1) How about you bring back a "No Stealth Rocks", or "No hazards" Tier again
2) Expand a players win/loss statistics. For example how many times they 6-0d, 5-0d etc and what rank their opponent was when they did this. or how many times they won with hazards up etc etc. and % of losses due to critical hits...basically a hax win/loss ratio? And maybe include a feature to say how many times a pokemon on your team has died, and what it died to.
3) Include a feature where we can select a move we think opponent is gonna use before each turn, then at the end of the match we can view this and see evidence on who is the better predictor lol
4) Have a "Substitute" feature. Basically this means you can bring in one pokemon for another from a pre saved list at the start of every match.
5) A feature to display average number of turns per match
6) When spectating matches have their rank above/below their name
7) When searching for matches on the ladder yourself give us the option to choose the rank of player (and you get more points for beating someone who is ranked a lot higher than you, and less for beating someone much lower than you etc)
8) "Tie" button. one player selects this button and a message appears on screen in bold "Your opponent has offered to tie the match, do you accept?" (they can select their tie button too
9) Ability to change colour of username
10) ban ingrain and substitute from baton pass teams
2) This would be way too hard to implement, and maybe a bit too unnecessary
You like having simple generic info in statistics I guess. I like to look deeper into statistics.
3) Unnecessary
It's not unnessecary at all it's something fun that we can do whilst playing, and view at the end of the match. Whoever wins that could get bonus points
4) Unnecessary
Again this is nothing close to unnessecary. The premise behind this is when you start a match there is sometimes one pokemon you wouldnt need, and another pokemon you would desire based on your opponents team. I think one is fine...just adds a bit of variety and fun into a metagame that hasnt changed much in 5 years
5) Could be a bit unnecessary, but honestly not a bad idea
Why do you insist on saying things are unnessecary? The reason you would be able to view the average number of turns per match on an opponent is to see whether you want to spend an hour or two on your next match. I'm pretty sure if it showed someone with an average turn length of say 100 that would affect their decision to play.
6) You can just do /rank (user)
Again you are missing the point....so when i'm browsing through the list of matches that are on you think its easier to go and type /rank for every single one? It's not. Being able to see the rank of people as you browse through the matches is helpful and easier.
8) Some users lose points when they tie, so not a great idea
So what if they do? The reason players would opt for a tie is usually stall matches that end up pp wars. Most of these players would take the choice of a quick tie rather than a 3 hour match
10) Not needed.
Yes it is. All baton pass needs to do is pass a sub to espeon. If you dont have bug buzz or something else that hits through a sub you have lost. In my view there are players that are far better than people who do this cheap move then just spam stored power