Other XY OU Viability Ranking Thread (B- and C+ Pokemon discussion)

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Okay I have a suggestion: If an argument is posted about a pokemon that will not be ranked (for any reason), say "we're not ranking that because x" and then ignore anything else said on the subject. This should help keep this thread from being derailed so often.

Also Entei looks interesting with sacred fire, but I don't have any practical knowledge about him. Does anyone have a ranking suggestion?
 
Okay I have a suggestion: If an argument is posted about a pokemon that will not be ranked (for any reason), say "we're not ranking that because x" and then ignore anything else said on the subject. This should help keep this thread from being derailed so often.

Also Entei looks interesting with sacred fire, but I don't have any practical knowledge about him. Does anyone have a ranking suggestion?

Good idea and in imo Entei is really cool and I was thinking about a B rank for him.
 
Suggestion: I think entei will be a C at best. The best it has been, ever, is BL. In DP it was NU and in BW it was RU. It has a bad defensive typing with bad defensive stats, doesn't resist any priority I know of, and faster pokemon with flash fire (heatran often?!) destroy it if it uses flare blitz. Feel free to counter :)
 
What he's talking about is the fact that there's ALWAYS people arguing back and forth here.

On the subject of entei:
Flash fire is not released I believe, but he doesn't really need it since he's bulky and already resists fire. It will almost never use flare blitz any more because it now has access to sacred fire with a 50% burn chance. The only notable pokemon with flash fire, heatran and chandelure, are slower than entei. It resists bullet punch, possibly the most important priority after brave bird. And its rank in previous generations is completely irrelevant.

I'm not actually gonna argue with C rank though, I just want to point out that these are not good arguments for C.

And yes PLEASE PLEASE PLEASE moderate.
 
Sacred Fire is a huge plus for Entei as it deters any physical attackers from coming in against it. Even Gliscor hates switching in as it could be burned. This is a major bonus and the sheer power of Entei's Band set is undeniable. Oh and cool this is my 50th post.
 
You are only generalizing and are ignoring the facts. You're biased and generalizing statements does not even come CLOSE to prove in anyway that Florges is 100% outclassed. Next time, instead of generalizing, read other people who disagree with your opinion, and provide some real proof as to why you are correct, otherwise all of your statements are irrelevant.




Sylveon: 95/65/65/110/130/60
Florges: 78/65/68/112/154/75

Florges beats Sylveon in 4/6 stats. Factoring what i said earlier, Florges beats Sylveon in Speed and overall bulk. This example by you proves nothing.

For the record even though Florges beats Sylveon in 4/6 stats, those stat increases either don't make much of a difference regardless, or are offset by a feature of Sylveon that makes up for it. Sylveon's physical defense might be lower, but the fact that it has more hp actually makes it slightly MORE physically bulky than Florges, which makes the point that Florges has more defense than Sylveon entirely moot. The same can be said about Special Attack, as not just is the difference between the two very small, but Sylveon's access to a 117 BP 100% accurate STAB move in the form of Pixilate Hyper Voice completely offsets the higher Special Attack stat Florges has, and in the end Sylveon actually ends up hitting harder than Florges. As for the Special Bulk, Florges does edge out Sylveon here, but only by a very small amount that will usually never make a difference at all, as can be seen here:.

252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 252+ SpD Florges in Sun: 168-198 (46.6 - 55%)

252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 252+ SpD Sylveon in Sun: 187-222 (47.4 - 56.3%)'

Meanwhile the difference in power between the two taking into account pixilate is quite significant, with Sylveon's minumum damage roll with Hyper Voice still doing more than the maximum amount of damage Florges can roll with Moonblast:

4 SpA Florges Moonblast vs. 252 HP / 0 SpD Abomasnow: 130-154 (33.8 - 40.1%) -- guaranteed 3HKO

4 SpA Pixilate Sylveon Hyper Voice vs. 252 HP / 0 SpD Abomasnow: 157-186 (40.8 - 48.4%) -- guaranteed 3HKO

Here are damage calculations for physical bulk as well for reference:

252+ Atk Huge Power Azumarill Play Rough vs. 252 HP / 0 Def Florges: 246-289 (68.3 - 80.2%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Huge Power Azumarill Play Rough vs. 252 HP / 0 Def Sylveon: 255-300 (64.7 - 76.1%) -- guaranteed 2HKO after Leftovers recovery

As for looking at how they function as Clerics, both Pokemon have a way to restore teammate's hp and restore status, but once again Sylveon edges out over Florges because it has a larger wish, letting it heal slightly more than Florges with every Wish. So Sylveon is better than Florges at doing its job as a cleric overall.

As for the Speed, i'd have to agree that while Florges is faster, its not really too significant given that because both Florges and Sylveon are naturally slow and usually not investing in Speed at all, both of them will be outsped by their opponents pretty often regardless :/.

So looking at the list dbzmariogeno posted, seen below.

dbzmariogeno said:
1. Weaker

2. Not as bulky

3. A worse cleric

4. Faster. But no one cares.

I have proven that Florges is all of Weaker than Sylveon, not as physically bulky as Sylveon (although Florges has a small amount of special bulk that will rarely matter), a worse Cleric than Sylveon, and that while Sylveon is faster, that it will rarely matter in the long run because of the specific way both of them play.

So all in all, i have proven that Sylveon is superior to Florges, and there is very little, if any reason to ever use Florges over the Fairy-type eeveevoution, and therefore it is, in fact completely outclassed, and there is no reason to give it a rank, let alone continue arguing about this.
 
Suggestion: I think entei will be a C at best. The best it has been, ever, is BL. In DP it was NU and in BW it was RU. It has a bad defensive typing with bad defensive stats, doesn't resist any priority I know of, and faster pokemon with flash fire (heatran often?!) destroy it if it uses flare blitz. Feel free to counter :)

Heatran is its achilles heel as a Sacred Fire spammer, no doubt. It can still do some work with that 50% chance to burn on anything that isn't immune. If it had access to Quake it would be able to easily deal with this, but all it has access to is Bulldoze....

B-, I don't feel the flaws are crippling enough for a C considering only fire types can freely switch in without fearing the burn.
 
Can everyone please stop the insults? This is a discussion thread, not chatbox. Go be a badass somewhere else because we don't need that here. People make mistakes, get over it. Also, just a recap:

About Florges vs. Sylveon, Sylveon completely outclasses Florges in being a bulky cleric, which is the only ou-viable set it has atm therefore Florges is viable, but completely outclassed.

About Arcanine, it is not being ranked because it is outclassed in OU. No one's stopping you from using it, but as a ginganinja already said, Arcanine is not getting ranked.

Did any more discussion on Entei come up? I didn't see any definitive say whether he was being ranked, or where.

I used Entei, but really I have no idea what it wants to do. Don't get me wrong, Sacred Fire is a great move. But if you want to use Entei offensively, he is outclassed by the likes of Sheer Force Darmanitan and Infernape. Sacred Fire's 50% burn rate screams "defensive" to me but Entei's defensive stats + typing suck ass. Ho-oh was able to make Sacred Fire work because of Roost, Regenerator and some serious bulk. Imo I would Entei at C- just because it does seem outclassed at everything it wants to do.
 
I used Entei, but really I have no idea what it wants to do. Don't get me wrong, Sacred Fire is a great move. But if you want to use Entei offensively, he is outclassed by the likes of Sheer Force Darmanitan and Infernape. Sacred Fire's 50% burn rate screams "defensive" to me but Entei's defensive stats + typing suck ass. Ho-oh was able to make Sacred Fire work because of Roost, Regenerator and some serious bulk. Imo I would Entei at C- just because it does seem outclassed at everything it wants to do.

Entei is bulky offensive. It won't hit as hard or as fast as darmanitan or infernape, but it can take way more hits than either and also threaten switch-ins with a potentially crippling burn. And its defensive stats - 115/85/75 is certainly not absolute shit. The lack of recovery does seriously hurt him though.
EDIT also fire is a perfectly good defensive type other than stealth rocks.
 
