Welcome to the official Doubles Viability Rankings topic. In this thread, we as a community will rank every single usable Pokemon in the doubles metagame into "tiers".You're encouraged to post your thoughts and opinions on the various Pokemon that are usable in doubles and what tier they should fall under. The general idea of the topic is to rank each pokemon under "rankings" that go in descending order. Since this is a general tier list, everything is lumped together. There won't be any segregation between offense & defense threats. This list is for nonbank at the moment. In addition, it is a work in progress, with some of the new mons simply not being tested enough to see how viable they are. If you have a good case to add something to a tier, please provide god reasoning and evidence (although same goes for if you want to move something). Good luck and happy posting :)
S Rank
Reserved for the top threats in the Doubles metagame. The pokemon in this tier are able to perform multiple roles to tremendous effect, whilst having few to no flaws. Support Pokemon in this tier can easily create free turns for their teammates without creating clear openings for the opponent. Any flaws that these Pokemon have can be taken care of with little to no team support.
A Rank
Reserved for Pokemon that function very well within the current Doubles metagame. The pokemon in this tier are either able to perform multiple roles to great effect, or execute one extremely well. Support pokemon in this tier can create free turns, but not as easily as those in the S Rank.The flaws that the pokemon in this tier may have are usually mitigated by their positive traits, or with minimal team support.
Reserved for Pokemon that can fulfill a viable role in the Doubles metagame, but are either somehwat outclassed by Pokemon in a higher rank, or have notable flaws that prevent them from filling their role to full extent.The pokemon in this tier are usually predictable, and either require team support to work to it's full potential, or might provide free turns for the opponent. The flaws that the pokemon in this tier have are sometimes mitigated by their positive traits, or can be patched with some team support.
C Rank
Reserved for pokemon that can work within the Doubles metagame, however, they either have crippling flaws that prevent consistent performance, or require too much specific team support to synergize with most teams. Support Pokemon in this tier have a hard time creating free turns, and often allow the opponent to capitalize on the opportunity to create free turns for themselves. Pokemon that are completely outclassed by those of the upper tiers, may also be placed within this tier.
D Rank
Reserved for Pokemon that do not work well in the current Doubles metagame, either requiring full team support to function, or having huge flaws that can result in a loss if anything goes wrong. Gimmicks can also be found here.
E Rank
Everything Else
Last edited by a moderator: