np: UU Stage 5 - Every Rose Has Its Thorns

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Btw has anyone of you guys tried out the Drifblim set that was uploaded today? I am talking about this set.

It seems amazing in theory, preventing any rapid spinning attempt, while also killing and crippling many pokes with Acrobat, WoW and D-Bond. It seems to best fit in offensive teams, since they appreciate keeping their hazards intact and they don't mind pokes tha die easily, unlike balanced and stall teams.

I will likely use it as a partner for Roserade to help her get to BorderLine. It's so easy to get partners for her that it's not even funny.

I'm off to try the Drifblim set in order to help contribute to its usage going up.
 
I've seen that Drifblim set and it's actually legit. I mean it's not the greatest spinblocker in the world but anything with Unburden can work in UU because it makes you fast as shit.
 
Scarf Water Spout Blastoise and Substitute Darmantian easily winning games like its nobody's business. Just goes to show how pathetic and predictable this metagame has become. 12 battles, not one person adjusted to the threat my Pokemon posed till it was too late.

I have noticed the same thing. If you have even one unconventional pokemon on your team (in my case usually Sub Roserade), most people who only prepare for conventional threats are destroyed. People aren't willing to experiment and try new things, and also aren't willing to adapt to new threats which keep popping up. It is leading to stagnancy in this metagame, and also leads to people whining about threats that they simply need to adapt their teams to handle.
 
Can't say I haven't been doing the same thing recently, using rather standard looking teams with a few hidden surprises. I got to #7 a few weeks ago using a max speed Rain Dancing Machamp to mess with sand which was rather annoying to my team. More recently, I've been using sub agility p2 successfully. One thing holding offensive p2 back was poor speed so I remembered using one in 4th gen. While it's not the absolute greatest pokemon ever, its got me my fair share of wins.

And on Sub Darmanitan: I want salac berry to be released so SubDrum will just poop on everything lol
 
Substitute Darmanitan is pretty annoying with Encore, and the fact that it has 101 HP subs. Everyone should keep using unconventional sets, because how else will we find what's good? Someone used S-toss Hitmontop against me and it was pretty effective, also Rocky Helmet Deoxys-D is probably the most annoying Poke ever.

Speaking of Deoxys-D, what's everyone else's opinion on it? I think it's too good at setting up spikes, and pretty much nothing can take it down in 2 hits. If it comes to a vote, I'll probably vote it BL, but what does everyone else think?
 
Deoxys-D is almost always Taunt bait. If you want a Poke who can do hazards and be offensive, look no further than the other two big Spikers, Froslass and Roserade. And both o' them are pretty lethal.

Froslass can do the job of blocking RideSpinnas. Obviously you should not be switching in to a Foresight, but otherwise common sense would dictate that you kill the Hitmontop before it even gets a Foresight on Froslass. The only real issue with Froslass is it taking competition from Roserade as a hazards set-up and having to *gasp* be fighting for a slot on the team with Dusclops, Drifblim (Acrobatics Drifblim works fine on my team) and (*shudder*) Sableye.

Roserade can set up hazards, laugh at Blastoise (and Claydol) on the switch, just use Hitmontop (or Hitmonlee) as Giga Drain fodder (recovering health is important), disable Pokes with Sleep Powder, and laugh at Steel-types with Hidden Power Fire/Hidden Power Ground. I might even consider using Technician Roserade when it gets unleashed because it will make Magical Leaf and Hidden Power more powerful. Oh, and Weather Ball to laugh at sand teams, or otherwise have a powerful attack in non-weather scenarios.

Building a team around Roserade is actually pretty easy to the point where I'm having a hard time putting some of the other formerly-OU (from Gen IV) Pokes (Swampert) in there just because others (like Blastoise and Nidoking) have a more fundamental use as partners. I can at least let Rotom-H or Chandelure (Read: the only two Fire-types in the UU tier I can safely respect) get a free switch-in on Darmanitans the world over.
 
