Gen V Balanced Hackmons

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I've been using a similar set on a team of mine, and it works quite well. It is a Giratina with suction cups, because many of the Pokemon I like to have it trap have PHazing moves. It's moveset is magma storm, perish song, milk drink, and hail. It has been quite effective with this set, trapping and dispatching bulky and support Pokemon. Hail is there to disrupt weather teams, luring in their weather starter if it isn't dead, and overwriting their weather if their weather starter faints. I quite like the way it works, and although I didn't want to share its set details, if we are talking perish trap then I want to mention this, as it has been the most effective perish trapper that I've used.
 
I've been using a similar set on a team of mine, and it works quite well. It is a Giratina with suction cups, because many of the Pokemon I like to have it trap have PHazing moves. It's moveset is magma storm, perish song, milk drink, and hail. It has been quite effective with this set, trapping and dispatching bulky and support Pokemon. Hail is there to disrupt weather teams, luring in their weather starter if it isn't dead, and overwriting their weather if their weather starter faints. I quite like the way it works, and although I didn't want to share its set details, if we are talking perish trap then I want to mention this, as it has been the most effective perish trapper that I've used.
The only problem is that all that (especially the ability) leaves it vulnerable to Taunt, which would essentially give me an opportunity to dispatch Giratina (leaving it with only Magma Storm).
 
Taunt isn't very common and even if they do taunt you and you trap the foe... The foe is Still crippled because you can put in a free setup sweeper who doesn't care about the taunter such as Dialga.

All in all I think it works, But i'm not too sure about Magma Storm. In my opinion Whirlpool is better because of the higher accuracy.
 
Taunt isn't very common and even if they do taunt you and you trap the foe... The foe is Still crippled because you can put in a free setup sweeper who doesn't care about the taunter such as Dialga.

All in all I think it works, But i'm not too sure about Magma Storm. In my opinion Whirlpool is better because of the higher accuracy.
Yeah; Magma Storm has 75% accuracy, meaning that, especially if the foe traps YOU, you're going to be at a disadvantage.
 
The only problem is that all that (especially the ability) leaves it vulnerable to Taunt, which would essentially give me an opportunity to dispatch Giratina (leaving it with only Magma Storm).

If I trap something, even if I'm taunted, I can switch to a counter, although you're right, ideally I don't want to be taunted in the first place. Considering that I mainly try to come in on unaware and magic bounce Pokemon, though, taunt is less of a problem than it appears.

Actually, Taunt is VERY common, given its ability to shut down almost all support Pokemon in Balanced Hackmons.

It certainly should be, however, typically I don't see it on the Pokemon that I am trapping. Unaware things try and pull that magic coat to "turn the tables" and as I said before, trying to taunt me means they switch to a taunt abuser, giving me a trap on it and then a free switchin of my own.

Yeah; Magma Storm has 75% accuracy, meaning that, especially if the foe traps YOU, you're going to be at a disadvantage.

One interesting thing is that this set is vulnerable to soundproof trapping and the like, but the most common trapper it faces is a Chansey that has impostered it. I am willing to sacrifice Giratina if it means that my opponent loses a Chansey. And yes, the accuracy sucks. I was running no guard, but I like suction cups better because no guard isn't that useful outside of insuring no miss.

Taunt isn't very common and even if they do taunt you and you trap the foe... The foe is Still crippled because you can put in a free setup sweeper who doesn't care about the taunter such as Dialga.

All in all I think it works, But i'm not too sure about Magma Storm. In my opinion Whirlpool is better because of the higher accuracy.

I might actually run whirlpool on it now that you mention it, because it has the advantage of higher accuracy and an immunity ability that is less seen. However, magma storm can kill weaker things that try to switch in.

I personally like this set and it works well for my team, but that's because the moveset is adjusted to fit my team specifically. It does have several notable flaws, so it wouldn't necessarily be viable on every team, but on my team it has found a place and fills roles that I appreciate. The aspect of it that I think is applicable everywhere, though, is the suction cups, as this allows it to perish trap much more easily, and also destroy roarcat.
 
I'm thinking that Firespin is a superior choice to whirlpool, here. I've never seen anything except Forretress run flash fire, and that was only one time. Meanwhile, Dry Skin is almost certain to appear once on a Rain team, which are frequent just enough to be worried about.
 
