Just came up with this cool set. Let's check it out:
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 SpD / 44 Spd
Careful Nature (+SDef, -SAtk)
- Toxic
- Earthquake
- Protect / Roost / Filler
- Knock Off / Ice Fang / Taunt
Gliscor is known to be an annoying AF Physical Wall that Spams Toxic and Substitute. I thought to myself, "Wouldn't it be cool to live random Hp Ices and get clutch toxics on Rotom-W's if need be? Also, specially defensive Gliscor could counter the hell out of Aegislash..." And this is where the idea popped out from. Switch the standard 184 Def with SpD and give it a careful nature. Heh. You may be thinking, "...." and you have every right to think that, but check this out:
Calcs of interest:
252+ SpA Aegislash-Blade Shadow Ball vs. 252 HP / 184+ SpD Gliscor: 148-175 (41.8 - 49.4%) -- guaranteed 3HKO after Poison Heal
252 SpA Mega Manectric Hidden Power Ice vs. 252 HP / 184+ SpD Gliscor: 248-296 (70 - 83.6%) -- guaranteed 2HKO after Poison Heal
252 SpA Life Orb Latios Draco Meteor vs. 252 HP / 184+ SpD Gliscor: 255-302 (72 - 85.3%) -- guaranteed 2HKO after Poison Heal
252+ SpA Mega Garchomp Draco Meteor vs. 252 HP / 184+ SpD Gliscor: 204-241 (57.6 - 68%) -- guaranteed 2HKO after Poison Heal
252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 184+ SpD Gliscor in Sun: 291-343 (82.2 - 96.8%) -- guaranteed 2HKO after Poison Heal
252 SpA Rotom-W Hydro Pump vs. 252 HP / 184+ SpD Gliscor: 288-338 (81.3 - 95.4%) -- guaranteed 2HKO after Poison Heal (this is assuming scarf timid; most defensive Rotom-W's don't run SAtk investment)
Being able to live all the above hits means that Gliscor can get off a Knock off, a Toxic, a Roost in the case of Draco meteor, an Earthquake off on Mega Manectric, and much more. In theory, this set sounds cool, however, I don't know how it would be in practice, but this gliscor set does have potential, IMO. Maybe the EV's should be 252/252 + with a Careful nature to help Gliscor take attacks better, but I think the 44 EVs in speed is necessary to outspeed defensive mons and base fully invested base 60s. With this set, it can reliably counter Aegislash, so that's cool. Plus, it doesn't have to worry about being OHKO'd by a lot of special attacks, in cases where it would like to get a toxic or a knock off ...off. :]
Edit: That awkward moment when you have two posts...one after the other...
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 SpD / 44 Spd
Careful Nature (+SDef, -SAtk)
- Toxic
- Earthquake
- Protect / Roost / Filler
- Knock Off / Ice Fang / Taunt
Gliscor is known to be an annoying AF Physical Wall that Spams Toxic and Substitute. I thought to myself, "Wouldn't it be cool to live random Hp Ices and get clutch toxics on Rotom-W's if need be? Also, specially defensive Gliscor could counter the hell out of Aegislash..." And this is where the idea popped out from. Switch the standard 184 Def with SpD and give it a careful nature. Heh. You may be thinking, "...." and you have every right to think that, but check this out:
Calcs of interest:
252+ SpA Aegislash-Blade Shadow Ball vs. 252 HP / 184+ SpD Gliscor: 148-175 (41.8 - 49.4%) -- guaranteed 3HKO after Poison Heal
252 SpA Mega Manectric Hidden Power Ice vs. 252 HP / 184+ SpD Gliscor: 248-296 (70 - 83.6%) -- guaranteed 2HKO after Poison Heal
252 SpA Life Orb Latios Draco Meteor vs. 252 HP / 184+ SpD Gliscor: 255-302 (72 - 85.3%) -- guaranteed 2HKO after Poison Heal
252+ SpA Mega Garchomp Draco Meteor vs. 252 HP / 184+ SpD Gliscor: 204-241 (57.6 - 68%) -- guaranteed 2HKO after Poison Heal
252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 184+ SpD Gliscor in Sun: 291-343 (82.2 - 96.8%) -- guaranteed 2HKO after Poison Heal
252 SpA Rotom-W Hydro Pump vs. 252 HP / 184+ SpD Gliscor: 288-338 (81.3 - 95.4%) -- guaranteed 2HKO after Poison Heal (this is assuming scarf timid; most defensive Rotom-W's don't run SAtk investment)
Being able to live all the above hits means that Gliscor can get off a Knock off, a Toxic, a Roost in the case of Draco meteor, an Earthquake off on Mega Manectric, and much more. In theory, this set sounds cool, however, I don't know how it would be in practice, but this gliscor set does have potential, IMO. Maybe the EV's should be 252/252 + with a Careful nature to help Gliscor take attacks better, but I think the 44 EVs in speed is necessary to outspeed defensive mons and base fully invested base 60s. With this set, it can reliably counter Aegislash, so that's cool. Plus, it doesn't have to worry about being OHKO'd by a lot of special attacks, in cases where it would like to get a toxic or a knock off ...off. :]
Edit: That awkward moment when you have two posts...one after the other...
Last edited: