Lower Tiers The UU Viability Ranking Thread

Update (my final one)

Raikou down from S ==> A
Mienshao down from S ==> A

I toyed with the idea of dropping more Pokemon from S (Chandelure, Snorlax, etc), but I ultimately decided against it. On the other hand, Raikou & Mienshao dropping from S was a fairly definitive decision that had to be made, so there you go.

---

And with that, I transfer the onerous task of maintaining this thread to PsYch071c.

I've enjoyed managing this thread and I sincerely appreciate having had the chance to work with you all. Thanks for the feedback, support and encouragement you have provided throughout the year.

Even though I'll miss this maintaining thread, I'm looking forward to seeing PsYch071c manage it, and i'm sure he'll do a better job of leading it then I ever did.

Thanks again. It's been a pleasure working with you all.
 
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Thanks for getting us this far PK Gaming, the amount of time and effort you've put into making the rankings is greatly appreciated.
 
Hey fellow PK, thanks for all your hard work getting this thread where it is today - probably one of the most successful threads in the entire metagame because of you. I'm sure Psych07ic will be great too though ^^,

I'm a little torn on the Mienshao drop though. On one hand, I see that people have pointed out that it can't hit ghosts (der) and that it sometimes crashes :( and that it needs Pursuit support, but I think that this sort of misses the point.

If all Mienshao was would be just a fast, strong fighting type pokemon with access to HJK and Stone Edge as well as decent SpA, it wouldn't exactly be on the top of the list. It would probably be somewhere comfortably in mid A rank.

However, what makes Mienshao is its abilities. Reckless turns it from a threat into an all out monster whose damage output is just insane. Regenerator, on the other hand, makes the worries about ghosts and crashing a little bit less necessary as well as eliminating chip damage/U-turn damage/hazard damage.

Furthermore, Mienshao can run a variety of amazing sets, all of which are buffed heavily by its abilities. The Scarf set is standard but amazing, outspeeding 95% of the tier, boosted or not, and able to keep tremendous momentum up. The Life Orb set is equally as good - taking advantage of Mienshao's mediocre Mixed coverage and further boosting his insane power. Finally, the SubSD/Sub Pass sets hold a ton of surprise value and with regenerator, it has a lot of staying power as well as being able to still spam its STAB and having something to do against ghosts.
 
If Raikou is A-Rank then so should Zapdos in my opinion.

I also think Chandelure should drop down to A-Rank as well. Its really not that tough of an opponent to face, its slow and has a typing that makes it easy to revenge kill thanks to weaknesses to Ground, Rock, Dark, and Water. Sure it may be tough to switch into thanks to it's massive SAtk stat but Chandelure is almost a guaranteed free kill if your team has a Snorlax on it. 84% of Chandelures still run Flash Fire as well, making Trace P2 another excellent counter to it. I just think that Chandelure is too easy to shut down against most players for it to be considered S-Rank.

I'd say a S-Rank of Froslass, Snorlax, Kingdra, Togekiss, and Victini is pretty much perfect.
 
I'm honestly not totally sure about the Mienshao drop, Kitten Milk's post does pretty well on why it borders S-A imo. but either way, I'd be fine with moving Chandy down because it's slow and like Raikou it is easily prepared for (ie Heracross syndrome). Anyways, mainly here for proposals.

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Qwilfish to A. Qwilfish is amazing in the current metagame, so good it should probably be UU imo. This thing checks a buttload of physical threats in the tier, such as Mienshao, Darmanitan, physical Victini, Heracross, Azumarill, and a bunch of others thanks to Intimidate and an awesome typing. Qwilfish also provides amazing amounts of support in Spikes to lay hazards as well as paralysis with Thunder Wave, and because it checks so many threats, it gets a lot of opportunities to do this. Qwilfish does very well for bulkier kinds of teams to aid sweepers such as Moxie Krookodile (of which I will get to later), by softening bulkier opponents with Spikes while slowing down faster opponents such as Mienshao and Weavile. This thing is fantastic in this metagame and should be A-Rank imo.

