(Azumarill why u so big)
Gardevoir @ Gardevoirite
Ability: Synchronize
EVs: 248 HP / 252 Spd / 8 Def
Timid Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Calm Mind
Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 228 HP / 16 Def / 16 SDef / 248 Spe
Timid Nature
- Stealth Rock
- Taunt
- Spikes
- Recover
Thundurus @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunder Wave
- Hidden Power [Ice]
- Thunderbolt
- Focus Blast
Azumarill @ Choice Band
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Waterfall
- Play Rough
- Aqua Jet
- Superpower
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Icicle Crash
- Earthquake
- Ice Shard
- Superpower
Ability: Synchronize
EVs: 248 HP / 252 Spd / 8 Def
Timid Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Calm Mind
Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 228 HP / 16 Def / 16 SDef / 248 Spe
Timid Nature
- Stealth Rock
- Taunt
- Spikes
- Recover
Thundurus @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunder Wave
- Hidden Power [Ice]
- Thunderbolt
- Focus Blast
Azumarill @ Choice Band
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Waterfall
- Play Rough
- Aqua Jet
- Superpower
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Icicle Crash
- Earthquake
- Ice Shard
- Superpower
With mega-Gardevoir and bisharp's amazing wall-breaking power, I decided a Hyper Offense team would fit in perfectly with these two, so I chose for that.
Bisharp: Bisharp is just completely anti-meta right now, it just checks so many threads. Also, not much wants to safely switch into Bisharp's knock off without taking a lot of damage, and even if it does, it loses it's item. SD Bisharp because it's his best set in my opinion.
Gardevoir: First I used 4 attacks mega Gardevoir, but she just didn't do any work at all. So I tried bulky CM Gardevoir who put in a lot of work, so I'm sticking with that. She can set up pretty easily against a special attacker because of her amazing special defense. She does have terrible defense, though, and only decent speed. Hyper Voice is her main stab move, with amazing 117 bp, Psyshock is her other stab move, and for hitting special walls hard. Focus Blast is there for coverage.
Deoxys-D: Deoxys-D is pretty self-explanatory. It's just my lead for setting up as much hazards as possible. Deoxys-D over S because it can usually set up more hazards, thanks to it's bulk.
Thundurus: I noticed my team was pretty slow, so Thundurus was the answer. Not only is it really fast itself, it also has prankster T-wave, making the opponent's Pokémon slower so the rest of my team can outspeed them. Thunderbolt as the main stab move, and the rest for coverage.
Azumarill: Choice band Azumarill is my main wallbreaker. Doesn't really need explanation.
Mamoswine: Ahh...Good Ol' Mamoswine. Even though I don't really see it often anymore lately, I still think it's an amazing Pokémon offensively. It literally has the best offensive stab combination in the game, and a very good 130 attack stat. Adamant over Jolly for more power.
Bisharp: Bisharp is just completely anti-meta right now, it just checks so many threads. Also, not much wants to safely switch into Bisharp's knock off without taking a lot of damage, and even if it does, it loses it's item. SD Bisharp because it's his best set in my opinion.
Gardevoir: First I used 4 attacks mega Gardevoir, but she just didn't do any work at all. So I tried bulky CM Gardevoir who put in a lot of work, so I'm sticking with that. She can set up pretty easily against a special attacker because of her amazing special defense. She does have terrible defense, though, and only decent speed. Hyper Voice is her main stab move, with amazing 117 bp, Psyshock is her other stab move, and for hitting special walls hard. Focus Blast is there for coverage.
Deoxys-D: Deoxys-D is pretty self-explanatory. It's just my lead for setting up as much hazards as possible. Deoxys-D over S because it can usually set up more hazards, thanks to it's bulk.
Thundurus: I noticed my team was pretty slow, so Thundurus was the answer. Not only is it really fast itself, it also has prankster T-wave, making the opponent's Pokémon slower so the rest of my team can outspeed them. Thunderbolt as the main stab move, and the rest for coverage.
Azumarill: Choice band Azumarill is my main wallbreaker. Doesn't really need explanation.
Mamoswine: Ahh...Good Ol' Mamoswine. Even though I don't really see it often anymore lately, I still think it's an amazing Pokémon offensively. It literally has the best offensive stab combination in the game, and a very good 130 attack stat. Adamant over Jolly for more power.
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