I don't think Croagunk is worthy of A+. Croagunk has a tendency to get worn down easily, and it's somewhat hard to get it into the field of play safely. Croagunk is a Pokemon that relies entirely on its resistances and immunity, as well as its item, to do its job well. Its defenses (22-23/18/18 after Eviolite) are not that great, and unless its running an offensive set it doesn't hit very hard either. Switching into a Knock Off or unexpected SE move or double switch puts Croagunk in a bad position. Couple this with its inability to pivot out, and it means that Croagunk is very prediction reliant. I also don't understand what makes it anti-meta; is that code for "it beats FerroSpritz cores"? The rest of the metagame doesn't seem so kind to it. Bird spam beats it easily, it's not as great a Fighting-type check as it seems, it doesn't have the bulk to deal with Sticky Web teams, VoltTurn makes switching in without coming face-to-face with a counter extremely hard, it's trapped by both Gothita and Diglett, it doesn't like sun, Zigzagoon and other Belly Drummers get past it, and most walls have either Psychic nowadays or Will-o-Wisp to deal with it. Croagunk is a pretty good Pokemon, but when you put it next to A+ Pokemon like Chinchou, Ponyta, and especially Timburr, it just doesn't compare.
Snivy -> B-
If anybody disagrees with this change, feel free to post about it. I would like to see a bit more discussion on Trubbish to B- and Skrelp to A- before going through with those, along with the current discussions.
What do you guys think of Porygon to A+? I think the ORAS Duo Destruction core did a good job in showing how difficult offensive Porygon is to switch into without resorting to gimmicks. Fighting-types are a hassle, but certainly not enough to hinder its viability significantly when even defensive Porygon is able to 2HKO 25/14 Timburr with Psychic after Stealth Rock, and offensive Porygon cleanly OHKOs full health 17 Speed Mienfoo after a Download boost. Pawniard loses badly to Hidden Power Fighting variants of Porygon and usually loses to Hidden Power Fire variants as well; even against defensive Porygon, Pawniard needs one of Life Orb, Swords Dance, or Brick Break to actually come out on top more often than not. If we assume Tri Attack and Recover are mandatory on the offensive set, Porygon still has space to run two of Ice Beam, Psychic, and Hidden Power Fighting, allowing it to be easily tailored so that nothing relevant can boast to switch in more than once and not be forced to mash recovery. Even with its excellent offensive presence, Porygon possesses solid 25/21/21 defenses after Eviolite (assuming 11 Speed is run) and access to Recover, allowing it to simultaneously act as an effective defensive check to a wide variety of threats. Of course, its walling capabilities are still noticeably worse than defensive Porygon's for teams that don't mind a drop in momentum, but I won't bother going into detail for that, considering how it walls more of the metagame than not.
I think the biggest argument in favour of Porygon for A+ is how easily it is able to fit onto just about any team. Very few Pokemon, with the possible exceptions of the top three Fighting-types and both members of ferrospritz, are able to check so many threats with so little support for only a single slot, and of those, Download Porygon is among the most difficult to safely switch into. Despite Porygon's low speed, offensive archetypes will enjoy having a teammate that can single-handedly check so many threatening sweepers while acting as a reliable glue Pokemon to pivot into throughout the match, on top of still having a very high damage output. Defensive archetypes will also appreciate a Pokemon that can check so many threats on its own, especially one that can keep itself alive for an extended period of time and hit common switch-ins hard if built to do so. Porygon is essentially a bulky support Pokemon that cannot be countered.
I fought long and hard for Spinarak's potential to be realized. It's an absolutely viable alternative to Surskit thanks to a better defensive typing, usable STABs, priority and Toxic Spikes. It deserves to stay C+.Ok so this has been pretty dead lately, so I'm gonna do some rearranging of the viability rankings that hopefully people agree with. Gonna go top to bottom with reasoning. viability is a combination between effectiveness at their role, how splashable said poke is on teams(ie not limited to any one playstyle) and opportunity cost - Freeroamer gave me this in IP and I like it.
