Hydration vaporeon sucks. Try using water absorb wish support vaporeon outside of rain team. And I really do mean it, try IT! And then come back with some relevant point that will make sense. If you want to talk about a pokemon viability, use it's best set.
Note: !! At this point all the comments are kicking a dead horse and repeating things said about thirdy times already. Vaporeon doesn't deserve B rank based on my experience and the players I spectated. But if you feel that it should stay C rank for whatever reason. So be it. I don't really care anymore. This ou ranking is already so flawed. The only relevant rank I agree with is A+ and S anyway. I'm not coming back to this meaningless thread that even OU top players don't even visit. I'm done.
Well I gave it a shot, and I had difficulty not getting 3HKOed by every neutral attack under the sun (not literally) whenever I switched in to tank a hit, and being forced to WishTect in that scenario nearly every time was not fun and left me pretty wide open. Wish may be good support, but Vaporeon is often forced to choose between healing itself or its teammate, since it no longer has reliable recovery. With Protect and Scald thrown into the mix, Vappy already has 4MSS, which is my biggest gripe with the set. Without Roar, things like Volcarona and SubDD Gyarados beat you one-on-one. Without Toxic, it isn't able to stall out pokemon that can heal themselves. Without Heal Bell, Vaporeon is again not utilising one of its main niches over other Water-types. I'm sorry, but your arguments have failed to convince me why I should be using Vaporeon over another Water-type that has either more resistances, reliable recovery or consistent utility. For the record, top OU players do visit, just not all of them,
capisch~?
Now onto better discussion.
Tornadus is a very dangerous threat. STAB Flying doesn't have too many resists in OU, and most of them do not have reliable recovery or are flat out too frail to tank the hit. Outside of Hurricane spam, it has U-Turn to keep momentum against its switch-ins, Superpower or Focus Blast to smash the pink blobs and Steels, a quick Taunt to stop status, boosting or healing attempts and a quick Rain Dance to neuter the opponent's Chlorophyll / Sand Rush sweeper or whatever in case your Politoed was unexpectedly KOed. There's even Sleep Talk which can be used to soak up Spore and coincides with Prankster to launch a quick and powerful attack, as Flying isn't resisted by many in the tier. Its SR vulnerability prevents it from constantly jumping in and out with U-Turn and wearing down counters with Hurricane like Tornadus-T did, plus it is pretty frail and reliant on Rain, but it is still a very potent threat.
A- from me.
Can't comment on Stoutland because I haven't used it :/
Breloom has always been a hard pokemon to play around, and an absolute nightmare for slower pokemon. Spore puts them out of commision and deters faster pokemon from switching in to resist a STAB attack and KO back. After Sleep Clause is initiated, the faster check still has to worry about Breloom's powerful moves. Its STAB moves hit devastatingly hard, and there's the risk of Stone Edge that makes would be switch-ins pause. Technician Mach Punch has about the same utility as Scizor's Bullet Punch, hitting more threats SE at the cost of hitting a lot more NVE and is useless against Gengar. Substitute Breloom makes offensive teams cringe if it gets on up safely, or if it has Poison Heal causes quite a bit of hell for defensive teams as well. The issue mainly lies with how easily Breloom can cripple pokemon and setup / wreck.
It can take good advantage of the bulky Waters and Steels in OU, and resistance to the EdgeQuake combo means it can try to tank Landorus-T as well and threaten the Spore. However it isn't bulky enough to rely on its good defensive typing nor is it fast enough to not be relying on Mach Punch or Substitute most of the time to deal with a majority of threats, making it more predictable. Agreed that it should stay in
A where it is.
Gyarados's typing alone is extremely anti-meta: it boasts resistances to lots of things, including but not limited to Keldeo, Landorus-I, Heatran, Scizor, Toxicroak and Volcarona; it has a deadly setup move in Dragon Dance; it has a powerful STAB combo; it has good bulk and access to Taunt;
and it gains a boost in Rain and possibly Moxie. A recipe for potential right here. The SR weakness hold it back though as it can turn many 3HKOes into 2HKOes, most notably from Keldeo. However it has few notable flaws otherwise: Intimidate is a great boon that allows it to setup on stuff like Ferrothorn (needs Taunt or preferably Sub) and Scizor, and its STAB combo is resisted by Rotom-W alone. It is hindered by Sun though, as it neuters its main STAB while the other only has 8 PP and takes 2 turns. Definitely a threat to watch out for, but am
torn between A- and A.
Haven't used Reuni since the start of BW2. Guilty :I