• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Megas For All (Read the whole 1st post and check current slate)

Status
Not open for further replies.
Mega Roserade = Roseradite
Grass Poison -> Grass Fairy
BST: 60/ 80/ 65/ 165/ 125/ 125
New Moves: MoonBlast, Hyper Voice and Spore
Ability: Natural Cure/Technician/Poison Point -> Leafiate (Variant of Pixilate)
 
Mega Roserade = Roseradite
Grass Poison -> Grass Fairy
BST: 60/ 80/ 65/ 165/ 125/ 125
New Moves: MoonBlast, Hyper Voice and Spore
Ability: Natural Cure/Technician/Poison Point -> Leafiate (Variant of Pixilate)
Sorry, but Roserade isnt yet ready to have a mega. You have a wait till the maker of the thread announce you can make a mega for it.
 
vileplume.gif
are you trying to tell me this is a dark monster of spraying poison acid and playing dark tricks

because its not, the Pokedex entries literally just say it spreads pollen everywhere, for cute little Combee's

From its pokedex entries:

The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up.
Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.
Scatters allergy-causing pollen from its broad petals. The larger the petals, the more pollen is scattered.
The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up
It has the world's largest petals. With every step, the petals shake out heavy clouds of toxic pollen.

There seems to be a pattern here...
 
Mega Roserade = Roseradite
Grass Poison -> Grass Fairy
BST: 60/ 80/ 65/ 165/ 125/ 125
New Moves: MoonBlast, Hyper Voice and Spore
Ability: Natural Cure/Technician/Poison Point -> Leafiate (Variant of Pixilate)
We'd all appreciate it if you looked at page 23.
Edit: Sorry, it's actually page 24
 
Last edited:
From its pokedex entries:

The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up.
Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.
Scatters allergy-causing pollen from its broad petals. The larger the petals, the more pollen is scattered.
The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up
It has the world's largest petals. With every step, the petals shake out heavy clouds of toxic pollen.

There seems to be a pattern here...
Where in that does it justify the Dark retyping everyone wants though?
 
Vileplume-Mega (Vileplumite)

vileplume.gif
vileplume.gif


Design Description: Vileplume grows a much larger flower and now has leaves and stuff.

Grass.png
Poison.png
----->
Grass.png
Fairy.png


Chlorophyll/Effect Spore -----> Natural Cure

75/80/85/110/90/50 (490) -----> 75/80/165/130/90/50 (590)

New Moves: +Earth Power, +Ancient Power

This Vileplume is Grass/Fairy which is a way better defensive typing than Grass/Dark. It has resists to Dark, Electric, Fighting, Grass, Ground, and Water. It is of course also immune to Dragon. This new physical bulk makes it very bulky, even living a Choice Band Brave Bird from Talonflame.

252 Atk Choice Band Talonflame Brave Bird vs. 252 HP / 0 Def Vileplume: 276-326 (77.9 - 92%) -- guaranteed 2HKO

It also has Earth and Ancient Power for coverage and Talonflame / Heatran murdering.


Thank you based DineshThePoet for the format.

Edited: fixed lame HP restrictions

Whoa, +80 Def? That's crazy. Not a single Mega gets that much of a boost in one stat. Part of what makes constructing Megas so fun IMO is being clever with how you distribute stats. The absolute most should be 60, and even then there's only one case in the existing 30+ Megas. Maybe put it into SpD to balance it out.

Where in that does it justify the Dark retyping everyone wants though?
"Toxic" "poisonous" "toxic". Sound like Poison to me.
 
venomoth.gif

Venomoth (Venomothite)

Typing: Bug / Poison -----> Bug / Fire
Abilities: Shield Dust / Tinted Lens / Wonder Skin -----> Drought
BST: 70/65/60/90/75/90 -----> 70/65/90/125/125/100
New Moves: Heat Wave

Venomoth is a moth and moth's are attracted to light and it learns Morning SUN. While at first the Bug/Fire Typing looks weird Venomoth actually has some great utility behind the sun that looks like it would work. Lets take a look at a set I found useful.

Venomoth @ Venomothite
Ability: Drought
EVs: 252 Spd / 252 SAtk / 4 HP
Timid / Modest Nature
- Quiver Dance
- Bug Buzz
- Heat Wave
- Morning Sun


While at first the Bug/Fire Typing looks weird Venomoth actually has some great utility behind the sun that looks like it would work. Morning Sun is a move that recovers HP by a weather depending amount. In the sun Venomoth can use this move to recover 75% of its health packed with good 70/90/125 bulk and the Special Defense Boost(s) from Quiver Dance. You won't even need to put something asleep which is a bit shaky to do anyways. Solarbeam is a move used for coverage that Venomoth could learn that it had before, but packs a more powerful punch now especially since it hits on the first turn with no accuracy drawbacks in the sun for a base 120 Power. Feel free to arrange the EVs to make them suit your needs.
 
Last edited:
Whoa, +80 Def? That's crazy. Not a single Mega gets that much of a boost in one stat. Part of what makes constructing Megas so fun IMO is being clever with how you distribute stats. The absolute most should be 60, and even then there's only one case in the existing 30+ Megas. Maybe put it into SpD to balance it out.


"Toxic" "poisonous" "toxic". Sound like Poison to me.
The max buff allowed is 50, so he will need to revamp it again (sorry Arhops)
 
Whoa, +80 Def? That's crazy. Not a single Mega gets that much of a boost in one stat. Part of what makes constructing Megas so fun IMO is being clever with how you distribute stats. The absolute most should be 60, and even then there's only one case in the existing 30+ Megas. Maybe put it into SpD to balance it out.


"Toxic" "poisonous" "toxic". Sound like Poison to me.

Mega Mewtwo X gets +80 Atk
 
Absol:
Every time Absol appears before people, it is followed by a disaster such as an earthquake or a tidal wave. As a result, it came to be known as the disaster Pokémon.

This mon is still defiantly going to have a Fairy-Type in almost any Pet Mod you find. It also says later on this Pokemon is miss-understood, which Vileplume defiantly is. After all without Vileplume we have alot less Honey and that means Heracross is pretty much impossible to find in DP (and of course other things but really Heracross is a pain). So I don't think Fairy type is too much of a stretch on Vileplume.

Also it doesn't say anywhere in the OP +50 is the maximum boost. :/
 
Absol:
Every time Absol appears before people, it is followed by a disaster such as an earthquake or a tidal wave. As a result, it came to be known as the disaster Pokémon.

This mon is still defiantly going to have a Fairy-Type in almost any Pet Mod you find. It also says later on this Pokemon is miss-understood, which Vileplume defiantly is. After all without Vileplume we have alot less Honey and that means Heracross is pretty much impossible to find in DP (and of course other things but really Heracross is a pain). So I don't think Fairy type is too much of a stretch on Vileplume.

Also it doesn't say anywhere in the OP +50 is the maximum boost. :/
The OP also hasn't been updated. I'm not 100% sure about it though. I'd talk to Acestriker since it is his meta
 
Lets do our poisonous friends now

vileplume.gif

Vileplume
Typing: Grass / Poison -----> Grass / Ghost
Abilities: Chlorophyll / Effect Spore -----> Stench
BST: 75/80/85/110/90/50 -----> 75/80/120/140/125/50 (Def +35, SDef +35, SpA +30)
New Moves: +Shadow Ball

So I bet you're wondering, why Grass / Ghost? Well, this is taking the nickname of the flower it's based off very literally (this flower is known as the corpse flower for its terrible stench). The Mega Design would probably lean towards a zombie flower or something of the sort. To keep with the terrible smell, it gets Stench as an ability. It obviously gets a bulk boost and a special attack boost because it is a bulky special attacker. It has a fairly unique typing - only sharing it with Gourgeist and Trevenant. Trevenant doesn't directly compete with this imo due to it being fundamentally different because of Harvest, while Gourgeist still has Will-o-Wisp and Leech Seed over it, along with speed. Vileplume is also a special attacker, and plays differently from the two. The point of this rambling is that it doesn't outclass either of them, as they do different things. I also gave it Grass / Ghost because otherwise it directly competes with Venusaur, a bulky Grass / Poison MegaMon, and I feel MegaVenu would outclass it with better bulk and Thick Fat. This makes it different enough imo.

venomoth.gif

Typing: Bug / Poison -----> Bug / Psychic
Abilities: Shield Dust / Tinted Lens / Wonder Skin -----> Marvel Scale
BST: 70/65/60/90/75/90 -----> 70/65/75/120/115/105 (Def +15, SpA +30, SpDef +40, Spe +15)
New Moves: +Psyshock

So Psychic is a pretty easy type to justify on this mon, as it has a ton of psychic moves in it level-up movepool and it has a psychic vibe to it. It's PokeDex entries talk about scales, but I thought Multiscale is a bit much, so I went with the next best thing - Marvel Scale. This works out decently well, as you can only burn Venomoth to try and weaken it, which increases its otherwise bad physical bulk. The reason I gave it more SpA and Spe than most entries I see is that I don't feel that it is too bad - Psychic is not a good typing to have at all, especially in the new age of Darks. Meanwhile Bug is not that great in the age of Fairies. Oddly, though, these two types work well together, Bug smashing Dark-types that want to wreck it, while Psyshock can main Fairies that are more specially bulky (read: most of them). Overall I feel that this is a pretty good mega but not a broken one.
 
Last edited:
Golduck Mega ( Golduckite)
055.gif

Type: Water --> Water / Psychic
Abilities: Cloud Nine / Damp / Swift Swim --> Analytic
Stats:
Hp: 80 --> 80 ( +0 hp )
Attack: 82 --> 102 ( +20 attack )
Defense: 78 --> 88 ( +10 defense )
Sp. atk: 95 --> 130 ( +35 sp. att )
Sp. def: 80 --> 95 ( +15 sp. def )
Speed: 85 --> 105 ( +20 speed )
New moves: Extrasensory, Meditate and Agility
This Golduck set is literally perfect as far as Stat Distribution, Typing, and Ability go. Only suggestion is adding Power Gem to the movepool, as I already stated.
venomoth.gif

Venomoth

Typing: Bug / Poison -----> Bug / Poison
Abilities: Shield Dust / Tinted Lens / Wonder Skin -----> Tinted Lens
BST: 70/65/60/90/75/90 -----> 70/95/85/110/80/110
This Venomoth, stat wise, is also near perfect, with the only think wonky the Def/SDef stats, which I think the Atk should be 85, Def 80, and SDef 95. The typing stays the same, as it should (VENOM. MOTH. POISON. BUG. KAPEESH?), and no new moves are needed. HOWEVER, while Tinted Lens is a great ability, the Dex entry talks about its scales quite a bit, and as a necessary setup mon with Quiver Dance, MULTISCALE would be a near-perfect fit both flavour-wise and competitively.

I can't find it, but whoever did the Normal/Dark Mega Persian with Super Luck, my hat's off to you, that's damn near perfect. I remember the stats being wonky though.
 
Last edited:
This Golduck set is literally perfect as far as Stat Distribution, Typing, and Ability go. Only suggestion is adding Power Gem to the movepool, as I already stated.

This Venomoth, stat wise, is also perfect. The typing stays the same, as it should (VENOM. MOTH. POISON. BUG. KAPEESH?), and no new moves are needed. HOWEVER, while Tinted Lens is a great ability, the Dex entry talks about its scales quite a bit, and as a necessary setup mon with Quiver Dance, MULTISCALE would be a near-perfect fit both flavour-wise and competitively.

I can't find it, but whoever did the Normal/Dark Mega Persian with Super Luck, my hat's off to you, that's damn near perfect. I remember the stats being wonky though.

Would add Power Gem to the movepool but I can't edit my post since my laptop has been doing weird. It's new moves are now Power Gem, Meditate and Agility by the way because Extrasensory adds nothing.
 
Status
Not open for further replies.
Back
Top