ORAS OU Hyper offensive mega Sharpedo team (suspect test)

He community, after building many teams with mega Aerodactyl and mega Altaria i decided to use another Mega. So i thougt why not trying a team after Mega Sharpedo, he is one of the best Late cleaner and is able to break trough most walls with his 150 base attack and Strong jaw.
So lets come now to the team.

garchomp.gif


First i thought if i want to have a team with Mega Sharpedo i need hazard. Most important Stealth rocks so i decided to use a rocky helmet Garchomp, becaause he is strong againts many threaths like Gardevoir, and etc.. It is also good to kill Meta-metagross befor evolving.
The set is the same a Sworddance one, just Fireblast to hit Skarmory and Chesnaught.

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Naive Nature
- Earthquake
- Dragon Claw
- Stealth Rock
- Fire Blast

sharpedo-mega.gif


So next my holy late game sweeper. This guy is a beast while being a big threath to hyper offensiv mons expect priority guys, he is even able to break stall pretty nice thanks to his strong Crunch.
I went for Hydro pump over Watterfall because i am able to deal more damage, to threaths that resist poision jab and crunch or are phisicly deffensiv (Landorus-t, Skarmory and etc.).
Ev spread is mostly to Ohko scarf Landorus with Hydro pump and 2 Ohko Skarmory. And My last move is Earthquake to be able to handle Bisharp that threaths the rest of my team.

Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 228 Atk / 28 SpA / 252 Spe
Naughty Nature
- Protect
- Hydro Pump
- Crunch
- Earthquake
starmie.gif



Next i decided to use a rapid spinner because i didnt wantet to get destroyed by spikes and stealth rocks stack. So i decided to use one of the best rapid spinner right now, Analytic Starmie hits like a truck and is able to kill common rapid spin counter, like Gengar, he is also one of my Keldeo checks (not able to check it often, because i got no recover but anyway with a hyper offensiv i dont need it often to switch with it into her.)
The set is also pretty Standart and nothing to explain about it.

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Psyshock
- Rapid Spin
- Ice Beam

thundurus.gif


So next i went for defiant Thunderus. It is able to break many walls like Chansey, Gliscor and etc. so my sharpedo has later a easier sweep. He is also able to kill Sableye, that is often a strong threath for offensiv teams. I got the set suggestet by albacore. He also is very important for my team, because he is able to kill Keldeo with a Thunderbolt that outspeeds her.

Thundurus (M) @ Leftovers
Ability: Defiant
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Focus Blast
- Nasty Plot
- Hidden Power [Ice]



landorus-therian.gif

Next i got a Choice Scarf Landorus, because i needet a Scarfer, that also help me with fast Electric pokes like Manetric raikou and Jolteon. It is the tipical Scarf Lando-set with Explosion in the last movemenslot, to nuke something down if he gets low. I went for 24 def over 24 Hp to be able to take birdspam little bit better.

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-Turn
- Explosion

bisharp.gif


As my last poke i decided to take something that is able to help me with Chesnaugh and also checking Lat@s. Mostly for Lat@s, because he is one of the pokes that gets a free kill on Hyper offensiv teams when switching into something that he is able to outpseed and it is also very common. First i had a Deffensiv Togekiss, but this one didnt fit very well into a Hyperoffensiv team, so after the rate from Albacore i decided to use a Bisharp carring Aerial Ace. He is able to 2 Ohko Chesnaught with Aerial ace or to ko him with iron head on the switch in and then aerial ace. He also helps me to worn down keldeo if i am able to predict her switch. And the last thing to this set , i went for life Orb over Black glasses, because i need the extra dmg on iron head and Aerial Ace.

Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Aerial Ace


Well thats my team, hope i can get it better with your rates and sry for my bad english btw. (Updatet Version after Rate of Albacore)
 
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Ok, my OCD is kicking in, so please change offensiv, to offensive.
Rating time.