Whatever is taunting Deoxys-D is gonna taunt Roserade too.... Also Sleep Powder + Spikes is illegal. Pretty much the only thing that can KO Deoxys-D is CB Heracross, so it's going to get lots of hazards up all the time. Also, it has Taunt + Recover, so it can stop opposing mons from setting up alongside it (and slower mons from taunting it). Actually, what uses Taunt, apart from Deoxys-D and Sableye?
 
It's hard being a Deoxys-D counter and knowing he's gonna get Spikes up anyway. It's also hard being a team full of Deoxys counters and watching him get hazards up anyway...over and over again.

Deoxys-D is almost always Taunt bait. If you want a Poke who can do hazards and be offensive, look no further than the other two big Spikers, Froslass and Roserade. And both o' them are pretty lethal.
This is often overstated. There aren't many things that can Taunt him viably besides himself. In many matches, unless the other guy has Megahorn somewhere, we both lead off with it and it's going to come down to a Deoxys Speed-tie. That, or I just sniff out the Sableye lead and go Darmanitan instead.

Also, Deoxys gets much of his setup from switching in on random tanks. They can't hurt him. Choose unwisely and he can translate that opening into more than one free layer.

I can at least let Rotom-H or Chandelure (Read: the only two Fire-types in the UU tier I can safely respect) get a free switch-in on Darmanitans the world over.
Is it mere coincidence that you also happened to name the two with the most flaws?
 
Substitute Darmanitan is pretty annoying with Encore, and the fact that it has 101 HP subs. Everyone should keep using unconventional sets, because how else will we find what's good? Someone used S-toss Hitmontop against me and it was pretty effective, also Rocky Helmet Deoxys-D is probably the most annoying Poke ever.

Speaking of Deoxys-D, what's everyone else's opinion on it? I think it's too good at setting up spikes, and pretty much nothing can take it down in 2 hits. If it comes to a vote, I'll probably vote it BL, but what does everyone else think?

It is pretty close to god on earth.

Actually no I don't think its that good but I think it is still ban worthy because it can easily set up Spikes and still not be passive because of Taunt. It can cripple so called counters via status if it so desires and keeping the Spikes you set up on the field is pretty easy with Sableye taunting Foresight spinners. It has a few other purposes than just Spiking too, it can also wall most things if it can fire off a Taunt before set up which is not hard to do because of good speed (walling for instance Kingdra). I looked back through this thread and I think you people already beat this subject to death so I'm just saying whats been said really.

You know what I think though, Stealth Rock ought to be banned. The only reason it sounds crazy is because everyone is too used to it and its not actually a something you cannot put a face on. If I am correct, Smogon bans stuff because it is just clearly unfair and pure luck based (see: Double Team) or they are just clearly forcing the metagame to adapt to it too much. Stealth Rock fits the second. Charizard looks like a fine Pokemon to me doesn't it? Great Speed for UU and very usable offense, not to mention if you use Sunny Day+Solar Power (just ONE turn of set up) you are essentially going to KO anything and everything slower than you (which is about 70% of the tier really). Yet Charizard is in the lonely depths of RU, just because Stealth Rock makes is damn near impossible to set up.

If Charizard was the lone loser because of Stealth Rock I would have no problem with the move, and yet it is not. Articuno, decent special wall with phazing recovery and Toxic right? No because it can wall nothing at 50%. Scyther has awesome power and is fast enough to maul most of the tier. It also has beautiful coverage with Bug, Flying and Fighting leaving nothing I can think of for unresisted hits except Zapdos. Actualy most things will have to eat a STAB move or a super effective Brick Break.

All of these pokes and probably lots more are hardly ever used none of them making it to even UU. One move Stealth Rock has made so many pokemon almost unusable, so why shouldn't it be banned?

edit: inb4icatchhellforevensuggestingthis
 
Deoxys-D isn't a huge problem, it's just more of an irritance. You don't really have to pack a lot to break it, just a fast taunter or xatu. Sure, it will get an easy layer of spikes when you switch out but that's what spinners are for right? Being able to block off stuff and force switches is what makes every good spiker be it ferrothorn in OU, qwilfish in RU (I'm serious, try it) or whatever.

