Micro Metagames General Thread

Kabutops looks pretty good in this - barring Cradilly, nothing really wants to take Water moves, at best taking them neutrally. Aqua Jet adds with strong priority to wreck things.
 
Fossilmons sound great. I think you could add Relicanth to the list though, as it is considered as a "living fossil".
...
Well, it would just be another Water/Rock mon that can learn Head Smash like 2/3 of the metagame.

Also, Shell Smash all the things, gg world.
 
Fossilmons sound great. I think you could add Relicanth to the list though, as it is considered as a "living fossil".
...
Well, it would just be another Water/Rock mon that can learn Head Smash like 2/3 of the metagame.

Also, Shell Smash all the things, gg world.

Yeah, but Relicanth still is not a fossil pokemon. You don't resuscitate it from a fossil in-game.

There are indeed quite a few Shell Smashers...
 
Approved by Hollywood
Undivisible Cup
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Undivisible Cup is a metagame where we tell you to stop using those Pokemon with cookie cutter base stats and ban all Pokemon with base stats divisible by 5.

Allowed Pokemon

Bunnelby
Whismur
Ditto
Bronzor
Flabebe
Chimchar
Shellos
Stunky
Hippopotas
Finneon
Unown
Swirlix
Pancham
Lileep
Loudred
Floette
Monferno
Dedenne
Purugly
Tropius
Lumineon
Aromatisse
Meowstic
Gastrodon
Skuntank
Durant
Exploud
Cradily
Talonflame (Our only OU Mon)
Bronzong
Pyroar
Tyrantrum
Aurorus
Hippowdon
Infernape

OU Standard Clauses
 
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Undivisible Cup
infernape.jpg

Undivisible Cup is a metagame where we tell you to stop using those Pokemon with cookie cutter base stats and ban all Pokemon with base stats divisible by 5.
Allowed Pokemon

Bunnelby
Whismur
Ditto
Bronzor
Flabebe
Chimchar
Shellos
Stunky
Hippopotas
Finneon
Unown
Swirlix
Pancham
Lileep
Loudred
Floette
Monferno
Dedenne
Purugly
Tropius
Lumineon
Aromatisse
Meowstic
Gastrodon
Skuntank
Durant
Exploud
Cradily
Talonflame (Our only OU Mon)
Bronzong
Pyroar
Tyrantrum
Aurorus
Hippowdon
Infernape

OU Standard Clauses
Tan Balonflame I say. Tan Balonflame
F-ing #Tan Balonflame
 
Undivisible Cup
infernape.jpg

Undivisible Cup is a metagame where we tell you to stop using those Pokemon with cookie cutter base stats and ban all Pokemon with base stats divisible by 5.
Allowed Pokemon

Bunnelby
Whismur
Ditto
Bronzor
Flabebe
Chimchar
Shellos
Stunky
Hippopotas
Finneon
Unown
Swirlix
Pancham
Lileep
Loudred
Floette
Monferno
Dedenne
Purugly
Tropius
Lumineon
Aromatisse
Meowstic
Gastrodon
Skuntank
Durant
Exploud
Cradily
Talonflame (Our only OU Mon)
Bronzong
Pyroar
Tyrantrum
Aurorus
Hippowdon
Infernape

OU Standard Clauses
was this approved?
edit: also hippowdon is OU iirc but I may be wrong
 
I hope I'm not posting this too early (Approved by Arcticblast)

INTRODUCING...
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In some ways the exact opposite of Fail Cup, Mega Cup only allows Mega Evolutions. Discounting Mega Mewtwo, there are 26 to choose from, which allows for a certain amount of variety while still keeping the metagame small enough to be "Micro". The twist is that in this metagame, instead of having to mega-evolve, all pokemon start out in their mega form and are allowed to use any items they want.

That's right, you can have anything from Choice Band Mega Medicham to Assault Vest Mega Tyranitar. This may seem broken, but when every pokemon in the game has that level of power, it balances out fairly well. The big powerhouses such as Mega Kangaskan and Gengar now have to face new counters such as Will-o-Wisp Mega Banette and Choice Scarf MegaChomp. Although mostly dominated by attackers, Aggron, Tyranitar, Venusaur and Blastoise still function well defensively, so not every team has to play hyper-offense.