First of all, I would change Garchomp to a Focus Sash or Lum Berry set since it is the one to set up rocks. This let's you almost guarantee you'll get rocks up.
Don't run Surf or Hydro Pump on Sharpedo. He is physically based, and just doesn't work out as Special Attacker. I would run Waterfall, and replace Poison Jab with Ice Fang.
Your team is a bit too Specially Offensive, so I would actually change your Thundurus-Therian, to Thundurus-Incarnate and run a mixed set with Superpower/Knock Off.
I would replace Choice Scarf on Gengar with Focus Sash since the Choice Scarf era was for Greninja anyways. This also let's you fire off a quick and easy Destiny Bond.
I would replace HP Ice on Togekiss with FireBlast/Flamethrower or Dazzling Gleam.

Hope it helps.

Thundurus @ Leftovers/Life Orb
Ability: Prankster
EVs: 40 Atk / 216 Sp Atk / 252 Spe
Naive/Hasty Nature
- Superpower/Knock Off
- Thunder Wave/Taunt
- Thunderbolt
- HP Ice/Grass
 
Ok, my OCD is kicking in, so please change offensiv, to offensive.
Rating time.

First of all, I would change Garchomp to a Focus Sash or Lum Berry set since it is the one to set up rocks. This let's you almost guarantee you'll get rocks up.
Don't run Surf or Hydro Pump on Sharpedo. He is physically based, and just doesn't work out as Special Attacker. I would run Waterfall, and replace Poison Jab with Ice Fang.
Your team is a bit too Specially Offensive, so I would actually change your Thundurus-Therian, to Thundurus-Incarnate and run a mixed set with Superpower/Knock Off.
I would replace Choice Scarf on Gengar with Focus Sash since the Choice Scarf era was for Greninja anyways. This also let's you fire off a quick and easy Destiny Bond.
I would replace HP Ice on Togekiss with FireBlast/Flamethrower or Dazzling Gleam.

Hope it helps.

Thundurus @ Leftovers/Life Orb
Ability: Prankster
EVs: 40 Atk / 216 Sp Atk / 252 Spe
Naive/Hasty Nature
- Superpower/Knock Off
- Thunder Wave/Taunt
- Thunderbolt
- HP Ice/Grass

Thank you for taking your time and rate my team. I really appreciate it and will try out your suggested thundrus incernate set and a focus sash garchomp over life orb. Anyway i cant agree with you on togekiss i don´t need to run fire blast, flamethower or dazzling gleam because it doesnt fit in my team. The only things i need flame or fire blast is scizor and ferrothorn, but my team easilly handle them, + if i change this iget really weak to talonflame. Last thing i also doesnt agree with replacing scarf gengar for a focus sash one. He is still a beast killing latios easily and other Gengars + let me handle mega-metagross and another important factor is that he outspeeds scarf landorus. So if i replace him with a focus sash i wouldn´t have a scarfer and also wouldn´t be able to handle many things. Last thing, the hydro pump or surf is pretty strong on him, because he has 110 base special attack and it is mostly to counter things that are able to stall out mega Sharpedo like Skarmory defensiv Landorus-t or even the not defensiv one and etc. Thanks to the hydro or surf i am able to get ride of them.
Some calcs
-1 228+ Atk Mega Sharpedo Waterfall vs. 0 HP / 24 Def Landorus-T: 212-252 (66.4 - 78.9%) -- guaranteed 2HKO
28 SpA Mega Sharpedo Surf vs. 0 HP / 0 SpD Landorus-T: 260-308 (81.5 - 96.5%) --
guaranteed 2HKO
Hydro pump even Ohkos
252 Atk Landorus-T Superpower vs. 0 HP / 4 Def Mega Sharpedo: 378-446 (134.5 - 158.7%) -- guaranteed OHKO
On the defensiv one now
28 SpA Mega Sharpedo Hydro Pump vs. 252 HP / 8 SpD Landorus-T: 314-372 (82.1 - 97.3%) -- guaranteed 2HKO after Leftovers recovery
0 Atk Landorus-T Earthquake vs. 0 HP / 4 Def Mega Sharpedo: 198-234 (70.4 - 83.2%) -- guaranteed 2HKO
-1 252+ Atk Mega Sharpedo Waterfall vs. 252 HP / 240+ Def Landorus-T: 158-188 (41.3 - 49.2%) -- guaranteed 3HKO after Leftovers recovery
Againts Skarmory now
252+ Atk Strong Jaw Mega Sharpedo Crunch vs. 252 HP / 252+ Def Skarmory: 129-153 (38.6 - 45.8%) -- guaranteed 3HKO after Leftovers recovery
28 SpA Mega Sharpedo Surf vs. 252 HP / 4 SpD Skarmory: 144-171 (43.1 - 51.1%) -- guaranteed 3HKO after Leftovers recovery
28 SpA Mega Sharpedo Hydro Pump vs. 252 HP / 4 SpD Skarmory: 177-208 (52.9 - 62.2%) -- guaranteed 2HKO after Leftovers recovery
Surf doesnt 2ohko without Rocks like Hydro pump anyway still stronger than Crunch.
There are some other threads it is usefull againts like mostly Diancie , Gliscor, Hippowdown, Tytar while not in Sand, Terrakion, Excadrill and Mamoswine.
 