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Krookodile to B. Krookodile is simply a boss. Once you get this thing in late game, Krookodile is amazing at pulverizing weakened teams with its good Speed with Scarf as well as great STABs and Moxie, so almost nothing can stop it from sweeping late game once its counters are gone. This thing is also a great revenge killer with its Speed and Pursuit, and it revenge kills plenty of threats such as Nidoking, Azelf, and Mew, and overall has a lot of good sweeping potential. An immunity to Thunder Wave and Volt Switch is awesome too, so it can halt momentum or not get crippled by paralysis. Krookodile can also run some fun Bulk Up or Stealth Rock sets that have plenty of surprise factor.

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Magneton to C. Magneton isn't bad actually. This thing has a very good niche of trapping Steel-types, which is nice on teams that use underrated Pokemon such as Cinccino and Druddigon; Magneton+Druddigon teams are also pretty legit and the duo make a great destructive combo. With SubRise, Magneton traps a number of relevant Steel-types in UU; those being Bronzong, Bisharp, Empoleon, and Escavalier, and it also does fairly against Registeel and Durant. Specs Magneton is also pretty cool to break down bulkier mons that could trouble you. Probably move it up.

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Ambipom to D. I simply don't get what people see in Ambipom these days. I know people think it's not that terrible, but if you ask me, every Ambipom that I've seen has accomplished little to nothing in a match, pretty much firing a Fake Out then dying. Fake Out is a really crappy move that basically allows a free switch to something truly dangerous such as Escavalier or Rhyperior; and to make things even worse, Ambipom can't do much of anything to these two because it can't do enough damage to them, while because it's so frail, it will pretty much die to their strong attacks. Ambipom is by far outclassed by Cinccino, who is far more adorable and also hits far harder; Rock Blast+Bullet Seed is also threatening more mons in UU, and Cincy can even do Ambi's job as an anti-lead, which eliminates the one niche Ambipom could possibly fulfill. Ambipom also has a really low weight in the usage stats, and iirc sees zero use in tournament play. I simply do not see any merit in Ambipom and I think it should go down to D-Rank.
 
I think Qwilfish really should be B or even C. The problem I find with Intimidate Checks is that is it even more susceptible to critical hits. Do not get me wrong, it has good typing and ability and move pool to back it up; however, its stats aren't that great. It is the best RU Pokes to use in UU; however, it cannot handle any sort of special attack. I know it's a physical wall, but more UU physical walls can take some neutral special hits. Cofag has base 105, Suicine has base 115, and Blastoise has base 105. I know Qwilfish shouldn't be taking special hits, but to say that you will never be in a situation where it has to take a special hit is absurd. It has Toxic Spikes and Spikes which are extremely useful, and the ability to absorb T-spikes is great, but personally, if you need hazards, you should be splitting up the job. Pain Split is NOT reliable recovery. If it were, I think Dusclops would be used more. Haze is great, but the thing is, it isn't TRUE phasing like Dragon Tail and Roar, so it cannot actually rack up physical hazards damage. It will often times lose to most other bulky water types 1v1 (dodge destiny bond by getting a scald burn), whereas most other Water Types have more utility. Just to name a few: Suicine can be offensive or RestTalk Roar, Swampert can set up SR's (Arguably better than Spikes/T-Spikes) and Phase, Blastoise can spin and phase, Milotic has reliable recovery, Empoleon is like a Special Swampert, etc etc.
 
Yea I'd say Qwilfish is fine where it is in B. I completely support all 3 other changes though, I don't get why Krook was in C-Rank in the first place.
 
I'm going to agree here on Ambipom for D rank. The pokemon is quite useless, as its only niche Fake out, mienshao does alot better. To be honest many including myself question why this pokemon is used at all, and why it is not in RU in the first place. People keep using it even tho it gets off a fake out and U turns and thats all it can really do. Again mienshao can run the same set but with a STAB Hi jump kick and regenerator...
 
Update:

Ambipom down from C ==> D
Magneton up from D ==> C

Also definitely considering dropping Chandelure down to A rank as well. The meta is looking pretty bad for it right now, Snorlax and Rhyperior are everywhere. I'm still not sold on either Qwilfish or Krookodile moving up currently, Qwilfish dies to pretty much all special attackers, and is easy to set up on. Krookodile is both weak and outclassed by Heracross.
 
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I think Krook should stay C, not just because Heracross kind of outclasses it as a Moxie Sweeper, but it's frail. It gets 2HK by ScarfShao U-Turn. Base 117 Atk is good, but it has no high powered STABs to throw around besides EQ.
 
