Changes in bloo.
Well, this is a two-pokemon combination that is meant to quickly and effectively set-up and possibly sweep entire teams. I created this combination on Netbattle while experimenting with my team, which just so happened to contain a Pikachu and a BellyZard (for those of you who don't know, a BellyZard is a Belly Drumming Charizard). Looking at the D/P analysis for Pikachu, I decided that I really liked the Encore set, which is based on using the move Encore to either set-up Light Ball Pikachu with a free subtitute or to set up a fellow team member.
Here was the set I was using at the time:
Pikachu @ Light Ball
Nature: Timid
Ability: Static
EVs: 252 Spd, 252 SpAtk, 6 Def
~ Substitute
~ Encore
~ Thunderbolt
~ HP Ice [70]
I didn't have a real strategy at first, I just was playing around with Substitute and Encore to possibly give Pikachu a free sub while they switch out (for example, I would Encore an opposing Dusclops using Mean Look). The switch out was usually to something that knew Earthquake (most of the time it was Swampert). All sorts of things that knew Earthquake appearered in front of Pikachu, and so I concluded that this thing attracted EQs like flies to cow droppings.
It was sort of obvious from there. Switch to something that won't be able to OHKO Pikachu, and set up a Substitute as they either switch out or use Earthquake. When the (almost) inevitable Earthquake comes, Pikachu must hide behind its substitute, Encore the EQ, and take one for the team. This gives BellyZard a free switch in, and they will be forced to switch out, giving you a free Substitute. Then you Belly Drum up as they break the sub. Salac Berry will activate and BellyZard will start to sweep. That's the idea anyway.
I tried this out several times on NB and it swept unprepared opponent's easily, although sometimes the EQ that had Pikachu's name on it never came therefore the combo didn't work out.
After some three seconds of research, I learned that Pikachu's evolution had a base speed of 100, opposed to the smaller rat's base speed of 90. Raichu is one of the fastest users of Encore in the game. You need to use Pika/Raichu anyways, because they are the only users of Encore who will constantly attract the most commonly-used move in the game, EQ.
Now I haven't tried this in D/P yet, but the sets would supposedly go something like this:
SET UP
Raichu @ Leftovers
Nature: Timid
Ability: Static
EVs: 252 Spd, 252 SpAtk, 6 HP
~ Substitute
~ Encore
~ Thunderbolt
~ Wish
The idea is to have the fastest Substitute / Encore combo possible, so that's why I maxed out speed. Substitute and Encore are givens, of course, and so is Thunderbolt. The last slot is Wish, which allows BellyZard to come in, even if Stealth Rock is in play. However, Raichu probably won't live long enough to Encore an EQ if it tries to get a Wish off. The ideal situation here is if a Choice Band Earthquaker (CB Metagross, for example) comes in to possibly revenge kill Raichu. Use Wish and let the opponent's EQ kill you. Send in Charizard, and Wish will heal the damage done from Stealth Rock. Substitute on the switch and Belly Drum up. Salac will activate and then you can sweep away for a while.
The easier way to pull of this combo is to send in Raichu against something that can't OHKO it, and you set up a Substitute on the predicted switch. From there, you attack the opponent once, and as they break your Substitute with EQ (hopefully its EQ), you Encore it and take one for the team. BellyZard will come in to revenge kill (their whole team that is).
AND SWEEP
CHARIZARD @ Salac Berry
Nature: Adamant
Ability: Blaze
EVs: 252 Atk, 252 Spd, 6 Def
IVs: 30 HP
~ Substitute
~ Belly Drum
~ Fire Punch
~ Earthquake
The second part of the strategy. I was originally running the physical Hidden Power Flying and Earthquake on NB, but this will have to do in D/P. You set up a Substitute on the switch (if Raichu did its part, then they have to switch or it'll be even easier for you). Belly Drum up and Salac will activate (as stated in the D/P analysis, a HP IV of 30 puts you right at Salac range after using Substitute and Belly Drum). Then just sweep away with the two attacks listed.
OVERVIEW:
It looks pretty good on paper in D/P, but as I mentioned earlier, I haven't tried it yet. It worked in NB at least...
I do realize that the two sets I mentioned are almost the same as the ones in the D/P analysis, but i've never seen anybody use this combo or something like this, so I figured that I would throw it out there.
I realize this has decent a chance of failing, put it probably has an equal or greater chance of setting up BellyZard and sweeping / taking out a large portion of the opponent's team.
Opinions / Constructive criticsm is encouraged. If this is improved enough, I believe that it might be able to become a somewhat viable (if not risky) option in standard play.
P.S. You will probably need a Rapid Spinner incase the opponent has Stealth Rock up, or that will ruin you completely.