Flash Fire is Escavalier's most used ability and Ferrothorn's 2nd most used according to the latest moveset statistics.

Escavalier - Flash Fire 40.070%
Ferrothorn - Flash Fire 26.346%

Escavalier might have U-Turn though, so it may not be worth trapping either way if you don't have Substitute.
 
Ugh why do people still run flash fire escavalier that much.... Escav is a great mon but flash fire is not a good ability for it, it has so much potetial running magic bounce or prankster as a utility counter, but isnt used well... Please people, use it right, and use it more...
 
so i mostly theorymonned and tested for one game a stallbreaker terrakion that has the advantage of well... also beating offense :o

Terrakion @ Lum Berry / Life Orb
Trait: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Adamant Nature
- Stone Edge
- Hi Jump Kick
- Magic Coat
- Shift Gear

Basically it can muscle through both the standard unaware mons and rhydon, which means a lot of the time it needs to be played around not just by using your standard set up counter to beat it, which puts a lot of pressure on stall teams
 
so i mostly theorymonned and tested for one game a stallbreaker terrakion that has the advantage of well... also beating offense :o

Terrakion @ Lum Berry / Life Orb
Trait: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Adamant Nature
- Stone Edge
- Hi Jump Kick
- Magic Coat
- Shift Gear

Basically it can muscle through both the standard unaware mons and rhydon, which means a lot of the time it needs to be played around not just by using your standard set up counter to beat it, which puts a lot of pressure on stall teams

Seems legit :P how do you counter imposter mons? unaware nidoqueen? (no seriously idk how)
 
Ugh why do people still run flash fire escavalier that much.... Escav is a great mon but flash fire is not a good ability for it, it has so much potetial running magic bounce or prankster as a utility counter, but isnt used well... Please people, use it right, and use it more...
If you don't have Flash Fire, it leaves it a lot more vulnerable to fire type moves... (Captain Obvious statement) :P

If you're fighting against a Flash Fire Escavalier (assuming that it is both of your's last Pokemon, so you can't switch out), the opponent is more likely to win (depending on your movesets), since you can't rely on Gyro Ball, and all he has to do is V-Create you a few times (or only once?).
 
Ugh why do people still run flash fire escavalier that much.... Escav is a great mon but flash fire is not a good ability for it, it has so much potetial running magic bounce or prankster as a utility counter, but isnt used well... Please people, use it right, and use it more...

IMO, Flash fire is one of Esca's best abilities. As a utility counter, it can counter a lot more and be much harder to kill with it's weakness removed. I know that magic bounce Esca is quite effective, but what set do you run with prankster? I'm assuming something with copycat and gyro ball, but what else? Also, I notice that most people beat Esca with imposter. Is there any viable way to make it harder for imposter to check it? I have used Esca quite a bit, and these are the things that I have noticed. What thoughts do you guys have on Escavalier?
 
Seems legit :P how do you counter imposter mons? unaware nidoqueen? (no seriously idk how)

How to counter imposters with that set:
1: hope you win speed tie.
2.hope their imposter is at low enough hp rhydons nature power kills
3. If the above isnt true AND sand isnt up i can sac rhydon to heart swap and revenge with kyu-w

(Basically i hope to god i dont let that happen)

I may try to slide protect onto rhydon though, that would do it...
 
Something that I've been running right now and usually stalls the game to extremely long lengths is <p><b>Prankster Slaking</b> Carrying Leftovers and the moves -Spore -Slack Off -Return -Roar</p> It's really hilarous when your foe expects you to abuse that massive power Slaking has and instead is outsped and put asleep. Roar mixed in with stealth rock is great btw, as Slaking can just get rid of any ghosts deciding to bother him. Priority healing move is just godly in the long run, toxic spike stalling like this is great as once it's in, you can't get rid of him. The last battle I had with this beast was stalled out for 80 turns thanks to a Harvest, Rest, Heal Bell, Shadow Ball, Lum berry Giratina. XD Mold Breaker Delibird FakeOut demolishes Shedinja's. It's one of the many great things about B-Hackmons. :)
 
Something that I've been running right now and usually stalls the game to extremely long lengths is <p><b>Prankster Slaking</b> Carrying Leftovers and the moves -Spore -Slack Off -Return -Roar</p> It's really hilarous when your foe expects you to abuse that massive power Slaking has and instead is outsped and put asleep. Roar mixed in with stealth rock is great btw, as Slaking can just get rid of any ghosts deciding to bother him. Priority healing move is just godly in the long run, toxic spike stalling like this is great as once it's in, you can't get rid of him. The last battle I had with this beast was stalled out for 80 turns thanks to a Harvest, Rest, Heal Bell, Shadow Ball, Lum berry Giratina. XD Mold Breaker Delibird FakeOut demolishes Shedinja's. It's one of the many great things about B-Hackmons. :)

Except Shedinja is a Ghost type. I dont understand how Fake Out demolishes a Ghost type.
 
