So this is the first team I have ever made, it's just a standard OU team. This isn't really a rate my team, so much as dear lord help me not suck haha. So first off here is the team in it's entirety.
So what I've got at this point is...
The Team
Gengar @ Life Orb
Trait: Levitate
EVs: 252 SpAtk / 252 Spd / 4 SpDef
Modest Nature
- Focus Blast
- Thunderbolt
- Shadow Ball
- Sludge Bomb
Alrighty so Gengar's main job here is to have some fairly decent type coverage, and come in and hit hard. I have the life orb here to help with that, by adding power to his moves. I chose the moves I did because they cover some pretty common types, and other fairly common leads. Like I have thunderbolt to take on Politoed or other water leads and I think the other moves have fairly good coverage also. And Levitate also helps against ground types.
Metagross @ Leftovers
Trait: Clear Body
EVs: 252 Atk / 52 HP / 204 Spd
Jolly Nature
- Agility
- Zen Headbutt
- Earthquake
- Ice Punch
Metagross is here to try and help cover some things that Gengar can't, and just generally pick up the slack where gangar left off. You can see that it's my only physically defensive pokemon and also my only pokemon with physical attacking moves. I like this set with Metagross, as it gives it the ability to potentially sweep, after an agility, but also able to take a few hits with the boost in HP. Zen Headbutt is there as a STAB move and Ice Punch is for taking on dragons, grass types, and the ever present flying types like the genies.
Jellicent @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 36 Def / 220 SpDef
Calm Nature
- Scald
- Toxic
- Recover
- Ice Beam
So Jellicent here is my special wall, and also my main counter to dragon types. I wanted something kind of bulky and tough enough to take a couple solid hits, and have the ability to stall out the opponent with Toxic and Recover for myself. Then Scald and Ice Beam are just my other attacking moves, and I chose Scald over Surf for it's burn chance. This gives Jellicent the ability to either take on pokemon by outlasting them with toxic and recover or actually powering through them with special attacking moves.
Venusaur @ Leftovers
Trait: Overgrow
EVs: 252 SpAtk / 252 Spd / 4 HP
Modest Nature
- Growth
- Hidden Power Fire
- Energy Ball
- Synthesis
So Venusaur is my grass type attacker just for some better type coverage really. I chose to go with Overgrow as opposed to Chlorophyll because obviously this isn't a sun team, but might switch back to that because of the abundance of them now it seems. I put growth in there to give it some ability to sweep, and chose energy ball as my main STAB move. Hidden power fire is just there for some other type coverage, especially against steel types. And I like putting a recovery move like synthesis on all my pokemon just to give them some resilience.
Volcarona @ Life Orb
Trait: Flame Body
EVs: 252 SpAtk / 252 Spd / 4 HP
Timid Nature
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Morning Sun
So basically Volcarona is here as a fire type for type coverage and also as my special sweeper. It's got Quiver Dance to boost stats and then attempt to plow through the opponents and also has some recovery options with Morning Sun, which would be more effective against a sun team. Fiery dance and Bug buzz are there because they provide good type coverage, and obviously they all get STAB.
Hydreigon @ Expert Belt
Trait: Levitate
EVs: 252 SpAtk / 252 Spd / 4 HP
Modest Nature
- Draco Meteor
- Focus Blast
- Surf
- Fire Blast
Hydreigon is here as yet another special attacker, and to provide some more type coverage. It's really meant to switch in against an opponent it's strong against, hit for super effective damage and get out. I have Draco Meteor specifically to be super hard hitting, and then to switch out after. Focus Blast, surf, and Fire Blast are there to provide some type coverage against a wide range of pokemon, and are generally pretty strong moves. Then I have an expert belt really to help out with trying to OHKO opponents with super effective moves.
So obviously I have a ton of problems at this point. I have no physical wall or attacker besides Metagross having physical moves and basically all my pokemon rely on special attacks. There's almost no diversity in my team, as at this point it's basically a few different typed special attackers. On top of that, my EV training is amateurish at best, and I just generally lack diversity. I was thinking about putting in something like a Rhyperior as both a physical attacker and wall, and maybe add in a physical sweeper.
I'm clearly a noob and could really use some help and advice. Thanks everyone, I really really appreciate it.






