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Pokémon Charizard

Which one these MEvos will be OU in your opinion?


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So statistically, does the bulkier Charizard X or the pure speed/attack Charizard X perform better? I recognize that a lot of that probably depends on what your team needs, but I'm trying to build a team around Charizard X. So this is a valid question.

I imagine bulk yields longevity and more opportunities to dragon dance or roost, but I'd be worried about paralysis or toxic myself.

I've had decent success with my Jolly pure speed/attack EV dragon dance Charizard X, though I'm always looking for ways to improve (especially seeing as I'm very new and not that high up on the ladder yet).
 
The bulkier Charizard is a lot better, not only does Flare Blitz take a toll on your HP for the amount of damage you get with Tough Claws, Roost and WoW are too good to pass up and can help continue your sweep for your team so long as Stealth Rocks is up.
 
Interesting. So bukly Zard X is really that much better? Have you used both?

I can see the obvious utility of Roost, though I'm surprised to hear that Will o Wisp is so good. I mean, Charizard X already has very high physical defenses. Wouldn't dragon dance or earthquake be more useful?

The bulky build sounds like it's either going to be walled by Heatran and others (if it's missing earthquake) or out-sped by a lot of Pokemon (anyone with over base 100 speed or anyone with speed buffs). Going that far down the bulky route seems to change Charizard X from a sweeper to a tank and I'm not sure how tanky Charizard X can be.
 
Yea I used both just to test MrGrrr/alexwolf's calcs at the time when I was really into trying to build around Megazard X, I realized Azumarill became an issue if he wasn't bulky since its a "counter". Will-O-Wisp hurts a lot of his physical threats so long as he can outspeed them. Roost is a godsend due to his damage with Flare Blitz which I believe he 2hkos Azumarill not sure if its with DD. Otherwise ya Heatran pretty much walls him and is the only reason you'd want EQ but since the analysis was for prebank its not needed atm. With the resists Megazard X has he can take quite a lot given your not switching him into say a Garchomp.
 
Remember, ZardX gets a resistance to bug (U-Turn) Electric (thunderbolt and volt-switch) and steel (bullet punch) and quad resists grass and fire while he is weak to ground, fire, and dragon. As you can see he can be a bit of a pain to volt-turn teams.
 
Very interesting.

I know from my battling that I can usually 2HKO Azumarill with earthquake with my Jolly Dragon Dance Charizard X with full speed and attack EVs.

Have you checked to see how many 1HKOs and 2HKOs Charizard X misses with the bulky set? Afterall, the bulkier set is doing to last longer, but would probably go 2nd after a lot of faster threats and lacks the power that dragon dance and attack EVs provide.

This is assuming you're running a Jolly Charizard X with dragon claw, flare blitz, will o wisp, and roost, right?

Also, for the bulky Charizard X build, what nature is recommended? I'm assuming Jolly or Adamant?
 
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Hi guys, this is my Mega Charizard X moveset:

Charizard @ Charizardite X
Nature: Adamant
Ability: Tough Claws
EVs: 252 Atk/252 Speed/6 Def

Dragon Dance
Flare Blitz
Outrage
EarthQuake

What you guys think? Is this Good?
Or i need to change Nature, EV's or any move?
 
I think Garchomp does that better since it covers CharY's horrid rock weakness, is faster, bulkier, and has a useful secondary ground STAB.

My Zard Y really doesn't have much of a problem with rocks, since I run Flame Charge, and Focus Blast or SolarBeam promptly OHKO rock types. My real problems are stuff like Goodra, Dragonite, Megazard X, Megazard Y, Kingdra, and Moltres. So having Moxie is really a lot nicer than not having a rock weakness.
 
So statistically, does the bulkier Charizard X or the pure speed/attack Charizard X perform better? I recognize that a lot of that probably depends on what your team needs, but I'm trying to build a team around Charizard X. So this is a valid question.

I imagine bulk yields longevity and more opportunities to dragon dance or roost, but I'd be worried about paralysis or toxic myself.

I've had decent success with my Jolly pure speed/attack EV dragon dance Charizard X, though I'm always looking for ways to improve (especially seeing as I'm very new and not that high up on the ladder yet).

As you already mentioned, it really does depend on your team and what kind of role you want Megazard X to have. If you're focus is to have Megazard X sweep, then run the offensive DD set with Jolly (Jolly is always better than Adamant IMO). If you want Megazard X to basically act more of an anti-meta (sort of, not really) role, then use McGrrr's bulky set.

I'm actually sitting around 2200 ACRE on PS on multiple accounts using a team based around MegaZard X and I use a simple Jolly 252 Atk/ 4 Def/ 252 Spe spread with Flare Blitz, Dragon Claw, Dragon Dance, Roost. The loss of a coverage move hasn't been a problem for me since my team is able to deal with what MegaZard X has issues with relatively well. Having Roost allows Charizard to actually make use of its great defensive typing and allows you to play more offensively with it; punching holes into the opponent's team and recovering off damage before finally DDing up for a late game sweep. Without Roost, you have to be extremely conservative with Charizard since you want to minimize the amount of residual damage it takes during the battle.

I've tried McGrrr's bulky set and while it does well, it's just not the role I want Charizard to be playing on my particular team. I can of course go ahead and make a team based on the bulky set and it will do just as well.

TL;DR: Try out both offensive and bulky sets and use whichever you like better. There is no "best".
 
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Hi guys, this is my Mega Charizard X moveset:

Charizard @ Charizardite X
Nature: Adamant
Ability: Tough Claws
EVs: 252 Atk/252 Speed/6 Def

Dragon Dance
Flare Blitz
Outrage
EarthQuake

What you guys think? Is this Good?
Or i need to change Nature, EV's or any move?
That just looks like standard offensive Char-X to me. All. I would change is Adamant to Jolly and consider Dragon Claw over Outrage, (though both have their merits.)
 