Heatran is its achilles heel as a Sacred Fire spammer, no doubt. It can still do some work with that 50% chance to burn on anything that isn't immune. If it had access to Quake it would be able to easily deal with this, but all it has access to is Bulldoze....
252+ Atk Choice Band Entei Bulldoze vs. 252 HP / 0 Def Heatran: 376-444 (97.4 - 115%) -- 81.3% chance to OHKO

Honestly, it doesn't even need quake to ruin Heatran's day. Sacred Fire's a really dangerous weapon for it, as it backs up a respectable burn chance with enough damage to want to deter things that aren't both bulky and burn immune from switching in. And if you predict that switch you can Stone Edge/Bulldoze the switch-in instead.

I dislike that it requires an Adamant nature to use Extremespeed, but I think Sacred Fire rounds out its arsenal nicely enough that I couldn't see it any lower than B-. Sacred Fire softens up the opposing team well early game, Extremespeed lets it sweep late game, and Stone Edge/Bulldoze let it deal with common burn-absorbing switch-ins.
 
Entei fits perfectly on a bulky offensive team and it is a pain to switch in on due to Sacred Fire's burn and coverage. The only flash fire pokemon that laughs at everything Entei has to offer is Balloontran.
 
O.k I ended up deleting something like 40 posts, and infracted a number of people. Restarting this again.

Quick points: I don't want to see Arcanine and Florges discussed at all within the next 60 pages. To make this clear to a few users I have blacklisted them from the thread, and will start deleting + infracting posts made about these mons that are terrible and / or backed up with little or no reasoning. This is not limited to just Arcanine and Florges, so IF you nominate a pokemon for a tier, make sure, you can back it up with solid, well reasoned evidence, or your post WILL be deleted and infracted. In exchange, I will take an open mind with each and every pokemon submitted. If you are unsure or not confident if your post meets the required criteria, you can ask an OU mod for assistance. Its much easier to correct one post quickly, than to wade through four pages of flaming, bitching and thread derailment, so please, talk to someone if you are unsure.

If for whatever reason, an OU mod is busy or I am afk (it happens), you can contact a Mentor on smogon for advice. They are not hard to find, (you can ask Birkal if you have any questions) and are there to help you. If you are a new user wanting to post in this thread and are unsure, I am sure there are mentors on hand to give you advice.
 
Okay so it looks like we have something approaching consensus for Entei at B-

Other stuff that's not rated... okay how does everyone feel about mega-Houndoom? It hits like a truck, but it has to make a hard choice between nasty plot and sunny day - without sun, it really misses solarbeam, but with it, it dies really quickly and doesn't hit as hard when using moves other than fire blast. I would guess B somewhere.
 
I would like to nominate Chandelure for B+ tier

Reserved for Pokemon who cannot sweep through or wall significant portions of the metagame, but can properly fulfill a given offensive/defensive niche. Support Pokemon in this category have flaws that prevent them from doing their job or are setup bait for dangerous sweepers. Pokemon who are partially outperformed by a Pokemon in A or S Rank, but are otherwise very dangerous, may also fall into this category.

Chandelure did not get a significant number of tools this generation, however the metagame shift was very kind to it. The decrease in weather really helps chandelure because the 2 most common weathers of the last generation have gotten nerfed. Chandelure can now spam fire blast a lot easier now. Chandelure's awesome typing also allows it to check many of the metagame's top offensive threats and can blow holes in many defensive threats.

