This Team Has Potential. Help Me Out.

Well, i don't want to get into a long introduction, but whatever. I've decided that i wanted to start playing Pokemon again about 3 weeks ago. I fell more and more interested in it as i started reading articles about the Fifth Gen. I'm not the best team builder, but one of my goals is to be a pretty good team builder when it's all said and done.

The way i make teams, as of right now, is simple. I take a defensive core that works together, and i take an offensive core that works together, and i place them all together on one team. If you think it's a better way to build a team, then feel free to leave a comment down in the rate section. It would truly help me out a lot.

Enough with the talking, here's the team.​

Team At A Glance​

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Explaining The Team​

Basically this team utilizes a Rotom-W / Scizor / Dragonite core. It's not the best core in the world, but it works. Politoed helps a lot as he sponges a lot of hits. Ferrothorn is there to help the Volt-Turn combo work. Infernape is just..there. I'll get to that more later on though.

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Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit

Alright. Scizor. Scizor helps me out with the Rotom-W combo core. This core is probably used so much, but it's a pretty damn good core. Scizor helps me keep momentum in the match, as well as revenge kill brutal attacking Pokemon like Tyranitar, for example. It also keeps the Psychic mons in check as well, which is always great for any team. Superpower is used as a last resort move, i don't use it much, but when i have to, i will. Choice Band is there to maximize Scizor attack, but i'm pretty sure you guys already knew that. Basically, to make a long story short, Scizor is there to take on the Dragon, Psychic, Grass, Steel hits.

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Rotom-W (M) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick

Rotom-W. Second Part of my Scizor / Rotom-W core. Rotom-W is a very unique Pokemon, and it defiantly improved from Generation 4. It can take a lot of hits, and still dish hits of it's own with it's powerful Hydro Pump. As of right now, i'm debating rather or not i should use Choice Scarf on Rotom-W. I personally believe it would be better if i keep the Choice Scarf on him, just so that i can keep the momentum throughout the match, and keep the opponent guessing. I'm not entirely sure though. Volt Switch is there to, like i previously stated earlier, keep the opponent guessing, and keep momentum. Hidden Power Fire is for threats like Scizor and Ferrothorn, although i might need to replace it with another move. Rain is everywhere, and i'm not sure if running Hidden Power Fire is a good idea as of right now.

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Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 SAtk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Hurricane
- ExtremeSpeed
- Roost

Dragonite. This Pokemon is a beast, i love coming in at full health and wreaking havoc with this Poke. Aqua Tail works perfectly when the rain is up, it also takes care of threats like Heatran, and Tyranitar, who walls this set without Aqua Tail . Hurricane is great, 100% accuracy in the rain, it hits pretty freaking hard, and it has a chance to confuse the opponent, that's awesome. ExtremeSpeed is for revenge killing purposes, but that move could be replaced..maybe with Thunder? I'm not entirely sure. Roost is self exploratory, with Multiscale, you'd want Dragonite to be around 100% in health, so that he'd be even tougher to take down.

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Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Encore
- Protect

Politoed works with this Volt-Turn / Dragonite core perfectly. As of right now, i have no clue if i should run an offensive Toed, or a defensive Toed, but as you can see, i'm running defensive. Defensive Toed can take a lot of hits, i'm actually quite shocked at how well it can take hits. Scald is a great move, it seems to me that it burns the opponent Pokemon quite a lot for me. Toxic is used so i can ware down Politoed's counters and checks. Encore is there just in case someone tries to set up on Politoed. This move can be replaced as well though, as i don't really care much for it. Protect is there to scout, as well as Protect from outrages and all that other stuff.

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Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip

Ferrothorn is a defensive beast. He almost always gets at least 2 layers of Spikes up each match. I'm not quite sure which set i should be running as if right now though. If any of you have a better set / spread for me, that would be wonderful. Leech Seed works well against Pokemon who don't resist it, Gyro Ball is just there to attack threats like Landorus, Latias, Latios, and Tyranitar. Power Whip is to fight back against water types like Vaporeon, Starmie, and others. Overall, Ferrothorn is the glue to this team, without it, this team wouldn't have a purpose. Usually i try to get spikes up early, so my Volt-Turn combo would start to get going early.

