And now, here's a fun fact about KOC brought to you by Objection:
If, all in the same action, a Krilowatt burns a Stratagem with Scald, then an Ampharos hits it with Discharge, and then at the end of the action, Stratagem is KO'd by the burn, the KOC goes to Ampharos despite the burn from Krilowatt's attack being the cause of KO.
Now think about that for one moment.
That does not make sense! Why would the pokemon whose effect caused Stratagem to faint not get the KOC, while a pokemon that merely came close would?
As far as I can understand, the reason for the system as it currently is is simplicity and impossibility to abuse. However, after discussing this with Glacier Knight, I feel that this is an oversimplification that sacrifices logical sense for ease of use.
That said, ease of use is vital to any component of a system, especially in a game as complex as CAP ASB. Therefore, I would like to propose a system that strikes a balance between simplicity and sensibility.
- If a pokemon is knocked out by damage caused by another pokemon (whether direct or passive), then the pokemon whose move caused that damage gets the KOC.
- If a pokemon is knocked out by passive damage and, in that action, is subject to multiple forms of passive damage, calculate the passive damage on the pokemon based on in-game effect order. In the event of an effect priority tie, whichever effect was inflicted first is calculated first. Go through each form of passive damage until the pokemon faints. The last effect you reached is considered the one that knocked out the pokemon.
- If a pokemon is knocked out by damage caused by an arena effect (including a pokemon that is only there as part of the arena) or if a pokemon knocks itself out, then treat the effect before it as the one that knocked out the pokemon.
- If a pokemon knocks itself out before taking any damage from another pokemon's effect, that pokemon gets 1 less MC at the end of the battle.
- If the pokemon has a maxed out movepool but does not have both a full EC and a full DC, it instead has its prizes reduced by 1 EC and 1 DC (to a minimum of 0). For this purpose, an absent EC for single-stage mons and an absent DC for mons without a DW ability count as full.
- If the pokemon has a full EC, a full DC and a maxed out movepool, it instead does not give the usual CC bonus for having full counters and movepool (eg, a maxed out Electrode would not give its 5 CC bonus).
This would mean that, in the example I gave at the top, since Stratagem was knocked out by passive damage and the only passive damage was from the burn and the burn was caused by Krilowatt's Scald, Krilowatt would get the KOC.
In another example, let's suppose that a Honchkrow was burned by a Charizard's Fire Blast on action 1 and badly poisoned by a Tomohawk's Toxic on action 2. On action 3, Honchkrow is brought down to 3 HP by direct damage, then takes 3 damage from the combination of bad poison and burn. Since bad poison and burn have the same effect priority, we calculate them in the order that they were inflicted. Charizard burned Honchkrow first, so Honchkrow takes 2 burn damage, bringing his HP to 1 - not quite enough. Tomohawk's Toxic then brings his HP down to 0, which is enough to knock Honchkrow out, so Tomohawk gets the KOC. If Honchkrow only had 2 HP, then Charizard's Fire Blast's burn would've finished him off and Charizard would've gotten the KOC.
Alternatively, if the bad poison was the result of an arena effect rather than Tomohawk's action, then even though the bad poison would've knocked him out, there would be nobody to give the KOC to, so we look at the previous effect, which is the burn, which was caused by Charizard, so Charizard gets the KOC. If both the burn and bad poison were caused by arena effects, then the KOC would be given to whoever inflicted the last damage on Honchkrow.
The last rule is there to put people off of abusing first-turn Explosion and the like.