220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Thick Fat Mega Venusaur: 246-290 (67.5 - 79.6%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 252+ SpD Thick Fat Mega Venusaur: 186-218 (51 - 59.8%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 0 SpD Ferrothorn: 184-217 (52.2 - 61.6%) -- 97.7% chance to 2HKO after Leftovers recovery
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 252+ SpD Heatran: 144-171 (37.3 - 44.3%) -- 100% chance to 3HKO after Leftovers recovery
220 SpA Choice Specs Chandelure Shadow Ball vs. 4 HP / 0 SpD Mega Charizard Y: 186-219 (62.4 - 73.4%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 4 HP / 0 SpD Mega Charizard Y: 186-219 (62.4 - 73.4%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Energy Ball vs. 252 HP / 0+ SpD Rotom-W: 268-316 (88.1 - 103.9%) -- 25% chance to OHKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 0+ SpD Rotom-W: 178-211 (58.5 - 69.4%) -- guaranteed 2HKO after Leftovers recovery
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 0 SpD Mandibuzz: 298-352 (70.2 - 83%) -- guaranteed 2HKO after Leftovers recovery
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 252+ SpD Mandibuzz: 213-252 (50.2 - 59.4%) -- 80.1% chance to 2HKO after Leftovers recovery
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Assault Vest Conkeldurr: 271-319 (65.4 - 77%) -- guaranteed 2HKO
252 Atk Mega Lucario Crunch vs. 32 HP / 0 Def Chandelure: 208-246 (77.3 - 91.4%) -- guaranteed 2HKO
252+ Atk Mega Lucario Crunch vs. 32 HP / 0 Def Chandelure: 226-268 (84 - 99.6%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 0 HP / 4 SpD Mega Lucario: 277-327 (98.5 - 116.3%) -- 87.5% chance to OHKO
252 SpA Genesect Thunderbolt vs. 32 HP / 4 SpD Chandelure: 102-120 (37.9 - 44.6%) -- guaranteed 3HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 0 HP / 0 SpD Genesect: 217-256 (76.6 - 90.4%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Fire Blast vs. 0 HP / 0 SpD Genesect: 1192-1408 (421.2 - 497.5%) -- guaranteed OHKO
252+ Atk Aegislash-Blade Shadow Sneak vs. 32 HP / 0 Def Chandelure: 176-210 (65.4 - 78%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 4 SpD Aegislash-Shield: 290-344 (89.5 - 106.1%) -- 43.8% chance to OHKO
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Aegislash-Shield: 402-474 (124 - 146.2%) -- guaranteed OHKO
252 Atk Choice Band Talonflame Brave Bird vs. 32 HP / 0 Def Chandelure: 234-276 (86.9 - 102.6%) -- 18.8% chance to OHKO
252 Atk Sky Plate Talonflame Brave Bird vs. 32 HP / 0 Def Chandelure: 187-222 (69.5 - 82.5%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 4 HP / 0 SpD Talonflame: 282-333 (94.6 - 111.7%) -- 68.8% chance to OHKO
220 SpA Choice Specs Chandelure Fire Blast vs. 4 HP / 0 SpD Talonflame: 194-228 (65.1 - 76.5%) -- guaranteed 2HKO
252+ Atk Huge Power Azumarill Aqua Jet vs. 32 HP / 0 Def Chandelure: 174-206 (64.6 - 76.5%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Energy Ball vs. 252 HP / 4 SpD Azumarill: 374-442 (92.5 - 109.4%) -- 56.3% chance to OHKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 4 SpD Azumarill: 249-294 (61.6 - 72.7%) -- guaranteed 2HKO
252 SpA Thundurus Thunderbolt vs. 32 HP / 4 SpD Chandelure: 156-184 (57.9 - 68.4%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 4 HP / 0 SpD Thundurus: 250-295 (83.3 - 98.3%) -- guaranteed 2HKO after Leftovers recovery
220 SpA Choice Specs Chandelure Fire Blast vs. 4 HP / 0 SpD Thundurus: 345-406 (115 - 135.3%) -- guaranteed OHKO
220 SpA Choice Specs Chandelure Energy Ball vs. 252 HP / 4 SpD Mamoswine: 468-552 (110.3 - 130.1%) -- guaranteed OHKO
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Thick Fat Mamoswine: 432-510 (101.8 - 120.2%) -- guaranteed OHKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 4 SpD Mamoswine: 313-369 (73.8 - 87%) -- guaranteed 2HKO
252 Atk Pure Power Mega Medicham Psycho Cut vs. 32 HP / 0 Def Chandelure: 208-246 (77.3 - 91.4%) -- guaranteed 2HKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 0 HP / 4 SpD Mega Medicham: 474-560 (181.6 - 214.5%) -- guaranteed OHKO
220 SpA Choice Specs Chandelure Fire Blast vs. 0 HP / 4 SpD Mega Medicham: 325-384 (124.5 - 147.1%) -- guaranteed OHKO
4 SpA Togekiss Air Slash vs. 32 HP / 4 SpD Chandelure: 103-123 (38.2 - 45.7%) -- guaranteed 3HKO
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 252+ SpD Togekiss: 187-222 (50 - 59.3%) -- 78.5% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Technician Scizor Pursuit vs. 32 HP / 0 Def Chandelure: 236-278 (87.7 - 103.3%) -- 18.8% chance to OHKO
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Scizor: 1368-1612 (397.6 - 468.6%) -- guaranteed OHKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 4 SpD Scizor: 249-294 (72.3 - 85.4%) -- guaranteed 2HKO
252+ Atk Mega Heracross Pin Missile (5 hits) vs. 32 HP / 0 Def Chandelure: 80-95 (29.7 - 35.3%) -- approx. 14.8% chance to 3HKO
252+ Atk Mega Heracross Bullet Seed (5 hits) vs. 32 HP / 0 Def Chandelure: 110-130 (40.8 - 48.3%) -- guaranteed 3HKO
252+ Atk Mega Heracross Rock Blast (5 hits) vs. 32 HP / 0 Def Chandelure: 440-520 (163.5 - 193.3%) -- guaranteed OHKO
220 SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Mega Heracross: 546-644 (150 - 176.9%) -- guaranteed OHKO
220 SpA Choice Specs Chandelure Shadow Ball vs. 252 HP / 4 SpD Mega Heracross: 199-235 (54.6 - 64.5%) -- guaranteed 2HKO