A lot of people are just too lazy I think to make a creative team that can handle threats like these and then simply complain because they say that it forces you to play a certain way and is over-dominating. It's not, it just requires a bit of thought to get around, as does any good pokemon in any tier.
 
People need to get off of the taunt thing. Just attack Deoxys and watch it die, it really isn't that bulky (Hint: Registeel has much higher bulk, better resistances, and can also lay some hazards). Deoxys-D fails to do much besides putting some spikes down, which Roserade can do with as much ease as it, while also granting offensive presence. I got to #4 on the ladder with a team using Deoxys-D, but it wasn't Deoxys that made the team it was the presence of my other pokemon. Nearly any Strong STAB move had a chance to 2HKO, and I was using a defensive set (Which is much better then the stupid Max speed thing running around). Deoxys is good at what it does, which is lay hazards, but other then that it is dead weight on a team. Far from the most broken pokemon in the metagame right now.

Just as a side note I was wondering what people would think of the idea of some retests? I was thinking about it and I realized that much of what has been Banned was kinda balanced. Not by themselves but overall. For instance Sun was given the kick, but now Hippodown would be able to rumble with them. And Hail was more of a "I hate snowcloak, ban it" type of deal. Anyways I was just wondering what others thought on the matter, if it would be fine to drop most of the BL and re-test them in a metagame against each other. Wobbuffet would be an exception of course, it being uncounterable and all.

Sun equaled out by Hippodown
Kyurem able to check Hippodown/Roserade core
Staraptor checked by Hippodown
Kyurem kept in check by powerful sun sweepers/Staraptor
 
And Hail was more of a "I hate snowcloak, ban it" type of deal.

Uh, what? Snow Warning was banned because it was pretty much the only consistently viable playstyle at the time. Snow Cloak was one drop in the bucket that was Hail as a whole. I would argue that Snow Cloak was the least of the problems when playing against Hail because it really only appeared on one to two Pokemon per team. Blizzard spam and the constant threat of Freezing was the real problem combined with the gigantic restrictions placed on anyone not using Hail. The item Life Orb became obsolete for example. Recovery moves were forced to be on just about any Pokemon that wanted to live more than 5 turns. Rapid Spin became almost impossible to use and even if you did use it Froslass would just show up and set more hazards down. I guarantee you Hail was not a Snow Cloak cop out. I never would have supported a ban on Snow Warning if I felt Snow Cloak was the biggest issue.

Also, Kyurem was never balanced in any UU metagame and even if Drought was back Kyurem would be on every team because of its sheer brokenness. Pretty much zero Sun sweepers can OHKO it while Kyurem has a field day Draco Meteoring them to bits.

above said:
Kyurem kept in check by powerful sun sweepers/Staraptor

Staraptor: checking Kyurem even though Kyurem OHKOs it with...any of its moves.

Sun would probably emerge as the dominant playstyle in a "let's drop down everything" metagame because the Sun sweepers all beat Hippowdon and Abomasnow (HP Fire). Vulpix kind of blows but what can you do.

a UU weather tournament would a cool idea though. But to say that the weathers would balance each other out is nuts. Sand and Hail coexisted during the Hippo meta. Sand dominated. Sun and Hail coexisted during the Sun meta. Sun dominated (though Hail existed). Hail and non-weather existed in the previous meta. Hail dominated. Now, we have a nerfed Sand and non-weather, with Rain Dance and Sunny Day teams viable but not "good".

This metagame is pretty good. Deoxys-D is the only Suspect left and I'm pretty undecided on what to do with him. I thought he was broken last week but a little testing shows that he's beatable. I'm not sure yet.
 
People need to get off of the taunt thing. Just attack Deoxys and watch it die, it really isn't that bulky (Hint: Registeel has much higher bulk, better resistances, and can also lay some hazards). Deoxys-D fails to do much besides putting some spikes down, which Roserade can do with as much ease as it, while also granting offensive presence. I got to #4 on the ladder with a team using Deoxys-D, but it wasn't Deoxys that made the team it was the presence of my other pokemon. Nearly any Strong STAB move had a chance to 2HKO, and I was using a defensive set (Which is much better then the stupid Max speed thing running around). Deoxys is good at what it does, which is lay hazards, but other then that it is dead weight on a team. Far from the most broken pokemon in the metagame right now.

