Data Battle Tower MkII (For all your Match-Seeking Needs!) [SEE POST #6786]

3 Free Reffings!

Reffing 1:
3v3 LC Triples
1 Day DQ
2 Day DQ for ref
Switch = KO
5 Chills
2 Recoveries
Training Items
All Abilities
Arena: Conquest Arena

Reffing 2:
4v4 NFE Doubles
1 Day DQ
2 Day DQ for ref
Switch = KO
5 Chills
2 Recoveries
All Items
All Abilities
Arena: Conquest Arena

Reffing 3:
6v6 FE Singles
1 Day DQ
2 Day DQ for ref
Switch = KO
5 Chills
2 Recoveries
All Items
All Abilities
Arena: Conquest Arena

Ransei... the wartorn region of seventeen. Seventeen daimyos separated by their lust for power. An unyielding desire to rule them all. Seventeen separate districts. When united, the lord of the region is said to appear, to congratulate the victor on their success. Said to appear. Has never been done before. There is always someone seeking more power, more control over Ransei. This lust for power has given many pokemon serving under these daimyos access to great skills. Only those seeking lordship over Ransei can access them, though. Can you access them as well?


Aqua Boost (Passive): Boosts the Base Attack Power of allies' Water-type Attacks by two (2), except Other Water-Type attacks. This includes its own Water-Type attacks.
Vaporeon, Simipour

Black Hole (Passive): This Pokemon's enemies have their Evasion reduced by 50%. This is calculated after stage changes to ACC and EVA.
Dusclops, Spiritomb, Dusknoir

Bodyguard (Trigger): Once per round, this pokemon can Bodyblock one of its allies for one (1) action. It ignores Bodyblock's requirements. (Command: Bodyguard)
Machop, Machoke, Machamp, Rhyhorn, Rhydon, Aron, Lairon, Aggron, Beldum, Metang, Metagross, Rhyperior, Roggenrola, Boldore, Gigalith

Bonanza (Passive): Increase the Base Attack Power of Pay Day by two (2) after Ability Effects.
Meowth

Calming (Toggle): There is a 30% chance of Light Sleep for any foe that uses a contact attack on this Pokemon. When Toggled, all of this pokemon's attacks capable of putting a pokemon to sleep puts them in a Deep Sleep (with the same chance of effect).
Mareep, Flaaffy, Gothorita, Gothitelle, Musharna

Celebrate (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Speed by one (1) stage. This boost is maintained at the end of each round.
Pikachu, Eevee, Starly, Staravia, Shinx, Gabite, Tepig, Pignite, Pansage, Pansear, Sandile, Darumaka, Emolga, Rufflet, Zweilous

Climber (Passive): Increases the Base Attack Power of this pokemon's moves by Target Size Class - User Size Class. If the User Size Class is greater than the Target Size Class, this pokemon's Base Attack Power is unaffected.
Monferno, Infernape

Confidence (Passive): Decreases the Base Attack Power of the opponent's moves that target this pokemon's allies by two (2).
Jigglypuff, Wigglytuff, Dragonite, Igglybuff, Ampharos, Gardevoir, Leavanny, Minccino, Cinccino

Conqueror (Passive): Upon defeating an enemy pokemon, there is a 100% chance of one (1) of the following three (3) effects occurring: This Pokemon's Attacks can be increased by one (1) Base Attack Power, enemy attacks targeting this pokemon can be reduced by one (1) Base Attack Power, and this pokemon's speed can be increased by fifteen (15) whenever it defeats an enemy pokemon. There is a 1/3 chance of any of those effects occurring.
Machamp, Infernape, Gallade, Samurott, Darmanitan

Daze (Passive): There is a 50% chance of Sleep for any foe that targets this Pokemon with a Contact Attack.
Musharna

Decoy (Trigger): This Pokemon can act as a decoy, attracting all enemy attacks for the action at the cost of ten (10) Energy. (Command: Decoy)
Magikarp, Drifloon, Drifblim

Deep Sleep (Passive): While asleep, this pokemon restores ten (10) HP per action.
Snorlax, Wooper, Quagsire, Spheal, Sealeo, Bidoof, Bibarel, Munna

Disgust (Toggle): There is no Default Effect. When Toggled, upon being struck with a Contact Attack, the opponent will switch positions with its active ally at random.
Croagunk, Krokorok, Krookodile, Scraggy, Zorua

