Mega Gyarados: 95/155/109/70/130/81
Mega Alakazam: 55/50/65/175/85/150
I'm a little uncertain about Alakazam, though. There's probably a bigger margin of error since it's at such a low level.
Mega Pinsir: 65/155/120/65/90/105
Mega Gyarados: 95/155/109/70/130/81
Mega Alakazam: 55/50/65/175/85/150
I'm a little uncertain about Alakazam, though. There's probably a bigger margin of error since it's at such a low level.
Mega Pinsir: 65/155/120/65/90/105
It really makes no sense that they didn't make it water/dragon...Water/Dark is just such weird typing. I guess it gives Mega Gyarados a unique niche since it resists Dark/Ghost and Steel no longer does. It has great Spec. Defense and decent defense/Intimidate to tank. Wish it got a bigger (or any) boost in speed so you could invest more in bulk.
Mold Breaker is always decent on any physical attacker that has Earthquake. Gyarados will also get to use Intimidate, maybe even more than once since it's an actually viable pokemon unlike Mawile who will Mega Evolve ASAP. It also, unlike Mawile, can be used in Mega-mind games since it's viable outside of its Mega Evolution.
I will never forgive Gamefreak for not making it Water Dragon. They nerfed Dragon enough this gen, who cares if one would be OP!!!
It really makes no sense that they didn't make it water/dragon...
Does the 30 boost to attack help it in anyway?
I was about to post this, but then I saw you just did. This'll definitely be a gamechanging move. Assuming it gets decent distribution, of course.List of new attacks: http://www.serebii.net/xy/attacks.shtml
The one that stands out the most is a new entry hazard, Sticky Web, which lowers the speed of any pokemon that switches in.
List of new attacks: http://www.serebii.net/xy/attacks.shtml
The one that stands out the most is a new entry hazard, Sticky Web, which lowers the speed of any pokemon that switches in.
List of new attacks: http://www.serebii.net/xy/attacks.shtml
The one that stands out the most is a new entry hazard, Sticky Web, which lowers the speed of any pokemon that switches in.
This one also seems interesting. It's a multi-hit water move with priority. Depending on the Pokemon that get it, it might be useful.Water Shuriken
20 15 100 The user hits the target with throwing stars two to five times in a row. This move always goes first.![]()
Nope, that's all. It's Psycho Boost though.I'm wondering why Leaf Storm and Overheat got nerfed to 130 BP and there's no sign of it happening to Draco Meteor? Or Psycho Burst? Am I forgetting something else?
I'm wondering why Leaf Storm and Overheat got nerfed to 130 BP and there's no sign of it happening to Draco Meteor? Or Psycho Burst? Am I forgetting something else?
Knock Off buffed to 55 BP, WoW to 85 Acc, and Roar/Whirlwind no longer affected by accuracy modifiers. Nice.
The fall of steel types not named Lucario
Metagross and Jirachi are pretty much SOL in X and Y. With the new type chart into the next gen ghost types are gonna be ridiculously popular and these two are plagued with the typing of Psychic/Steel type. While this helped in Gen 5, it means that this gen they will be super effectively weak to two things. Also, other steel types such as Cobalion, Bronzong, and etc. will start to lose their edge even more thanks to the newer system. Another problem will arrive with the fact that Gen VI is gonna bring some more grass types. With that comes more fire-types entering in like Victini or Infernape making all the steel type's situation worse. Only a handful of steel types will be unaffected by this. Scizor is still gonna be a threat because of it's awesome Bug/Steel typing but will drop slightly because of the lack of steel types roaming around and the supposed Drizzle nerf. Ferrothorn, while he loses out on some resistances is already bulky enough to take a neutral hit and retaliate back. Lucario is going to be unaffected at all mainly because he was already frail enough. With the popularity of Ghost types probably gonna reach a climax in Gen VI many of them will carry Focus Blast. But a problem with that is Lucario already outspeeds most of the competition anyway and what he doesn't outspeed is a problem that has happened in this generation already. (Most notably Gengar)
The rise of the Phoenix (Fire Type popularity)
Looking at the new pokedex entries, Game Freak is giving a lot of love towards Ice and Grass types this time around. With that, a lot of pokemon that already exist are gonna be even more dominant this time around. Victini, Infernape, and even Moltres comes to mind. Infernape will tear a lot of the competition with it's trademark Mix-Master set as not only will it able to tear through steel, ice, and grass types like he did in the past generations but now he will be able to tear through newer opponents that might become popular like Aegislash or Aurorus. Victini will probably crawl out for the realm of UU and enter in as OU simply because of how powerful Victini's moves are and how the face of the new OU in Gen VI will be slightly more..Green. V-Create and Bolt Strike are moves not to be trifled with. Other fire types like Moltres and Entei will enjoy their usage as more steel types will probably drop down to play in RU or NU. Despite a nasty stealth rock weakness they will rise up in usage and might even escape onto UU and better.
Critical hits have been nerfed- they give a x1,5 boost instead of x2. So now Frost Breath is basically Ice Beam that ignores defensive boosts at the expense of %10 accuracy, which is neat, I guess. Blizzard under Hail is still superior to it though.The buff to Frost Breath (60 BP) will likely make it the new go-to Special Ice-STAB, with an effective 120 BP, 90 accuracy, and decent distribution among Ice-types.
Critical hits have been nerfed- they give a x1,5 boost instead of x2. So now Frost Breath is basically Ice Beam that ignores defensive boosts at the expense of %10 accuracy, which is neat, I guess. Blizzard under Hail is still superior to it though.