Well, i don't want to get into a long introduction, but whatever. I've decided that i wanted to start playing Pokemon again about 3 weeks ago. I fell more and more interested in it as i started reading articles about the Fifth Gen. I'm not the best team builder, but one of my goals is to be a pretty good team builder when it's all said and done.
The way i make teams, as of right now, is simple. I take a defensive core that works together, and i take an offensive core that works together, and i place them all together on one team. If you think it's a better way to build a team, then feel free to leave a comment down in the rate section. It would truly help me out a lot.
Enough with the talking, here's the team.
The way i make teams, as of right now, is simple. I take a defensive core that works together, and i take an offensive core that works together, and i place them all together on one team. If you think it's a better way to build a team, then feel free to leave a comment down in the rate section. It would truly help me out a lot.
Enough with the talking, here's the team.
Team At A Glance






Explaining The Team
Basically this team utilizes a Rotom-W / Scizor / Dragonite core. It's not the best core in the world, but it works. Politoed helps a lot as he sponges a lot of hits. Ferrothorn is there to help the Volt-Turn combo work. Infernape is just..there. I'll get to that more later on though.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Alright. Scizor. Scizor helps me out with the Rotom-W combo core. This core is probably used so much, but it's a pretty damn good core. Scizor helps me keep momentum in the match, as well as revenge kill brutal attacking Pokemon like Tyranitar, for example. It also keeps the Psychic mons in check as well, which is always great for any team. Superpower is used as a last resort move, i don't use it much, but when i have to, i will. Choice Band is there to maximize Scizor attack, but i'm pretty sure you guys already knew that. Basically, to make a long story short, Scizor is there to take on the Dragon, Psychic, Grass, Steel hits.
Rotom-W (M) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick
Rotom-W. Second Part of my Scizor / Rotom-W core. Rotom-W is a very unique Pokemon, and it defiantly improved from Generation 4. It can take a lot of hits, and still dish hits of it's own with it's powerful Hydro Pump. As of right now, i'm debating rather or not i should use Choice Scarf on Rotom-W. I personally believe it would be better if i keep the Choice Scarf on him, just so that i can keep the momentum throughout the match, and keep the opponent guessing. I'm not entirely sure though. Volt Switch is there to, like i previously stated earlier, keep the opponent guessing, and keep momentum. Hidden Power Fire is for threats like Scizor and Ferrothorn, although i might need to replace it with another move. Rain is everywhere, and i'm not sure if running Hidden Power Fire is a good idea as of right now.
Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 SAtk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Hurricane
- ExtremeSpeed
- Roost
Dragonite. This Pokemon is a beast, i love coming in at full health and wreaking havoc with this Poke. Aqua Tail works perfectly when the rain is up, it also takes care of threats like Heatran, and Tyranitar, who walls this set without Aqua Tail . Hurricane is great, 100% accuracy in the rain, it hits pretty freaking hard, and it has a chance to confuse the opponent, that's awesome. ExtremeSpeed is for revenge killing purposes, but that move could be replaced..maybe with Thunder? I'm not entirely sure. Roost is self exploratory, with Multiscale, you'd want Dragonite to be around 100% in health, so that he'd be even tougher to take down.
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Encore
- Protect
Politoed works with this Volt-Turn / Dragonite core perfectly. As of right now, i have no clue if i should run an offensive Toed, or a defensive Toed, but as you can see, i'm running defensive. Defensive Toed can take a lot of hits, i'm actually quite shocked at how well it can take hits. Scald is a great move, it seems to me that it burns the opponent Pokemon quite a lot for me. Toxic is used so i can ware down Politoed's counters and checks. Encore is there just in case someone tries to set up on Politoed. This move can be replaced as well though, as i don't really care much for it. Protect is there to scout, as well as Protect from outrages and all that other stuff.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Ferrothorn is a defensive beast. He almost always gets at least 2 layers of Spikes up each match. I'm not quite sure which set i should be running as if right now though. If any of you have a better set / spread for me, that would be wonderful. Leech Seed works well against Pokemon who don't resist it, Gyro Ball is just there to attack threats like Landorus, Latias, Latios, and Tyranitar. Power Whip is to fight back against water types like Vaporeon, Starmie, and others. Overall, Ferrothorn is the glue to this team, without it, this team wouldn't have a purpose. Usually i try to get spikes up early, so my Volt-Turn combo would start to get going early.
Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Stone Edge
Lastly, Infernape. Infernape is there to help out only because i needed a Mixed Sweeper. He was just inserted here because i honestly was stuck on who i should insert as the last mon. If you have a better replacement for Infernape, feel free to tell me in the rate section. I'm truly looking for another mon. Infernape isn't bad, he gets quite a few kills, he's just too out of place on this team, and he dies rather quickly. Overheat is pretty powerful, it catches Pokemon like Gliscor off guard, i believe if rain isn't up Overheat OHKO's Gliscor. Close Combat is in my opinion, Infernape best move, plus with STAB it works wonders. U-Turn is to keep momentum, or scout what the opponent's going to do next. Stone Edge is there for those mon's like Dragonite, Salamence, and others.
That's pretty much it folks. Rate. Hate. Take. Help much needed.
Importable

Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Alright. Scizor. Scizor helps me out with the Rotom-W combo core. This core is probably used so much, but it's a pretty damn good core. Scizor helps me keep momentum in the match, as well as revenge kill brutal attacking Pokemon like Tyranitar, for example. It also keeps the Psychic mons in check as well, which is always great for any team. Superpower is used as a last resort move, i don't use it much, but when i have to, i will. Choice Band is there to maximize Scizor attack, but i'm pretty sure you guys already knew that. Basically, to make a long story short, Scizor is there to take on the Dragon, Psychic, Grass, Steel hits.

Rotom-W (M) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick
Rotom-W. Second Part of my Scizor / Rotom-W core. Rotom-W is a very unique Pokemon, and it defiantly improved from Generation 4. It can take a lot of hits, and still dish hits of it's own with it's powerful Hydro Pump. As of right now, i'm debating rather or not i should use Choice Scarf on Rotom-W. I personally believe it would be better if i keep the Choice Scarf on him, just so that i can keep the momentum throughout the match, and keep the opponent guessing. I'm not entirely sure though. Volt Switch is there to, like i previously stated earlier, keep the opponent guessing, and keep momentum. Hidden Power Fire is for threats like Scizor and Ferrothorn, although i might need to replace it with another move. Rain is everywhere, and i'm not sure if running Hidden Power Fire is a good idea as of right now.

Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 SAtk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Hurricane
- ExtremeSpeed
- Roost
Dragonite. This Pokemon is a beast, i love coming in at full health and wreaking havoc with this Poke. Aqua Tail works perfectly when the rain is up, it also takes care of threats like Heatran, and Tyranitar, who walls this set without Aqua Tail . Hurricane is great, 100% accuracy in the rain, it hits pretty freaking hard, and it has a chance to confuse the opponent, that's awesome. ExtremeSpeed is for revenge killing purposes, but that move could be replaced..maybe with Thunder? I'm not entirely sure. Roost is self exploratory, with Multiscale, you'd want Dragonite to be around 100% in health, so that he'd be even tougher to take down.

Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Encore
- Protect
Politoed works with this Volt-Turn / Dragonite core perfectly. As of right now, i have no clue if i should run an offensive Toed, or a defensive Toed, but as you can see, i'm running defensive. Defensive Toed can take a lot of hits, i'm actually quite shocked at how well it can take hits. Scald is a great move, it seems to me that it burns the opponent Pokemon quite a lot for me. Toxic is used so i can ware down Politoed's counters and checks. Encore is there just in case someone tries to set up on Politoed. This move can be replaced as well though, as i don't really care much for it. Protect is there to scout, as well as Protect from outrages and all that other stuff.

Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Ferrothorn is a defensive beast. He almost always gets at least 2 layers of Spikes up each match. I'm not quite sure which set i should be running as if right now though. If any of you have a better set / spread for me, that would be wonderful. Leech Seed works well against Pokemon who don't resist it, Gyro Ball is just there to attack threats like Landorus, Latias, Latios, and Tyranitar. Power Whip is to fight back against water types like Vaporeon, Starmie, and others. Overall, Ferrothorn is the glue to this team, without it, this team wouldn't have a purpose. Usually i try to get spikes up early, so my Volt-Turn combo would start to get going early.

Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Stone Edge
Lastly, Infernape. Infernape is there to help out only because i needed a Mixed Sweeper. He was just inserted here because i honestly was stuck on who i should insert as the last mon. If you have a better replacement for Infernape, feel free to tell me in the rate section. I'm truly looking for another mon. Infernape isn't bad, he gets quite a few kills, he's just too out of place on this team, and he dies rather quickly. Overheat is pretty powerful, it catches Pokemon like Gliscor off guard, i believe if rain isn't up Overheat OHKO's Gliscor. Close Combat is in my opinion, Infernape best move, plus with STAB it works wonders. U-Turn is to keep momentum, or scout what the opponent's going to do next. Stone Edge is there for those mon's like Dragonite, Salamence, and others.
That's pretty much it folks. Rate. Hate. Take. Help much needed.
Importable
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Rotom-W (M) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick
Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 SAtk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Hurricane
- ExtremeSpeed
- Roost
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Encore
- Protect
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Stone Edge
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Rotom-W (M) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick
Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 SAtk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Hurricane
- ExtremeSpeed
- Roost
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Encore
- Protect
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Stone Edge