Alright, here's a quick little thing I have to "argue": Mew For S Rank

Alright, alright. First to make sure none of you think I'm crazy and just want random 'mons to be higher for no reason, lets take a quick look at the S rank requirements:
"S Rank: Reserved for Pokemon who can sweep or wall significant portions of the metagame with little support, and Pokemon who can support other Pokemon with very little opportunity cost ("free turns"). Also the home of Pokemon who can easily perform multiple roles effectively, increasing their versatility and unpredictability. If the Pokemon in this rank have any flaws, those flaws are thoroughly mitigated by their substantial strengths. If there are suspects, they will come from this rank."

Sweep or Wall? As I recall it NP mew nearly 2HKOs the entire standard UU metagame with just One variation of it's NP set that alone makes it considerable for S rank, not to mention it can run about at least 4 variants of just offensive NP (subNP is a meh set to me tbh) (1st variant: NP/Psyshock/Giga Drain/Fire Blast, 2nd: NP/Psyshock/Shadow Ball or Dark Pulse/Aura Sphere, 3rd: NP Tanga Berry to lure Herracross, 4th: NP Kasib Berry to lure and kill Chandy, etc) just because of it's simply amazing movepool. And whatever NP doesn't hit for a 2HKO SubBulkUP or SD Mew can that makes it an unpredictible threat on jsut the offensive side, and simply knowing that it's SD or NP isn't goign to help you either, Mew is surprisingly bulky for a UU setup sweeper and can plow right through your team while taking the unboosted hits you throw at it (also, it has 0 counters because of this very reason and very little checks as something like herra or chandy can't guerentee it's not a resist berry aiming to lure those 2, and the rest of the checks it does have, it can usually take a hit from which is just rediculous).

It also needs very little support as, spikes/general hazards are only NICE to have, they aren't neccesary to OHKO/2HKO a lot of stuff with NP or SD sets, and it can function extremely well alone for such a odd little 'mon. also Multiple roles? isn't that what mew is known for? you know aside form that whole massive NP/SD threat thing.
Mew can have so much roles in the UU meta, it's not even funny: SubBU, SD, NP, Suppport, Batton Passer, Wall and all of those roles have multiple variants when used by Mew
Mew's flaw is it's Scarf Herra problem which isn't even a 100% of the time problem due to tanga berry ( 252 Atk Heracross Megahorn vs. 4 HP / 0 Def Tanga Berry Mew: 192-226 (56.14 - 66.08%) -- guaranteed 2HKO VS 252 SpA Mew Psyshock vs. 0 HP / 4 Def Heracross: 276-326 (91.69 - 108.3%) -- 50% chance to OHKO not even accounting in for NP)

Well that's the end of my arguement for Mew for S rank, have a good day folks, I hope people share their opinion on this arguement, i'm verry intrested in seeing what you guys think about Mew for S.
 
Zapdos has no way to beat special walls, a stealth rock weakness, no boosting moves, lower speed, and more weaknesses. But anyway, just listing things doesn't mean much as both pokemon have their strengths and weaknesses. I honestly don't think either one is better than the other since they generally fill different roles in a team. I think one big problem with both Zapdos and Raikou is that you can guarentee that every team will pack atleast 1 immunity to their STAB. While Zapdos has coverage moves to deal with that they still fall short of OHKOing a lot of things that cause it problems (the Nidos and Rhyperior especially)
 
Zapdos should be S-ranked. Unlike Raikou, Zapdos can run more sets.

Zapdos can run a stronger Choiced Scarf or Choiced Specs sets. In terms of hitting right off the bat, Zapdos does the job better. Sure it gets outsped, but Raikou doesn't hit as hard as Zapdos. Zapdos has a better move-pool. It gets: Extrasensory, Heat Wave, Hidden Power, Roost, Baton Pass, etc. Unlike Raikou, Zapdos has an dual-typing with no drawbacks.

Zapdos can run a 3 attack LO set. I believe it takes 2 CM's before Raikou can be safe behind a sub against this set. In that time, Zapdos can potentially burn with Heat Wave or Para with Thunderbolt. Zapdos can run Specially Defensive OR Physically defensive sets. The defensive sets take neutral and unboosted hits very well, especially since the fact that it can roost off the damage. The need for a phasing move while being a wall is unneeded because most Pokes cannot set up on an even invested Zapdos SpA (that sexy 215 SpA). The Agility set work as both a wall AND a late game sweeper. While outspeeding Scarf Mienshao, it can retain bulk and power. It can afford to run Modest, Life Orb, and HP investment after an Agility. Agility allows it to roost off damage from Stone Edges, effectively neutering most Fighting Types. Pressure allows it to stall out low PP moves, such as Hydro Pumps and Stone Edge. Modest LO allows Zapdos to sweep Late game, even if the opposing team has scarfers...something Raikou cannot boast.

