Any good at Tetris?

Let's see how well you fit the peices together.

I'm constructing a team. I hatched a larvitar the other day that intrigued me to try something slightly new with it.

Tyranitar@Life Orb ** Bulldozer
Ability: Sand Stream
EVs: 156 Atk, 122 SpAtk, 244 Spd, Naughty Nature
~Surf
~Thunderbolt
~Ice Beam
~Crunch

Yes, yes.. it may seem odd. However, after a lot of number crunching, I came up with this conclusion:
My IVs and EVs will place my Speed, Atk and SpA at 205, 366 and 245 respectively. Now, with the Life Orb, I can do the following to common threats:
~ Easy OHKO Salamence, Garchomp and Skarmory
~ Guaranteed 2HKO on Cresselia, Slowbro and Dusknoir with Crunch.
~ Guaranteed 2HKO on Rhyperior (After Sandstorm), Donphan, Gliscor and Hippowdon with Surf
~ Guaranteed 2HKO on Suicune with Thunderbolt
~ 44.26% - 52.1% on Blissey with Crunch
And, it outspeeds most of these things as well. With a little prediction, I can nail the poke on the switch and then finish it off before it can even touch me.

What I use with this guy is the element of surprise. Most trainers these days expect an all-out physical TTar, or maybe a reminicent BOAH. This is neither; When the enemy brings out their physical wall, I either predict it from previous scouting, or have them think I'm some kind of Boah. This will cause them to bring out maybe a Cresselia, which I can easily 2HKO, assuming that Sandstorm cancels out it's Leftovers.
Basically, this guy destroys walls that meet their unfortunate demise when coming in to him.

Now then, with that poke on my team, I'd like a team that works well around him. So far I have as my starter:


Bronzong@Leftovers ** PaulRevere
Ability: Levitate
EVs: 252 HP, 252 Sp. Def, 6 HP Def, Calm
~Stealth Rock
~Hypnosis
~Psychic
~Light Screen

All I need is 17 SpA IVs to guarantee a 2HKO on Infernape, which is the main reason Psychic is there. Pretty much support for my team, Sets up SR early and allows me to accomodate to what my opponent is doing. If I'm up against a special sweeper, I can Light Screen and get the heck out of there. If I'm up against a threat I can always put them to sleep, maybe lay down some rocks and switch out to a sweeper to hopefully begin denting my opponent's pokes.


Metagross@Leftovers ** Conan
Ability: Clear Body
EVs: 154 HP, 252 Attack, 104 Speed, Adamant
~Meteor Mash
~Agility
~Earthquake
~Explosion

Standard Agiligross. Works well with Garchomp and Sandstorm. Lategame sweepage.

-- and --

Garchomp@Choice Scarf ** Jawz
Ability: Sand Veil
EVs: 252 Atk, 224 Speed, 32 SpD, Adamant
~Outrage
~Fire Blast
~Stone Edge
~Earthquake

Another standard in ScarfChomp. Helps counter lots of threats. One of the main powerhouses of the team and is my main revenge killer.

Now then. With these four pokes that I'd love to use together on this team, I have a few problems. Bulky waters (Gyarados, Vaporeon, Milotic, Slowbro and Suicune) as well as some other waters in general (Manaphy, Starmie) are able to run through most of the team.

Another problem my team faces is in very fast sweepers such as Infernape.

For this reason, I'd love to use a very strong, hit-and-run poke that can really dent said Bulky waters and get rid of any sweepers in my way. The problem is, I can't really think of any.

A few pokes that grazed my mind were ChoiceSpecsStarmie, ChoiceSpecsJolteon, and maybe Electivire. However, I don't know how well they'd do on my team, so my question is... what do you guys reccomend as the two filler pokes on my team that will help counter my threats?
 
What about Choice Specs Sceptile?
Fast enough to outrun Starmie and all other waters.
Strong enough to OHKO them with Leaf Storm/Energy Ball.
Can also dent Dragons who think they can wall you with Dragon Pulse.
 
specsmence is a essentially a "very strong hit-and-run" pokemon as you said you needed, but i'm not sure about its ability to handle your stated weaknesses. it can't outrun some of the faster threats and will get ice beamed by bulky waters.
 
What about Choice Specs Sceptile?
Fast enough to outrun Starmie and all other waters.
Strong enough to OHKO them with Leaf Storm/Energy Ball.
Can also dent Dragons who think they can wall you with Dragon Pulse.

Hm... That's a great idea. I'll run some calculations right now.
 
Oh yeah.
Sceptile@Choice Specs
Ability: Overgrow
EVs: 252 Speed, 252 Sp.A, 6 SpD, Modest (Will find out exactly how much Sp.A I need later and give it more SpD to take Ice Beams on the switch if I have to)
~Leaf Storm
~Energy Ball
~Dragon Pulse
~Focus Blast (if I don't get lucky with Hidden Power when I get my 31/31 SpA/Speed Sceptie)

It OHKOs virtually every Bulky water on the list. I don't have enough time to do all the calculations, I will later, but as for now it seems like it's amazing.
The only problem I see is that to OHKO Bulky Waters if they have Max SpD, I'm going to have to go Modest. This will weaken my plight against Starmie and Gyarados, but will Guarantee it as a Suicune, Slowbro, Vaporeon, Milotic, etc. counter. I'll maybe use the last slot as a Starmie/Gyarados counter, most likely in the form of a Agilipassing Jolteon.

In short, thanks a ton for your suggestion.
 
Hmm, this looks like it could very well be the D/P Boah!

Sweet. But, it's only great cause for now it's unpredictable... Also, the TTar I'm using for the set has slightly lower IVs (in the 22-27 range) for the stats that I'm using, so if the stats were perfect the excess EVs after reaching the magic numbers I had on my set would be best placed in HP, if not maxing Speed.

..SpiderBoah.

Sounds sexy.
 
Sorry yo, but this is edging too close to the "build a team for me" thing. What you should do is make a threat list, see what you have problems covering, and then try to get pokemon that cover those threats.
 
Its a neat idea and likely to net you some KOs on unsuspecting foes, which will be most of them at first. However once people cotton on to what you are doing people will most likely reinvest a few EVs to make sure it doesn't KO anymore.

Also this TTar has even more problems than normal to pokes that already cause it trouble thanks to no additional defenses.

Basically due to not having defense investment its probably going to KO something then get KOed right back. Its pokes like this that caused my to put counter on my Slowbro and that move paid off in spades.
 
Shouldn't you use Ice Beam on Gliscor, not Surf?

And yes, he meant after factoring in the Special Defense boost from Sandstorm.
 
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