I'm not proposing to move greninja down, i just used him as an example because he can't cover everything in one set. If he lacks extrasensory, megasaur checks/counter. If he lacks HP fire then ferrothorn can check him etc. Like Metagross, you can't cover everything ever
Whenever alexwolf feels as if there are strong enough arguments for the nominations that have been made, there isn't really a set time for him to do it.So uh when do the rankings get updated? every week?
As it stands right now, Megas and their regular forms are ranked separately. Tyranitar's ranking really shouldn't impact Mega Tyranitar's ranking because they play differently from each other. There's no reason to suddenly drop Mega Garchomp, Mega Gyarados, Mega TTar and Mega Scizor a rank because they have viable regular forms, it's not like they are interchangeable parts. I can't just decide I'm using Mega Altaria on my team and turn my DD Mega Tyranitar into a regular DD TTar. Regular Garchomp isn't ranked in any part based on what Mega Garchomp can do at all, that's what Mega Garchomp's ranking is for.As far as viability goes, the Mega Evolutions who have viable pre evo forms oughta drop a rank because of the competition for the mega slot. Mons who only have viability in their mega forms should stay where they are at. Scizor and Gyarados are good examples of Mons whose viability is not affected solely because of the Mega slot.
Thx a lot, those are super handy, and feel free to post more when they are made.![]()
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Here's the sprites we have for the new Megas so far (ripped from ones available in the demo). Saw that the first post didn't have them. (If a mod thinks this post is unnecessary here feel free to delete or whatever is needed.)
thought i'd just voice my thoughts on a few mons
S Rank
-> A+. This is a pretty definite one. Don't get me wrong, DD Mega Charizard X, especially the awesome Jolly set, is good and actually does very well against a lot of teams in this metagame. But, there are a few problems for Mega Charizard X. The bulky Will-O-Wisp set that was the common defensive Mega of choice -- it was that or Mega Venusaur -- is nowhere to be seen simply because the opportunity cost of using it over another defensive Mega, aka Slowbro or Sableye. Both of these Pokemon provide much more defensive utility/threat coverage, with Slowbro's god-tier physical bulk letting it singlehandedly stop so many special attackers and Sableye just bringing so much utility with awesome bulk, a win con, exemplary hazard control, a spinblocker, etc., plus beating it at the whole burn spreading and disruptive role. Like I guess you could come up with some reasons by it works, but the opportunity cost is too high to justify it as any sort of defensive mon/breaker in this metagame. The DD set, while again very effective, struggles to see use with Mega Salamence especially but also Mega Altaria which IMO outclasses it in many aspects as a DDer populating the tier. A+ is plenty fair for a Pokemon that just isn't as dominant as it used to be.![]()
-> S. I guess I can see why people want to drop this, but honestly I disagree. The first thing many people are bringing up is Speed creep, which I actually think is favorable for Keldeo. Greninja improving and not running Extrasensory is also favorable for Keldeo. This is because these things allow Scarf Keldeo to really shine as the best offensive Greninja check and an excellent check/revenge killer for many of these new Megas, including non-Jolly Mence due to Icy Wind. These traits allow this set to shine in this metagame, and the Specs set has perhaps gotten better too with old foes like Amoonguss and Mega Venusaur falling into sort of obscurity, while more players are utilizing mons like Latios, Latias, Rotom-W, and Slowbro as their Keldeo checks. These Pokemon are much less sturdy and/or unreliable and/or easier to take advantage of, especially with the Pursuit weakness of the Latis. Pretty much, people are overplaying the Speed creep because it just makes Scarf Keldeo amazing, and Specs Keldeo is stronger due to people not using the same resilient counters. So how has Keldeo gotten worse again?