Just as a side note I was wondering what people would think of the idea of some retests? I was thinking about it and I realized that much of what has been Banned was kinda balanced. Not by themselves but overall. For instance Sun was given the kick, but now Hippodown would be able to rumble with them. And Hail was more of a "I hate snowcloak, ban it" type of deal. Anyways I was just wondering what others thought on the matter, if it would be fine to drop most of the BL and re-test them in a metagame against each other. Wobbuffet would be an exception of course, it being uncounterable and all.

Sun equaled out by Hippodown
Kyurem able to check Hippodown/Roserade core
Staraptor checked by Hippodown
Kyurem kept in check by powerful sun sweepers/Staraptor

First of all, comparing Deoxys-D to Registeel on the basis of bulk is absolutely idiotic when a) deoxys-d has spikes b) deoxys-d has recover c) deoxys-d has taunt and the speed to use it d) deoxys-d has pressure. Deoxys-D is an imbalanced pokemon because of all of these traits, not just because of its bulky. And if you intend to simply "attack" Deoxys-D and kill it, you had better be packing STAB megahorns and Crunches, and even then you'd better have some sort of boosting item attached (for reference, jolly scarf krook fails to 2hko defensive deo-d with crunch). If you're not hitting it SE, you need something on the level of LO Darmantian's Flare Blitz to have a chance at even 2hkoing. If you bring something like that in on deo-d and it starts recover stalling? You'd best hope you have enough PP / accuracy / luck to kill it.

I don't think the idea of retesting anything will be taken seriously. Probably because it's stupid. Everything that was banned deserved to be banned, with the possible exception of Wobbuffet.

Anyway, I think it's becoming increasingly apparent that Deoxys-D is broken, but I kind of want to talk about the possibility of other suspects. A couple of them were brought up, in order of agreement:
1) Kingdra
2) Roserade
3) Sand Veil (come on guys let's be the first tier to get rid of this bullshit)

Thoughts?
 
1) Kingdra may be powerful, but it's still fairly defeatable. Other Bulky Waters keep him in check and Empoleon pretty much walls him if he's not running Hidden Power Electric (read: physical Kingdra sets in general). His unpredictability is more of an issue, though, in that it can run multiple sets due to its stat distribution.

2) Roserade's pretty broken. Firstly, it's a deadly Special sweeper of its own accord that can put a check to sleep on the switch and lay Toxic Spikes. That's not even considering the possibility of Technician as its Dream World ability, which would make Magical Leaf and Hidden Power more formidable (with only certain IVs being lowered accordingly). Secondly, it's very easy to make a team dedicated to Roserade's hazards. Plenty of Bulky Waters to lol at Darmanitan and Arcanine's efforts, plenty of Spinblockers (even Sableye is usable for this), and plenty of Poison-types to help fight enemy hazards (Roserade itself being one of those Poison-types!).

3) I did not see much of an argument for Sand Veil. Of the 'mons in UU (RU and NU notwithstanding), none of them use this ability. While Sand is still prevalent in UU, it's not completely broken like it was with Hippowdon.
 
1) Kingdra may be powerful, but it's still fairly defeatable. Other Bulky Waters keep him in check and Empoleon pretty much walls him if he's not running Hidden Power Electric (read: physical Kingdra sets in general). His unpredictability is more of an issue, though, in that it can run multiple sets due to its stat distribution.

2) Roserade's pretty broken. Firstly, it's a deadly Special sweeper of its own accord that can put a check to sleep on the switch and lay Toxic Spikes. That's not even considering the possibility of Technician as its Dream World ability, which would make Magical Leaf and Hidden Power more formidable (with only certain IVs being lowered accordingly). Secondly, it's very easy to make a team dedicated to Roserade's hazards. Plenty of Bulky Waters to lol at Darmanitan and Arcanine's efforts, plenty of Spinblockers (even Sableye is usable for this), and plenty of Poison-types to help fight enemy hazards (Roserade itself being one of those Poison-types!).

