though there are times when I have to go ahead and battle, Extremespeed is there to deal with faster annoyances, Dragon Dance is for obvious reasons, currently for the other two moves i'm running Fire Punch (due to the fact that it seems like ever since Excadrill got banned everyone's running to use fire now as the main weather type.) besides it helps make fire users pay while hitting all steels except Heatran hard and Outrage for it's pure power though there are times I switch to Dragon Claw as I don't like being locked into one attack, Dragonite's purpose is to help the two steel types I have alongside Hydreigon and Starmie while they in turn protect the dragons back.
Infernape@Life Orb
Ability: Blaze
Evs: 252 Atk, 252 Spe, 4 SpA
Nature Naive (+Spe,- SpDef)
-Close Combat
-Mach Punch
-Stone Edge
-Overheat.
Along with Starmie, Infernape serves a support attacking role for the team, Close Combat and Overheat are there fore STAB, Overheat is used as the fire move as I don't like Flare Blitz, Stone Edge is used to attack Flying types, and Volcorana's that don't have Psychic (or hidden power ground... ) After much testing I decided to go with Mach Punch as the final move, it might not be powerful but it does help finish off weakened enemies as well as hurt Scarftran badly when i see them used, as well as other choice scarf using pokemon provided this does leave Infernape vulnerable to water pokemon now, but he can beat them if thier low on health, him, Lucario and Scizor help cover the dragons and vice versa, that's how I wanted this team simple pokemon to cover each other.
Lucario@Life Orb
Ability: Inner Focus
Evs: 252 Atk, 252 Spe, 4 HP
Nature: Adamant (+Atk,-SpA)
-Swords Dance
-Close Combat
-ExtremeSpeed
-Crunch/Ice Punch
Lucario helps cover for the dragons with his offensive power, after an SD boost he can rip through alot of things with his attacks but only if he can get it off, like Dragonite Extremespeed is there to help attack faster foes, and pick off weakened ones, Close Combat is for STAB, the final move slot is a toss up as Crunch does hurt ghosts and psychics, but Ice Punch hits Grass and Dragon types (and the occasional Gliscor), Currently i'm using Ice Punch and it works ok, but only if I can catch a dragon on the switch as most of them outspeed Lucario, I know having two life orb users isn't always a good idea, but he and Infernape make good use of thier boosts so I see no need to replace those items.
Starmie@Expert Belt
Ability: Natural Cure
Evs: 252 SpA, 252 Spe, 4 Hp
Nature: Timid (+Spe,-Atk)
-Ice Beam
Thunderbolt
-Surf
-Rapid Spin.
Like Infernape this thing helps out with support for the entire team, not only is it packing the BoltBeam Combo, but it also has Surf for power, and more reliable than Hydro Pump which can miss, Rapid Spin is there to help get rid of Rocks that might hinder Dragonite, This pokemon does have to be careful of Ferrothorn and Chansey/Blissey but other than that it does seem to do ok for the most part in helping out the team with the roll it's given.
Hydreigon@Leftovers
Ability: Levitate
Evs: 252 Spe, 252 SpA, 4 Hp
Nature: Modest (+SpA, -Atk)
Substitute
Dragon Pulse
Surf
Fire Blast
I'm not going to lie here, i've modified this one several times because I want to use it effectively and this is the current set it has, after battling a Perish Song/Block Combo Lapras I realised that using Draco Meteor without Life Orb or Choice Specs is probably not the best solution, and an Expert Belt won't give Hydreigon the power he needs all the time (i'm not a big fan of choice items, sans one pokemon who i'll get to after this.) so this is the current set i'm trying but yet I don't feel confident with it. Substitute on a switch then attack with his three moves, Dragon Pulse is there for STAB, Fire Blast to help deal with Steel and Grass types, I gave him surf due to the fact that I have a long history of issues with Focus Blast (it always works for the opponent, but never for me.) and i've been in battles where one mistake such as a miss costed me everything, Surf is stronger than Earth Power and can hit Infernape's and Terrakions on the switch (the latter of which sometimes carries air balloons) as well as Heatrans, still I need some help with this one as he and Dragonite help protect the others while they protect back as i've said.
Now we come to the final guy.
Scizor@Choice Band.
Ability: Technician
Evs: 252 Atk, 252 hp, 4 Def
Nature: Adamant (+Atk, -SpA)
-Superpower
-Bullet Punch
-U-turn
-Pursuit
This guy is a beast and probably the only choice item pokemon to ever work right for me, Superpower knocks the daylights out of anything weak to fighting, Bullet Punch gets STAB bonus as well as the Technician boost making it a powerful priority move, U-turn is good for scouting as well as hammering Grass and Dark pokemon and Pursuit is good for catching psychic's who enter and try to run, I used to run a swords dance variation but it didn't work for me so I tried this one and it seems to work out well in covering the two dragons.
This guy used to be a monster when sandstorm teams were running the days, but now with fire making a bigger impact he himself is not doing so well therefore I would like to replace him but with what I don't know.
Overall review: I'm not really into using long strategies in battle, my goal and battling style is to hit the enemy as fast and as hard as I can, that's how I like to battle, but sunny day teams (more specifically Venusaur's in general with thier never missing Sleep Powder) tend to give this team some trouble, I'm willing to replace Scizor for someone else as he does see to be the heaviest chink on this team, but the problem is I don't know who.
Also, I've gotten quite used to not using legendary pokemon and would prefer not to use them on this core team of mine. During the 4th gen I wouldn't have cared, but the transistion to the 5th gen has made me learn to become less reliant on them, and I would like to continue that even if it means the challenge infront of me is tougher, I welcome it because it's more fun to me to not rely on legendaries than it is to do so(especially after seeing both myself and other people get beaten by flinch jirachis, there is no skill at all involved in a stategy like that and where's the fun in it?) Also when I have to battle someone who has three or more legendaries on thier team, that to me is just plain being lazy and uncreative (no offense to anyone that's just my opinion.) because it feels like thier just taking the easy way out.
Other pokemon I have tried to use in Scizor's place.
Espeon: Worked for a while as a dual screener but gave me a huge bug weakness, and was too fragile even with the screens.
Bronzong: same as Espeon, took away the bug weakness but lack of strength and speed did it in.
Bisharp: added in too many weaknesses and didn't last long at all.
I need someone who can face down sunny day teams to replace Scizor as well as modifications for Hydreigon to make him fit better, I appreaciate all help and advice but please like I said don't suggest legendaries as replacements.
Also i've tried posting images form the usual site I get them from but they don't seem to want to work, Next time I have a team checked out i promise to get images.
Dragonite@Lum Berry