Raikou cannot beat Umbreon or Snorlax 1v1. It takes about the same amount of support as Zapdos to be able to beat these walls.

For these reasons, Zapdos should be S-ranked. It can run a multitude of sets, a trait Raikou cannot boast. In terms of sweeping slower teams, Raikou wins; however, it just about all other possible aspects, Zapdos will come out on top.
 
Galvantula to C rank

Golurk to B rank

Galvantula's really frail, stealth rock weak, and only has base 97 SpA in the first place. It gets easily beat by zapdos, snorlax, bronzong, etc. and can't ohko much, and even rhyperior can live a life orb giga drain. It also gets ohko'd by any common scarfer and can't come in on any sort of hit.


Golurk, on the other hand, works quite nicely in uu, totally shutting down fighting types like mienshao and heracross. It also spinblocks, no guard d punches, sets up rocks and uses an attack stat that's tied with heraross and mienshao. It has 3 immunities which gives it amazing synergy with something like snorlax or umbreon.
 
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Zapdos should be S-ranked. Unlike Raikou, Zapdos can run more sets.
Zapdos could probably be S-Ranked, but not for the reasons you mentioned.

Zapdos can run a stronger Choiced Scarf or Choiced Specs sets. In terms of hitting right off the bat, Zapdos does the job better. Sure it gets outsped, but Raikou doesn't hit as hard as Zapdos. Zapdos has a better move-pool. It gets: Extrasensory, Heat Wave, Hidden Power, Roost, Baton Pass, etc. Unlike Raikou, Zapdos has an dual-typing with no drawbacks.
The first point is flat-out wrong, Raikou's ability to outspeed Mienshao, arguably the most popular Scarfer, makes Raikou the better Scarfer. Raikou also does get the bolded options, and while Heat Wave is technically better Raikou still has what it needs to hit stuff like Nidoqueen, Roserade, Shaymin and Gligar. Also, Zapdos has an SR weakness: that alone makes it at best on par as a Choice user when compared to Raikou. Zapdos is also weak to Ice and does not resist Electric.

Zapdos can run a 3 attack LO set. I believe it takes 2 CM's before Raikou can be safe behind a sub against this set. In that time, Zapdos can potentially burn with Heat Wave or Para with Thunderbolt. Zapdos can run Specially Defensive OR Physically defensive sets. The defensive sets take neutral and unboosted hits very well, especially since the fact that it can roost off the damage. The need for a phasing move while being a wall is unneeded because most Pokes cannot set up on an even invested Zapdos SpA (that sexy 215 SpA). The Agility set work as both a wall AND a late game sweeper. While outspeeding Scarf Mienshao, it can retain bulk and power. It can afford to run Modest, Life Orb, and HP investment after an Agility. Agility allows it to roost off damage from Stone Edges, effectively neutering most Fighting Types. Pressure allows it to stall out low PP moves, such as Hydro Pumps and Stone Edge. Modest LO allows Zapdos to sweep Late game, even if the opposing team has scarfers...something Raikou cannot boast.
If Zapdos does not get those haxes, Zapdos can lose to CM Raikou, be it LO or Leftovers. Also, why is a pokemon that only hits the base 100 speed tier as opposed to outspeeding it outright (you run Modest, so almost anything offensive in the base 100s can outspeed you) and has similiar bulk, better at sweeping than Raikou? It could be better at pressuring stall due to Roost, but against offense Raikou's speed is better against stuff like Victini and Virizion.

Raikou cannot beat Umbreon or Snorlax 1v1. It takes about the same amount of support as Zapdos to be able to beat these walls.
It's an uphill battle for Raikou, but boosted Aura Spheres can take their toll. Zapdos on the other hand can only stall out these threats and takes longer to beat them, and Zapdos doesn't overwhelm these two without Charge Beam. It's just as much, if not more of an uphill battle for Zapdos in the case of Umbreon: Zapdos cannot risk Toxic on Umbreon as Synchronize + Heal Bell would simply turn the tables; Raikou can just boost up till it gets strong enough.

