Reserving Cobalion!
Yeah, I think things have gotten a bit out of hand concerning reservations. I completely understand the reason behind it as sometimes you just don't have the time/computer access to post a really amazing set you thought of, in which case I have no problem with a reservation. However, please reserve only specific sets as claiming whole Pokemon is just top wide and is preventing other people from participating. Remember, the goal of this project isn't to have your sets voted in so being the one to propose all the right ones isn't important.too bad both of these have been reserved so my pick is...
Well we need a Rock resist to make the Slowbro pick work as intended. Slow fighting types like Conkeldurr and Lucario are fairly easy to counter pick since they need their priority and boosting moves over coverage sot that they can remain generally useful and break past walls. (sadly, depending on the coverage move there are some walls that still beat them. Good old Defensive SD Gliscor can beat Conkeldurr and we already went through the various checks/counters for Luke) Keldeo is a strong mon but it pushes a Jellicent pick which we want to avoid. Terrakion is admittedly an equally viable choice (STAB Stone Edge makes all the difference) if not more because the lack of shared weaknesses. (although it'll need a power item to break Skarm and a Lando-T counter pick can be annoying) There aren't many really offensive options in the steel type department which leaves it fairly open to being counter picked by things like Ferrothorn (which giving the other team a good excuse to add Spikes is bad). Garchomp is one of the few offensive Ground types that can actually break Skarm easily thanks to access to Fire Blast and the dual STABs are really good in general. The weakness to Starmie cleans is bothersome, though, since Team 2 is going to be looking for a spinner eventually. (Maybe a Yache set could work then? IDK)
I really think team 1 should avoid such picks as Amoonguss and Cobalion. Either pick leaves the team very open to the Latias/Latios, which is more offensive pressure (and even defensive utility, especially in the case of Latias) that is hard for team 1 to deal with, especially since Pursuit users like Tyranitar, the most common solution to the Latis, are eaten up by Terrakion. I more willingly support things like SpDef Jirachi, which is just a generally solid pick and seems to leave our team less vulnerable to any one counterpick, or Garchomp/Conkeldurr, which still give us Lati problems but at least put on a good deal of offensive pressure.
I'm also having trouble seeing how we would even be Lati@s weak at this very moment. We have slowbro that can take any hit from it and paralyze it for the game and if we choose Amoonguss, we can put it to sleep after Bro takes a DM and recovers a third of its health.
Wow, Terrakion has really put the pressure on team 1 - real shame about not being able to pick Landorus-T, he'd be perfect :(
Anyway, I was reading through the comments, and about what kind of poke we need to fill the third slot in team one. Basically, they need to put offensive pressure on team 1, and ideally be able to tank a couple of Terrakion's Stone Edges. Honestly, this is a pretty tall order, though I think the Jirachi and Garchomp nominations were on target (I'm not convinced about the exact set yet though). All the same, I was looking through the tier lists for inspiration, and I did find one small gem:
![]()
Yeah, I almost forgot about Metagross too. Still, if we used a set like the Stealth Rock lead listed on site:
Metagross @Leftovers
Clear Body
Adamant - 252 HP/ 96 Atk/ 160 Sp. Def
-Stealth Rock
-Meteor Mash
-Pursuit
-Earthquake
then we have a solid switch in to Terrak's Stone Edge, an SR user, and some decent offensive pressure. Just for reference:
Stone Edge does: 26.64-31.31%, avoiding the 3HKO after SR, with lefties.
I just lifted this from the analysis, so if anyone is interested enough in this post I'm open to moveset/ EV changes. For the moment though, Meta makes a good Lati@s check, resisting DM and being able to pursuit-trap, while also threatening the OHKO on Terrak with Meteor Mash. With the special bulk investment, you can even bash around Celebi/ Gengar with Pursuit too, which is nice. Earthquake nails Heatran and Jirachi switch ins as well. However, Meta can't do much v. Zapdos unfortunately, unless we carry Ice Punch over something. Which actually isn't a terrible idea.
So... yeah.