Ability: MultiScale
Evs: 252 Atk, 252 Spe, 4 Hp
Nature Adamant (+Atk, -SpA)
-Extremespeed
-Dragon Dance
-Fire Punch
-Outrage
This pokemon usually leads off my team (I know a guy like this should come in later on, but Stealth Rock can be a problem especially if Starmie down below can't get them off the feild.), though there are exceptions such as against Ice and Rain teams, thanks to Multiscale I can get off at least one Dragon Dance and then go to town, though there are times when I have to go ahead and battle, Extremespeed is there to deal with faster annoyances, Dragon Dance is for obvious reasons, currently for the other two moves i'm running Fire Punch (due to the fact that it seems like ever since Excadrill got banned everyone's running to use fire now as the main weather type.) besides it helps make fire users pay while hitting all steels except Heatran hard and Outrage for it's pure power though there are times I switch to Dragon Claw as I don't like being locked into one attack, Dragonite's purpose is to help the two steel types I have alongside Hydreigon and Starmie while they in turn protect the dragons back.
Infernape@Life Orb

Ability: Blaze
Evs: 252 Atk, 252 Spe, 4 SpA
Nature Naive (+Spe,- SpDef)
-Close Combat
-Mach Punch
-Stone Edge
-Overheat.
Along with Starmie, Infernape serves a support attacking role for the team, Close Combat and Overheat are there fore STAB, Overheat is used as the fire move as I don't like Flare Blitz, Stone Edge is used to attack Flying types, and Volcorana's that don't have Psychic (or hidden power ground... ) After much testing I decided to go with Mach Punch as the final move, it might not be powerful but it does help finish off weakened enemies as well as hurt Scarftran badly when i see them used, as well as other choice scarf using pokemon provided this does leave Infernape vulnerable to water pokemon now, but he can beat them if thier low on health, him, Lucario and Scizor help cover the dragons and vice versa, that's how I wanted this team simple pokemon to cover each other.
Lucario@Life Orb

Ability: Inner Focus
Evs: 252 Atk, 252 Spe, 4 HP
Nature: Adamant (+Atk,-SpA)
-Swords Dance
-Close Combat
-ExtremeSpeed
-Crunch/Ice Punch
Lucario helps cover for the dragons with his offensive power, after an SD boost he can rip through alot of things with his attacks but only if he can get it off, like Dragonite Extremespeed is there to help attack faster foes, and pick off weakened ones, Close Combat is for STAB, the final move slot is a toss up as Crunch does hurt ghosts and psychics, but Ice Punch hits Grass and Dragon types (and the occasional Gliscor), Currently i'm using Ice Punch and it works ok, but only if I can catch a dragon on the switch as most of them outspeed Lucario, I know having two life orb users isn't always a good idea, but he and Infernape make good use of thier boosts so I see no need to replace those items.
Starmie@Expert Belt

