





Hello everybody this is everybody with my 2nd RMT. The reason I built this team was that I loved cosmic power arceus when I was a noob (didn't know about EVs). But as I learned more in-depth stuff about pokemon, I learned to love the offensive juggernaut technique (curse+amnesia, calm mind+any +2def. move, cosmic power+charge beam+stored power). My first one was registeel and he was quite a boss. Soon it branched off to clefable, reuniclus, bronzong, sigilyph, and finally I learned that ARCEUS can perform it! So I built a team around him. Now I'm not very good at team building so I need some suggestions to help me better my team.
S-Rank(Deoxys-Speed) @Choice Scarf
Timid Nature-Pressure
252 HP / 200 Def / 52 Spe
-Trick
-Thunder Wave
-Stealth Rock
-Ice Beam
I like the combination of the first 3 moves. I always try to have a lead like that in every single battle team I make. I trick their lead most of the time. They get locked into an unspammable move like SR, substitute, or Calm Mind. Then I T-wave on the switch in and I finally set up rocks. Ice beam is to not make me taunt bait. The Evs are to take hits as well as outspeed any neutral base 100 scarfers. Should I run Spikes over SR? The extra damage on Ho-oh, Lugia, and Thunderus really helps.
ExtraKill(Excadrill) @Focus Sash
Adamant Nature-Mold Breaker?
4 HP / 252 Att / 252 Spe
-Earthquake
-Shadow Claw
-Rapid Spin
-Stealth Rock
Excadrill is supposed to be my spinner, but most of the time, I see that I'm using him to deal extra damage to end someone's sweep. Stealth Rock is if Deoxys fails to get it up. I am thinking of SD over SR and Sand Rush so that he can almost be the typical variant.
FLOOD(Kyogre) @Leftovers
Modest Nature-Drizzle
252 HP / 252 SpAtk / 4 Spe
-Thunder Wave
-Hydro Pump
-Ice Beam
-Thunder
Kyogre seemed like an obvious partner for Arceus. Since I wanted durability as well as power, I went for the 252hp/252spatk spread. Most people get threatened thinking that it is scarfed, so I T-wave their switch or just hammer them with a SE move or hydro pump. Paralysis is semi-important to the team since they lack scarf or ... oh no I noticed I have no priority.
SeaWarrior(Manaphy) @Leftovers
Timid Nature-Hydration
252 HP / 4 SpAtk / 252 Spe
-Calm Mind
-Rest
-Scald
-Ice Beam
Manaphy is my mini-Arceus. It had its fair share of sweeps. Manaphy is somewhat hazard proof because of the rest+hydration combo. Manaphy has some opportunities to boost, but it can even boost in front of un-stabbed thunders provided that Manaphy is healthy & faster.
SMAW(Genesect) @Life Orb
Modest Nature-Download
4 HP / 252 SpAtk / 252 Spe
-Rock Polish
-Bug Buzz
-Ice Beam
-Thunder
The newest addition to the team, replacing Kyurem-W. The reason I had Kyurem-W was just to test how it will be like in white 2. Sure it was good with its 101 subs, but I still found it to be just some random pkmn on my team. So here is the SMAW. My quickest set-up sweeper. If the enemy lacks someone not weak to any of his moves, and if download works correctly, they could be in for a sweep.
ACR 6.8(Arceus) @Steel Plate
Timid Nature-Multitype
252 HP / 4 SpAtk / 252 Spe
-Calm Mind
-Iron Defense
-Recover
-Judgement
The first time I used him he was up against excadrill. In the end, Arceus SWEEPED! Now Calm Mind and Iron Defense makes me impenetrable on Both sides and Judgement will be the sweeping move. Recover keeps me healthy. It was either Dragon Arceus for offensive Judgement or Steel arceus for good defensive typing. I know, Arceus as a star is unoriginal, but at least I'm using his signature move... Anyway, which gun is more nooby: ACR 6.8, or the RSSAS?
So that is my team. Some problems I noticed was that I had no ground resistances! If you guys have any ideas to better my team then give some feedback. Be sure to rate my Double Battle Gravity TEam