Not only have I explained several times, but many others have thoroughly discussed why Ninjask is inferior and completely irrelevant in this discussion. I'm sorry you choose to blatantly ignore the explanations. It's actually depressing people are trying to logically and fairly class Ninjask with Scolipede. lelPeople keep saying that banning Scoliopede won't change Baton Pass that much, and instead of providing solid evidence why ninjask would be awful, you've just said Scoliopede is the only thing introduced to BP since gen 5. Yes, banning Scoliopede makes BP teams lives much harder against offensive teams (which can already deal with full BP). If we're banning BP teams on the basis that it determines wins on matchup against certain play styles, such as stall, banning Scoliopede would achieve nothing.
Your argument also implies that full Baton Pass teams weren't ban worthy in gen 5. The only reason full BP wasn't suspected last gen, was beacuse there was so much other broken stuff to suspect all throughout the generation as we delt with the power creep, and because full BP wasn't the only thing that shitted on stall. Honestly the entire generation screwed stall over, and thus BP was the least of its problems. The other thing that has changed since gen 5 is that more and more people are using stall teams, and because of this, BP teams can be much more succesful on the ladder than last gen.
Banning Scolipede wouldn't just make BP lives harder against offensive teams, but all archetypes. Without Scolipede, you do not have an overwhelming support Pokemon that reliably boosts two stats simultaneously, Speed freely, and able to do so many times over the course of the match.
Even if you limit Baton Pass to 3 or 4 Pokemon, Stall and other archetypes still must factor Baton Pass as a legitimate archetype and threatlist. Only, Stall and other playstyles must factor in Scolipede's ridiculous auto-support, 100% reliability, and functionality, alongside Sylveon, Espeon and/or Smeargle. The idea is to simply rebalance the Baton Pass archetype, not kill it entirely, otherwise a blanket ban on Baton Pass itself would have already been instigated. We've all admitted Scolipede's undeniable, auto-boosting and reliable support, and recognize it as "the biggest offender" and by directly banning it, the Baton Pass playstyle thus becomes more manageable.
My argument clearly states that: Baton Pass wasn't ban worthy in Gen 5, and with all the hyper offensive new threats like Talonflame, Megas, etc, it still isn't ban worthy. BP didn't dominate the ladder or overcentralize the metagame last Gen because there didn't exist a Pokemon that'd simultaneously auto-ensure Speed initiative for the entire team while boosting Def, and able to restart the chain numerous times.
Note: I did not state a Baton Pass clause cannot work. No one, not even the OU Council, knows the best solution as of now, and no single person can know. I'm only skeptical it's a more simple and efficient solution than simply banning the very root problem: Scolipede.
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