Ability: Natural Cure
Evs: 252 SpA, 252 Spe, 4 Hp
Nature: Timid (+Spe,-Atk)
-Ice Beam
Thunderbolt
-Surf
-Rapid Spin.
Like Infernape this thing helps out with support for the entire team, not only is it packing the BoltBeam Combo, but it also has Surf for power, and more reliable than Hydro Pump which can miss, Rapid Spin is there to help get rid of Rocks that might hinder Dragonite, This pokemon does have to be careful of Ferrothorn and Chansey/Blissey but other than that it does seem to do ok for the most part in helping out the team with the roll it's given.
Hydreigon@Leftovers

Ability: Levitate
Evs: 252 Spe, 252 SpA, 4 Hp
Nature: Modest (+SpA, -Atk)
Substitute
Dragon Pulse
Surf
Fire Blast
I'm not going to lie here, i've modified this one several times because I want to use it effectively and this is the current set it has, after battling a Perish Song/Block Combo Lapras I realised that using Draco Meteor without Life Orb or Choice Specs is probably not the best solution, and an Expert Belt won't give Hydreigon the power he needs all the time (i'm not a big fan of choice items, sans one pokemon who i'll get to after this.) so this is the current set i'm trying but yet I don't feel confident with it. Substitute on a switch then attack with his three moves, Dragon Pulse is there for STAB, Fire Blast to help deal with Steel and Grass types, I gave him surf due to the fact that I have a long history of issues with Focus Blast (it always works for the opponent, but never for me.) and i've been in battles where one mistake such as a miss costed me everything, Surf is stronger than Earth Power and can hit Infernape's and Terrakions on the switch (the latter of which sometimes carries air balloons) as well as Heatrans, still I need some help with this one as he and Dragonite help protect the others while they protect back as i've said.
Now we come to the final guy.
Scizor@Choice Band.

Ability: Technician
Evs: 252 Atk, 252 hp, 4 Def
Nature: Adamant (+Atk, -SpA)
-Superpower
-Bullet Punch
-U-turn
-Pursuit
This guy is a beast and probably the only choice item pokemon to ever work right for me, Superpower knocks the daylights out of anything weak to fighting, Bullet Punch gets STAB bonus as well as the Technician boost making it a powerful priority move, U-turn is good for scouting as well as hammering Grass and Dark pokemon and Pursuit is good for catching psychic's who enter and try to run, I used to run a swords dance variation but it didn't work for me so I tried this one and it seems to work out well in covering the two dragons.
This guy used to be a monster when sandstorm teams were running the days, but now with fire making a bigger impact he himself is not doing so well therefore I would like to replace him but with what I don't know.
Overall review: I'm not really into using long strategies in battle, my goal and battling style is to hit the enemy as fast and as hard as I can, that's how I like to battle, but sunny day teams (more specifically Venusaur's in general with thier never missing Sleep Powder) tend to give this team some trouble, I'm willing to replace Scizor for someone else as he does see to be the heaviest chink on this team, but the problem is I don't know who.
Also, I've gotten quite used to not using legendary pokemon and would prefer not to use them on this core team of mine. During the 4th gen I wouldn't have cared, but the transistion to the 5th gen has made me learn to become less reliant on them, and I would like to continue that even if it means the challenge infront of me is tougher, I welcome it because it's more fun to me to not rely on legendaries than it is to do so(especially after seeing both myself and other people get beaten by flinch jirachis, there is no skill at all involved in a stategy like that and where's the fun in it?) Also when I have to battle someone who has three or more legendaries on thier team, that to me is just plain being lazy and uncreative (no offense to anyone that's just my opinion.) because it feels like thier just taking the easy way out.
Other pokemon I have tried to use in Scizor's place.
Espeon: Worked for a while as a dual screener but gave me a huge bug weakness, and was too fragile even with the screens.
Bronzong: same as Espeon, took away the bug weakness but lack of strength and speed did it in.
Bisharp: added in too many weaknesses and didn't last long at all.
I need someone who can face down sunny day teams to replace Scizor as well as modifications for Hydreigon to make him fit better, I appreaciate all help and advice but please like I said don't suggest legendaries as replacements.