Weather is interesting here. The most noticeable thing is that Rain is the only auto-weather that doesn't exist in Mega Cup. Tyranitar, however, remains stronger than ever with access to Assault Vest and Life Orb. (Not to mention, Mega Garchomp is an absolute monster in sand.) Mega Charizard Y is not to be underestimated either. Sun has always been good, but it was held back by the ever-present rain teams and the overall mediocrity of Ninetales. Neither of those problems stand in the way of MegaZard Y, and with 159 SpA and good abusers in the form of Houndoom and Blaziken, it's definitely going to leave a mark.

Mega Abomasnow isn't nearly as good, but it does have its own niche in the form of Trick Room. In a metagame filled to the brim with fast attackers, Trick Room allows pokemon like Mega Mawile and Mega Ampharos to dominate. Unfortunately, the only setters are Mega Alakazam, Gengar, Gardevoir and Banette, all of which are rather fast and have subpar defensive typing, so it probably won't have any large effect on the meta.

Stealth Rock is still pretty important. With several good setters, four 2x weak pokemon and two 4x weak pokemon (including the indomitable Mega Charizard Y), it's still viable, especially if you want to counter sun teams.

Beyond that, it's up to the imagination. What new cores can be formed with access to more than one of these pokemon? Who can best abuse items like Choice Scarf and Weakness Policy? Anything is possible in the world of Mega Cup!

Banned Megas
Mega Mewtwo X
Mega Mewtwo Y
Mega Charizard X and Y cannot be on the same team (Share a pokedex number)
This metagame needs play like seriously
 
So how do you like alter the game mechanics to give your mega pokemon items and have more than one on the team?
Fak. Thought the post was about indivisible mons.
But if you find a server that has megamons on it(I think joimslab does) you can challenge someone to a megamons battle. Make sure the othe person is using only mega pokemon tho. Also if you challenge someone to pure hackmons on main you can play this
 
Fak. Thought the post was about indivisible mons.
But if you find a server that has megamons on it(I think joimslab does) you can challenge someone to a megamons battle. Make sure the othe person is using only mega pokemon tho. Also if you challenge someone to pure hackmons on main you can play this
Ahh I see thank you! Minor Nitpick Mega-Blaziken might be a bit too strong given speed boost and the sun support it can get from the Mega Zard especially when it's holding a heat rock or something. Only thing I can see stopping it is Scarfed Trace Alakazam or sashed mons
 
So how do you like alter the game mechanics to give your mega pokemon items and have more than one on the team?
Do it like you normally would, except choose the pokemon's mega form. Remember to state that you're doing megamons with someone else, then challenge that person to Custom Game.
 
And now for another Micro Meta.. approved by some or other of the OM staff, I introduce..
RBY LC UU!
I have like no custom banner or anything, but basically let me explain about this tier.
I was wandering around on RBY2K10 [the RBY community site] and I found discussion of RBY LC. There was a full tiering list [sans wrap] and I decided to play the metagame listed at th very bottom, RBY LC UU. The rules are those standard to RBY LC, i.e. the same as RBY OU but with sonicboom/dragon rage banned. Wrap is also banned since the tiering was done without it. Level 100 moves are permitted, all pokemon are used at level 5.
Caterpie
Cubone
Ekans
Goldeen
Jigglypuff
Magikarp
Nidoran F
Nidoran M
Venonat
Weedle
Zubat
Note that using Pokemon Online Nidoran-M/F are banned, so it mostly has to be played on PS, in spite of its less accurate mechanics.
I am midway through holding a tournament here :) So key features of the tier are: Caterpie/Weedle/Magikarp with the lack of offensive movepools lack any utility, leaving you with 8 pokemon. There is no main sleep absorber, psychic hits most of the tier super effectively, normal hits the whole tier neutrally. The main leads are Ekans/Venonat/Zubat.
Speed Tiers (of the usable mons):
15 - Zubat, Ekans, Goldeen
14 - Venonat, Nidoran-M
13 - Cubone, Nidoran-F
11 - Jigglypuff
What each of the typically used pokemon tend to run:
Earthquake is a must, as a powerful STAB. Blizzard is mandatory as well. Moves in the last 2 slots vary between Submission [2HKOs Jigglypuff], Fire Blast [Strongest move versus venonat], Substitute [Dodgy move kinda, but if you think you can force switches could be valuable], Body Slam [potentially more reliable on the switch]. Considered mandatory in teambuilding; high defense gives it some meaningful bulk. Can OHKO ekans with earthquake which is neat. Very strong, slow however, sums it up.
Great speed tier; Glare is its main draw, as well as access to edgequake. Glare is mandatory, and Edgequake is generally seen so too. The last slot tends to vary between Double Edge for its great neutral coverage and Mega Drain for hitting Cubone Super Effectively, although Cubone can OHKO it at full HP. Works nicely as a lead as it outspeeds and punishes venonat, as well as speed tieing with zubat. Generally considered mandatory, but can be more difficult than others to work.
Perhaps a dark horse, usually considered mandatory. One of Blizzard/Surf is carried, and I must say idk which is best. Double Edge is a certainty too. Usually Substitute and Agility are the other moves, but Rest and Mimic see rare use. Hits hard and is bulky but is not obvious in terms of how it should be used. Not being weak to psychic and resisting ice are positive traits however, as well as severely threatening cubone, and being able to 2HKO venonat.
An odd pokemon, but certainly viable. It suffers for being so slow, but has the widest movepool and usable bulk. Jellicent has been known not to use it but most players generally consider it worthwile. Its generally usable moves consist of Body Slam [STAB, consistent, para chance], Mega Kick [Stronger STAB, marcoasd runs it], thunder wave [great but its low speed makes it a poorer user], psychic [mad coverage], blizzard [hits stuff in combination with psychic], thunderbolt [usable option to hit goldeen but not usually worthwhile], as well as weaker options in counter [usable for jiggly dittos], reflect [not really bulky enough to abuse it properly though, or at least can be handled on the special side easily], rest [this tier doesn't take kindly to this move either]. Sing is a very underrated option as well, but is unreliable.
Only advantage over the male equivalent is being able to substitute 4 times from full HP. Mostly similar to the Male, they can be used together, but it's generally considered outclassed in most circumstances.
Superior to the female version in most ways, is by no means mandatory however. Often used due to its ability to be more threatening than zubat often is, one of the pokemon it competes for teamslots with, having options in Body Slam, Blizzard, Thunderbolt, Substitute, as well as some others less often seen.
The S rank pokemon. This is omnipresent, only a joke team would lack it. Sleep Powder and Psychic are totally mandatory. The choice is often whether to lead with it or save it for later in the game. Its secondary options include primarily Stun Spore [Usually run], Substitute [Pretty good since it forces switches after a sleep], Mega Drain [although with no rocks it is a pretty redundant move in most circumstances]. Disable is a generally untested option, and whilst sounding interesting most pokemon end up asleep after they attack, and could 2HKO nat with using 2 different moves within their main moveset. Reflect is poor generally in this tier, and lol rest. In the last couple of slots garbage moves can be run just to cause issues with mimic users, if you feel you're unlikely to use those slots for anything worthwhile.
An usable pokemon, but very often neglected. Its main draw is its 15 speed, tieing with goldeen and ekans and outspeeding the rest, and ground immunity [which turns out to not really be useful]. It is usable as a lead but has issues with ekans, however with decent luck can cause serious havoc versus Venonat leads. It can be kept midway in the team to confuse in conjunction with paralyses later in the game, as well as throwing off midgame venonats. Its main moves are Confuse Ray [A must], Double Edge [hits everything in the tier hardest], wing attack [few options, is sometimes used to hit nat without having recoil, but a weak option], Substitute [With confuse ray, it leaves you some options], Mimic [Bizarrely one of its best moves. Stealing a Stun Spore, Sleep Powder, Psychic, whatever, is really amazing for it to induce havoc upon your foe]. Very hit and miss however, but not to be overlooked without consideration.
 
approved by The Immortal
certified golf cart driver here, xzern, to bring you something you'll hate even more than you already hate me

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if you didnt notice by now, this is a meta where you can only use smeargle

Clauses / Mods
Species Clause: Off
Evasion Clause: Off
Sleep Clause Mod: On
OHKO Clause: On
Moody Clause: Off

Banlist
  • Everything that isnt Smeargle
  • Using the same set on multiple Smeargles (unless you're running metronome? ಠ_ಠ)
if you want to talk about this meta to me in this thread please tag me since i dont have this thread on watch
 
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No, like Korkski's warstory - Metronome x4 on all Smeargles.
i dont watch anime but i am going to assume that that is an anime reference and then re-state that i dont watch anime
i dont watch anime
anyway you can still use metronome there's nothing stopping you
 
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