As you already mentioned, it really does depend on your team and what kind of role you want Megazard X to have. If you're focus is to have Megazard X sweep, then run the offensive DD set with Jolly (Jolly is always better than Adamant IMO). If you want Megazard X to basically act more of an anti-meta (sort of, not really) role, then use McGrrr's bulky set.

I'm actually sitting around 2200 ACRE on PS on multiple accounts using a team based around MegaZard X and I use a simple Jolly 252 Atk/ 4 Def/ 252 Spe spread with Flare Blitz, Dragon Claw, Dragon Dance, Roost. The loss of a coverage move hasn't been a problem for me since my team is able to deal with what MegaZard X has issues with relatively well. Having Roost allows Charizard to actually make use of its great defensive typing and allows you to play more offensively with it; punching holes into the opponent's team and recovering off damage before finally DDing up for a late game sweep. Without Roost, you have to be extremely conservative with Charizard since you want to minimize the amount of residual damage it takes during the battle.

I've tried McGrrr's bulky set and while it does well, it's just not the role I want Charizard to be playing on my particular team. I can of course go ahead and make a team based on the bulky set and it will do just as well.

TL;DR: Try out both offensive and bulky sets and use whichever you like better. There is no "best".

Thanks! I just tried out the bulkier set a bit. It seems to work, but I like my sweeper better. I'll try the sweeper set with roost like you suggested. It sounds much better suited for my team!
 
That just looks like standard offensive Char-X to me. All. I would change is Adamant to Jolly and consider Dragon Claw over Outrage, (though both have their merits.)

Eh... I prefer the power to the speed. You don't even beat ScarfChomp or anything with Jolly which is the main threat I can think of.
 
Well, from my limited experience, it seems Jolly is the safer bet (less likely you will be outsped, especially by Choice Scarf users), but Adamant will hit harder. I guess it's kind of like the old "flamethrower vs. fireblast" debate: reliability vs. power.
 
I prefer de power of Adamant to my Mega Charizard X.
And what do you guys think about using both dragon claw and outrage?
The only 2 things that can counter Mega Charizard X (that comes to my mind right now) is Heatran and Azumarill.
Heatran uses Air Baloon most of the times and EQ is neutral against Azumarill.

Adamant, 252 atk, 252 spe, 6 def
Dragon Dance
Dragon Claw
Outrage
Flare Blitz
 
Like others have said, positive nature & investment is probably be with how common base 100 speed is.
 
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Yeah if you're using the DDance set, Adamant would probably be the better choice overall.

In my mind, the only time you should be running Adamant is if you're using a Tailwind set (such as Flare Blitz / Outrage / Tailwind / Roost) in post-Bank OU.

+1 252+ Base 100 is an absolutely crucial speed tier for a Dragon-type.
 
Base 100 is so common that I'd rather gamble on jolly. If you're not gambling, you're losing.

I run sticky web support, and even then I'm nervous until I get a Dragon Dance under my belt.

As for adding Dragon Claw & ignoring the Azumarill & Heatran counters, you can let one go but I'm not a fan of ignoring both.
 
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I'm building a set with a magazardX Jolly with roost, DDance, flareblitz and Dragon claw 6/252/0/0/252

with tentacruel to counter azumarril and rapid spin and gengar to outspeed faster treats
 
On a whim I decided to use Mega Charizard X. Mega Mawile has been my Mega for quite some time now, but I got curious. Thankfully Charizard did not disappoint. As usual the set I run is a bit odd, but it's served me well.

Xtreme Booster

Charizard
Ability: Blaze
Nature: Adamant
EVs: 252 in HP, 252 in Attack, and 4 in Speed.

Moveset: Power-up Punch, Flame Charge, Thunderpunch, and Roost.

The goal of the set is pretty self explanatory. Power-up Punch gets boosted by Tough Claws and raises its already high attack. Not to mention it's easy to spam and makes steel and rock types think twice about switching. Thunderpunch hits those pesky water types that think they can wall you, and most of them eat it if you've gained enough Punch boosts, not to mention it gets boosted by Tough Claws. Flame Charge is your STAB and raises your speed. You don't injure yourself like you do with Flare Blitz and its low base power gets raised by Punch boosts + Tough Claws. Since you're on the slow side due to the HP investment, this is extremely helpful. Even more so with Sticky Web Support. Finally, Roost heals you for 50% of your health, which is great after a busy day of punching things out.

Was surprised by how good it was, but even more so due to the fact that I outstalled a Deoxys-D. Granted, I needed a crit thanks to its Cosmic Power and it wasn't packing Toxic, but still.
 
While X has a better typing and a great ability, I think Y wins here. It can hit very hard with Fire Blast and SolarBeam thanks to Drought. He has a ridiculous 159 base SpA and Drought. Fuck rocks, this thing is going to be a major threat in OU. That said, it might be interesting if X made it into OU as well, to keep the opponent guessing when they see Charizard in team preview..
 
While X has a better typing and a great ability, I think Y wins here. It can hit very hard with Fire Blast and SolarBeam thanks to Drought. He has a ridiculous 159 base SpA and Drought. Fuck rocks, this thing is going to be a major threat in OU. That said, it might be interesting if X made it into OU as well, to keep the opponent guessing when they see Charizard in team preview..

oh for...

both X and Y will fall into the same tier. they will be Tiered as Charizard, not as Charizard, Charizard X and CHarizard Y. Mega Stones are only an Item, hence why you can still use Gengar not Gengarite. as Such the pokemon you are using is still just Charizard, and the items will follow it into whatevertier its in, which is almost certain to be OU. they only time a Megamon will be sepeaated from its stone is if the Stone is banned.
 
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