3) I did not see much of an argument for Sand Veil. Of the 'mons in UU (RU and NU notwithstanding), none of them use this ability. While Sand is still prevalent in UU, it's not completely broken like it was with Hippowdon.

DD Kingdra 2hkos Empoleon at +1. Bulky waters can't touch kingdra besides phazing it out or praying to the Scald gods, and even then, you'll be taking powerful outrages the entire time. Better hope it isn't resttalk DD or chestorest...

Roserade's special sweeper set is dangerous, although the spiker set, and its versatility in being able to run both, is what really sets it apart. Technician won't do much for roserade, since it rarely runs hidden power anyway, and magical leaf sucks.

Gligar's sand veil is fucking retarded to face. But in general, sand veil is not a "is this broken" issue as much as it is a "why is this still allowed in an ostensibly competitive game" issue.
 
But in general, sand veil is not a "is this broken" issue as much as it is a "why is this still allowed in an ostensibly competitive game" issue.

Which is why Sand Veil shouldn't be banned.

Roserade is running primarily offensive sets at the moment, but I definitely agree that Roserade is a terrific threat in this metagame. I wouldn't call it banworthy because it's checked by numerous Pokemon, outsped by a host of offensive mons, and Steels pretty much deep six it. Until it starts running HP Fire over Sleep Powder or Rest, it's not cracking Registeel, Escavalier, Cobalion (though it does a number on the lion), and is still frail as hell. It's defensive set has average offensive presence and invites things like Darmanitan and Victini to come in for free. It's also Taunt bait for the big dog Deoxys.

Kingdra is the second best Pokemon in UU next to Deoxys-D in my opinion. It's one of the biggest reasons why Damp Rock Rain Dance can't be used very well (I still want to try it though ^_^). I wouldn't give it the banhammer just yet though. It needs that free turn to set up, is weak to all three hazards, absolutely HATES paralysis, and has trouble with Steels. It's biggest issue is getting that first turn to set up. Like most set-up sweepers, it has to take an attack before it can begin its sweep, meaning that bulky Waters can status, phaze, or attack it. Slowbro can Thunder Wave it, Empoleon can Roar it out, and Milotic can use a super-effective Dragon Tail. Swampert can straight-up attack it. It's Choice Specs set is devastating, but manageable. Once you identify the set you have a better chance of beating it. I could see Kingdra being Suspected in the future, but not Roserade.

if we ban sand veil i will leave this planet
 
Could you explain this? Because it makes absolutely no sense to me

Characteristics of a Desirable Metagame said:
Luck
The metagame should allow a reasonable degree of chance to affect all facets of gameplay and game outcomes.

Explanation:
Game players love the excitement, tension, and unpredictability associated with luck factors in games. While Pokemon is not a game of "pure chance", luck is a contributing factor in almost all major gameplay elements. If the metagame seeks to eliminate or unreasonably reduce elements of chance, it would run contrary to part of the basic appeal of Pokemon gameplay. The metagame should have many features that rely on random probability, and allow luck to have a significant role in determining competitive outcomes.

Issues and Concerns:
Should luck be zero sum?
How much luck is "reasonable"? What makes luck "unreasonable"?
Are Skill and Luck mutually exclusive? Or complimentary?

Other Comments:
While some players supposedly despise luck, it is a compelling underlying lure for many players. While this characteristic can be maddeningly hard to quantify and analyze, it's existence as a positive feature of the game should not be ignored.

I believe the Characteristics of a Desirable Metagame are still in affect, and, according to them, luck is a healthy part of Pokemon. If the luck from Sand Veil reached the level of brokenness, the community would be perfectly within their rights to ban it. However, simply bothering people who don't like luck is not a valid rationale for a ban.
 
People misuse that post so much...

Sand Veil I think is not worth banning. I mean, fine, there are misses occasionally, but I'll reiterate what I said long ago for OU when Garchomp was rampaging: You cannot actually prove in many cases that Sand Veil was chosen for Sand Veil.