For these reasons, Zapdos should be S-ranked. It can run a multitude of sets, a trait Raikou cannot boast. In terms of sweeping slower teams, Raikou wins; however, it just about all other possible aspects, Zapdos will come out on top.
I will say Zapdos pulls off defensive sets with aplomb due to its defensive typing, but SR weakness means it struggles to distinguish itself as a Choice user from Raikou, and while its speed tier is optimal it isn't superb at sweeping outright with a LO set. Offensive sets with Roost will have their stallbreaking power competed with SubCM Raikou who can avoid status and actually overpower defensive pokemon. So no, while Zapdos is competent both offensively and defensively, it doesn't do better than Raikou in most roles, in fact it's quite the opposite.
 
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Alright, here's a quick little thing I have to "argue": Mew For S Rank

Alright, alright. First to make sure none of you think I'm crazy and just want random 'mons to be higher for no reason, lets take a quick look at the S rank requirements:
"S Rank: Reserved for Pokemon who can sweep or wall significant portions of the metagame with little support, and Pokemon who can support other Pokemon with very little opportunity cost ("free turns"). Also the home of Pokemon who can easily perform multiple roles effectively, increasing their versatility and unpredictability. If the Pokemon in this rank have any flaws, those flaws are thoroughly mitigated by their substantial strengths. If there are suspects, they will come from this rank."

Sweep or Wall? As I recall it NP mew nearly 2HKOs the entire standard UU metagame with just One variation of it's NP set that alone makes it considerable for S rank, not to mention it can run about at least 4 variants of just offensive NP (subNP is a meh set to me tbh) (1st variant: NP/Psyshock/Giga Drain/Fire Blast, 2nd: NP/Psyshock/Shadow Ball or Dark Pulse/Aura Sphere, 3rd: NP Tanga Berry to lure Herracross, 4th: NP Kasib Berry to lure and kill Chandy, etc) just because of it's simply amazing movepool. And whatever NP doesn't hit for a 2HKO SubBulkUP or SD Mew can that makes it an unpredictible threat on jsut the offensive side, and simply knowing that it's SD or NP isn't goign to help you either, Mew is surprisingly bulky for a UU setup sweeper and can plow right through your team while taking the unboosted hits you throw at it (also, it has 0 counters because of this very reason and very little checks as something like herra or chandy can't guerentee it's not a resist berry aiming to lure those 2, and the rest of the checks it does have, it can usually take a hit from which is just rediculous).

It also needs very little support as, spikes/general hazards are only NICE to have, they aren't neccesary to OHKO/2HKO a lot of stuff with NP or SD sets, and it can function extremely well alone for such a odd little 'mon. also Multiple roles? isn't that what mew is known for? you know aside form that whole massive NP/SD threat thing.
Mew can have so much roles in the UU meta, it's not even funny: SubBU, SD, NP, Suppport, Batton Passer, Wall and all of those roles have multiple variants when used by Mew
Mew's flaw is it's Scarf Herra problem which isn't even a 100% of the time problem due to tanga berry ( 252 Atk Heracross Megahorn vs. 4 HP / 0 Def Tanga Berry Mew: 192-226 (56.14 - 66.08%) -- guaranteed 2HKO VS 252 SpA Mew Psyshock vs. 0 HP / 4 Def Heracross: 276-326 (91.69 - 108.3%) -- 50% chance to OHKO not even accounting in for NP)

Well that's the end of my arguement for Mew for S rank, have a good day folks, I hope people share their opinion on this arguement, i'm verry intrested in seeing what you guys think about Mew for S.

I don't think mew is S rank material, Sure its unpredictable and can run alot of sets really well, But S rank is more served for pokemon known for doing a few things Really really well. Mew has that versitility yes, but its not the VERY best at one certain job.

While I'm at it i feel Raikou should be S Rank. Its the fastest scarfer, runs a deadly calm mind set. Can use aura sphere to break through sub calm minds normal counters. Overall a very nice pokemon that is an imediate threat. Thats the main reason it should be S rank, Its something you have to have a counter too on every team, and it can even break through all of those counters depending on the hidden power you choose. In my eyes thats a very strong pokemon worthy of S rank. If it is going to stay at A rank however then Zapdos should go down too, they are very similar pokmeon basicly with the same roles. So Zapdos for A rank.
 