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This team looks pretty nice. Fist of all, as you said SD Talonflame looks very scary for your team, if it gets a Swords Dance up your only hope is getting it to kill itself from recoil. One way I would deal with this is by running Rocky Helmet on it. This basically forces Talonflame to die from recoil before it can sweep your team. This also lets you wear down Landorus-T who, if it carries a Choice Scarf, can actually revenge kill Mega-Sharpedo at +1 if it wins the speed tie. I would also consider running Fire Blast, this can potentially let you lure Skarmory and especially Chesnaught for Mega-Sharpedo to have an easier time.

I would also recommend Earthquake on Sharpedo over Poison Jab, this is because your team is very weak to Bisahrp who can easily just clean if it gets to +2 and though MSharpedo can check it, it can't properly do that without Earthquake. (Also don't use Surf, you really need the extra power of Hydro Pump)

Something you could do try is running Trick over Destiny Bond on Gengar, I don't see DBond coming in handy too much (it does revenge kill XZard but a lot are bulky enough to take a hit so if it DDs up a second time on Gengar you lose so it's far from a reliable check) and Trick enables you to cripple defensive Pokemon like Chansey, Amonguss and Tenatcruel so holds more utility overral.

I would replace Thundurus-T by Thundurus-I. Simply put, its crucial Speed tier makes it a much better Pokemon in general even if it doesn't hit quite as hard. Notably ,it outspeed Keldeo, Mega-Pinsir, Adamant Talonflame and Latios. It also speed ties with opposing Thundurus giving you a better chance vs it (I know Thundurus-T is immune to Thunderbolts but most carry HP Ice so can just hit it next turn anyway) The only thing gives you is a way to deal with Rotom-W better but I don't really think that's worth being outsped by so many threats (and if you're really afraid of Rotom-W, you could also run a Lum Berry on Garchomp)

Speaking of which, opposing Thundurus-I is a huge threat to your team, although Scarf Gengar and Starmie can revenge kill it they can't switch in on a Thunderbolt at all and nothing else switches in on it safely. In fact, any fats Electric type which carries HP Ice (like Raikou and Mega-Manectric) sound really hard for this team to deal with I think you should replace Togekiss, yes it does give you a good switchin to Latios but Togekiss is a bit passive for type type of team especially since it can easily give a free switchin to dangerous stuff like Metagross, Talonflame and Excadrill and can kinda kill your momentum. I do think you have the right idea by going for a Fairy type, but I would suggest Choice Specs Sylveon. This provides you with a neat offensive pivot thanks to Baton Pass which hits very hard and can also switch into most Electric types rather well, and also handles Latios decently for the most part. It is 2HKO'd by Psyshock but it still does deter Latios from spamming Draco Meteor which is all you really need.

