No that just means your stall team is weak to it. Any that run Heatran, most Rain stall, anything with early Toxic Spikes etc. Stallbreaker Mew runs into similar problems but has a chance of switching directly in on some offensive threats. Mew is actually 100% better a stallbreaker due to better stats and speed that for all intents and purposes is the fastest stall will see.
Scizor is the most overrated piece of trash around. Anything that doesn't mind Bullet Punch / U-Turn / Non-STAB Superpower demolishes it. (Fire-types) Scizor is such a bad Pokemon. No one should ever use it.Sableye is the most overrated piece of trash around. Anything that doesn't mind WoW / Taunt / weak dark moves demolishes it and Sableye can barely switch in on anything.
Scizor is the most overrated piece of trash around. Anything that doesn't mind Bullet Punch / U-Turn / Non-STAB Superpower demolishes it. (Fire-types) Scizor is such a bad Pokemon. No one should ever use it.
Best logic.
Sableye Burns things and Taunts quickly. That's all he does. Oh did I mention its only redeeming quality, priority WoW effectively means you're relying on a 75% accurate move to survive? What happens when WoW misses or they have a Lum Berry? You die.
I use this guy on my Rain Stall team, really good to spread status and troll people to ragequit.
I run an annoying set that consists of
Taunt
WoW
Recover
Confuse Ray
Having used it 20 battles I can say it's a fun little Pokemon to use.
Jimera, i actually find it to be somewhat bulky. The key is that it's got that priority recover. That lets you avoid 2hitkos from things like draco meteor, and can let you stall for hydro pump misses.Again volt-turn teams i lead with it to burn rotom-w for easier stalling. Against rain teams, same thing but for politoed.
Jimera, i actually find it to be somewhat bulky. The key is that it's got that priority recover. That lets you avoid 2hitkos from things like draco meteor, and can let you stall for hydro pump misses.Again volt-turn teams i lead with it to burn rotom-w for easier stalling. Against rain teams, same thing but for politoed.
You should not be staying in on Politoed. Specs variants will utterly destroy you. As others have said, Sableye shouldn't be trying to counter offense.
I should also point out that Sableye doesn't have a lot it can do to enemies that switch in on it like Heatran, Latios and Infernape. However, usually these switches are very predictable, allowing you to easily grab momentum by double switching to a counter. If you're not comfortable with that, well Night Shading them on the switch or topping up you HP with Recover is usually a safe bet, even though it'll lose you momentum at least you'll keep the damage tallies in your favor.
I always find the problem with Sableye to be an extreme suceptibility to status. When you are on the precipice of being 2HKO'ed/3HKO'ed by many attacks, that extra damage (say 12%) every turn can put you in a real pinch. It puts you into a position where you have to recover when you can't afford it since Sableye heavily relies on Taunt and Will-o-Wisp to do its job.
Actually, if you can predict its switch-in, Sableye can do loads to Latios and Celebi, and at least a chunk to Infernape with Foul Play. I've been able to 2HKO or OHKO a cocky Latios switching in to Meteor me, even with Latios' lowered Attack stat from a Timid nature. For this reason I find Foul Play much more effective than Night Shade in most situations.
Foul Play vs:
-Choice Latios (with 194 Atk) - 67.55%-79.45%
-MixApe Infernape (307 Atk) - 30.03% - 35.49%
-Nasty Plot Celebi (212 Atk) - 46.97% - 53.3%
All the more reason to lower your Atk IV's to 0 if you're a Special Attacker without a specific Hidden Power.
Actually, ignore that last statement, as it makes Sableye even more awesome. Keep those IV's at 31.
I'm sure we already established that while Sableye is certainly viable, you have to play with it very carefully. Exposing Sableye to any STAB-Choiced move is likely going to end in a OHKO, or falling just short of. It struggles in Sand particulary because if you find yourself against Heatran, even your Sun team (where Sableye has been proven worthy) won't save you from those Lava Plume/Roar sets which you have to waste a turn Taunting if you didn't switch out already.