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Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Stone Edge

Lastly, Infernape. Infernape is there to help out only because i needed a Mixed Sweeper. He was just inserted here because i honestly was stuck on who i should insert as the last mon. If you have a better replacement for Infernape, feel free to tell me in the rate section. I'm truly looking for another mon. Infernape isn't bad, he gets quite a few kills, he's just too out of place on this team, and he dies rather quickly. Overheat is pretty powerful, it catches Pokemon like Gliscor off guard, i believe if rain isn't up Overheat OHKO's Gliscor. Close Combat is in my opinion, Infernape best move, plus with STAB it works wonders. U-Turn is to keep momentum, or scout what the opponent's going to do next. Stone Edge is there for those mon's like Dragonite, Salamence, and others.

That's pretty much it folks. Rate. Hate. Take. Help much needed.

Importable
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit

Rotom-W (M) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick

Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 SAtk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Hurricane
- ExtremeSpeed
- Roost

Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Encore
- Protect

Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip

Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Stone Edge
 
Hi December,

This is a pretty solid team, but it seems very weak to entry hazards, as it's based on switching a lot. This is not helped by the fact that Dragonite is weak to Stealth Rock. This could be easily fixed by using Tentacruel over Infernape. Tentacruel not only provides you with a Rapid Spin user, but it helps with your weakness to pokemon such as Lucario, and it helps against Rain Stall teams, as they usually struggle when facing Tentacruel under a Substitute. Here's the set:

Tentacruel@Leftovers | Rain Dish
Timid Nature | 252 Hp / 240 Def / 16 Spe
Substitute / Toxic / Rapid Spin / Scald


Good Luck!
 
Pretty standard rain team.
You should use HP ice or grass on rotom, instead of fire. Under rain it has low base power while ice will help you check dragons better. HP grass, instead, can net you a kill on incoming Gastrodons that try to disrupt your momentum and grab a SpAtk boost.
Also, you'd like to make your multiscale work more often, so you will need a spinner. Starmie can go over Nape and get a sort of mixed set with psyshock to maul special walls, but your weakness to thunder(bolt) abusers will become frightening once Ferro is dead.
And you have spikes but no stealth rock.
 
Using HP Fire on Rotom in a rain team is pointless, standard CBScizor is OHKOed after SR damage with Hydro Pump in the rain and Ferrothorn is crippled by Trick. Change it to HP Grass (mainly for Gastrodon).
You have Spikes on Ferrothorn but no Stealth Rock, that's by far the best entry hazard, you can get rid of Leech Seed to have both or choose between them since having both plus Leech Seed is an illegal combination.
Honestly I don't think Infernape fits well in a rain team, having a Mixed Sweeper with a STAB move hindered by your own weather is pointless to me. If you're looking for a good wallbreaker you may change Dragonite's moveset to Roost-Thunder-Brick Break/Superpower-Hurricane/ExtremeSpeed/Aqua Tail/Draco Meteor/ecc..., Thunder and Brick Break can run through SkarmBliss or FerroCent/Cruel cores, I think it deserves a try, however Dragonite will need a Life Orb in order to 2HKO Blissey with Brick Break or OHKO after SR damage with Superpower (however Superpower is illegal with Multiscale).
Breloom, Virizion or Toxicroak are other Fighting-types that can replace Infernape...
 
Hi December,

This is a pretty solid team, but it seems very weak to entry hazards, as it's based on switching a lot. This is not helped by the fact that Dragonite is weak to Stealth Rock. This could be easily fixed by using Tentacruel over Infernape. Tentacruel not only provides you with a Rapid Spin user, but it helps with your weakness to pokemon such as Lucario, and it helps against Rain Stall teams, as they usually struggle when facing Tentacruel under a Substitute. Here's the set:

Tentacruel@Leftovers | Rain Dish
Timid Nature | 252 Hp / 240 Def / 16 Spe
Substitute / Toxic / Rapid Spin / Scald


Good Luck!

Hey DarkOrchid, thanks for the rate pal! Yes, thanks for the Tentacruel suggestion, that looks like a unique set that could very much work. It also fits perfectly with my team. I will be testing it out. Thanks!

Pretty standard rain team.
You should use HP ice or grass on rotom, instead of fire. Under rain it has low base power while ice will help you check dragons better. HP grass, instead, can net you a kill on incoming Gastrodons that try to disrupt your momentum and grab a SpAtk boost.
Also, you'd like to make your multiscale work more often, so you will need a spinner. Starmie can go over Nape and get a sort of mixed set with psyshock to maul special walls, but your weakness to thunder(bolt) abusers will become frightening once Ferro is dead.
And you have spikes but no stealth rock.

