Could I reserve the DD Adamant Megazard X set? master_marshmallow is going to showcase a different nature with different moves that plays a slightly different role. If not that's fine.
While I understand that the Bulky Jolly Set hits things that the Bulky Adamant set can't and vice versa, unless there is a huge difference in what they can cover I don't think the two sets merit separate analyses. Unless I see strong arguments about how the Bulky Jolly set plays differently from the Bulky Adamant set aside from just a small change of what it checks and what checks it, I'd rather master_marshmallow just write up the Jolly set and mention the alternative Adamant spread in the additional info section (provided he provides the pros and cons of going Adamant over Jolly).Could I reserve the DD Adamant Megazard X set? master_marshmallow is going to showcase a different nature with different moves that plays a slightly different role. If not that's fine.
I wasn't going to go over the Bulky set, I was going to do the 252 Atk 252 Spe set but yeah I see your point, thanks anyway.While I understand that the Bulky Jolly Set hits things that the Bulky Adamant set can't and vice versa, unless there is a huge difference in what they can cover I don't think the two sets merit separate analyses. Unless I see strong arguments about how the Bulky Jolly set plays differently from the Bulky Adamant set aside from just a small change of what it checks and what checks it, I'd rather master_marshmallow just write up the Jolly set and mention the alternative Adamant spread in the additional info section (provided he provides the pros and cons of going Adamant over Jolly).
I can cover a couple different sets, gonna need to do the maths.While I understand that the Bulky Jolly Set hits things that the Bulky Adamant set can't and vice versa, unless there is a huge difference in what they can cover I don't think the two sets merit separate analyses. Unless I see strong arguments about how the Bulky Jolly set plays differently from the Bulky Adamant set aside from just a small change of what it checks and what checks it, I'd rather master_marshmallow just write up the Jolly set and mention the alternative Adamant spread in the additional info section (provided he provides the pros and cons of going Adamant over Jolly).
Take your time. You don't have to go into huge detail for the alternative spreads, just brief summaries of their pros and cons will suffice. You also don't need to worry about the Bulky Wisp set since it plays differently enough to merit its own write-upI can cover a couple different sets, gonna need to do the maths.
Yeah, I think I will just cover the offensive DD sets, since they play mostly the same way, but have different spreads for handling different threats which is usually a team dependent decision.Take your time. You don't have to go into huge detail for the alternative spreads, just brief summaries of their pros and cons will suffice. You also don't need to worry about the Bulky Wisp set since it plays differently enough to merit its own write-up
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Greninja @ Life Orb
Ability: Protean
EVs: 40 Atk / 216 SpA / 252 Spe
Naive Nature
- Gunk Shot
- Dark Pulse
- Ice Beam
- Low Kick
Not when Low Kick and Gunk Shot hit everything Hydro Pump was used to hit.I guess Hydro Pump isn't deserving of mandatory slot in oras?
You should probably give it a slash behind low kick, just because it has more consistent base power.Not when Low Kick and Gunk Shot hit everything Hydro Pump was used to hit.
I guess I can slash it but its not really needed anymore tbh.You should probably give it a slash behind low kick, just because it has more consistent base power.
If not that's fine imo.
