Uh, toxic orb Breloom... has toxic orb, so outside of leading with it or come in after your opponent kills something, your opponent immediately knows which one.
I was talking more about in team preview and whatnot.
Uh, toxic orb Breloom... has toxic orb, so outside of leading with it or come in after your opponent kills something, your opponent immediately knows which one.
Why has nobody mentioned choice band technician Breloom yet? Having used it in DW OU extensively I can vouch for its effectiveness and power. The only thing holding it back in DW is being trapped by Chandelure, but as that is not yet currently released I don't see why not to use it.
name: Choice Band
move 1: Mach Punch
move 2: Bullet Seed
move 3: Low Sweep
move 4: Stone Edge
item: Choice Band
ability: Technician
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
So, are the Bulk-Up with Drain Punch and SubSeed variants better with Poison Heal? I feel like the recovery from Drain Punch is critical on the first set.
Sorry but did you miss the part where CB Breloom 2hkoes the whole top 20?band loom is great for stone edge on incoming tornadus and that is about it
but hey if you're in the mood to be walled horribly by 12 of the top 20 pokemon in current usage then hey be my guest
People have man just look two pages back :\ Look more diligently
Anyway Band Loom is my preferred set as well. I have found that SD Breloom can be stopped by offensive resists too easily and that holepunching is the way to go. He plays a lot differently than CB Scizor considering that Scizor isn't really meant to break through walls and it has an easier time to switch in. Rotom-W works really well with CB considering that Volt Switch gives him plenty of free switchins to work off of. Spamming Bullet Seed is pretty much the game plan for CB Breloom and puts massive dents into anything without a bulky resist. 5 hits does around 50% to Scizor! I have used Spore over Low Sweep, but sometimes I question it is worth lossing a powerful Fighting STAB. Of course, Technician Mach Punch is always nice to clean up late game like Scizor.
While everyone is drooling over Breloom I somehow sense that it isn't going to get as big of a jump most other people think. It probably be around in the 15's instead of the mid-twenties. We will see
Just used CB Breloom on my rain team today (ditched CB Haxorus, lol Breloom the beastly CBer), because i needed priority badly, and i was pleased with the results!
I use him with Specs Tornadus-T and they form an amazing offensive combo. These 2 together cannot be stopped by any single poke in OU, and not even the most known defensive cores known in OU. FerroCent, SkarmBliss, AmoonBro with Heatran and CeleTran are all beaten by this core with good prediciton. Each of them hits very hard from their respective side of the spectrum, and they can handle quite a few of the other poke's checks/counters. For example any Heatran foolish enough to switch into Tornadus-T will meet an angry mushroom fighter. Same goes for Rotom-W which cannot ohko Breloom, and koes back with Bullet Seed even after WoW. Celebi comes in to wall your Breloom? Tornadus loves Celebi!
Oh did i mention this? This combo can break the SkarmBliss core! Low Sweep clearly ohkoes 252/252+ Blissey, has a 50% chance to ohko 252/252+ Chansey from full health and clearly ohkoes after SR, and does 41.61 - 49.4% to physically defensive Skarmory, which is a 25.78% chance of a 2hko after SR!!! So all you have to do is predict the first switch in to Skarmory and send Tornadus-T or any other special attacker to force him out meaning that he will take 6,25% damage from SR after lefties... The next time he comes in against Breloom he will have a 82.42% to get 2hkoed! Pretty neat right?
Finally another nice little thing about those 2 is that they are quite hazard resilient since one of them has Regenerator and the other is SR resistant, meaning that they can come in multiple times against balanced/stall teams to lay the hurt!
Breloom 2hkoes Jirachi with Low Sweep after SR, while also outspeeding due do the speed drop. So Jirachi cannot switch into Breloom, but can switch into Tornadus.Jirachi stops those two, and they both severely lack the ability to switch in, but other then that nice combo!
how well could breloom work on a sun team? I haven't ran calcs, but I doubt loom would be able to take a fire move anyways, and the added quad water resistance could come in handy. Fighting stab is always nice to have too.
Ok then, give me a reasonably common situation in where Red Card on Breloom is gonna be helpful or at least work the way you described it.Well.. in Gen4, poison heal was useful to heal off subs and to block status. But in Gen5, breloom is simply too frail to effectively stall with poison heal, and Grass/fight STAB is easily resisted. My signature shiny breloom adapts to this - standard 252Atk/4Def/252Spe Adamant, holding a *red card.* while breloom is frail, it can take at least a neutral hit. the red card ejects the counter and yeah. Basically, u send it in, spore, low sweep, and bullet seed- crippling one guy, and doing some damage to another.
Ok then, give me a reasonably common situation in where Red Card on Breloom is gonna be helpful or at least work the way you described it.
Skarm, one of Breloom's top counters, will not be sacked to sleep for obvious reasons, can come in and can KO with Brave Bird 100% of time. Gliscor and Amoonguss are one of the few counters that this strategy will work against (provided Gliscor isn't the acrobat version).
And please tell me the benefit is of forcing your counter out once, only for it to switch back in a few turns later?
Back to the topic, if anyone is interested in a unorthodox, yet effective check, try any Adamant, max speed Heracross set, most notably Status orb versions, as if they can activate the orb before confronting loom, they can switch in with impunity. Just an idea if you want to be a hipster.
A lesser used counter is still a counter. But fine, granted it has a lot less usage (which will stabilize around the same time as rain).First off: skarmory saw a huge decrease in use
Second: this breloom is effective on revenge switches and LEAD. spore+low seep all the way.
also red card gives u a chance to adapt to a better situation.