It should be mentioned that standard SubCM Raikou beats standard Umbreon one on one. At +3 Calm Mind 2HKOs and Foul Play is a 4HKO at best and a 5HKO most of the time.
 
It should be mentioned that standard SubCM Raikou beats standard Umbreon one on one. At +3 Calm Mind 2HKOs and Foul Play is a 4HKO at best and a 5HKO most of the time.

Yes, at +3 Raikou can 2 hit Umbreon, but it takes 5 turns to get up to +3 and deal 2 hits to 2HKO, which isn't even guaranteed with a protect for lefties recovery. So that's 5 or 6 turns to take out umbreon vs. 4 or 5 (3 even if it has 30 attack IVs) to take out raikou. It's also worth mentioning that if Raikou sets up even a single sub, it's guaranteed to lose this battle. Thus, I think it's a bit of a stretch to claim that Raikou beats Umbreon one on one. Also I believe you meant Thunderbolt, not Calm Mind in your second sentence.



I disagree that Raikou should be S rank. It's just countered too easily by things like rhyperior and if it's running hp grass, then it allows all grass types to wall it pretty hard. I think most teams in the UU tier are more likely to have easy answers for Raikou and are much more likely to struggle with Zapdos. They both fill different roles so one is not definitively better than the other but I'd genrally rather see a Raikou in the opponent's team preview than a Zapdos.
 
Choiced Zapdos will beat Choiced Mienshao 1v1. Zapdos isn't grounded; therefore, it does not have to worry about Spikes or Toxic Spikes. Zapdos is neutral to electric; however, I would trade a resistance to a neutrality for an immunity any day.

Offensive sweeping Raikous are better for mid-game sweeping compared to Zapdos; however, in terms of early and late stage hole-punching, Zapdos definitely does it better. Being able to run LO with almost no draw backs (since you can heal off damage), it can fire off powerful hits. Even with Timid Nature, I believe Zapdos out-damages +1 Timid Raikou.

Zapdos can run more defensive sets, something that is actually great. Raikou will never be a pivot switch, whereas Zapdos can run an effective pivoting set, much like Crobat.

Also, Zapdos does get Extrasensory to my knowledge. Raikou is basically walled depending on which Hidden Power it runs. Zapdos can beat its usual counters depending on its set. For example, SubToxic will beat Swampert if it Opts to run Roost instead of HP grass.

The Sub sets of Zapdos stall the hell out of a lot of things.

Zapdos > Raikou.

Raikou will ALWAYS be offensive, so putting pressure on it or having a special behemoth will allow you to check or counter Raikou. A defensive Zapdos can really give stall teams a headache, whereas an Agility Set can really sheet on Offensively based teams.

Again, guys, I am writing this in terms of a NEW S-ranking system. Too many Pokes are in the S-ranked, so I think the S-ranked threshold should be higher. Raikou and Zapdos are pretty much on Par in terms of the old S-ranked Definition; however, Zapdos surpasses Raikou in other aspects, thereby pushing it into the new S-ranking.
 
I don't think mew is S rank material, Sure its unpredictable and can run alot of sets really well, But S rank is more served for pokemon known for doing a few things Really really well. Mew has that versitility yes, but its not the VERY best at one certain job.

It is the best nasty plotter, the best unpredictable threat in the tier, and a damn annoyance to even stand up to. For fucks sake I believe this thing got suspected quite a while back (yes the metagame was similar enough to today's meta to be comparable, except the ladder trends changing towards more of a snorlax meta which only make mew more of a threat to most ladder teams). I know suspecting isn't enough to make a pokemon S, but I'm dang sure this pokemon is up with the top 5 pokemon in UU along with Snorlax, Kingdra, Zapdos, and Victini, it can run a multitude of sets which are ALL effective in their own way, exploiting mew's simply amazing supprot and offensive movepool, everything is perfect for mew, it doesn't need support like something like SubCM Raikou (RaiKou hates hazards, especially toxic spikes) as it can deal with most hazards and can break through most walls with no problem or support needed

Alright, you want to see how devistating mew is? lets see it VS The Critically acclaimed "Best UU walls" (it actually has little to no checks and counters, but has exactly enough checks to keep it from beeing broken as one would say, except I personally think this thing a broken ass threat)