If you're still worried about Latios then, I would recommend Hidden Power Ice on Thundurus so that you can actually hit it for decent damage, I don't think you need MVenu lured too badly since Sharpedo already hits it hard and it isn't that common anyway. If you don't really feel the need for Focus Blast or Nasty Plot you could always run Psychic alongside Hidden Power Ice, Psychic achieves the same effect of luring Mega-Venusaur. You could also run Knock Off which hits the Latis much harder, and if you do you might as well run Sperpower since you'll be running a mixed set. Finally,Thunder Wave is a good option if you decide to run Thundurus-I over Thundurus-T since you are pretty weak to Charizard-X and this stops it from sweeping your team. There are a lot of things you can run on Thundurus so feel free to try them out and see which one you prefer.

Another solid option is to replace Gengar for Landorus-T, Lando-T is generally a better scarfer since it can rack up momentum thanks to U-Turn and can check most electric types rather well. This also fixes your weakness to Mega Charizard X (who basically sets up on Thundurus). This makes you weaker to Chesnaught though. Keeping Togekiss wouldn't be a bad idea since you don't need Sylveon's Electric neutrality as much anymore, but I would run an offensive set : this makes Togekiss less passive and stops it from killing momentum for your team. You could also run Bisharp as a Latios check. This may sound odd given that it makes you very weak to Chesnaught and Keldeo, but by giving Bisharp Aerial Ace you gain an excellent lure to these two, which is great since these are 2 of Mega-Sharpedo's best checks and you want them removed/severely weakened in order to properly sweep.

garchomp.gif

Garchomp @ Rocky Helmet
Naive Nature
- Earthquake
- Dragon Claw
- Stealth Rock
- Fire Blast

sharpedo-mega.gif

Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 228 Atk / 28 SpA / 252 Spe
Naughty Nature
- Protect
- Hydro Pump
- Crunch
- Earthquake

gengar.gif

Gengar @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Focus Blast
- Sludge Wave
- Trick

thundurus.gif

Thundurus (M) @ Leftovers / Life Orb
Ability: Prankster
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Nasty Plot / Focus Blast
- Thunder Wave / Psychic

Thundurus (M) @ Life Orb
Ability: Prankster / Defiant
EVs: 76 Atk / 180 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Knock Off
- Superpower
- Thunder Wave / Hidden Power [Ice] / Hidden Power [Flying]

sylveon.gif

Sylveon @ Choice Specs
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Shadow Ball / Hidden Power [Fire] / Hidden Power [Ground]
- Baton Pass

landorus-therian.gif

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-Turn
- Knock Off / Superpower / Explosion

togekiss.gif

Togekiss @ Leftovers
Ability:Serene Grace
Evs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Nasty Plot
- Air Slash
- Roost
- Heal Bell / Aura Sphere

bisharp.gif

Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Aerial Ace
Hope this helps!
 
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This team looks pretty nice. Fist of all, as you said SD Talonflame looks very scary for your team, if it gets a Swords Dance up your only hope is getting it to kill itself from recoil. One way I would deal with this is by running Rocky Helmet on it. This basically forces Talonflame to die from recoil before it can sweep your team. This also lets you wear down Landorus-T who, if it carries a Choice Scarf, can actually revenge kill Mega-Sharpedo at +1 if it wins the speed tie. I would also consider running Fire Blast, this can potentially let you lure Skarmory and especially Chesnaught for Mega-Sharpedo to have an easier time.