To me, Kingdra and Deoxys-D are by far the most suspect-worthy out of what's commonly talked about. Deoxys-D has shifted the metagame to revolve around itself and Rapid Spin users. Whoever dies first very often decides the match. However, I'm not too concerned with actually banning it, partly because it will probably go to OU anyway, and partly because PS! probably won't get around to banning it either way. Seriously, Donphan is still allowed on there D:

Kingdra is a pretty scary guy. Its typing is awesome both offensively and defensively, and it almost sets records with both Choice Specs and Dragon Dance. On the other hand, I think the metagame has been rather slow to exploit the lack of Chansey (who may or may not drop back), and thus there are a lot of potential hidden monsters. Venomoth and Yanmega are examples of Pokémon I find particularly scary as well as Kingdra.
 
Uh, what? Snow Warning was banned because it was pretty much the only consistently viable playstyle at the time. Snow Cloak was one drop in the bucket that was Hail as a whole. I would argue that Snow Cloak was the least of the problems when playing against Hail because it really only appeared on one to two Pokemon per team. Blizzard spam and the constant threat of Freezing was the real problem combined with the gigantic restrictions placed on anyone not using Hail. The item Life Orb became obsolete for example. Recovery moves were forced to be on just about any Pokemon that wanted to live more than 5 turns. Rapid Spin became almost impossible to use and even if you did use it Froslass would just show up and set more hazards down. I guarantee you Hail was not a Snow Cloak cop out. I never would have supported a ban on Snow Warning if I felt Snow Cloak was the biggest issue.
The only issues I ever had with hail was Snow Cloak Froslass. That was it. Blizzspam was easily tanked by Chansey/Snorlax/enter obligitory bulky water here. Froslass made hazard removal ridiculous (Only a 80% chance to hit with 100% acc moves? Yeah hitting the stupid thing was half the battle.)

Also, Kyurem was never balanced in any UU metagame and even if Drought was back Kyurem would be on every team because of its sheer brokenness. Pretty much zero Sun sweepers can OHKO it while Kyurem has a field day Draco Meteoring them to bits.

252 Atk Darmanitan Flare Blitz vs 252 HP/4 Def Kyurem: 96.48% - 113.66%
75% chance to OHKO
252 Atk Victini V-create vs 252 HP/4 Def Kyurem: 96.48% - 113.66%
75% chance to OHKO
252 SpAtk Chandelure Overheat vs 252 HP/0 SpDef Kyurem: 89.21% - 105.07%
31.25% chance to OHKO
252 SpAtk Charizard Fire Blast vs 252 HP/0 SpDef Kyurem: 93.39% - 109.91%
62.5% chance to OHKO
252 Atk Life Orb Arcanine Flare Blitz vs 252 HP/4 Def Kyurem: 89.21% - 105.07%
31.25% chance to OHKO


As you can see Kyurem has issues taking any of these attacks, OHKO'd after SR 100% of the time by any of these. And that is if it runs max HP.

Staraptor: checking Kyurem even though Kyurem OHKOs it with...any of its moves.
252 Atk Choice Band Staraptor Close Combat vs 252 HP/4 Def Kyurem: 88.55% - 104.41%
31.25% chance to OHKO

Staraptor happens to outspeed Kyurem. A OHKO after rocks. Last time I checked if something could OHKO you and outspeed it was at least a check. Not saying it is a counter but it is completely able to revenge kill it.

Sun would probably emerge as the dominant playstyle in a "let's drop down everything" metagame because the Sun sweepers all beat Hippowdon and Abomasnow (HP Fire). Vulpix kind of blows but what can you do.

a UU weather tournament would a cool idea though. But to say that the weathers would balance each other out is nuts. Sand and Hail coexisted during the Hippo meta. Sand dominated. Sun and Hail coexisted during the Sun meta. Sun dominated (though Hail existed). Hail and non-weather existed in the previous meta. Hail dominated. Now, we have a nerfed Sand and non-weather, with Rain Dance and Sunny Day teams viable but not "good".