-> S. Why would you want this dropped? The most defining Pokemon of XY may have decreased in effectiveness a little bit, but it's certainly still more than dominant enough to stay where it is. First of all, there's the rise of Scarf Latios, which sort of like Scarf Keldeo has emerged as a preeminent revenge killer for some of the new Megas, including revenging Mega Mence so long as it doesn't have a Sub up and potentially surprising Pokemon like Lopunny, Beedrill, and Sceptile. It also cripples mons like Clefable and Chansey that would be regarded as pretty solid counters to it. Sure there's Mega Metagross, but it's not like it doesn't take half from Draco Meteor if it wants to switch in (from the LO set, not Scarf, though Scarf still does a bunch of damage). Latios's defensive niche of checking mons like Landorus-I, Keldeo, and Rotom-W still cannot be underrated, and its array of coverage options (HP Fire and EQ being the most common ones) making it a pretty unpredictable foe to face. What's more, new Megas like Beedrill, Altaria, and Salamence appreciate the Defog support, giving Latios an offensive niche on teams. And then there's Tailwind, which I know TheEnder has been experimenting with and I've used a bit, which can be a really scary, unexpected, and clutch support option for teammates. Latios's sets are just adapting to the metagame, and it is still a very dominant presence in the tier.![]()
A+ Rank
-> A. Azumarill just isn't what it was in this metagame. Perhaps one of the Pokemon that took the largest falls in ORAS, Azumarill is suffering from some of these new changes. While on one token it can do well against threats like Mega Salamence, Mega Gallade, and Mega Sableye (after it's Mega Evolved), there are other issues that restrict it. First of all, Ferrothorn and Rotom-W have perhaps become even more common as methods of combating some of these new threats, which is nothing but negative for Azumarill. Furthermore, it's just getting messed up by Mega Metagross, and giving such a threat free hits is never something you want. The Assault Vest set that was king in XY is faltering with the inability to check Greninja effectively due to Gunk Shot and the lack of power compared to CB or BD really crippling it. While those sets can be effective, Azumarill is just lacking the sheer threat to common late XY offense that it had, which made it so good. I could actually see this debatably sticking around in A+ or maybe moving back up in the future, but moving it down would be wise at this time.![]()
-> A. This is more of a fact that Mega Salamence is in the metagame than anything else, as well as Mega Altaria. It's still a good wallbreaker, but Mega Salamence is too much of a presence for it (though you can run Wisp to cripple that, I haven't tested Zard Y extensively enough to know how effective that kind of set is in this metagame).![]()
-> A+/S (on the fence). I know firsthand why this thing is so good. It's a crazy strong Pokemon with those 165 Attack CC's, especially Swords Dance-boosted, combined with other coverage (Knock Off, Ice Punch, Zen Headbutt) to smack around all kinds of common Pokemon and in general have very few answers. Speed creep means nothing for this mon, as it beats things like Greninja and Sceptile 1v1 anyways. Landorus-T 'the counter' with the defensive set is liable to being worn down, and then there's Ice Punch which is very good on Gallade and pops that. Altaria's no problem with Ice Punch either besides variants running heavy defensive investment, and even then they have to be at high health to handle it. There are a few things that hold me back from putting it in S Rank, though, and that's why I'm on the fence. First of all, Mega Sableye stall is common, and Mega Gallade is completely and utterly useless, even a liability, against that archetype. Plain and simple. Being such a liability against these teams practically requires a solid Fairy, as in Clefable or Sylveon, as a teammate, which can be kind of restricting. It also hates Mence, completely and utterly, and that being so common hurts it for sure. Furthermore, it really doesn't provide much in the way of defensive synergy for a team, as it's really lacking in relevant resistances, unlike other sweeping Megas we got from ORAS. Altogether, this is borderline S, but I am not so sure with some of these things holding it back. Some points for discussion I suppose.![]()
how is disagreeing about the effectiveness of choice sets for latios and keldeo and providing an opinion about mega gallade's placement not relevant. Also in reguards to scarf latios being a revenge killer for salamamence without a sub, first off it could have DD and if not you switching in a Latios is a complete give away that you have a scarf because it would be a terrible idea otherwise. This means it can switch out and you can stuck on draco meteor. It just seems cooler in theory than in pracitce, plenty of other pokemon can check the other threats you mentioned. Tailwind could be cool i guess but you only get so many moveslots, latios wants to run draco meteor, psyshock defog, thunderbolt, icebeam roost and now tailwind?Immortal, do you realize that you aren't even making a relevant counterargument to anything I said? I addressed those issues in my post, at least argue those points if you want to comment.
