Its a traap!!

Hey all this is my time putting up a team to rate for others and I hope that its somewhat decent. Ill try to make all my descriptions as detailed as possible since i would very much appreciate help on this team since im somewhat new to competitive pokemon and im not quite good at team building yet. (ALOT of credit goes to BenTheDemon for helping me for the skeleton of this team)

So first we have the star of the party, my favorite pokemon Dragonite.
Pok%C3%A9mon_Dragonite_art.png

-Dragonite-
-Jolly Holding:Weakness Policy-
-EVs:252 HP 36 Attck 220 Spd (been thinking of taking points out of speed for attack but idk)
-Moveset: Dragon Dance, Dragon Claw, Earthquake, and Roost

Once he gets going there's almost no stopping him. Running the typical set up sweeper set on him that tends to get the job done. Weakness policy adds a sheer amount of hilarity to this set as my greatest weakness activates in trap card-esque faction to let me one shot my way through a team. Through experience I've learned most of the things that one shot through multi scale so at this point I use him very confidently. Next up i realized I needed 2 major things for dragonite to work. One hazard control and 2nd a partner or 2 that could remove the things that dragonite is incapable of dealing with like priority Ice Shard on mamoswine of life orb greninja.

Ben recommended Aegislash
aegislash-blade.jpg


-Aegislash-
-Brave Holding:Leftovers-
-EVs: 252 HP, 252 attack, 4 speed-
Moveset: Shadow Sneak, Sacred Sword, Swords Dance, King Shield

Aegi definitely provides a nice buffer for when I see a mamoswine on their team and I need to stop sweeping with Dragonite. He also provides a nice secondary win condition of his own since when Dragonite fails I have a sort of fall back to rely on. That and I can use aegi to draw earthquakes and earn my Dragonite a free switch in (if the matchup itself is favorable to allow Dragonite to set up sweep and if the things that wall him are gone)
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-Excadrill (mold breaker)-
-Adamant Holding: Assault Vest-
-EVs: 120 HP, 136 Attack, 252 SpDef-
Moveset: Rapid Spin, Iron Head, Earthquake, Rock Slide

Ben originally recommended starmie for my spinner but after A LOT of use I realized I had way too many water types on my team and it was a massive hindrance to the teams overall structure. So after much though i decided on Excadrill because he hits hard, gives me a free switch into electric users (solving my elec weakness) and iron head destroys fairies (not to mention mold breaker makes Rotom W cry :D)
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-Greninja-
-Timid holding: life orb-
-EVs: 252 SpAtck 252 Spd 4 HP
Moveset: Ice Beam, Dark Pulse, Hidden power Fire, Hydro Pump

I needed a strong special sweeper that could remove the threats that my current pokes couldnt like physical walls so i settled on Greninja. Nothing is more delicious than one shotting a ferrothorn with hidden power fire and such. Greninja acts as a very versatile pokemon that deals with a lot of threats thanks to his speed, sheer power, and moveset. Also since my team lacks a proper lead Greninja acts a pseudo lead a lot of the times since he can handle MOST of the things that anyone sends out
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Azumarill-
-Jolly/Adamant holding: CB-
-EVs: 252 HP, 252 attack, 4 speed-
Moveset: Waterfall, Play Rough, Super Power, Aqua Jet

Azumarill was also recommended by Ben but I never got him to tell me in detail why so ill just tell my experience so far with him. He serves as an extremely effective Talonflame check when I protect him and manage to get him a good swap. By good swap I mean switching him in after losing a poke doe since Azumarill cannot take 2 brave birds and live on the other side. He can one shot with Aqua Jet but killing Talonflame becomes this game of getting it to kill itself and forcing it to switch of finding a time to sleep it. It gets rather hard BUT I cannot say I have a massive issue with Talonflame. He is tough but usually I find someway to poop on it. I'm assuming Ben recommended him as a good check to talon and a solid water type physical user
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-Mega Venusaur-
-Bold Holding: Mega stone-
-EVs: 252 HP, 252 defense, 4 SpAttck-
Moveset: Giga Drain, Sleep Powder, Sludge Bomb, Synthesis

Rotom W and other such bulky water types were absolute monsters for my team since I had absolutely no way of handing them. Venusaur provided me a way to do this while giving me a strong tank and when I predict right (which I'm surprisingly decent at) allows me to put to sleep a dangerous threat when I predict a switch in (god I love predicting the Talonflame switch in and putting it to sleep)