This metagame is pretty good. Deoxys-D is the only Suspect left and I'm pretty undecided on what to do with him. I thought he was broken last week but a little testing shows that he's beatable. I'm not sure yet.
Hippodown is actually a decent check to the Physical pokemon in sun teams, and the special ones available are all rather slow and frail even with a Cloro boost (Choice Scarf Flygon outspeeds and OHKO's most of them for instance). Sun might have more sweepers available but it evens out with the fact that half of them are weak to SR and the other half just aren't the hardest hitters right off the bat. And Vulpix just sucks. Honestly which would you rather have, Vulpix or Hippodown? I personally would go with Hippodown as it can actually do stuff. Abomasnow really wouldn't be good, but the power of Kyurem would help to balance that out. But honestly speaking we have no clue how a metagame with all three would work out as all three have never been around together.

First of all, comparing Deoxys-D to Registeel on the basis of bulk is absolutely idiotic when a) deoxys-d has spikes b) deoxys-d has recover c) deoxys-d has taunt and the speed to use it d) deoxys-d has pressure. Deoxys-D is an imbalanced pokemon because of all of these traits, not just because of its bulky. And if you intend to simply "attack" Deoxys-D and kill it, you had better be packing STAB megahorns and Crunches, and even then you'd better have some sort of boosting item attached (for reference, jolly scarf krook fails to 2hko defensive deo-d with crunch). If you're not hitting it SE, you need something on the level of LO Darmantian's Flare Blitz to have a chance at even 2hkoing. If you bring something like that in on deo-d and it starts recover stalling? You'd best hope you have enough PP / accuracy / luck to kill it.
Registeel has much better bulk, better typing and access to hazards. Deoxys has recover over it which only negates the fact that its typing is horrible for a wall. What the heck does Taunt have to do with anything? Is everyone playing stall where whoever gets the taunt off first wins? Cause in my experience taunting something that is just going to attack you is just asking to be killed. As for nothing 2HKOing:

252 Atk Choice Band Snorlax Return vs 252 HP/4 Def Deoxys-D: 53.29% - 63.16%
252 Atk Life Orb Arcanine Flare Blitz vs 252 HP/4 Def Deoxys-D: 54.28% - 64.14%
252 +1 SpAtk Life Orb Raikou Thunderbolt vs 252 HP/0 SpDef Deoxys-D: 60.53% - 71.38%
252 SpAtk Chandelure Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 62.17% - 74.01%
252 SpAtk Life Orb Azelf Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 48.68% - 57.24%
252 SpAtk Life Orb Houndoom Dark Pulse vs 252 HP/0 SpDef Deoxys-D: 67.11% - 78.95%
252 SpAtk Life Orb Mismagius Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 65.13% - 76.97%
252 SpAtk Choice Specs Porygon-Z Tri Attack vs 252 HP/0 SpDef Deoxys-D: 59.21% - 69.74%
252 Atk Victini V-create vs 252 HP/4 Def Deoxys-D: 58.55% - 69.08%
252 SpAtk Life Orb Zoroark Dark Pulse vs 252 HP/0 SpDef Deoxys-D: 70.07% - 82.89%
252 Atk Rhyperior Megahorn vs 252 HP/4 Def Deoxys-D: 66.45% - 78.29%
252 +2 SpAtk Life Orb Mew Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 82.24% - 97.37%
252 SpAtk Life Orb Nidoking Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 49.34% - 57.89%


There. Lots of pokemon that 2HKO Deoxys. And that isn't counting the obvious ones like Heracross/Escavalier/Bisharp. Tell me how exactly Deoxys gets a chance to set up spikes? If it doesn't recover every turn it will be Ko'd. If it does Recover stall it takes the chance of a crit, not to mention that it will eventually lose. And its not like these pokemon are gimmicks either, many of these sets exist and are used extensively on the ladder. If I wanted to use gimmicky/sub standard sets the list would be at least twice as long.
 