I would also recommend Earthquake on Sharpedo over Poison Jab, this is because your team is very weak to Bisahrp who can easily just clean if it gets to +2 and though MSharpedo can check it, it can't properly do that without Earthquake. (Also don't use Surf, you really need the extra power of Hydro Pump)

Something you could do try is running Trick over Destiny Bond on Gengar, I don't see DBond coming in handy too much (it does revenge kill XZard but a lot are bulky enough to take a hit so if it DDs up a second time on Gengar you lose so it's far from a reliable check) and Trick enables you to cripple defensive Pokemon like Chansey, Amonguss and Tenatcruel so holds more utility overral.

I would replace Thundurus-T by Thundurus-I. Simply put, its crucial Speed tier makes it a much better Pokemon in general even if it doesn't hit quite as hard. Notably ,it outspeed Keldeo, Mega-Pinsir, Adamant Talonflame and Latios. It also speed ties with opposing Thundurus giving you a better chance vs it (I know Thundurus-T is immune to Thunderbolts but most carry HP Ice so can just hit it next turn anyway) The only thing gives you is a way to deal with Rotom-W better but I don't really think that's worth being outsped by so many threats (and if you're really afraid of Rotom-W, you could also run a Lum Berry on Garchomp)

Speaking of which, opposing Thundurus-I is a huge threat to your team, although Scarf Gengar and Starmie can revenge kill it they can't switch in on a Thunderbolt at all and nothing else switches in on it safely. In fact, any fats Electric type which carries HP Ice (like Raikou and Mega-Manectric) sound really hard for this team to deal with I think you should replace Togekiss, yes it does give you a good switchin to Latios but Togekiss is a bit passive for type type of team especially since it can easily give a free switchin to dangerous stuff like Metagross, Talonflame and Excadrill and can kinda kill your momentum. I do think you have the right idea by going for a Fairy type, but I would suggest Choice Specs Sylveon. This provides you with a neat offensive pivot thanks to Baton Pass which hits very hard and can also switch into most Electric types rather well, and also handles Latios decently for the most part. It is 2HKO'd by Psyshock but it still does deter Latios from spamming Draco Meteor which is all you really need.

If you're still worried about Latios then, I would recommend Hidden Power Ice on Thundurus so that you can actually hit it for decent damage, I don't think you need MVenu lured too badly since Sharpedo already hits it hard and it isn't that common anyway. If you don't really feel the need for Focus Blast or Nasty Plot you could always run Psychic alongside Hidden Power Ice, Psychic achieves the same effect of luring Mega-Venusaur. You could also run Knock Off which hits the Latis much harder, and if you do you might as well run Sperpower since you'll be running a mixed set. Finally, Thunder Wave is a good option if you decide to run Thundurus-I over Thundurus-T since you are pretty weak to Charizard-X and this stops it from sweeping your team. There are a lot of things you can run on Thundurus so feel free to try them out and see which one you prefer.

Another solid option is to replace Gengar for Landorus-T, Lando-T is generally a better scarfer since it can rack up momentum thanks to U-Turn and can check most electric types rather well. This also fixes your weakness to Mega Charizard X (who basically sets up on Thundurus). This makes you weaker to Chesnaught though. Keeping Togekiss wouldn't be a bad idea since you don't need Sylveon's Electric neutrality as much anymore, but I would run an offensive set : this makes Togekiss less passive and stops it from killing momentum for your team. You could also run Bisharp as a Latios check. This may sound odd given that it makes you very weak to Chesnaught and Keldeo, but by giving Bisharp Aerial Ace you gain an excellent lure to these two, which is great since these are 2 of Mega-Sharpedo's best checks and you want them removed/severely weakened in order to properly sweep.

garchomp.gif

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Stealth Rock
- Fire Blast

sharpedo-mega.gif

Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 228 Atk / 28 SpA / 252 Spe
Naughty Nature
- Protect
- Hydro Pump
- Crunch
- Earthquake

gengar.gif

Gengar @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Focus Blast
- Sludge Wave
- Trick

thundurus.gif

Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Nasty Plot / Focus Blast
- Thunder Wave / Psychic