how is disagreeing about the effectiveness of choice sets for latios and keldeo and providing an opinion about mega gallade's placement not relevant. Also in reguards to scarf latios being a revenge killer for salamamence without a sub, first off it could have DD and if not you switching in a Latios is a complete give away that you have a scarf because it would be a terrible idea otherwise. This means it can switch out and you can stuck on draco meteor. It just seems cooler in theory than in pracitce, plenty of other pokemon can check the other threats you mentioned. Tailwind could be cool i guess but you only get so many moveslots, latios wants to run draco meteor, psyshock defog, thunderbolt, icebeam roost and now tailwind?
thought i'd just voice my thoughts on a few mons
-> S. I guess I can see why people want to drop this, but honestly I disagree. The first thing many people are bringing up is Speed creep, which I actually think is favorable for Keldeo. Greninja improving and not running Extrasensory is also favorable for Keldeo. This is because these things allow Scarf Keldeo to really shine as the best offensive Greninja check and an excellent check/revenge killer for many of these new Megas, including non-Jolly Mence due to Icy Wind. These traits allow this set to shine in this metagame, and the Specs set has perhaps gotten better too with old foes like Amoonguss and Mega Venusaur falling into sort of obscurity, while more players are utilizing mons like Latios, Latias, Rotom-W, and Slowbro as their Keldeo checks. These Pokemon are much less sturdy and/or unreliable and/or easier to take advantage of, especially with the Pursuit weakness of the Latis. Pretty much, people are overplaying the Speed creep because it just makes Scarf Keldeo amazing, and Specs Keldeo is stronger due to people not using the same resilient counters. So how has Keldeo gotten worse again?
-> S. I guess I can see why people want to drop this, but honestly I disagree. The first thing many people are bringing up is Speed creep, which I actually think is favorable for Keldeo. Greninja improving and not running Extrasensory is also favorable for Keldeo. This is because these things allow Scarf Keldeo to really shine as the best offensive Greninja check and an excellent check/revenge killer for many of these new Megas, including non-Jolly Mence due to Icy Wind. These traits allow this set to shine in this metagame, and the Specs set has perhaps gotten better too with old foes like Amoonguss and Mega Venusaur falling into sort of obscurity, while more players are utilizing mons like Latios, Latias, Rotom-W, and Slowbro as their Keldeo checks. These Pokemon are much less sturdy and/or unreliable and/or easier to take advantage of, especially with the Pursuit weakness of the Latis. Pretty much, people are overplaying the Speed creep because it just makes Scarf Keldeo amazing, and Specs Keldeo is stronger due to people not using the same resilient counters. So how has Keldeo gotten worse again?
Regarding Keldeo, you ignored new checks that Keldeo gained, such as Mega Sceptile, Mega Altaria, and Sub Mega Salamence (Keldeo locked into anything other than Icy Wins is set up bait for it), all of which make Keldeo much more prediction reliant than it used to be, now that it can't just spam Scald for free, because there are dangerous Pokemon waiting to take advantage of it. I agree that Scarf Keldeo is one of the best checks to Greninja for offense, but Keldeo is just not on par with the rest of the Pokemon that reside or should be in S rank, such as Mega Metagross, Mega Salamence, Greninja, and even Thundurus. Also, the influx of faster Pokemon is definitely a bad thing for Keldeo, because it either has to use Scarf to fair well against offense and suck against stall, or use Specs to break defensive cores but get outsped by half the members on your typical offensive team. If Keldeo was barely S rank material in XY, a notion most people agree with, no way it's S rank now that the S rank standards are way higher.-> S. I guess I can see why people want to drop this, but honestly I disagree. The first thing many people are bringing up is Speed creep, which I actually think is favorable for Keldeo. Greninja improving and not running Extrasensory is also favorable for Keldeo. This is because these things allow Scarf Keldeo to really shine as the best offensive Greninja check and an excellent check/revenge killer for many of these new Megas, including non-Jolly Mence due to Icy Wind. These traits allow this set to shine in this metagame, and the Specs set has perhaps gotten better too with old foes like Amoonguss and Mega Venusaur falling into sort of obscurity, while more players are utilizing mons like Latios, Latias, Rotom-W, and Slowbro as their Keldeo checks. These Pokemon are much less sturdy and/or unreliable and/or easier to take advantage of, especially with the Pursuit weakness of the Latis. Pretty much, people are overplaying the Speed creep because it just makes Scarf Keldeo amazing, and Specs Keldeo is stronger due to people not using the same resilient counters. So how has Keldeo gotten worse again?
