Data Battle Tower MkII (For all your Match-Seeking Needs!) [SEE POST #6786]

1v1 Singles LC Training Match
2 subs
2 chills/recovers
Switch=lol
Abilities=all
Item=Training
Arena= Frog Pond

A pond where many different types of frogs and toads reside. Dig takes two actions due to the thickness of the mud in areas (so, turns would be something like Dig Down~Dig Up~Tackle). All frogs/toads get their speed boosted 15% and their STAB moves get an extra 1 BP.

List of Frogs/Toads:
Poliwag
Poliwhirl
Poliwrath
Politoed
Tympole
Palpitoad
Seismitoad
Croagunk
Toxicroak
 
OPEN CHALLENGE:
6Vs6 Doubles Training Battle
2 Substitutions
2 Recoveries/5 Chills Per Pokemon
2 Day DQ
Training items only
Arena: Training Dojo

Wise Sages Built this Dojo in order to allow trainers to train their pokemon on a level playing field. A variety of effects allow weaker Pokemon to overcome stronger Pokemon in battle.
There are no move restrictions.
At the end of each round:

  • Each NFE that can evolve twice heals HP equal to its Base Rank Total/2
  • Each NFE that evolves once heals HP equal to its Base Rank Total/3 (Rounded up)
  • Each single stage pokemon (E.G. Chatot, Miltank etc.) that has not filled it's DC heals HP equal to its Base Rank Total/4 (Rounded up)
  • Exceptions to this rule are tynamo, who heals 15HP at the end of each round.
  • Each Pokemon takes 'x' damage where x is the number of moves over 25.
Noone up for this?
 
1v1 Singles LC Training Match
2 subs
2 chills/recovers
Switch=lol
Abilities=all
Item=Training
Arena= Frog Pond

A pond where many different types of frogs and toads reside. Dig takes two actions due to the thickness of the mud in areas (so, turns would be something like Dig Down~Dig Up~Tackle). All frogs/toads get their speed boosted 15% and their STAB moves get an extra 1 BP.

List of Frogs/Toads:
Poliwag
Poliwhirl
Poliwrath
Politoed
Tympole
Palpitoad
Seismitoad
Croagunk
Toxicroak

I'll take this.
 
I need to train gain more counters for a couple of my Poke'mon, so throwing this challenge out there... with a complication in the arena. I'm also allowing ALL items, including raid ones (assuming the challenger has them, though I won't be using any myself this battle).

2 VS 2 Babysitter Doubles
Battler DQ: 2 Days
Ref DQ: 3 Days
Substitutions: 2
Chills/Recoveries: N/A (See Arena)
Abilities: All
Items: ALL (Including Raid)

Arena:

[BOX]
Demononic Pit:
For some reason, your Poke'mon have been tossed into this miniature world between worlds. The realm has a red taint all around it, the sky red with the clouds black, black lightning jumping between clouds with alarming frequency. In this large hole, there is a pool of water, with rocks scattered around it. The ground is soft enough to dig, and one can fly upwards, but at the top of the hole, many ominous figures look in, shouting taunting words, tormenting the battlers they look upon.
Arena Effect:
Pokémon are inflicted with Taunt and Torment. These effects do not wear off over time.
[/BOX]
 
yoshinite said:
Idk why people don't do these but
Open Challenge
3v3 Rotation Singles (1FE, 2LC)
3 Day DQ
Switch=lol
All Abilities
Training Items
Any Arena except Soup or something crazy
Rotation rules will be explained in thread or look up "Yoshinite vs. TIO"
Aweshucks said:
I'll take that, yoshi
Ref Please?
 
Taking on Pwnemon.

1v1 NFE Singles
1 Day DQ
2 Recoveries/5 Chills
All Abilities
Training Items
ASB Arena
2 Substitutions
 
Challenging Aweshucks to a NFE Dual
1v1 NFE
2 Subs
Training Items
1 Day DQ
ASB Arena? (You can change it aweshucks if you want)
2 Recovers / 5 Chills
 
OPEN CHALLENGE:
6Vs6 Doubles Training Battle
2 Substitutions
2 Recoveries/5 Chills Per Pokemon
2 Day DQ
Training items only
Arena: Training Dojo

Wise Sages Built this Dojo in order to allow trainers to train their pokemon on a level playing field. A variety of effects allow weaker Pokemon to overcome stronger Pokemon in battle.
There are no move restrictions.
At the end of each round:

  • Each NFE that can evolve twice heals HP equal to its Base Rank Total/2
  • Each NFE that evolves once heals HP equal to its Base Rank Total/3 (Rounded up)
  • Each single stage pokemon (E.G. Chatot, Miltank etc.) that has not filled it's DC heals HP equal to its Base Rank Total/4 (Rounded up)
  • Exceptions to this rule are tynamo, who heals 15HP at the end of each round.
  • Each Pokemon takes 'x' damage where x is the number of moves over 25.

Gerard and I need a ref for this!
 
I'll ref Mylo Xyloto and Aweshucks. PM me mons! (I would ref Arcanite and Gerard, but this will be my first time reffing and I don't trust myself to do a doubles battle very well)
 
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