Type: Fighting >>>
Fighting
Abilities: Guts/No Guard/Steadfast >>>
No Guard
90/130/80/65/85/55 >>> 90/160
(+30)/100
(+20)/80
(+15)/110
(+25)/65
(+10)
New Moves:
+Meteor Mash, +Hammer Arm
FUCK YOU CONKELDURR
Anyway, this is Mega Machamp. Bigger, stronger, and armier than ever before, the 'Champ is prepared to once more join the legion of Fighting-type powerhouses and take on the OU Tier by storm. The big ugly fuck known as Conkeldurr is the Gen V Machamp replacement, unfortunately, and we've had to stare at that hideous abomination in OU for two generations now, and I think that's enough, don't you?
Machamp here is a niche pokemon. Conkeldurr is not. Now, being a niche pokemon is not necessarily a bad thing, as plenty of niche pokemon are excellent in certain metas (like Gastrodon in the rain-war that was Gen V). However, Machamp is the only pokemon in possession of the niche he holds, and that is the only reliable user of the coveted Dynamic Punch.
Dynamic Punch is the best physical Fighting-type move in the game. Or it would be, rather, if it didn't miss half of the fucking time. However, Machamp's ability, No Guard, means that it is guaranteed to hit.
Now, what's great about Dynamic Punch is the 100% confusion chance. Confusion is annoying to deal with; so annoying, in fact, that it resulted in the move Swagger being banned from competitive play. Access to this is the sole reason Machamp hasn't plummeted to RU, as it is a very powerful tool to have access to.
Now, enough about normal Machamp, more about Mega Machamp.
Mega Conkeldurr, on the surface, outclasses Mega Machamp once more. And depending on what they're being used for, Conk still reigns supreme. Why? Mach Punch and Drain Punch, respectively. Now, I could go the obvious route and give Machamp both of those moves, at which point Conkeldurr is matched and we don't have to look at his ugly face anymore. And as much as I'd like that, that just won't do. Having two pokemon, exactly the same, doing the exact same thing? I don't think so.
So, what I've done instead of turning Machamp into Conkeldurr is made Machamp better. His attack his much higher, his bulk is much greater, and his speed got a small, but deadly, boost. It now matches that of Scizor, allowing Fire Punch to do some serious damage. It outspeeds Clefable and Sylveon, threatening a kill with his new move addition in Meteor Mash, and glides past Tyranitar, whom it OHKOs without a scratch. It outpeeds Aegislash, allowing a well-placed Knock Off to smash in its smug, swordy face. And last but not least, fuck you, Porygon2.
Now, let's not skim over the other boosts. It has a nice buff to both defenses, and can take many more hits before going down. What's more, it has a boost to its SAtk, which might seem useless, but I assure you, it is not. With access to strange coverage moves such as Fire Blast, and the excellent boosting move Work Up, the 'Champ can take advantage of this to burn down Skarmory and roast Ferrothorn to a crisp -- All without having to come in contact with those nasty Iron Barbs or the occasional Rocky Helmet.
So, all in all, Machamp is, at the core, Machamp. Not Conkeldurr. Machamp. It will punch you so hard you'll be punching yourself. And with his big, strong arms, you can do nothing but sit and admire how swiftly and gracefully he smashes in your face (ohhh Machamp-senpai~)
Anyway, all in all, if you want an outstanding Fighting-type that isn't a diseased clown but gets the job done just as well, Machamp's your man.