-> S. Why would you want this dropped? The most defining Pokemon of XY may have decreased in effectiveness a little bit, but it's certainly still more than dominant enough to stay where it is. First of all, there's the rise of Scarf Latios, which sort of like Scarf Keldeo has emerged as a preeminent revenge killer for some of the new Megas, including revenging Mega Mence so long as it doesn't have a Sub up and potentially surprising Pokemon like Lopunny, Beedrill, and Sceptile. It also cripples mons like Clefable and Chansey that would be regarded as pretty solid counters to it. Sure there's Mega Metagross, but it's not like it doesn't take half from Draco Meteor if it wants to switch in (from the LO set, not Scarf, though Scarf still does a bunch of damage). Latios's defensive niche of checking mons like Landorus-I, Keldeo, and Rotom-W still cannot be underrated, and its array of coverage options (HP Fire and EQ being the most common ones) making it a pretty unpredictable foe to face. What's more, new Megas like Beedrill, Altaria, and Salamence appreciate the Defog support, giving Latios an offensive niche on teams. And then there's Tailwind, which I know TheEnder has been experimenting with and I've used a bit, which can be a really scary, unexpected, and clutch support option for teammates. Latios's sets are just adapting to the metagame, and it is still a very dominant presence in the tier.![]()
I agree with Mega Zard X for A+ because of new checks, more scarfers able to revenge kill it, and more competition with better MEvos, but Mega Sableye and Mega Diancie are not really troubling to the Wisp set. Mega Sableye is 2HKOed by Adamant Flare Blitz, while Mega Diancie takes 75% minimum from Adamant EQ and 45% minimum from Adamant Flare Blitz. Also, bulky Mega Charizard X can use sets such as SD + dual STABs to get past Pokemon such as Mega Altaria and Mega Slowbro, so it's not like he doesn't have the versatility to deal with his new checks.Gloating said:I disagree that Zard X should go down only because of Mega Salamence. New threats such as Mega Slowbro and Mega Altaria as well as higher usage of Scarf Latios and Keldeo make it's job harder as well as it's old checks and counters like Azumarill and defensive Lando-T. Wisp set also got worse because it struggles against Mega Diancie, Mega Slowbro and Mega Sableye. Stealth Rock also really hampers it's ability to come in when it wants to and I can't stress this enough. I'll explain in more detail. For example if rocks are up you can't even switch into things like Knock Off comfortably without Defogging or spinning them away first. Also you take a whole turn to Defog or spin them away which can give your opponent the advantage. It's things like that that make it difficult for Zard to come in. Everyone who has used Zard knows what I'm talking about. Combine this with Flare Blitz you almost always want to run Roost which in turn leaves you walled by Heatran and checked easier by Mega Diancie and Tyranitar. I'm not saying Zard X is bad by any means, once it's counters/checks are gone it steamrolls trough teams and also does well against some non sand offense teams but it's simply not S.
EDIT:I agree with Mega Zard X for A+ because of new checks, more scarfers able to revenge kill it, and more competition with better MEvos, but Mega Sableye and Mega Diancie are not really troubling to the Wisp set. Mega Sableye is 2HKOed by Adamant Flare Blitz, while Mega Diancie takes 75% minimum from Adamant EQ and 45% minimum from Adamant Flare Blitz. Also, bulky Mega Charizard X can use sets such as SD + dual STABs to get past Pokemon such as Mega Altaria and Mega Slowbro, so it's not like he doesn't have the versatility to deal with his new checks.
The bulky Wisp set consists of Roost + WoW and any combo of Dragon Claw, Flare Blitz, Fire Punch, and EQ. Charizard X is not a check to Talonflame anyway, so bringing it up is pointless. If your team is Talonflame weak and you don't want to give it set up room, go for Dragon Claw, but Flare Blitz is a perfectly viable option. Bulky SD's goal is not to sweep, but provide a reliable check to Pokemon such as Electric-types, Mew, Mega Scizor, Bisharp, Mega Charizard Y, Clefable, WoW Gengar, etc, and a bulky wallbreaker in one slot. And not doing well against a certain playstyle is not bad on itself, that's what you have teammates for, not to mention that bulky Mega Zard X checks some important offensive Pokemon that i already mentioned. You also said that SD Bulky Mega Zard can't really get past CM Mega Slowbro:I thought the Wisp set consisted of:
Roost
Will-O-Wisp
Dragon Claw
Earthquake
So yeah I'll give you Diancie but how is it getting past Mega Sableye? I guess you can run Flare Blitz over Dragon Claw but it's not very ideal as Talonflame sets up on you and running it over EQ opens a new problem in Heatran. Also SD set is not very effective in such a fast paced meta it's only good on paper. While it deals with Altaria better and Mega Slowbro (which not really because after 1 CM does a ton of damage with Scald 2HKOing Zard X) it now has trouble against HO since it can't boost it's speed making it easier to take care of.