So what I've got at this point is...
The Team

Gengar @ Life Orb
Trait: Levitate
EVs: 252 SpAtk / 252 Spd / 4 SpDef
Modest Nature
- Focus Blast
- Thunderbolt
- Shadow Ball
- Sludge Bomb
Alrighty so Gengar's main job here is to have some fairly decent type coverage, and come in and hit hard. I have the life orb here to help with that, by adding power to his moves. I chose the moves I did because they cover some pretty common types, and other fairly common leads. Like I have thunderbolt to take on Politoed or other water leads and I think the other moves have fairly good coverage also. And Levitate also helps against ground types.

Metagross @ Leftovers
Trait: Clear Body
EVs: 252 Atk / 52 HP / 204 Spd
Jolly Nature
- Agility
- Zen Headbutt
- Earthquake
- Ice Punch
Metagross is here to try and help cover some things that Gengar can't, and just generally pick up the slack where gangar left off. You can see that it's my only physically defensive pokemon and also my only pokemon with physical attacking moves. I like this set with Metagross, as it gives it the ability to potentially sweep, after an agility, but also able to take a few hits with the boost in HP. Zen Headbutt is there as a STAB move and Ice Punch is for taking on dragons, grass types, and the ever present flying types like the genies.

Jellicent @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 36 Def / 220 SpDef
Calm Nature
- Scald
- Toxic
- Recover
- Ice Beam
So Jellicent here is my special wall, and also my main counter to dragon types. I wanted something kind of bulky and tough enough to take a couple solid hits, and have the ability to stall out the opponent with Toxic and Recover for myself. Then Scald and Ice Beam are just my other attacking moves, and I chose Scald over Surf for it's burn chance. This gives Jellicent the ability to either take on pokemon by outlasting them with toxic and recover or actually powering through them with special attacking moves.

Venusaur @ Leftovers
Trait: Overgrow
EVs: 252 SpAtk / 252 Spd / 4 HP
Modest Nature
- Growth
- Hidden Power Fire
- Energy Ball
- Synthesis
So Venusaur is my grass type attacker just for some better type coverage really. I chose to go with Overgrow as opposed to Chlorophyll because obviously this isn't a sun team, but might switch back to that because of the abundance of them now it seems. I put growth in there to give it some ability to sweep, and chose energy ball as my main STAB move. Hidden power fire is just there for some other type coverage, especially against steel types. And I like putting a recovery move like synthesis on all my pokemon just to give them some resilience.

Volcarona @ Life Orb
Trait: Flame Body
EVs: 252 SpAtk / 252 Spd / 4 HP
Timid Nature
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Morning Sun
So basically Volcarona is here as a fire type for type coverage and also as my special sweeper. It's got Quiver Dance to boost stats and then attempt to plow through the opponents and also has some recovery options with Morning Sun, which would be more effective against a sun team. Fiery dance and Bug buzz are there because they provide good type coverage, and obviously they all get STAB.

Hydreigon @ Expert Belt
Trait: Levitate
EVs: 252 SpAtk / 252 Spd / 4 HP
Modest Nature
- Draco Meteor
- Focus Blast
- Surf
- Fire Blast
Hydreigon is here as yet another special attacker, and to provide some more type coverage. It's really meant to switch in against an opponent it's strong against, hit for super effective damage and get out. I have Draco Meteor specifically to be super hard hitting, and then to switch out after. Focus Blast, surf, and Fire Blast are there to provide some type coverage against a wide range of pokemon, and are generally pretty strong moves. Then I have an expert belt really to help out with trying to OHKO opponents with super effective moves.
So obviously I have a ton of problems at this point. I have no physical wall or attacker besides Metagross having physical moves and basically all my pokemon rely on special attacks. There's almost no diversity in my team, as at this point it's basically a few different typed special attackers. On top of that, my EV training is amateurish at best, and I just generally lack diversity. I was thinking about putting in something like a Rhyperior as both a physical attacker and wall, and maybe add in a physical sweeper.
I'm clearly a noob and could really use some help and advice. Thanks everyone, I really really appreciate it.