I've never given out any of these scramble challenges, but you guys seem desperate here so I'll see what I can do :D My difficulty levels may be off, so let me know if it's too easy/hard.
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Itsame You get Syphon the Roselia. Syphon doesn't like the taste of potions and other healing items, so it prefers to keep itself healthy through other means. In addition, it's a pretty lazy battler and likes to let the opponent slowly lose all their health rather than killing them outright. As such, Syphon prefers to kill its enemies using health draining moves and poison damage. Because of this, it must instantly use leech seed or poison any enemy it fights which is vulnerable to those effects. If the enemy is vulnerable to both, it must do both. As well as this, the only other moves syphon likes to use are draining moves like absorb and mega drain, and it can't use any other attack (except Poison Sting to poison opponents before toxic spikes or toxic are learned). Because it dislikes the flavour of healing items, none may be used on it (pokemon centre is fine though)
Syphons moves have to include Leech Seed and a method to poison opponents (either Poison Sting, Toxic or Toxic Spikes) as well as 2 draining attacks. In addition, to prove it is the best at draining moves, it must solo Maylene's team to outdo their signature Drain Punch. It can only evolve once it learns Toxic.
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EJ190 You get an ability dependant Togepi. No reseting for abilities is allowed.
If Togepi has Serene Grace, name him Chaos. Chaos enjoys a bit of mayhem, so prefers to use moves which involve lucky components. These include Metronome, Sweet Kiss, AnicentPower, Water Pulse, Double Team, Attract, Secret Power, Silver Wind, Flash, Psych Up, Sleep Talk, Captivate, and Swagger. It may only use a movepool which consists of 4 of these attacks (Rest is allowed in conjunction with Sleep Talk, but not without, and if Rest is used, Togepi must Sleep Talk until it wakes rather than be woken with an item). On its first turn after switching in, it must always use Metronome before any other move.
Because it loves to sow disorder, Chaos wants to prove itself better than Team Galactic, and so must solo at least half of the pokemon in every major Galactic battle (with Admins or Cyrus) rounded up (so if they have 3 pokemon, he must solo 2). He also wants to prove himself a master of mischeif, so must solo Cynthias Spiritomb. He can evolve into Togetic after defeating Jupiter at the Eterna Galactic Base, and again into Togekiss after defeating Saturn at the Veilstone Galactic Base.
If Togepi has Hustle, name him Bad Egg. Bad Egg is determined to be the strongest fat bird you've ever seen. Because of this, he can only use physical attack moves (until he learns one by TM, he may only use metronome). In order to prove he's the strongest, Bad Egg must switch in to fight every fighting or rock type pokemon you encounter. If Bad Egg loses, he must resume his training and level up once on wild pokémon before he can be used in a trainer battle again. To prove he is the strongest fat bird around, Bad Egg must solo Cynthias Togekiss. He must also solo Barry's Staraptor line and Empoleon line (if relevant) each time he is encountered. Bad Egg can evolve into Togetic whenever it likes, but can only evolve into Togekiss when it has proven itself against Barry's Staraptor (first encountered in Canalave City) and Empoleon (again, if relevant).
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Mygavolt: You get Amnesia the Wingull. Though handy for learning HMs, all that forced knowledge has given Wingull a bad case of long term memory loss. Whilst Wingull can learn Surf and Fly, he can never remember how to use them in battle. Instead he may only use his other two moves. Every time Wingull learns a new move via level up, he forgets the oldest move he knew. Thus, he may only use the two most recent moves he has learnt. In addition, he has completely forgotten how to use TMs, and so may only use level up moves, and has also temporarily forgotten what level he is supposed to evolve at, and will only remember how to do so at level 40 (this is so it's not possible to get two support moves and no attacks...shhh, it's a secret ;)). Because Amnesia's mind is so cloudy, it must switch into every psychic type you encounter and fight until either pokémon faints, in the hope that the psychic mind manipulation will reawaken it's memories. In addition, Pelipper must solo at least two of Caitlin's Pokémon. Upon doing so, it will suddenly recall all of it's memories, and be able to use all four of it's attacks in battle.
Let me know if anyone else needed one, and if these are OK.