Manaphy @ Life Orb
Ability: Hydration
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
IVs: 29 HP / 0 Atk
- Tail Glow
- Surf
- Ice Beam
- Energy Ball
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 252 Spd / 4 Def
Adamant Nature
- Outrage
- Extreme Speed
- Earthquake
- Fire Punch
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
IVs: 0 Atk
- Sticky Web
- Thunder
- Bug Buzz
- Volt Switch
Excadrill (M) @ Leftovers
Ability: Mold Breaker
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
Deoxys-Defense @ Leftovers
Ability: Pressure
EVs: 252 HP / 12 Spd / 244 Def
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Recover
- Seismic Toss
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
IVs: 0 Atk
- Wish
- Heal Bell
- Toxic
- Seismic Toss
Ability: Hydration
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
IVs: 29 HP / 0 Atk
- Tail Glow
- Surf
- Ice Beam
- Energy Ball
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 252 Spd / 4 Def
Adamant Nature
- Outrage
- Extreme Speed
- Earthquake
- Fire Punch
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
IVs: 0 Atk
- Sticky Web
- Thunder
- Bug Buzz
- Volt Switch
Excadrill (M) @ Leftovers
Ability: Mold Breaker
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
Deoxys-Defense @ Leftovers
Ability: Pressure
EVs: 252 HP / 12 Spd / 244 Def
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Recover
- Seismic Toss
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
IVs: 0 Atk
- Wish
- Heal Bell
- Toxic
- Seismic Toss
My team is meant to use Dragonite and friends to set up for a Manaphy sweep:
Manaphy: A standard Tail Glow attacking set. Manaphy is meant to sweep late-game, when Pokemon who can stop the sweep are gone or weakened. 0 Atk Ivs are for Foul Play (for all those that have those IVs), and 29 HP IVs are to trade 2 HP for slightly less Life Orb Recoil.
Dragonite: A standard Choice Band attacking set. Dragonite is meant to use its incredible attack to remove bulky Pokemon like Chansey who can easily stop Manaphy. It can also sweep late-game, if required to.
Galvantula: My lead. The only reason to use Galvantula is Sticky Web, but that is enough of a reason. Sticky Web lets Manaphy "out-speed" much more than it otherwise would, and Dragonite appreciates the Sticky Web support as well. While Volt Switch gives up a valuble coverage move, I prefer using it to manually switching Galvantuala out of battle.
Excadrill: With Multiscale, Dragonite loves hazards being off the field. Since I can't use Defog and Sticky Web, I chose Excadrill as the best Rapid Spinner currently in OU. It can hit reasonably hard, as well.
Deoxys-Defense: This fomer Uber fills many roles on my team. The alien is a SR setter, Taunter who is faster than Common Defoggers such as Skarmory and Mandibuzz, and physical wall. Not much to say other than that there was a reason he used to be Uber.
Chansey: My special wall and cleric. Dragonite hates being burned and likes his Multiscale, and Chansey is capable of providing Heal Bell and Wish support. She can also take just about any special attack. She synergies well with Deoxys, being immune to its Ghost weakness while having her Fighting weakness covered for.
Manaphy: A standard Tail Glow attacking set. Manaphy is meant to sweep late-game, when Pokemon who can stop the sweep are gone or weakened. 0 Atk Ivs are for Foul Play (for all those that have those IVs), and 29 HP IVs are to trade 2 HP for slightly less Life Orb Recoil.
Dragonite: A standard Choice Band attacking set. Dragonite is meant to use its incredible attack to remove bulky Pokemon like Chansey who can easily stop Manaphy. It can also sweep late-game, if required to.
Galvantula: My lead. The only reason to use Galvantula is Sticky Web, but that is enough of a reason. Sticky Web lets Manaphy "out-speed" much more than it otherwise would, and Dragonite appreciates the Sticky Web support as well. While Volt Switch gives up a valuble coverage move, I prefer using it to manually switching Galvantuala out of battle.
Excadrill: With Multiscale, Dragonite loves hazards being off the field. Since I can't use Defog and Sticky Web, I chose Excadrill as the best Rapid Spinner currently in OU. It can hit reasonably hard, as well.
Deoxys-Defense: This fomer Uber fills many roles on my team. The alien is a SR setter, Taunter who is faster than Common Defoggers such as Skarmory and Mandibuzz, and physical wall. Not much to say other than that there was a reason he used to be Uber.
Chansey: My special wall and cleric. Dragonite hates being burned and likes his Multiscale, and Chansey is capable of providing Heal Bell and Wish support. She can also take just about any special attack. She synergies well with Deoxys, being immune to its Ghost weakness while having her Fighting weakness covered for.
http://replay.pokemonshowdown.com/ou-92839278 shows what happens when I can control entry hazards, and how I do so.
http://replay.pokemonshowdown.com/ou-92859007 shows the kind of battle I'm going for with this team. When Ferrothorn was removed, Manaphy could destroy.
http://replay.pokemonshowdown.com/ou-92859007 shows the kind of battle I'm going for with this team. When Ferrothorn was removed, Manaphy could destroy.
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