VS SPECIALLY DEFENSIVE SNORLAX

What Mew can do:
+2 252 SpA Life Orb Mew Psyshock vs. 252 HP / 4 Def Snorlax: 399-472 (76.14 - 90.07%) -- guaranteed 2HKO
What Snorlax Can do: 0 Atk Snorlax Body Slam vs. 4 HP / 0 Def Mew: 100-118 (29.23 - 34.5%) -- guaranteed 3HKO after Stealth Rock

VS PHYSICALLY DEFENSIVE SNORLAX

What Mew can do:
+2 252 SpA Life Orb Mew Aura Sphere vs. 252 HP / 4 SpD Snorlax: 390-460 (74.42 - 87.78%) -- 6.25% chance to OHKO after Stealth Rock
What Snorlax Can do: 0 Atk Snorlax Body Slam vs. 4 HP / 0 Def Mew: 100-118 (29.23 - 34.5%) -- guaranteed 3HKO after Stealth Rock

VS UMBREON

What Mew can do:
+2 252 SpA Life Orb Mew Aura Sphere vs. 252 HP / 252+ SpD Umbreon: 255-302 (64.72 - 76.64%) -- guaranteed 2HKO
What Umbreon Can do: 0 Atk Umbreon Foul Play vs. 4 HP / 0 Def Mew: 186-218 (54.38 - 63.74%) -- guaranteed 2HKO (MEW IS FASTER SO MEW WILL WIN IF UMBRE SWITCHES IN)

VS PORY-2

What Mew can do:
+2 252 SpA Life Orb Mew Aura Sphere vs. 252 HP / 252+ SpD Eviolite Porygon2: 213-252 (56.95 - 67.37%) -- guaranteed 2HKO
What Pory-2 Can do: 0 SpA Porygon2 Tri Attack vs. 4 HP / 0 SpD Mew: 91-108 (26.6 - 31.57%) -- guaranteed 4HKO

As you can clearly see, all mew needs to do is simply set up an NP and there is no wall in it's way to stop it, even without NP Umbreon is the only one who does not get set up on (If you really want to set up on Pory 2s and walls and the like, run NP/Roost LO 2 attacks, the NPRoost/Softboiled also helps deals with getting worn down by the hazards of HO and Stall Teams) There are very little special attackers that can boast this 1-turn set up power, (it's not supposed to hit right off the bat, even though it can hit hard right off the bat due to it's amazing SE movepool) Mew is by far one of the best Special Sweepers in the tier (Raikou and Zapdos are stronger off the bat, but Mew's set up movepool and offensive movepool put these 2 Pokes to shame, although Raikou and Zapdos are definatly amazing pokes and are worth using in UU) and This is not even considering SubBulk Up And SD
 
Never said mew was bad lol, Its an amazing pokemon. Its just that raikou, Victini, Zapdos and stuff are stronger right off the bat without ANY setup time. Thats why they are S ranked.
 
Zapdos is SR weak, but the immunity to Spikes/Tspikes provides it more longevity in the long run. Froslass, the premier spiker of UU, is being suspected. That's just to show how prevalent spikes are in UU. Late-game, holes can still be punched...like I don't know, KOing pokes. Agility Zapdos is one of the, if not the best late game sweeper with Modest LO and BoltBeam. SubToxic is a thing...Moose, a good UU battler, uses Volt Switch Toxic in order to wear things down. Because of Zapdos' typing and stats, it can afford to stall out weaker, defensive mons.

The special walls of UU are Umbreon and Snorlax...both of which can usually beat both Zapdos and Raikou 1v1. It is a disadvantage to both Zap and Raik. You guys are looking at Zapdos in terms of only its offensively capabilities. Zapdos has more sets in general, all of which are quite good. Raikou can run only a few: Choiced Scarf/Specs, Expert Belt, and SubCM.

Zapdos has: SubRoost, LO 3 attacks, Agility, Choiced Specs/Scarf, Specially Defensive, Physically Defensive, SubToxic, and even Expert Belt Bluff. How is Zapdos not as versatile as Raikou? Like I said, Raikou can sweep mid-game better; however, S-ranked does not focus on a single role. Zapdos can function as different roles depending on your needs. Raikou will always be used as an offensive Poke in the UU meta.
 
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