Venusaur does his job and I have no big complaints. Maybe I should take EV's out of defense and put them elsewhere but idk. Maybe 252 special attack is better. Not quite sure on what I'd lose out on


Welp thats my full team. Thanks in advance for help, i look forward to discussing it all with you. O and btw i do not mind exchanging pokes in or out. Or if the team is just bad in general I dont mind scrapping it completley. Only thing that isnt changing is Dragonite. Though i will take advice on EVs, and move set for him c:
 
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This team shows no glaring weaknesses. So what is the issue with it? A lack of results or..? It looks to be a pretty standard team. It includes a lot of the most productive members of the OU tier, along with one of their most effective sets. On paper it looks great, but you need to test it on the field.
 
It's such a shame to see dragonite without extreme speed, I wonder if you couldn't put it in over earthquake (or roost, since you're not looking for him to wall things, you probably want to be boosting/attacking every turn). It's just that there are so many pokemon that are either faster or have +1 priority moves that can threaten dragonite even after the +1 boost.Idk, I just love extreme speed so much, especially after an attack boost or two, it just seems like you would get more out of it than roost, since you're using dragonite as your set up sweeper. I've used mega venosaur quite a bit and I prefer special attack EV's on him (unless you're really leaning on him to tank things). He can pump out a surprising amount of damage with giga drain, and usually keep himself alive even without the defense investment (unless you're facing a wallbreaker), so I would test this out and see if you miss the bulk too much. I can't really see much else wrong with the team besides those points, its a bunch of high level OU pokemon that more or less cover each other's weaknesses.
 
it looks fine though I think Lum Berry in general works better than Weakness Policy on dragonite, since people like to status it more that attacking it outright, knowing it has multiscale anyway. the only things that really one shot a dragonite are mold breaker users (like mega gyara w/ ice fang, haxorus, and kyurem-b).

that said, the team doesn't have any real glaring holes that i can pick up on simply by observing, though i'd like to see it in action. if the other team manages to get a will-o on dragonite it could be trouble
 
It's such a shame to see dragonite without extreme speed, I wonder if you couldn't put it in over earthquake (or roost, since you're not looking for him to wall things, you probably want to be boosting/attacking every turn). It's just that there are so many pokemon that are either faster or have +1 priority moves that can threaten dragonite even after the +1 boost.Idk, I just love extreme speed so much, especially after an attack boost or two, it just seems like you would get more out of it than roost, since you're using dragonite as your set up sweeper. I've used mega venosaur quite a bit and I prefer special attack EV's on him (unless you're really leaning on him to tank things). He can pump out a surprising amount of damage with giga drain, and usually keep himself alive even without the defense investment (unless you're facing a wallbreaker), so I would test this out and see if you miss the bulk too much. I can't really see much else wrong with the team besides those points, its a bunch of high level OU pokemon that more or less cover each other's weaknesses.
Thanks for the rate! Lets see i agree with you about the desire to use Extreme Speed. Doing this would outright remove a glaring weakness Dragonite has. I cant remove Roost for it though. Purely because i NEED multiscale multiple times a game and very often the hit that breaks multi scale ISNT a super effective hit. It would have to replace Earthquake and idk if that would be worth it
it looks fine though I think Lum Berry in general works better than Weakness Policy on dragonite, since people like to status it more that attacking it outright, knowing it has multiscale anyway. the only things that really one shot a dragonite are mold breaker users (like mega gyara w/ ice fang, haxorus, and kyurem-b).

that said, the team doesn't have any real glaring holes that i can pick up on simply by observing, though i'd like to see it in action. if the other team manages to get a will-o on dragonite it could be trouble
really i havent had an issue with getting statused before weakness policy gets activated. Lum berry gives me a nice safety net doe while Weakness policy gives much higher rewards for the risk.
This team shows no glaring weaknesses. So what is the issue with it? A lack of results or..? It looks to be a pretty standard team. It includes a lot of the most productive members of the OU tier, along with one of their most effective sets. On paper it looks great, but you need to test it on the field.
Not particularly a lack of results just wanted to get an opinion on the team itself. Im currently in the mid 1300's with this team right now and just wanted to get an opinion from people better than me
 
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