Mixed team

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Skarmory
Careful
Sturdy
lum berry

Spikes
Brave bird
Whirlwind
Roost

Gliscor
Impish
Poison heal
Toxic orb

Earthquake
Swords dance
Ice fang
Taunt

Reuniclus
Quiet
Magic guard
Life orb

Psychic
Shadow ball
Focus blast
Trick room

Infernape
Jolly
Blaze
Expert belt

Close combat
Overheat
U-turn
Stone edge

Tyranitar
Quiet
Shell bell
Sand stream

Stone edge
Crunch
Fire blast
Ice beam

Blissey
Bold
Natural cure
Leftovers

Softboiled
Aromatherapy
Seismic toss
Toxic

I'm new to the forums so please don't criticize my team, i want to try a BlissSkarm+mixed attackers strategy. Please rate!
 
Just a minor tip, you might want to include sprites/EV's and the purpose for each Poke. If you want a solid rate, you have to put a least a "Little" bit more effort into your thread. Hope this helps man.
 
Wow i said i was new!!

So the strategies... I want to use skarmory to set up with spikes, roosting off extra damage, and pull off brave bird if opposing team leads with something weak to it or simply whirlwind in other cases. My gliscor is used to hit pokes HARD and setting taunt to prevent being a setup bait. Reuniclus works about the same way except that it is a special attacker. Well, next up, the classical mixape with a twist with expert belt to hit even more! Ttar is for extra coverage and oomph and blissey serves as cleric/supporter and part of skarm bliss. P.S. Aadvaki wrote: sees skarmbliss, pulls out gun, what does it mean?

Evs now... 252hp/232def/24spe for skarm
252hp/184def/72spe for gliscor
192hp/64def/252spa for reuniclus
252atk/4spa/252spe for infernape
252hp/64spa/192spd for ttar
252hp/252def/4spd for bliss
 
I'll give you a basic rate. Skarm wants either Shed Shell or Lefties above Lum Berry because it's immune to Toxic and doesn't really mind any of the other statuses. Also, you have a cleric in Blissey, so Lum isn't needed. You're not running an attack on Bliss, so I'd switch it for Eviolite Chansey instead which is both physically and specially bulkier than Bliss. It doesn't gain Lefties recovery though so it's up to personal preference really. Also, use Stealth Rock above one of your attacks on TTar - it's considered the best move in the game for a reason. Shell Bell also seems a little strange as well. Btw, these strategies still aren't in-depth enough for a proper rate.
 
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