These calcs show that with SR support Chandelure can blow holes in many defensive threats. They also show that with defog or rapid spin support chandelure can also handle many offensive threats. The buff to ghost typing really helps chandelure with taking out steel type defensive threats and its new ability infiltrator allows for it to take out pokes through subs (breloom, latias, mega heracross etc). For these reasons I feel chandelure belongs in B+ tier.


No discussion on this? It'd be a shame if my hour or so doing calcs went ignored....
 
Kinda new to the forum but I have been lurking for the past 30-40 pages and probably found a few pages regarding Salamence and I do want to know where he lies because I'm currently using him. With the small knowledge I have with the pokemon (both in showdown and in the game), I kinda have a feeling where he belongs. I could go back to find the quotes (but then again, it's back there in a sea of comments about other pokemon that I will not mention ( >.> )) but I kinda think it could be a B- to B ranking.

The reason why for this is because I kinda see why that might be due to typing. Dragon/Flying makes it prone to Ice by a LOT and it is stealth rock weak. This means he requires both rapid spin support and a tank that can withstand (most likely M-Venusaur, Rotom-H, M-Scizor, etc). Choice Band and Scarf (according to the OU Analysis) seems to be not as viable compared to before due to the lack of coverage moves it has....despite the moxie boost you could get if you run moxie. DDance is alright but that leaves you off with 3 moves to use and finally, MixMence seems to be great with a few pokemon (definitely M-Mawile) but lacks the "oomph" on the physical side. I could run calcs on the beast but I am currently planning out my team with the 12-ish pokemon I have prepared. xD

That said, the requirement for B is:

Reserved for Pokemon who cannot sweep through or wall significant portions of the metagame, but can properly fulfill a given offensive/defensive niche. Support Pokemon in this category have flaws that prevent them from doing their job or are setup bait for dangerous sweepers. Pokemon who are partially outperformed by a Pokemon in A or S Rank, but are otherwise very dangerous, may also fall into this category.

At worse, I could see it at C since:

Reserved for Pokemon who can be effective given the right support, but either have crippling flaws that prevent them from consistently executing their strategy or are completely eclipsed by a Pokemon in the above ranks.

But I see both as possible. Then again, kinda new to the whole metagame since I got back to playing pokemon and started to think of playing competitively. :s
 
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Okay so it looks like we have something approaching consensus for Entei at B-

Other stuff that's not rated... okay how does everyone feel about mega-Houndoom? It hits like a truck, but it has to make a hard choice between nasty plot and sunny day - without sun, it really misses solarbeam, but with it, it dies really quickly and doesn't hit as hard when using moves other than fire blast. I would guess B somewhere.
I tried mega houndoom extensively, and I felt that it is almost entirely outclassed by char y in the sun sweeper category. Char y hits MUCH harder than it, and has the benefit of supporting his team with sun. Mega houndoom, on the other had needs nine tales for support, who is shit in this metagame

Now on the the other hand, i really liked the nasty plot sets, and I felt that was the only set he isn't comepletly outclassed in. Fire dark is pretty decent stab coverage surprisingly, and mega houndoom with one nasty plot is utterly terrifying to face. I think B is a right tier for mega houndoom if it can get a rank.
 
Other stuff that's not rated... okay how does everyone feel about mega-Houndoom? It hits like a truck, but it has to make a hard choice between nasty plot and sunny day - without sun, it really misses solarbeam, but with it, it dies really quickly and doesn't hit as hard when using moves other than fire blast. I would guess B somewhere.

Though mega lucario and mega houndoom are completely different typing, because they compete for the mega spot, nasty plot mega lucario is much more common. It has a better ability for running nasty plot effectively having 180 BP aura sphere and 160BP flash cannon. If Mega Lucario is later banned, than maybe nasty plot houndoom has a shot. I don't know enough about the sunny day set to say anything for certain. I guess they guy above me suggests that Charzard Y competes with the sunny day set, though I guess mega houndoom does have speed going for it.
 
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No discussion on this? It'd be a shame if my hour or so doing calcs went ignored....
Sorry about that, this thread's been absolutely insane and I suspect that you're not the only person who's been overlooked. Anyway, chandelure's pretty good, but practically the only thing he has over Mega Houndoom (nice coincidence that we're talking about him too) is the ability to use an item, as well as the fact that ghost is a slightly better offensive type than dark. I would probably put him around C - "completely eclipsed by a pokemon in the above ranks" - because of that.
Of course that's assuming that mega houndoom is above C, but that seems pretty safe.

EDIT: Mega lucario is a sweeper, mega houndoom is a wallbreaker. So they don't really compete for the same team slot, just for the mega slot. And honestly, would you use any mega other than mega-lucario right now on an offensive team? Not really, but that hasn't stopped us from ranking stuff like mega pinsir and mega absol.
 
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And honestly, would you use any mega other than mega-lucario right now on an offensive team? Not really, but that hasn't stopped us from ranking stuff like mega pinsir and mega absol.

I don't think a pokemon that needs to set up sunny day can really function as a wall breaker as well other mons that can hold boosting items, or in mega lucario's case use adaptabilty boosted moves. Much of the point of wallbreakers is that they can 2HKO defensive mons on the switch. Drought support would help mega houndoom immensely, but it cant be used with charzard-Y and must use ninetails. This exposes a weakness to ground and rock. Personally, I see Mega Houndoom as a better sweeper. It definitely doesn't seem like a bad pokemon, and I can see it somewhere in B.

I do think that your right though, in that we still should rank these pokemon, even if mega lucario exists. (Though mega pinsir and mega absol have more of their own distinguished niche than that of mega houndoom)
 
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Seeing as Sableye doesn't appear to be in the rankings at all but he has a preview analysis, I'm going to go ahead and nominate him for B rank.

Reserved for Pokemon who cannot sweep through or wall significant portions of the metagame, but can properly fulfill a given offensive/defensive niche. Support Pokemon in this category have flaws that prevent them from doing their job or are setup bait for dangerous sweepers. Pokemon who are partially outperformed by a Pokemon in A or S Rank, but are otherwise very dangerous, may also fall into this category.

This description fits Sableye perfectly. Sableye's bulk is lacking, so it's not walling anything any time soon, and it has to rely on Foul Play for useful damage output. What it can do better than any other Poke is neuter physical setup sweepers while simultaneously shutting down stall and non-offensive leads.

-No other Poke has priority Taunt and WoW to prevent SD/BU/DD and then permanently cripple them for a teammate to safely switch in.

-While its defenses are weak on paper, having only one weakness and three immunities gives it opportunities to switch in. Very few physical attackers carry or even have access to a Fairy move that aren't Fairy types. Therefore, Sableye can generally feel comfortable switching in since it can't be out-predicted and nabbed by a coverage move. If calcs are required to prove this point I'm happy to run them.

-There is almost no way to stop it from blocking setup leads except a faster Prankster Taunt. The only other common OU Pokes with Prankster Taunt are Tornadus and Thundurus, neither of which can set hazards on their own.

-Prankster Recover makes him able to stall out anything that can't hit him for over 50%. Sometimes this even allows him to wear down weakened foes to death just from Burn damage.

Overall, there are few ways to really keep Sableye from doing what it's meant to do, and nothing else does exactly what he does as well. The other primary WoW users are Heatran and Rotom-W, and neither one has the guaranteed ability to burn an opponent before it gets hit (barring priority, which cannot hit Sableye for super effective damage).
 
I noticed Crawdaunt isn't on the list, and don't feel like going through 60 pages to find if a discussion on it took place. I'd like to nominate it for somewhere in the B tier for a number of reasons. Let's look at the definition of a B-tier Pokemon:

B Rank: Reserved for Pokemon who cannot sweep through or wall significant portions of the metagame, but can properly fulfill a given offensive/defensive niche. Support Pokemon in this category have flaws that prevent them from doing their job or are setup bait for dangerous sweepers. Pokemon who are partially outclassed by a Pokemon in A or S Rank, but are otherwise very dangerous, may also fall into this category.

I bolded what really jumps out at me for Crawdaunt. While it is hard for Crawdaunt to sweep because of its frailty and low speed, it is an absolutely outstanding wall breaker. Adaptability combined with 120 base Attack and Swords Dance make it so Crawdaunt needs nothing but STAB moves to do a lot of work. A lot of the changes from Gen 5 to Gen 6 benefit Crawdaunt greatly. Steel no longer resisting Dark nullifies counters like Ferrothorn. Crabhammer and Knock Off got damage buffs this gen, the one to Knock Off being extremely significant. He also got STAB priority in Aqua Jet, making this crab's wildest dreams come true. All of these factors combined make it surprisingly easy to force a switch and either set up a Swords Dance or use Knock Off which will remove the opponent's item along with doing major damage.

At first glance, Crawdaunt may draw comparisons to Azumarill. It may be seen as inferior because its much less bulky and has a worse defensive typing. A powerful Aqua Jet is really the only thing they share, though. Azumarill is more of a bulky sweeper because of its good bulk and resistances and Crawdaunt is more of a wallbreaker, because of its sheer power and strong STAB moves, though a Crawdaunt sweep isn't impossible. One may argue that Azumarill is even a better sweeper, but it really isn't. Consider these calcs:

+2 252+ Atk Life Orb Adaptability Crawdaunt Aqua Jet vs. 252 HP / 0- Def Abomasnow: 166-196 (43.2 - 51%) -- 4.7% chance to 2HKO

+6 252+ Atk Huge Power Azumarill Aqua Jet vs. 252 HP / 0- Def Abomasnow: 224-264 (58.3 - 68.7%) -- guaranteed 2HKO

(Ignore the fact that it's Abomasnow, as I'm just trying to illustrate the difference in damage and Abomasnow is the first thing that pops up in the calculator.)

As you can see, the difference in damage in both scenarios isn't too different. The fact that there's only a 15% damage difference with Crawdaunt at +2 vs Azumarill at +6 really says something about them. Plus, Azumarill will only have 75% of its bulk in a best case scenario (Sitrus Berry, no hazards) which severely hampers one of Azumarill's main advantages over Crawdaunt. Plus, Azumarill can typically only Belly Drum once a match because of the loss of Health, but Crawdaunt can come in to Swords Dance and wallbreak/sweep multiple times in a match. Azumarill sometimes might be a better choice due to better bulk and typing, but Crawdaunt plays differently most of the time.

Crawdaunt has a solid niche, is only partially outclassed by Azumarill, and is indeed extremely dangerous. This is why B rank seems appropriate for it.
 
I really like Crawdaunt and agree with your reasoning. However, Crawdaunt ruins momentum for a team as there are sooo many pokemon that can easily OHKO it and therefore force it out. It is a good wallbreaker but should only be C+ Rank as it forced out by a good portion of the tier.
 
Though mega lucario and mega houndoom are completely different typing, because they compete for the mega spot, nasty plot mega lucario is much more common. It has a better ability for running nasty plot effectively having 180 BP aura sphere and 160BP flash cannon. If Mega Lucario is latter banned, than maybe nasty plot houndoom has a shot. I don't know enough about the sunny day set to say anything for certain. I guess they guy above me suggests that Charzard Y competes the sunny day set, though I guess mega houndoom does have speed going for it.
M-Houndoom is faster and has a better STAB combination than Charizard-Y. While these two characteristics give M-Houndoom a justifiable reason to be used over Charizard-Y, Charizard-Y is still clearly the better pokemon, what with the instant sun support and the nuke-like power associated with it. The Sunny day set is only better than the Nasty Plot set for M-Houndoom only if you're going to use his fire STAB (1.5 fire boost from sun multiplied by 1.5 Sp.Atk boost from solar power equals 2.25x more power, as opposed to Nasty Plot, which gives him 2x more power). I'd say his Nasty Plot set is ultimately better since it doesn't sacrifice his longevity and gives him a 2x boost on all of his special attacks rather than a 2.25x boost on his special fire attacks and a 1.5x boost to the rest of his special attacks. Trying to get Sun support for him is just annoying since Ninetales is a rather sub-par pokemon in OU.

I'd agree and say he belongs somewhere in B, leaning somewhere between B- and B.

As for Chandelure, I find it somewhat unfair for him to be compared to a Mega-Pokemon. Teams can have only one mega-pokemon and for good reason; they're clearly supposed to be better than a regular pokemon. If he's outclassed by a Mega-pokemon, it shouldn't affect his ranking too much. Chandelure isn't even completely outclassed by M-Houndoom. His typing allows for some nice immunities and resistances, including immunity/resistance to a good number of priority moves (extremespeed, ice shard, quick attack, mach punch, bullet punch, vacuum wave). Chandelure's base Sp.Atk is stronger than M-Houndoom's by 5 points. Throw a choice specs on him, and he hits slightly harder than M-Houndoom under the sun (if he's not using a fire attack). His movepool also contains some gems like Momento, Trick Room, Pain Split, and Calm Mind. I'd say at the very least, Chandelure belongs in C+.
 
I don't think a pokemon that needs to set up sunny day can really function as a wall breaker as well other mons that can hold boosting items, or in mega lucario's case use adaptabilty boosted moves. Much of the point of wallbreakers is that the can 2HKO defensive mons on the switch. Drought support would help mega houndoom immensely, but it cant be used with charzard-Y and must use ninetails. This exposes a weakness to ground and rock. Personally, I see Mega Houndoom as a better sweeper.

I do that your right though, in that we still should rank these pokemon, even if mega lucario exists. (Though mega pinsir and mega absol have more of their own distinguished niche than that of mega houndoom)

All good points, but mega houndoom does in fact hit slightly harder than mega-lucario -
252 SpA Mega Houndoom Fire Blast vs. 252 HP / 252+ SpD Mew: 136-162 (33.6 - 40%)
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 252+ SpD Mew: 134-158 (33.1 - 39.1%)
with the added bonus of having almost unresisted STABs.
I definitely see your point about the disadvantages of needing to set up as a wallbreaker, but he will get plenty of chances against the kinds of defensive teams he can plow through.

EDIT nevermind about that calc, I forgot that aura sphere was stronger than flash cannon, so mega-luc is in fact stronger if mega-houndoom doesn't go for sunny day.
 
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