Dodge (Passive): The pokemon can evade direct attacks with ease. Increases its Evasion by a flat 10%.
Umbreon, Drifloon, Drifblim, Croagunk, Toxicroak, Weavile, Froslass, Panpour, Cottonee, Whimsicott, Cinccino, Gothita

Explode (Passive): The Pokemon explodes upon fainting, inflicting ten (10) typeless damage to all active pokemon.
Pineco, Forretress, Drifloon, Drifblim, Roggenrola, Boldore, Gigalith

Flame Boost (Passive): Boosts the Base Attack Power of allies' Fire-type Attacks by two (2), except Other Fire-Type attacks. This includes its own Fire-Type attacks.
Flareon, Emboar, Simisear

Fortune (Toggle): There is no default effect. Alternative Effect: Increases the Final Damage of Pay Day by five (5) at the cost of increasing the Energy Cost by 50% (1.5x).
Meowth

Frighten (Trigger): When this Pokemon initially goes out into the battlefield, it shoots an intimidating glare that shakes all opponents on the battlefield, reducing their Speed stage by one (1). The speed drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Frighten Trigger again as a Command, and will affect all opponents. (Command: Frighten)
Ekans, Arbok, Onix, Gyarados, Steelix, Tyranitar, Dusclops, Glalie, Spiritomb, Dusknoir, Axew, Fraxure, Beartic, Volcarona

Frostbite (Toggle): There is a 30% chance of freezing any foe that uses a contact attack on this Pokemon. When Toggled, all of this Pokemon's attacks capable of Freezing the opponent have an additional 10% chance of freezing the opponent.
Articuno, Glalie, Glaceon, Froslass

Grass Cloak (Passive): When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage Defense boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Snivy, Servine, Serperior, Sewaddle, Swadloon

Gulp (Passive): This Pokemon absorbs Water-type attacks and instead of taking damage from them, recovering 25% of the damage the Water-type attack would have done. Self-Targeted Attacks cannot be absorbed.
Magikarp, Wooper

Herbivore (Passive): This Pokemon absorbs Grass-type attacks and instead of taking damage from them, recovering 50% of the damage the Grass-type attack would have done. A Pokemon that attacks itself with Grass-type attack to heal only recieves 25% of the damage that attack would do to itself.
Sewaddle, Venipede

Hero (Passive): When the current HP of this Pokemon's Team is at 25% of Total Max HP or Less, the final damage of all of this pokemon's Attacks are increased by four (4).
Charmander, Charmeleon, Charizard, Starly, Staravia, Staraptor, Toxicroak, Simisage, Whirlipede, Darmanitan, Braviary, Deino, Zweilous

High-Rise (Passive): Increase the Base Attack Power of this pokemon's moves by User Size Class - Target Size Class. If the Target Size Class is greater than the User Size Class, the Base Attack Power of this pokemon's moves are unaffected.
Persian, Sneasel, Weavile

Hot Blooded (Passive): This Pokemon absorbs Fire-, Ground-, and Rock-type attacks and instead of taking damage from them, recovering 50% of the damage the attack would have done. A Pokemon that attacks itself with Fire-, Ground-, and Rock-type attacks receives no damage from them.
Groudon

Instinct (Passive): This Pokemon gains a 10% (0.9x) evasion rate against single target moves.
Raichu, Abra, Kadabra, Alakazam, Dratini, Dragonair, Espeon, Treecko, Ralts, Kirlia, Gardevoir, Anorith, Gible, Leafeon, Snivy, Servine, Simisage, Simisear, Simipour, Munna, Gothita, Gothorita, Gothitelle, Emolga, Axew

Interference (Passive): Reduces the accuracy of attacks targeting this pokemon by 10% (0.9x).
Golbat, Mareep, Flaaffy, Ampharos, Dusclops, Spiritomb, Dusknoir

Jagged Edge (Passive): When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the BAP of the attack received to the opponent.
Onix, Rhyhorn, Rhydon, Pineco, Forretress, Steelix, Pupitar, Anorith, Armaldo, Venipede, Whirlipede, Scolipede

Last Bastion (Passive): This pokemon gains one (1) Attack and one (1) Defense stage when its ally faints. This boost is maintained at the end of the round.
Charizard, Dragonite, Tyranitar, Shieldon, Bastiodon