Hey Sewa, thanks for rating! Yea, i understand fire is weakened in rain, and yet i still used it. Just goes to show how much i pay attention while team building. You learn from your mistakes though. I'll be using Ice for now until i see more Gastrodons around. I'll test out Starmie in place of Infernape. And i'll put stealth rock on ferro. Thanks for the rate pal. I truly appreciate it.

Using HP Fire on Rotom in a rain team is pointless, standard CBScizor is OHKOed after SR damage with Hydro Pump in the rain and Ferrothorn is crippled by Trick. Change it to HP Grass (mainly for Gastrodon).
You have Spikes on Ferrothorn but no Stealth Rock, that's by far the best entry hazard, you can get rid of Leech Seed to have both or choose between them since having both plus Leech Seed is an illegal combination.
Honestly I don't think Infernape fits well in a rain team, having a Mixed Sweeper with a STAB move hindered by your own weather is pointless to me. If you're looking for a good wallbreaker you may change Dragonite's moveset to Roost-Thunder-Brick Break/Superpower-Hurricane/ExtremeSpeed/Aqua Tail/Draco Meteor/ecc..., Thunder and Brick Break can run through SkarmBliss or FerroCent/Cruel cores, I think it deserves a try, however Dragonite will need a Life Orb in order to 2HKO Blissey with Brick Break or OHKO after SR damage with Superpower (however Superpower is illegal with Multiscale).
Breloom, Virizion or Toxicroak are other Fighting-types that can replace Infernape...

Yea, i'll put SR on Ferro. Another TB mistake that i'll learn from. I'll test out those dragonite sets as well.

As for Loom, Zion, and Croak, i'll all test them out, but i think it's best for me to have a spinner to support my team.

Thanks for the rates guys!
 
Hi December, good to see you build a team.
With this being a rain team and all, infernape seems fairly useless and as you want a mixed attacker, I'm going to suggest
Work up virizion
virizion@life leftovers
evs:104 Atk / 152 SpA / 252 Spe
-work up
-close combat
-giga drain
-hp ice

This set is a very effective mixed attacker when played correctly, this set capitalizes on virizions fantastic special bulk and decent physical defenses to set up multiple work ups and hopefully sweeping due to its high speed and boosted offences. This set also alleviates your trams slight weakness to rain stall, as nothing commonly found on those teams can damage virizion easing the pressure on you.

I hope I helped, have fun and good luck.
 
On a Rain Team, Mixed Sweeper Infernape never really does what you want him to. If you want him, I suggest subbing Overheat for EQ or Fake Out and making him Jolly.
Alternatively, a strong mixed Infernape w/ Stealth Rock > Stone Edge would give you a pretty strong "false lead", letting you set up SR while your opponent plays their weather, or U-Turn into your own weather guy. I also like Fake-Out on such a set, but you'd have to make a few important choices to make that work.

SR is needed for opposing Dragonites. So you need a SR layer and a Spin Blocker. Jellecent > RotomW gives you similar coverage, minus the voltswitch and immunity to ground.
Note that Rotom's HP Fire is pretty useless on a water team when you're winning the weather war, and pretty pathetic against those that would come in against it when you're losing the weather war. I'd suggest HP Rock or Ground or even Grass if you keep Rotom.

You also need Rapid Spin to save your Dragonite's multiscale. Roost is nice, but you're not always going to have that luxury.

Ferrothorn dropping spikes is, I think, far less important than him doing 1 SR or 1 toxic spikes. Especially given the sheer bulk of teams where spikes only hits 1/3rd of their team due to flying/levitate nonsense.

For the Toad, I suggest a speed lowering nature and 0 speed Ivs. In weather wars, slowest weather wins the tiebreak. It also gives you something that can compete against moderate TR teams.

Dragonite needs EQ > Aqua Tail. Your opponent will put in a steel type, and you'll be like "OMG, I need to switch out the Dragonite I just DDed with... and his multiscale is damaged!" Just say no to that kind of nonsense.

Finally, it strikes me your team needs a cleric... Chansey, Blissy, or someone who can Heal Bell and maybe Wish or the like. You've got 2 "walls" (counting Poli) and 1 setup pokemon. You've also got 3 U-Switchers, so your opponent might waste turns statusing them.
 
I think he wants a mixed Dragonite... which makes no sense. A Dragon Meteor/Hurricane/DD/Roost set would work, and w/ HP Ground or flying too. Would need to be Modest or timid.
 
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