Noone up for this?OPEN CHALLENGE:
6Vs6 Doubles Training Battle
2 Substitutions
2 Recoveries/5 Chills Per Pokemon
2 Day DQ
Training items only
Arena: Training Dojo
Wise Sages Built this Dojo in order to allow trainers to train their pokemon on a level playing field. A variety of effects allow weaker Pokemon to overcome stronger Pokemon in battle.
There are no move restrictions.
At the end of each round:
- Each NFE that can evolve twice heals HP equal to its Base Rank Total/2
- Each NFE that evolves once heals HP equal to its Base Rank Total/3 (Rounded up)
- Each single stage pokemon (E.G. Chatot, Miltank etc.) that has not filled it's DC heals HP equal to its Base Rank Total/4 (Rounded up)
- Exceptions to this rule are tynamo, who heals 15HP at the end of each round.
- Each Pokemon takes 'x' damage where x is the number of moves over 25.
1v1 Singles LC Training Match
2 subs
2 chills/recovers
Switch=lol
Abilities=all
Item=Training
Arena= Frog Pond
A pond where many different types of frogs and toads reside. Dig takes two actions due to the thickness of the mud in areas (so, turns would be something like Dig Down~Dig Up~Tackle). All frogs/toads get their speed boosted 15% and their STAB moves get an extra 1 BP.
List of Frogs/Toads:
Poliwag
Poliwhirl
Poliwrath
Politoed
Tympole
Palpitoad
Seismitoad
Croagunk
Toxicroak
Noone up for this?
Taking as agreed on IRC.So, we need a subref for this, apparently...
Two Open 3v3 LC Singles
2 Day DQ
2 Recoveries/5 Chills
All Abilities
Training Items
ASB Arena
Switch = OK
2 Substitutes
Come at me bros.
yoshinite said:Idk why people don't do these but
Open Challenge
3v3 Rotation Singles (1FE, 2LC)
3 Day DQ
Switch=lol
All Abilities
Training Items
Any Arena except Soup or something crazy
Rotation rules will be explained in thread or look up "Yoshinite vs. TIO"
Ref Please?Aweshucks said:I'll take that, yoshi
Two Open 3v3 LC Singles
2 Day DQ
2 Recoveries/5 Chills
All Abilities
Training Items
ASB Arena
Switch = OK
2 Substitutes
Come at me bros.
OPEN CHALLENGE:
6Vs6 Doubles Training Battle
2 Substitutions
2 Recoveries/5 Chills Per Pokemon
2 Day DQ
Training items only
Arena: Training Dojo
Wise Sages Built this Dojo in order to allow trainers to train their pokemon on a level playing field. A variety of effects allow weaker Pokemon to overcome stronger Pokemon in battle.
There are no move restrictions.
At the end of each round:
- Each NFE that can evolve twice heals HP equal to its Base Rank Total/2
- Each NFE that evolves once heals HP equal to its Base Rank Total/3 (Rounded up)
- Each single stage pokemon (E.G. Chatot, Miltank etc.) that has not filled it's DC heals HP equal to its Base Rank Total/4 (Rounded up)
- Exceptions to this rule are tynamo, who heals 15HP at the end of each round.
- Each Pokemon takes 'x' damage where x is the number of moves over 25.