ah ok didn't realize. then CB Dnite and Excadrill will be on my reserve list for nowTaBuu Sash Mamoswine is already done (unless there's a non-SR Sash Mamoswine I'm unaware of)
You should just run Jolly so you can Revenge Mega Lopunny and Mega Manectric. Also, you're not a Talonflame counter if it 2HKOs you, plus CB Brave Bird can OHKO after rocks.![]()
Mamoswine @ Choice Scarf
Ability: Thick Fat
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Icicle Crash
- Earthquake / Superpower
- Knock Off
- Stone Edge / Rock Slide
Role: Revenge Killer
What It Does: With an attack stat of 394 and a speed stat of 378, Mamoswine (let's refer to it as ScarfSwine) is a fantastic, unexpected revenge killer. Most opponents seem to expect the Sash Stealth Rock set, and are unprepared for ScarfSwine's power. Its ability Thick Fat provides a slight increase in bulk, but mainly removes ScarfSwine's weakness to Fire-type moves. Icicle Crash is an essential STAB (rather than Ice Shard, because power) that cleanly OHKOs very common threats including Landorus-T, Garchomp, Salamence, and Staraptor. The next move is Earthquake. You can't go wrong with Earthquake. Earthquake is incredibly useful against Heatran, Bisharp, Mega Metagross, Mega Charizard Y, Excadrill, and plenty of others. Third is Knock Off, which is arguably the best move in the ORAS metagame. In addition to its great power, Knock Off is great for crippling the opponent by getting rid of their item. ScarfSwine outspeeds and OHKOs with Knock Off Gengar, Gothitelle, and Latios/Latias. Lastly is Stone Edge, which is primarily there as a Talonflame counter. ScarfSwine is 2HKOed by a Choice Banded Brave Bird, and easily strikes back with a powerful Stone Edge. The move is also great against Volcarona, Thundurus, Zapdos, Mega Charizard Y, and non-Mega Gyarados. As you can see, there is a huge list of Pokémon that are easily revenge killed by ScarfSwine. EVs are somewhat straightforward: max Attack for maximum power, enough speed to outspeed Greninja, and all the rest into HP.
Good Teammates: ScarfSwine really works well on most teams. It is weak to Water, Grass, Fighting, and Steel, resists Ice and Poison, and is immune to Electric. Try pairing it with a bulky Water type such as Gyarados to achieve maximum synergy. Gyarados resists all four of Swine's weaknesses, and it lures Electric-type attacks for a safe switch-in to Mamoswine.
What Counters It: Not much. Aside from bulksters like Venusaur, Rotom-W, and Sylveon, ScarfSwine's got you covered. Also, make sure to avoid burns. No physical attacker likes to be burned.
Any Additional Info: Rock Slide can replace Stone Edge for that extra accuracy. Superpower also works great against Chansey, Bisharp, and Tyranitar and achieves most of Earthquake's jobs.
I know someone has already done Mamoswine, but this set fulfills an entirely different role. Feedback would be much appreciated! :)
You should just run Jolly so you can Revenge Mega Lopunny and Mega Manectric. Also, you're not a Talonflame counter if it 2HKOs you, plus CB Brave Bird can OHKO after rocks.
252+ Atk Choice Band Talonflame Brave Bird vs. 32 HP / 0 Def Mamoswine: 283-334 (76.6 - 90.5%) -- 25% chance to OHKO after Stealth Rock
But the real question is, why would I use scarf mamoswine? I really do not think that set is viable over the sash or life orb set.You should just run Jolly so you can Revenge Mega Lopunny and Mega Manectric. Also, you're not a Talonflame counter if it 2HKOs you, plus CB Brave Bird can OHKO after rocks.
252+ Atk Choice Band Talonflame Brave Bird vs. 32 HP / 0 Def Mamoswine: 283-334 (76.6 - 90.5%) -- 25% chance to OHKO after Stealth Rock
But the real question is, why would I use scarf mamoswine? I really do not think that set is viable over the sash or life orb set.
I really don't think it should be added to the archive, as it is pretty much just a gimmick. When you have the incredible Ice + Ground STAB coverage, it is almost necessary to be able to switch up moves.It is unexpected and very powerful. I have used it, and it is very successful. Honestly, try it out yourself. You won't be disappointed. :)
I really don't think it should be added to the archive, as it is pretty much just a gimmick. When you have the incredible Ice + Ground STAB coverage, it is almost necessary to be able to switch up moves.
I just explained why. Being locked into an ice move is terrible, considering how many steel and water types there are in OU. Same goes for a ground type move, as there are so many levitating Pokemon and flying types. Being able to switch up moves is way too important.Why do you think it is a gimmick?