Thundurus (M) @ Leftovers
Ability: Prankster / Defiant
EVs: 76 Atk / 180 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Knock Off
- Superpower
- Thunder Wave / Hidden Power [Ice] / Hidden Power [Flying]

sylveon.gif

Sylveon @ Choice Specs
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Shadow Ball / Hidden Power [Fire] / Hidden Power [Ground]
- Baton Pass

landorus-therian.gif

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-Turn
- Knock Off / Superpower / Explosion

togekiss.gif

Togekiss @ Leftovers
Ability:Serene Grace
Evs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Nasty Plot
- Air Slash
- Roost
- Heal Bell / Aura Sphere

bisharp.gif

Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Aerial Ace
Hope this helps!

Thanks for all the effort and i am trying out your suggestion out right now. Just i got one question to the Garchomp set is it supposed to be a naive nature or does a naive nature doesnt save any important 2 Ohkos or something like this?
 
Thanks for all the effort and i am trying out your suggestion out right now. Just i got one question to the Garchomp set is it supposed to be a naive nature or does a naive nature doesnt save any important 2 Ohkos or something like this?
Yeah, I forgot to give it a Naive nature, my bad.
 
I tried out the Team after the changes and it is really awesome, just i have a big mega Sableye weakness now. Does anyone has a idea how to fix this?
 
I tried out the Team after the changes and it is really awesome, just i have a big mega Sableye weakness now. Does anyone has a idea how to fix this?
Mega-Sableye is certainly a threat, but as long as you run either Specs Sylveon or Nasty Plot Togekiss you still have a solid answer to it (more so in Togekiss's case since it has Roost and can also carry Heal Bell so it isn't worn down by it nearly as easily). If you decide to run with Lando-T+Bisharp then it's an issue, so you should definitely run Nasty Plot on Thundurus if you do that since that enables you to set up on it.
 
Mega-Sableye is certainly a threat, but as long as you run either Specs Sylveon or Nasty Plot Togekiss you still have a solid answer to it (more so in Togekiss's case since it has Roost and can also carry Heal Bell so it isn't worn down by it nearly as easily). If you decide to run with Lando-T+Bisharp then it's an issue, so you should definitely run Nasty Plot on Thundurus if you do that since that enables you to set up on it.

THanks for the advice goign to try it out soon.
 
You can try a CB Azumarill>Thunderus I as It breaks almost all walls in OU and also can check Keldeo as the only move that can touch it ie. HP Grass can only
252 SpA Choice Specs Keldeo Hidden Power Grass vs. 228 HP / 0 SpD Azumarill: 236-278 (59.2 - 69.8%) -- guaranteed 2HKO after Stealth Rock
And any way, HP grass is not common on Keldeo anyway.

Azumarill@CB
252 Atk/ 228 HP/ 28 Speed Adamant
Huge Power
-Aqua Jet
-Waterfall
-Play Rough
-Superpower

And in Mega Sableye case:
252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 252 HP / 252 Def Sableye-Mega: 360-426 (118.4 - 140.1%) -- guaranteed OHKO
 
You can try a CB Azumarill>Thunderus I as It breaks almost all walls in OU and also can check Keldeo as the only move that can touch it ie. HP Grass can only
252 SpA Choice Specs Keldeo Hidden Power Grass vs. 228 HP / 0 SpD Azumarill: 236-278 (59.2 - 69.8%) -- guaranteed 2HKO after Stealth Rock
And any way, HP grass is not common on Keldeo anyway.



And in Mega Sableye case:
252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 252 HP / 252 Def Sableye-Mega: 360-426 (118.4 - 140.1%) -- guaranteed OHKO

I will try it out sounds like a good idea to fix the Sableye problem, the only thing i fear is that i get a bit weaker to Talonflame and Skarmory.
 
Radio-active i tried your suggestion out and it works really great as long they havent Skarmory, if they got him i am completly fucked so i decided to go for nastly plot thunderus
 
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