Was gonna write more but superbowl!!!!!!!Archen: A+ -> A Rank: Say hello to the prehistoric bird that has been around since forever ago and only recently came about in BW, where it was kinda crappy, but this gen it is no longer the pre-evo of a shittier aerodactyl. The release of berry juice into the metagame since XY has helped it incredibly, as well as introduction of mons back into the meta such as gligar and yanma, and murkrow whom made a return from murdering bw. But as those left it still retained one very important aspect, its amazing mix of bulk, power, and checking a once suspect worthy mon, fletchling. But as fletchling's viability went down, fret not young archen, as that is not your demise, for other traits hold you back. The first choice when you use an archen is usually the item, berry juice or eviolite, and this itself limits your already annoying limited option because archen has pretty bad 4mss. If you run berry juice you become a much more offensively inclined because you don't have to run roost and can always drop SR/Defog to go all out offensive. What you trade off is SR really ruins your bulk, and it has meh synergy with most defoggers, and archen tries to make up for this by running just enough defense evs to do its job, but dump the rest into speed/attack to make its switch ins punished, as it hits p hard and has a great speed tier. But, it really suffers from its 4mss limiting its coverage/ its attacks are very prediction reliant in the current metagame, not to mention SR + being forced out by mons such as ferroseed rather easily makes its chances rather limited if it wants to check mons like fletchling. If teams do not have fletchling, you're a little safer in going risky with archen but its a soft check to fighters at best, especially mienfoo and timburr. Its a rather poor defogger as well. Eviolite fairs a little better in the current metagame, though its 4mss is even worse. You want SR/Defog, u-turn, acrobatics, earthquake, knock off, heatwave, and need roost and rock slide, and with very few consistent SR setters in the tier you'll probably need that. So you end up with 1 or 2 free slots. Its slow and weaker so stuff switches into it better and can threaten the team. U-turn is p mandatory because of that as well. Overall I think I'm understating what it does and I'm sorry for that because it is not my intention but I just believe archen isn't A+ anymore. Without SR up this mon is a much bigger threat but you can't account for it always not being up so its inconsistent vs offense whom makes a huge deal about setting up SR and vs stall it doesn't hit hard enough unless fully offensive. Balance is its best matchup, and the most common playstyle and hence why it still stays high up.![]()
(I agree with shrug on mag)
Ponyta: A+ -> A Rank: Fiery Pony :3. Anyway straight to the point the archen writeup was fun but to much flash. Ponyta's looks are incredible appealing but at the same time very deceiving. Hitting the coveted 19 speed tier and having above average bulk and nice offensive stats, along with two different but similar sets. But, that high bst and a great ability as flame body is, are ironically held back by a normally great typing, as fire is bait for a lot in the current meta. It doesn't have 4mss or item issues like archen or so need to go into that but like archen it really only has a good matchup vs balance and sometimes stall. On balance generally skrelp/chinchou/staryu are the only water types and its only somewhat hard to add mons capable of getting past these two consistently, but skrelp is a roadblock to sunny beam, while chou has heal bell and abuses chinchou for momentum if defensive. Biggest threat to ponyta on balance is houndour, which hard counters any set without double kick/wild charge, and is hard af to switch into. Stall doesn't enjoy constant status spam, but timburr/restalk chinchou/hippopotas pose a threat to that considering SR + sand damage punishes it not recovering every chance it gets, while timburr can just bulk up on it to win if it gets a guts boost or ponyta has no evio already. Now onto fighters, ponyta can really only check mienfoo/pancham if only counting the big 4 fighters, as timburr/croagunk mess with ponyta majorly. But if pancham/mienfoo are run with diglett on offense/balance, ponyta is in for some huge trouble. Balance can also fit a cleric very well, while offense sadly cannot, though ponyta's worst matchup overall is vs offense due to SR + constant pressure.![]()
Pancham: A -> A- / B+: Pancham is classic case of new toy syndrome, its basically the mixture of timburr and mienfoo, with middling results depending on the set. With the move tutors it got a shitton of coverage and it still has parting shot and SD, with little to few switch ins but people hyped it to much. If it wants to be a fast SD sweeper, it lacks a lot of bulk and its either walled by fairies or can be hard checked by croagunk/ soft checked by timburr, and it is p easy to revenge. The best set is parting shot +3 attacks, as it has trapping mons easily supported to help pancham not need coverage like zen headbutt, but it either is to weak or again, not bulky.![]()
Foongus: A -> A- (I love you too levi): Now I know I tried this before and it failed but hear me out. Foongus was released in BW1, as a meh mon, with a typing shared with bulbasaur, but with access to spore over sleep powder, similar bulk, but weaker and slower. BW2 gave it regen and the rest is history, as foongus claim to fame as the fighter check with regen has been around since then, but tbf since xy that niche has gotten weaker to support. Knock Off buff made fighters readily able to overpower foongus over time, especially BU timburr and taunt/acro foo, and pancham straight out KOs it along with gunk turning it into set up bait once something has been slept. Its also goth bait and the powder nerf makes hidden power fire needed to not get screwed by ferroseed. Also overcoat vullaby>foongus. Not much to say as foongus is simple enough to talk about.![]()
Scraggy: B -> B-/C+: Let me cut this short, scraggy just sucks, its DD set has no hope to really sweeping any team except stall if it gets enough iron head hax on a spritzee, scarf scraggy doesn't hit hard enough and is walled by enough common mons. Does any team only carry one thing to check this ugly shit?![]()
Honedge: C+ -> C: I have a soft spot for honedge, as its a cool mon for sticky webs, but sticky webs would rather have golett/pumpkaboo as a spin blocker, and automotize dbond is its best niche, which is basically a 1 for 1.![]()
Spinarak: C+ -> C: This mons is largely outclassed by surskit as a sticky web setter and as its main niche is that is there any real reason for it to be this high?![]()
Tentacool: C+ -> B/B-: Tentacool is seriously underrated, it has all the makings of a mon capable of fitting on every playstyle. Liquid Ooze, toxic spikes, acid spray, dazzling gleam, scald, sludge bomb, rapid spin, haze, knock off and amazing bulk to support spamming these attacks. Physically defensive can take on fighting types really well while still sporting great special bulk while sdef lets it even slay abras. On stall it adds tspikes and a great synergy with spritzee/ponyta, on balance it gives the team a way of weakening fighters for pawn and spritzee for timburr/mienfoo. Offense it leads with either LO or eviolite where it sets up tspikes and spams acid spray spin, knock off and scald to great effect. On sticky web its like natu that abs hyped but deadlier because bulk.![]()
I agree with Pancham A -> A- and Tentacool -> B- for the reasons you mentioned, but you seem to really be missing a lot of key info when it comes to judging the other Pokemon. Pretty much what The Avalanches said on that, and I'm actually baffled by you wanting to move Ponyta down.Ok so this has been pretty dead lately, so I'm gonna do some rearranging of the viability rankings that hopefully people agree with. Gonna go top to bottom with reasoning. viability is a combination between effectiveness at their role, how splashable said poke is on teams(ie not limited to any one playstyle) and opportunity cost - Freeroamer gave me this in IP and I like it.
