ORAS OU Sharing the fun

Hi guys, Please help rate this team. When I use this team its one of those win hard/lose hard/super close down to 1 move. ( Team : Break Dem Walls) Battle end mostly 20- turns

:v4:BEST DEFENSE IS A GOOD OFFENSE Thats how we roll
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Greninja @ Life Orb
Ability: Protean
EVs: 4 atk / 252 SpA / 252 Spe
Naive Nature
- Shadow Sneak
- Hydro Pump
- Extrasensory
- Hidden Power [Fire] Electric Ice Beam

Shadow Sneak for those quick attack or returns from Diggersby with a scarf. Also a very easy way to go against fighting type moves Protean is just a godly ability it alsos switch in without wasting a turn if used at the right time with the type advantage. I made this ev just because it can out speed Thundurus and 350 speed pokemons with 1 point that keep my speed at 354. Other then that his job is to try to take down anyone of the pokes on the other side or hit hard on more than 1 to get them low for extreme speed or aqua jet or bullet punch clean ups try to save him for late game.
latios.jpg



Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Earthquake
- Dragon Dance
- Psychic
- Outrage

The main goal of this pokemon is just to lure and bait Heatran into a EQ and other pokes that bulky specially. Don't afraid to use Outrage even if there is fairy types. If manage to get to late game if set up 1 dd and life is easy. One of my way to bait is by using psychic first then go reveal your physical side. Physic is also very useful for some tanks like Mega-Venusaur or fighting type like Conkedurr and Keldo in late games. Life orb over leaftover because i want the damage.
infernape_by_kem8-d4tktyx.jpg



Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Vacuum Wave
- Fire Blast
- Stealth Rock
- Endeavor

95+% chance this is my lead. For those leads that is faster than me like Landorus-T , Garchomp Greninja and latis who might start moves that get me to 1health if predicted correctly That is a huge threat to team gone by going to get hit hard then use endeavor and the VW to finish. I know lack CC is a problem but most of the time i can bluff it. Then if facing slower leads use Stealth rocks then bait them to get me low and use endeavor on tanks like Clefable. If you see Skarmary or Ferrothron just go FB to hit for KOs. Be wary of fake out leads or set ups if more than 2 or more weak to rock pokemon on other team use your life for rocks. If not just waste a turn and switch. I think his is the core of this game even though he most likely goes down in two or 3 turns.
3154942-dragonite.jpg



Dragonite (M) @ Life Orb
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 SpA 4def
Mild Nature
- Superpower
- Draco Meteor
- Fire Blast
- Extreme Speed

best revenge killer with ES. FB for pokemons like skarmary, Ferrothron Scizor. Superpwer for T-tar, Heatran, Chansey Bishop. DM is for the surprise KOs vs pokemon like slowbro or other bulky physical walls. Life orb needed for KOs after rocks on bulky walls like slowbro with DM. So its do as much damage as you can. Try to get him out early on those walls. Best time to sent him out if when you predict when the other team uses Stealth rocks and try to weaken the fairies so they can be extreme speed KO range when that happen he is a monster 1v6 NP.
62f7ba39604b845e7209dc90d5adbb64



Azumarill (F) @ Choice Band
Ability: Huge Power
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Aqua Jet
- Knock Off
- Superpower
- Play Rough

Standard do as much damage as you can after switch in on dragon types. Try to save for late game with high enough heath to spam jet without getting KO first. Also works very well against DD set-ups. Choice band over assault vest is to for late me KOs with aqua jet also with CB play rough do over 50% on most walls or on poke that is not a wall even if they resist fairy. I love superpower because fighting type moves like superpower is just perfect for this team because the lack of fighting type pokemons that can survive this meta.

Mega_Scizor-1-.png


Scizor (F) @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Superpower

Standard sweeper if lucky and got a wall like Landorus-T to stay in and EQ or Stone edage or orther tanks lacking flamethrower. I really like put him in when you see a Azumarill on the other side if all steal are gone just set up if only steal type like heatran or Magnetzone left just go superpower with no second thought on their switch ins. So it can work as a wall breaker when you bait them into a deadly superpower. Or just drop him in on wall pokemons and then take hits and set up enough for bullet pouch sweep. U-turn is for switchs like slowbro and this is always a perfect time for Dragonite to switch in.

Main counter to this team Talonflame cause shes faster MegaPinsir cause hes faster Scizor cause no pokemons to tank+2. Also all W-o-Ws user.