Life Force (Passive): Restores one (1) HP every action.
Abra, Kadabra, Alakazam, Mewtwo, Leafeon, Audino, Petilil, Lilligant

Lullaby (Passive): Sing hits all other Pokemon on the field and can hit any pokemon regardless of position.
Igglybuff, Jigglypuff, Wigglytuff

Lunchbox (Passive): Doubles (2.0x) the effect of Berries.
Munchlax

Medic (Passive): Restores two (2) HP to allies at or below 50% of their Max HP each action.
Audino

Melee (Passive): This Pokemon does not have a confusion or attraction check when using Contact Attacks.
Zubat, Umbreon, Sneasel, Gible, Croagunk, Toxicroak, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Cottonee, Whimsicott, Zorua, Deino

Mood Maker (Passive): The Energy Cost of Allies' moves are reduced by one (1).
Jigglypuff, Wigglytuff, Magikarp, Dratini, Pichu, Igglybuff, Minccino, Cubchoo

Mountaineer (Passive): This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Beedrill, Meowth, Persian, Espeon, Dragonair, Treecko, Grovyle, Sceptile, Chimchar, Froslass, Pansear, Panpour, Cottonee, Whimsicott

Nomad (Passive): Increases Accuracy according to Difference between User Speed and Target Speed (Difference: Less Than 20 = 5%; 20 to 39 = 10%; 40 to 59 = 15%; 60 to 79 = 20%; 80 to 99 = 25%; Greater Than 100 = 30%).
Rayquaza

Nurse (Passive): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed. This includes inactive allies.
Serperior, Pansage, Leavanny, Petilil, Lilligant

Omnipotence (Passive): If the opponent is immune to or resists this Pokemon's attack, that Attack does Neutral damage instead.
Arceus

Parry (Toggle): There is no default effect. When Toggled, this Pokemon has perfect evasion against Contact Attacks. This pokemon cannot evade consecutive contact attacks with this ability. This pokemon can only evade the first hit of multi-hit contact attacks.
Scyther, Scizor, Grovyle, Armaldo, Gabite, Garchomp, Riolu, Lucario, Gallade, Oshawott, Dewott, Drilbur, Fraxure, Pawniard, Bisharp

Perception (Passive): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents' spread damage attacks and Perish Song.
Eevee, Ralts, Kirlia, Gardevoir, Kadabra, Munna, Minccino, Cinccino, Gothita, Gothorita, Gothitelle

Power Nap (Toggle): This pokemon immediately uses Rest when its HP is below 10% of Max HP. When Toggled, this pokemon regains six (6) HP each action while asleep.
Munchlax

Pride (Passive): This Pokemon's Attack and Defense Ranks increase by one (1) when suffering from a status ailment, per status ailment. Status Ailments include Poison (Badly Poison), Burned, Paralysis, Frozen, and Sleeping.
Scizor, Piplup, Prinplup, Empoleon, Zoroark, Haxorus, Rufflet, Braviary, Deino, Zweilous

Run Up (Passive): Increases Final Damage of the User's moves according to current User Speed - current Target Speed. Increases Final Damage by ((Current User Speed - Current Target Speed) / 15 [floored]).
Luxio, Beldum, Darumaka, Aron, Lairon, Aggron, Leafeon, Blitzle, Excadrill, Larvesta

Sandpit (Passive): This Pokemon thrives in Sandy conditions and can absorb energy from dirt to recover two (2) HP per action in Sandstorm.
Larvitar, Gible, Gabite, Drilbur, Excadrill

Sequence (Passive): Increase the Base Attack Power of this pokemon's Electric-type Attacks by (2 * Number of electric-type moves used by allies this action). Oher Electric-Type attacks are unaffected.
Pichu, Shinx, Luxio, Luxray, Joltik, Galvantula

Shackle (Passive): This Pokemon's contact attacks have a 20% chance of reducing the opponent's Speed and Evasion by one (1) stage each.
Quagsire, Umbreon, Skorupi, Swadloon, Pawniard, Bisharp

Shadow Dash (Passive): If this Pokemon moves after its target(s), its accuracy is increased by 10% (1.1x).
Crobat, Weavile, Zoroark

Share (Trigger): This pokemon benefits from its allies abilities. When this pokemon is sent out, you can select one (1) ability of another Pokemon on your team. This pokemon gains that ability. The ability remains on the pokemon for six (6) actions. (Command: Share)
Abra, Espeon, Ralts, Kirlia

Shield (Passive): This Pokemon can freely switch positions with an active ally.
Pupitar, Metang, Shieldon, Bastiodon

Skater (Passive): Increases accuracy by 10% (1.1x) in Hail.
Spheal, Sealeo, Walrein, Snorunt, Glaceon, Cubchoo

Spirit (Passive): Increases the Base Attack Power of moves as this pokemon's HP decreases. 100% to 76% of Max HP = +0 BAP; 75% to 51% of Max HP = +1 BAP; 50% to 26% of Max HP = +2 BAP; 25% to 0% of Max HP = +3 BAP.
Flareon, Chimchar, Monferno, Tepig, Pignite, Emboar, Timburr, Gurdurr, Conkeldurr, Darumaka, Darmanitan, Scrafty

Sponge (Passive): Whenever the pokemon uses a contact attack, it regains HP equal to 10% (0.1x) of the damage dealt
Zubat, Golbat, Crobat, Joltik, Galvantula, Larvesta, Volcarona

Sprint (Passive): Increases accuracy by 10% (1.1x) in weatherless conditions.
Eevee, Jolteon, Sceptile, Luxray, Riolu, Lucario, Zebstrika

Stealth (Passive): Increases the Pokemon's Evasion by a flat ten percent (10%) when in their favorite weather (See Types to determine weather).
Larvitar, Snorunt, Garchomp, Glaceon, Sewaddle, Swadloon, Drilbur, Excadrill, Cubchoo, Beartic

Tenacity (Passive): This pokemon's contact attacks have a ten percent (10%) chance to cause flinching.
Gyarados, Tyranitar, Walrein, Garchomp, Dialga, Haxorus, Beartic

Thrust (Passive): Contact Attacks can knockback opponents, forcing a temporary switch out where the enemy switches with itself.
Machop, Machoke, Metagross, Timburr, Gurdurr, Conkeldurr

Vanguard (Passive): Boosts its attacks by two (2) Base Attack Power if it moves before its target(s).
Beedrill, Scyther, Jolteon, Staraptor, Drapion, Scolipede

Warm Blanket (Passive): This Pokemon absorbs Fire-type attacks and instead of taking damage from them, recovering 50% of the damage the Fire-type attack would have done. Self-Targeted attacks do not heal.
Charmander, Charmeleon, Litwick, Lampent, Chandelure

Wave Rider (Passive): Increase accuracy by 10% (1.1x) in Rain.
Lapras, Vaporeon, Piplup, Prinplup, Empoleon, Oshawott, Dewott, Samurott

Commands
Bodyguard: Once per round, the Pokemon leaps in front of an ally and becomes the target of all single-target attacks that are directed at that Pokemon for the remainder of the action in which it is used, except those attacks that strike targets regardless of position or target in such a manner that make blocking them impractical (ex. Earth Power or Thunder). If a Bodyblocking Pokemon is targeted by a high impact attack, Bodyguard will be broken through if the sum of this Pokemon and the Bodyguarded Ally's Weight Class are less than the Weight Class of the attacker.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Decoy: Attracts all enemy attacks to this pokemon for one (1) action.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 10 | Priority: 3 | CT: None

Frighten: The Pokemons shoots an intimidating glare that shakes all opponents on the battlefield, reducing their Speed stage by one (1). The speed drop is maintained at the end of each round. Frighten can only be used the round after an opponent sends out a new Pokemon.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Share: Copies the ability of an ally and replaces Share for six (6) actions.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

-------------------------
A
Abra: Instinct, Life Force, Share
Aggron: Bodyguard, Run Up
Alakazam: Instinct, Life Force
Ampharos: Confidence, Interference
Anorith: Instinct, Jagged Edge
Arbok: Frighten
Arceus: Omnipotence
Armaldo: Jagged Edge, Parry
Aron: Bodyguard, Run Up
Articuno: Frostbite
Audino: Life Force, Medic
Axew: Frighten, Instinct

B
Bastiodon: Last Bastion, Shield
Beartic: Frighten, Stealth, Tenacity
Beedrill: Mountaineer, Vanguard
Beldum: Bodyguard, Run Up
Bibarel: Deep Sleep,
Bidoof: Deep Sleep
Bisharp: Parry, Shackle
Blitzle: Run Up
Boldore: Bodyguard, Explode
Braviary: Hero, Pride

C
Chandelure: Warm Blanket
Charizard: Hero, Last Bastion
Charmander: Hero, Warm Blanket
Charmeleon: Hero, Warm Blanket
Chimchar: Mountaineer, Spirit
Cinccino: Confidence, Dodge, Perception
Conkeldurr: Spirit, Thrust
Cottonee: Dodge, Melee, Mountaineer
Croagunk: Disgust, Dodge, Melee
Crobat: Shadow Dash, Sponge
Cubchoo: Mood Maker, Skater, Stealth

D
Darmanitan: Conqueror, Hero, Spirit
Darumaka: Celebrate, Run Up, Spirit
Deino: Hero, Melee, Pride
Dewott: Parry, Wave Rider
Dialga: Tenacity
Dragonair: Instinct, Mountaineer
Dragonite: Confidence, Last Bastion
Drapion: Vanguard
Dratini: Instinct, Mood Maker
Drifblim: Decoy, Dodge, Explode
Drifloon: Decoy, Dodge, Explode
Drilbur: Parry, Sandpit, Stealth
Dusclops: Black Hole, Frighten, Interference
Dusknoir: Black Hole, Frighten, Interference

E
Eevee: Celebrate, Perception, Sprint
Ekans: Frighten
Emboar: Flame Boost, Spirit
Emolga: Celebrate, Instinct
Empoleon: Pride, Wave Rider
Espeon: Instinct, Mountaineer, Share
Excadrill: Run Up, Sandpit, Stealth

F
Flaaffy: Calming, Interference
Flareon: Flame Boost, Spirit
Forretress: Explode, Jagged Edge
Fraxure: Frighten, Parry
Froslass: Dodge, Frostbite, Mountaineer

G
Gabite: Celebrate, Parry, Sandpit
Gallade: Conqueror, Parry
Galvantula: Sequence, Sponge,
Garchomp: Parry, Stealth, Tenacity
Gardevoir: Confidence, Instinct, Perception
Gible: Instinct, Melee, Sandpit
Gigalith: Bodyguard, Explode
Glaceon: Frostbite, Skater, Stealth
Glalie: Frighten, Frostbite
Golbat: Interference, Sponge
Gothita: Dodge, Instinct, Perception
Gothitelle: Calming, Instinct, Perception
Gothorita: Calming, Instinct, Perception
Groudon: Hot Blooded
Grovyle: Mountaineer, Parry
Gurdurr: Spirit, Thrust
Gyarados: Frighten, Tenacity

H
Haxorus: Pride, Tenacity

I
Igglybuff: Confidence, Lullaby, Mood Maker
Infernape: Climber, Conqueror

J
Jigglypuff: Confidence, Lullaby, Mood Maker
Jolteon: Sprint, Vanguard
Joltik: Sequence, Sponge

K
Kadabra: Instinct, Life Force, Perception
Kirlia: Instinct, Perception, Share
Krokorok: Disgust,
Krookodile: Disgust

L
Lairon: Bodyguard, Run Up
Lampent: Warm Blanket
Lapras: Wave Rider
Larvesta: Run Up, Sponge,
Larvitar: Sandpit, Stealth
Leafeon: Instinct, Life Force, Run Up
Leavanny: Confidence, Nurse
Lilligant: Life Force, Nurse
Litwick: Warm Blanket
Lucario: Parry, Sprint
Luxio: Run Up, Sequence
Luxray: Sequence, Sprint

M
Machamp: Bodyguard, Conqueror
Machoke: Bodyguard, Thrust
Machop: Bodyguard, Thrust
Magikarp: Decoy, Mood Maker, Gulp
Mareep: Calming, Interference
Meowth: Bonanza, Fortune, Mountaineer
Metagross: Bodyguard, Thrust
Metang: Bodyguard, Shield
Mewtwo: Life Force
Minccino: Confidence, Mood Maker, Perception
Monferno: Climber, Spirit
Munchlax: Lunchbox, Power Nap
Munna: Deep Sleep, Instinct, Perception
Musharna: Daze, Calming

O
Onix: Frighten, Jagged Edge
Oshawott: Parry, Wave Rider

P
Pansage: Celebrate, Nurse, Melee
Pansear: Celebrate, Mountaineer, Melee
Panpour: Dodge, Mountaineer, Melee
Pawniard: Parry, Shackle
Persian: High-Rise, Mountaineer
Petilil: Life Force, Nurse
Pichu: Mood Maker, Sequence
Pignite: Celebrate, Spirit
Pikachu: Celebrate,
Pineco: Explode, Jagged Edge
Piplup: Pride, Wave Rider
Prinplup: Pride, Wave Rider
Pupitar: Jagged Edge, Shield

Q
Quagsire: Deep Sleep, Shackle

R
Raichu: Instinct
Ralts: Instinct, Perception, Share
Rayquaza: Nomad
Rhydon: Bodyguard, Jagged Edge
Rhyhorn: Bodyguard, Jagged Edge
Rhyperior: Bodyguard
Riolu: Parry, Sprint,
Roggenrola: Bodyguard, Explode
Rufflet: Celebrate, Pride

S
Samurott: Conqueror, Wave Rider
Sandile: Celebrate
Sceptile: Mountaineer, Sprint
Scizor: Parry, Pride
Scolipede: Jagged Edge, Vanguard
Scrafty: Spirit
Scraggy: Disgust
Scyther: Parry, Vanguard
Sealeo: Deep Sleep, Skater
Serperior: Grass Cloak, Nurse
Servine: Grass Cloak, Instinct
Sewaddle: Grass Cloak, Herbivore, Stealth
Shieldon: Last Bastion, Shield
Shinx: Celebrate, Sequence
Simipour: Aqua Boost, Instinct, Melee
Simisage: Hero, Instinct, Melee,
Simisear: Flame Boost, Instinct, Melee
Skorupi: Shackle
Sneasel: High-Rise, Melee
Snivy: Instinct
Snorlax: Deep Sleep
Snorunt: Skater, Stealth
Spheal: Deep Sleep, Skater
Spiritomb: Black Hole, Frighten, Interference
Starly: Celebrate, Hero
Staravia: Celebrate, Hero
Staraptor: Hero, Vanguard
Steelix: Frighten, Jagged Edge
Swadloon: Grass Cloak, Shackle, Stealth

T
Tepig: Celebrate, Spirit
Timburr: Spirit, Thrust
Toxicroak: Dodge, Hero, Melee
Treecko: Instinct, Mountaineer
Tyranitar: Frighten, Last Bastion, Tenacity

U
Umbreon: Dodge, Melee, Shackle

V
Vaporeon: Wave Rider, Aqua Boost
Venipede: Herbivore, Jagged Edge
Volcarona: Frighten, Sponge

W
Walrein: Skater, Tenacity
Weavile: Dodge, High-Rise, Shadow Dash
Whimsicott: Dodge, Mountaineer, Melee
Whirlipede: Hero, Jagged Edge
Wigglytuff: Confidence, Lullaby, Mood Maker
Wooper: Gulp, Deep Sleep

Z
Zebstrika: Sprint
Zoroark: Pride, Shadow Dash
Zorua: Disgust, Melee
Zubat: Melee, Sponge
Zweilous: Celebrate, Hero, Pride

Queue:
??? versus ??? (3v3 LC triples) REF: akela
??? versus ??? (4v4 NFE Doubles) REF: akela
??? versus ??? (6v6 FE Singles) REF: akela
 
Taking the other spot in the 6v6. Also taking a spot in the 3v3.

QUEUE:
Geodude6 vs ??? (3v3 LC triples) Ref: akela
??? vs ??? (4v4 NFE Doubles) Ref: akela
 
Issuing an open challenge!

2v2 LC singles
2 day DQ
Training items
ASB Arena

Opponent can pick the rest

Queue;
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs ??? (2v2 LC singles) ref: ???
 
I'll take up rickheg's challenge.

Switch = KO
All Abilities
Items On

Queue;
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) ref: ???
 
Challenging Ute to a 7v7 hive fight!

rules:
7v7 singles (i will eventually get enough to do 13 v 13 lol)
all combee/weedle get one extra ability to be chosen upon send out.
all combee/weedle get 4 extra moves to be chosen upon send out.
switch = KO

acceptor decides rest.

Queue
Gem Vs Ute (LC 7v7) Ref: tavok
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) ref: ???
 
I accept Gem's Challenge
Training Items only
Standard rules everywhere else

Queue
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) ref: ???
 
Open Challenge!
1v1 NFE Singles
2 Subs
5 Chills/2 Recoveries
Training items only
All Abilities
Pick an arena, as long as it's not too crazy
Standard if I forgot anything
Queue
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) ref: ???
Fighterman481 vs ??? (1v1 NFE singles)
 
I got you Fighterman481.

ASB Arena

Queue
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) ref: ???
Fighterman481 vs Psyco Josho (1v1 NFE singles)
 
Challenging Geodude to an LC flash in an insane arena!

All abilities
Training Items Only
2Sub
Switch=N/A
Arena:-
Arena: The Heir of Yggdrasil
Field Type: Grass
Complexity: Intense
Format: Maximum 6v6 Triples
Summary: Where the Trilithon Array is merely shaped like a tree, the tower known as The Heir of Yggdrasil really is a tree, or rather several trees; a gigantic stand of ashes and yews looming out over the little town of Gamla Uppsala in Sweden. Not only is it home to several rare species of European woodland life, it's also a haven for Grass-types, who brave the cold to come and pay homage to the Original One. At the top is a fortified arena - in fact, it's the second-largest of them all, and its interior resembles an earthly paradise, created by Arceus to aid the Grass-types and maintained by the Grass-types to honour Arceus.
  • All Pokémon on the field gain the effects of the Meadow Plate.
  • There is grass, water (both open and in the form of a small waterfall), and sand; however, the only rocks are artfully-placed pebbles. Moves that require open sources of rocks have their BAP reduced by 4, but may hit all enemies if they do not do so already.
  • The arena is enclosed;, but hugely spacious; weather is unable to affect the battle.
  • Camouflage changes the user's type to Grass-type.
  • Nature Power changes to Seed Flare, but does 25% recoil damage.
  • Grassy Terrain and Rototiller are both constantly in effect.
  • Play Nice becomes a 4 BAP damaging physical contact move with a randomly-selected type from the following list: Grass, Water, Ground, Flying, Fairy, Fighting. Its effect remains unchanged.
  • Pokemon under the effects of Ingrain regain 6 HP per action and reduce the BAP of incoming special attacks by 2.
  • Chlorophyll, Solar Power, and Overgrow are constantly active; Pokemon with one or more of these abilites gains the additional ability Leaf Guard. If that Pokemon already possesses the ability Leaf Guard, then every time they are hit with a move that inflicts a secondary Status effect (e.g. the burn chance from Flamethrower triggering), they heal 3 HP.
  • Pokemon with Sap Sipper have their evasiveness lowered by one stage, but heal 4 HP per round.
  • Hyper Beam is Grass-Type and inflicts the effect of a randomly-selected powder move (this still affects Grass-types and overrides the effects of Overcoat); Normal-type Pokémon still get STAB if they use it.
  • Frenzy Plant does not incur a turn of Sluggishness.
  • Worry Seed, in addition to its other effects, increases the target's evasiveness by one stage but giving all their moves a 30% chance to inflict 25% recoil damage. This is affected by Serene Grace.
  • Sawsbuck gains +1 base Attack rank and does not receive recoil damage from Normal-type moves.
 
C'mon people. Post the queue!

Queue
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) Ref: ???
Fighterman481 vs Psyco Josho (1v1 NFE singles) Ref: ???
Lilfut vs Geodude6 (3v3 LC Singles) Ref: ???
 
THREE Open challenges

1v1 LC singles
DQ Time: 1 day
Restricted moves: No recovery/No chills
Arena: ASB Arena
Items: Training only

Challenger decides Ability clause/Number of substitutions

PLEASE highlight me if you accept one of my challenge or if you ask to ref it so that I know in a timely fashion.
 
zarator I've got some LC mons that could use training. Just need a ref...

Queue

??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) Ref: ???
Fighterman481 vs Psyco Josho (1v1 NFE singles) Ref: ???
Lilfut vs Geodude6 (3v3 LC Singles) Ref: ???
Zarator vs ff7hero (1v1 LC Singles)
 
zarator, I'll ref your battle with ff7hero and I will battle you in another.

Queue
??? vs ???? (4v4 NFE doubles) Ref: akela
rickheg vs Psyco Josho (2v2 LC singles) Ref: ???
Fighterman481 vs Psyco Josho (1v1 NFE singles) Ref: ???
Lilfut vs Geodude6 (3v3 LC Singles) Ref: ???
Zarator vs LupusAter (1v1 LC Singles)
 
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