Staraptor happens to outspeed Kyurem. A OHKO after rocks. Last time I checked if something could OHKO you and outspeed it was at least a check. Not saying it is a counter but it is completely able to revenge kill it.
What are you supposed to do when it hopscotches in on the revenge or on something that can't hurt it? All bulky Water-types, all Grass-types, most walls save for Registeel and Brozong, Zapdos, most Raikou, things slower than 90 base Speed, etc. Are we to count on Staraptor to regulate a Kyurem metagame?

Which brings us back to the idea of beating fucking Staraptor. Good luck.

Sun equaled out by Hippodown
Kyurem able to check Hippodown/Roserade core
Staraptor checked by Hippodown
Kyurem kept in check by powerful sun sweepers/Staraptor
We will not unban any of these things.

252 SpAtk Life Orb Azelf Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 48.68% - 57.24%
Not a 2HKO most of the time due to Leftovers recovery.

252 SpAtk Life Orb Nidoking Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 49.34% - 57.89%
Not a 2HKO most of the time due to Leftovers recovery. Shadow Ball is extremely rare becase of the other targets he needs to cover, and you will run out of Shadow Ball before he runs out of Recover.

252 SpAtk Life Orb Mismagius Shadow Ball vs 252 HP/0 SpDef Deoxys-D: 65.13% - 76.97%
Most Mismagius do not use Life Orb.

Aside from those discrepancies, I believe the meat of your post is

Lots of pokemon that 2HKO Deoxys... Tell me how exactly Deoxys gets a chance to set up spikes?
Ambipom (sans Taunt)
Bronzong
Dusclops
Empoleon
Flygon
Hippopotas
Milotic
Nidoqueen
Porygon2
Registeel
Rotom-H
Slowbro
Snorlax (non-CB)
Suicune
Swampert (non-CB)
Togekiss
Umbreon
Zapdos (Defensive)

16 Pokemon, which is exactly 1/3 of the tier, when it is not investing fully in defenses. If it went 252/252 HP Bold, you can remove the annotations from Swampert, Snorlax, and Flygon. With 252/252 Calm, you can remove the annotation from Zapdos and add Sub CM Raikou and Nidoking. He also sets up on Gligar, who is not UU at the moment, but is receiving a lot of usage right now and is expected to be UU next month.

Considering that one or more of these Pokemon are a staple to most UU teams, the fact that other decent RU and below Pokemon that might show up every now and then were not counted, and his ability to set up on his checks while locked into a favorable move (Heracross into anything but Megahorn, Krookodile into anything but Crunch), Deoxys is looking to set up on something every game.
 
Great, so we unban 4 crazy things and the metagame revolves completely around them. Just what we want.

Deoxys is nothing more than a good spiker in my opinion and a good last mon due to recover stalling+seismic toss/toxic. However, it would be interesting to see how the metagame fares without him. I saw him quite a lot in OU in my short spurt there recently and I think he would fit in well. The only reason he was down in UU in the first place was because deoxys-s was in OU.
 
Registeel has much better bulk, better typing and access to hazards. Deoxys has recover over it which only negates the fact that its typing is horrible for a wall. What the heck does Taunt have to do with anything? Is everyone playing stall where whoever gets the taunt off first wins? Cause in my experience taunting something that is just going to attack you is just asking to be killed.

You keep saying "hazards". Do you think registeel gets spikes? Because it doesn't. And spikes are what make deoxys-D so dangerous. What are you going to do with the free turns registeel may get? Fire off piss-weak iron heads? Sounds productive.
And why does taunt matter?! Have fun using registeel when qwilfish gets in on you and sets up three layers of spikes in your face. Or when venomoth gets in on your, puts you to sleep, and quiver passes to nidoking. If you think taunt's only purpose is in beating stall teams you have not played the current metagame (which is full of balanced spike-stack teams). Also, if you don't think recover makes a huge difference in a pokemon's ability to sustainably wall attacks....
Your posts are bad and you should feel bad.

We will not unban any of these things.

No no we should totally unban staraptor because hippowodon checks it (the definition of "checks" is "gets 2hko'd by brave bird" right), and we should unban kyurem because staraptor can totally check it with its 85 / 50 defenses and we should unban drought because hippowodon "equals it out".
 
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