Some replays to watch just search up Mistakess
or

http://replay.pokemonshowdown.com/ou-165694587 Greninja carry
http://replay.pokemonshowdown.com/ou-169578652 DD latios carry
http://replay.pokemonshowdown.com/ou-166300736 Scizor carry
http://replay.pokemonshowdown.com/ou-168925777 Why hp scizor is better
http://replay.pokemonshowdown.com/ou-169061109 Why my dnite better than banded
http://replay.pokemonshowdown.com/ou-169077839 DD latios
http://replay.pokemonshowdown.com/ou-169051505 Infernape OP
http://replay.pokemonshowdown.com/ou-168453150 dragonite on rampage

Comment rate please~~~~
 
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Latios: I would change it to a life orb with 3 special attacks, or 2 + eq. Dragon dance latios is simply outclassed by other dragons, and the surprise factor isn't going to last long.

Infernape: Infernape is basically outclassed by heatran in pretty much every way. If you're looking for a suicide/dedicated lead, I would suggest mamoswine. It fucks breloom with icicle spear, has priority, and is a good anti-lead for mons like breloom/sash chomp.

Dragonite: I would get rid of the 4 evs in hp so you take less damage from stealth rocks.

Azumarill: I would change azu to the assault vest set. AV azumarill allows you to check a ton of threats like greninja with hp grass, and most other special attackers in OU.
 
Latios: I would change it to a life orb with 3 special attacks, or 2 + eq. Dragon dance latios is simply outclassed by other dragons, and the surprise factor isn't going to last long.

Infernape: Infernape is basically outclassed by heatran in pretty much every way. If you're looking for a suicide/dedicated lead, I would suggest mamoswine. It fucks breloom with icicle spear, has priority, and is a good anti-lead for mons like breloom/sash chomp.

Dragonite: I would get rid of the 4 evs in hp so you take less damage from stealth rocks.

Azumarill: I would change azu to the assault vest set. AV azumarill allows you to check a ton of threats like greninja with hp grass, and most other special attackers in OU.

Ty for the rate and advice.
After more testing and going 1800+ it actually worked better with the orginal sets only change need to make is greninja going just regular 252 speed and ice beam infernape works so well vs all who has not faced and remember my sets only problem is azumarill leads which force me to sac it for just rocks.
 
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Hi Mistakes cool team I really like your lead Infernape set and just the overall creativity of this team it looks really fun to play. I really don't want to change the team up too much but why not run 60 speed ev's on your scizor to outspeed standard heatran and hit it with superpower.
scizor-mega.gif

Scizor-Mega @ Scizorite
Ability: Technician
EVs: 196 HP / 252 Atk / 60 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Superpower
Other than that the only concern I see is no hazard removal but I guess that's just because I have a Hazard stacking team but yea really cool team, Have a nice day :)
 
Hi Mistakes cool team I really like your lead Infernape set and just the overall creativity of this team it looks really fun to play. I really don't want to change the team up too much but why not run 60 speed ev's on your scizor to outspeed standard heatran and hit it with superpower.
scizor-mega.gif

Scizor-Mega @ Scizorite
Ability: Technician
EVs: 196 HP / 252 Atk / 60 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Superpower
Other than that the only concern I see is no hazard removal but I guess that's just because I have a Hazard stacking team but yea really cool team, Have a nice day :)
The one time i feel safe vs heatran as scizor is when he swotch into my superpower because he is aleady gone by then i never want to do that match up at all. So im going to keep the health.
Ty for your suggestion
SD + UTurn is all kinds of counter productive. If you really want Bug STAB, I'd recommend Bug Bite.
ty for suggestion but u-turn is not for sweep is just to make sure a save switch in for my other pokemons. Also when sword dance is up I wont have any chance to use bug bite because bulletpunch is used most of the time.
 
SD + UTurn is all kinds of counter productive. If you really want Bug STAB, I'd recommend Bug Bite.
Instead of running SD+U Turn run roost over SD, it keeps Scizor's survivability in battle a lot longer. Also, run 60 speed evs similar to what @nickhasaids said so you can ohkoe the specially defensive variant of Heatran with Super power.
 
For the ORAS meta I change Latios to a standard charizard X with the bulk dd set
And scizor leftover with sd instead of knock off also u-turn is for momentom got to around top 20s at some point.
 
So are you using a CB Zor instead? I have to say those are some impressive replays. Super interesting team. I love seeing some unusual sets that catches people off guard.
 
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