Argh, not fake out, I remember trying that out and face palming like I am now. >~< It was either Bullet Punch or Ice Shard that I decided to use... The whole purpose of using Delibird is for the laughs and I took it off my actual team anyways. :s
 
How to counter imposters with that set:
1: hope you win speed tie.
2.hope their imposter is at low enough hp rhydons nature power kills
3. If the above isnt true AND sand isnt up i can sac rhydon to heart swap and revenge with kyu-w

(Basically i hope to god i dont let that happen)

I may try to slide protect onto rhydon though, that would do it...

Why not just use Substitute over Magic Coat? It'll get worn down more easily and you'll need better prediction skills, but not only do laugh at Imposter but you have a one-time cushion against Prankster Nature Power.
 
Magic coat is largely there to help agaibst stall, which was why i added this to my team, so its really fairly needed although i may play around with other options
 
A quick question, due to the fact that typeing is a big thing here, has anyone played around with the ability Illiusion? Yes, there's a wide varity of different abilities available, but in a meta where you have no idea what ability your opponent has, this can be as dangerous as a Zoarark without team preview. As Shedinja is the easiest pokemon to use as an example, let's use it and a.... Magikarp and a Haunter. Shedinja see's a Magikarp, goes for the endeavor, but it fails? Haunter, under the illusion of a water type, isn't effected by normal type moves! He puts up Hail and the foe is dead, and scratching their head trying to figure out what happened. Pokemon like Swanna(water/flying), are bait for a ground type(holding a cell battery? Again, just giving bad examples) and then proceed with attacking! Normal types-Ghost types, Floating Posion-Dark type, it's a nice ability if used correctly and fits on your team. :) Also, very sad faced that Multi Type doesn't work. Hold the plate, have the ability, nothen.
 
A quick question, due to the fact that typeing is a big thing here, has anyone played around with the ability Illiusion? Yes, there's a wide varity of different abilities available, but in a meta where you have no idea what ability your opponent has, this can be as dangerous as a Zoarark without team preview. As Shedinja is the easiest pokemon to use as an example, let's use it and a.... Magikarp and a Haunter. Shedinja see's a Magikarp, goes for the endeavor, but it fails? Haunter, under the illusion of a water type, isn't effected by normal type moves! He puts up Hail and the foe is dead, and scratching their head trying to figure out what happened. Pokemon like Swanna(water/flying), are bait for a ground type(holding a cell battery? Again, just giving bad examples) and then proceed with attacking! Normal types-Ghost types, Floating Posion-Dark type, it's a nice ability if used correctly and fits on your team. :) Also, very sad faced that Multi Type doesn't work. Hold the plate, have the ability, nothen.

Illusion is quite an interesting ability to use, but with all the other options out there, it rarely gets a teamslot. That said, it can be quite effective if used correctly; typically it gets used on a lead Slaking or Regigigas disguised as something else. Illusion is a bit situational, and it goes away after taking damage, so it isn't a top ability, but if used correctly it can be quite satisfying to trick your opponent. Of course, if they have battled you before, then it is no longer much use (which is why most people don't use it), although the ability to screw over imposters is always nice. Also, multitype only works on Arceus, both in the games and on Pokemon showdown.
 
Yeah, I figured it only worked on the Alpha but I had to try. :D But yes, tricking your foe is usually a one time thing, but, as I do this in LC, you can actual bluff your bluff and not send out the illusion. It's a little tricky of an ability to use, but it can work on a few teams. It doesn't compare to Prankster or the banned Pure Power, but it has a niche. ;D Is there a way to effectively use Noramlize? I heard Gengar was a good user of it but he's too frail for my tastes, are there any other good users?
 
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