Well, this is a two-pokemon combination that is meant to quickly and effectively set-up and possibly sweep entire teams. I created this combination on Netbattle while experimenting with my team, which just so happened to contain a Pikachu and a BellyZard (for those of you who don't know, a BellyZard is a Belly Drumming Charizard). Looking at the D/P analysis for Pikachu, I decided that I really liked the Encore set, which is based on using the move Encore to either set-up Light Ball Pikachu with a free subtitute or to set up a fellow team member.
Here was the set I was using at the time:
Pikachu @ Light Ball
Nature: Timid
Ability: Static
EVs: 252 Spd, 252 SpAtk, 6 Def
~ Substitute
~ Encore
~ Thunderbolt
~ HP Ice [70]
I didn't have a real strategy at first, I just was playing around with Substitute and Encore to possibly give Pikachu a free sub while they switch out (for example, I would Encore an opposing Dusclops using Mean Look). The switch out was usually to something that knew Earthquake (most of the time it was Swampert). All sorts of things that knew Earthquake appearered in front of Pikachu, and so I concluded that this thing attracted EQs like flies to cow droppings.
It was sort of obvious from there. Switch to something that won't be able to OHKO Pikachu, and set up a Substitute as they either switch out or use Earthquake. When the (almost) inevitable Earthquake comes, Pikachu must hide behind its substitute, Encore the EQ, and take one for the team. This gives BellyZard a free switch in, and they will be forced to switch out, giving you a free Substitute. Then you Belly Drum up as they break the sub. Salac Berry will activate and BellyZard will start to sweep. That's the idea anyway.
I tried this out several times on NB and it swept unprepared opponent's easily, although sometimes the EQ that had Pikachu's name on it never came therefore the combo didn't work out.
After some three seconds of research, I learned that Pikachu's evolution had a base speed of 100, opposed to the smaller rat's base speed of 90. Raichu is one of the fastest users of Encore in the game. You need to use Pika/Raichu anyways, because they are the only users of Encore who will constantly attract the most commonly-used move in the game, EQ.
Now I haven't tried this in D/P yet, but the sets would supposedly go something like this:
SET UP

Raichu @ Leftovers
Nature: Timid
Ability: Static
EVs: 252 Spd, 252 SpAtk, 6 HP
~ Substitute
~ Encore
~ Thunderbolt
~ Wish
The idea is to have the fastest Substitute / Encore combo possible, so that's why I maxed out speed. Substitute and Encore are givens, of course, and so is Thunderbolt. The last slot is Wish, which allows BellyZard to come in, even if Stealth Rock is in play. However, Raichu probably won't live long enough to Encore an EQ if it tries to get a Wish off. The ideal situation here is if a Choice Band Earthquaker (CB Metagross, for example) comes in to possibly revenge kill Raichu. Use Wish and let the opponent's EQ kill you. Send in Charizard, and Wish will heal the damage done from Stealth Rock. Substitute on the switch and Belly Drum up. Salac will activate and then you can sweep away for a while.
The easier way to pull of this combo is to send in Raichu against something that can't OHKO it, and you set up a Substitute on the predicted switch. From there, you attack the opponent once, and as they break your Substitute with EQ (hopefully its EQ), you Encore it and take one for the team. BellyZard will come in to revenge kill (their whole team that is).
AND SWEEP

CHARIZARD @ Salac Berry
Nature: Adamant
Ability: Blaze
EVs: 252 Atk, 252 Spd, 6 Def
IVs: 30 HP
~ Substitute
~ Belly Drum
~ Fire Punch
~ Earthquake
The second part of the strategy. I was originally running the physical Hidden Power Flying and Earthquake on NB, but this will have to do in D/P. You set up a Substitute on the switch (if Raichu did its part, then they have to switch or it'll be even easier for you). Belly Drum up and Salac will activate (as stated in the D/P analysis, a HP IV of 30 puts you right at Salac range after using Substitute and Belly Drum). Then just sweep away with the two attacks listed.
OVERVIEW:
It looks pretty good on paper in D/P, but as I mentioned earlier, I haven't tried it yet. It worked in NB at least...
I do realize that the two sets I mentioned are almost the same as the ones in the D/P analysis, but i've never seen anybody use this combo or something like this, so I figured that I would throw it out there.
I realize this has decent a chance of failing, put it probably has an equal or greater chance of setting up BellyZard and sweeping / taking out a large portion of the opponent's team.
Opinions / Constructive criticsm is encouraged. If this is improved enough, I believe that it might be able to become a somewhat viable (if not risky) option in standard play.
P.S. You will probably need a Rapid Spinner incase the opponent has Stealth Rock up, or that will ruin you completely.