I'm starting to believe Talonflame should rise to S rank. With the help of Stealth Rock, Talonflame can now handle Mega Sableye, Gallade, Sceptile, Altaria and weakened Salamence very well, despite its 4x weakness to SR (to think of it, Charizard X has the same flaw).
I'm still testing it, though. What do you guys think?
No, it lacks the power behind it's moves, and although it can be compensated with band, it still hurts, and requires lot of team support. and i mean a lot, you're required to have a dedicated hazard removal, and if it goe so does talonflame. It's not exactly bulky either, even with investment on the stallbreaker/bulk up set. Charizard x doesn't quite have the same flaw, as it is bulkier and when mevo'd doesn't have a 4x weakness. In short, it's not going to be srank and will never be srank b/c of it's required team support.I'm starting to believe Talonflame should rise to S rank. With the help of Stealth Rock, Talonflame can now handle Mega Sableye, Gallade, Sceptile, Altaria and weakened Salamence very well, despite its 4x weakness to SR (to think of it, Charizard X has the same flaw).
I'm still testing it, though. What do you guys think?
Forgot to post this before so here it goes: Mega Gardevoir sgould stay in A+. Many people have suggested that Mega Gardevoir should drop to A due to the influx of all the new MEvos. However, Mega Gardevoir is still an excellent MEvo and still amazing at breaking down stall, while also being one of the best CM Mega Latias checks. Modest Hyper Voice has a 86.7% chance to 2HKO +2 max HP Mega Latias and goes through Sub, while Mega Gardevoir dgaf about Dragon Pulse or Stored Power. Offensive teams got faster, but Mega Gardevoir was outsped by half of your typical offensive team anyway, so i don't think she cares that much. If anything, she appreciates specially based scarfers such as Keldeo and Latios becoming more popular, because she can take advantage of them quite easily. In addition, Mega Gardevoir is a great Mega Sableye check, with Modest Hyper Voice having a 81% chance to OHKO +1 Mega Sableye, and is also a good Sub Mega Sceptile check, a very troubling Pokemon for many offensive teams. So, i think Mega Gardevoir should stay in A+ for now, assuming of course you found her to be A+ rank worthy in XY too.
From my experience on the ladder, stall is pretty common and pretty weak to Gardevoir, as stall teams have focused around dealing with all the new physical MEvos introduced and usually pack more physical walls than special ones. As for the point of more Pokemon faster than Mega Gardevoir existing, i already explained why this is not a big deal. Not to mention that of those faster threats, Mega Gardevoirs wins 1 on 1 or checks some of them, such as Mega Gallade, Mega Latias, and Mega Sceptile, while checking many of the slower ones, so her match-up against the new threats is overall more positive than negative.I personally feel that Mega Gardevoir should drop to A. Yeah, it's a great stallbreaker and stall is definitely viable in this meta, but stall hasn't gained enough traction in the general meta yet for those stallbreaking abilities to see much use. Once stall becomes more popular and people realize that there are playstyles other than Mence+Gren offense, it will be a lot better, but for now its stallbreaking abilities aren't as useful.
More importantly, the two most common Megas right now are Metagross and Salamence. Obviously, Metagross murders Gardevoir, but Salamence also outspeeds post-Evo and OHKOs it twice over with Return. Though Gardevoir's Speed was already middling, the introduction of more fast yet bulky Pokemon has hurt Gardevoir's viability. There's also a serious opportunity cost for Mega Gardevoir due to the influx of great new Megas, and I feel that Mega Gardevoir's frailty and middling speed seriously offsets the power that it has when there are other faster, bulkier options with comparable power that you could be using your Mega slot on. If Mence goes and stall becomes more dominant, I could easily see it in A+, but for now, A just seems like a better option.