Was gonna write more but superbowl!!!!!!!Archen: A+ -> A Rank: Say hello to the prehistoric bird that has been around since forever ago and only recently came about in BW, where it was kinda crappy, but this gen it is no longer the pre-evo of a shittier aerodactyl. The release of berry juice into the metagame since XY has helped it incredibly, as well as introduction of mons back into the meta such as gligar and yanma, and murkrow whom made a return from murdering bw. But as those left it still retained one very important aspect, its amazing mix of bulk, power, and checking a once suspect worthy mon, fletchling. But as fletchling's viability went down, fret not young archen, as that is not your demise, for other traits hold you back. The first choice when you use an archen is usually the item, berry juice or eviolite, and this itself limits your already annoying limited option because archen has pretty bad 4mss. If you run berry juice you become a much more offensively inclined because you don't have to run roost and can always drop SR/Defog to go all out offensive. What you trade off is SR really ruins your bulk, and it has meh synergy with most defoggers, and archen tries to make up for this by running just enough defense evs to do its job, but dump the rest into speed/attack to make its switch ins punished, as it hits p hard and has a great speed tier. But, it really suffers from its 4mss limiting its coverage/ its attacks are very prediction reliant in the current metagame, not to mention SR + being forced out by mons such as ferroseed rather easily makes its chances rather limited if it wants to check mons like fletchling. If teams do not have fletchling, you're a little safer in going risky with archen but its a soft check to fighters at best, especially mienfoo and timburr. Its a rather poor defogger as well. Eviolite fairs a little better in the current metagame, though its 4mss is even worse. You want SR/Defog, u-turn, acrobatics, earthquake, knock off, heatwave, and need roost and rock slide, and with very few consistent SR setters in the tier you'll probably need that. So you end up with 1 or 2 free slots. Its slow and weaker so stuff switches into it better and can threaten the team. U-turn is p mandatory because of that as well. Overall I think I'm understating what it does and I'm sorry for that because it is not my intention but I just believe archen isn't A+ anymore. Without SR up this mon is a much bigger threat but you can't account for it always not being up so its inconsistent vs offense whom makes a huge deal about setting up SR and vs stall it doesn't hit hard enough unless fully offensive. Balance is its best matchup, and the most common playstyle and hence why it still stays high up.![]()
(I agree with shrug on mag)
Ponyta: A+ -> A Rank: Fiery Pony :3. Anyway straight to the point the archen writeup was fun but to much flash. Ponyta's looks are incredible appealing but at the same time very deceiving. Hitting the coveted 19 speed tier and having above average bulk and nice offensive stats, along with two different but similar sets. But, that high bst and a great ability as flame body is, are ironically held back by a normally great typing, as fire is bait for a lot in the current meta. It doesn't have 4mss or item issues like archen or so need to go into that but like archen it really only has a good matchup vs balance and sometimes stall. On balance generally skrelp/chinchou/staryu are the only water types and its only somewhat hard to add mons capable of getting past these two consistently, but skrelp is a roadblock to sunny beam, while chou has heal bell and abuses chinchou for momentum if defensive. Biggest threat to ponyta on balance is houndour, which hard counters any set without double kick/wild charge, and is hard af to switch into. Stall doesn't enjoy constant status spam, but timburr/restalk chinchou/hippopotas pose a threat to that considering SR + sand damage punishes it not recovering every chance it gets, while timburr can just bulk up on it to win if it gets a guts boost or ponyta has no evio already. Now onto fighters, ponyta can really only check mienfoo/pancham if only counting the big 4 fighters, as timburr/croagunk mess with ponyta majorly. But if pancham/mienfoo are run with diglett on offense/balance, ponyta is in for some huge trouble. Balance can also fit a cleric very well, while offense sadly cannot, though ponyta's worst matchup overall is vs offense due to SR + constant pressure.![]()
Pancham: A -> A- / B+: Pancham is classic case of new toy syndrome, its basically the mixture of timburr and mienfoo, with middling results depending on the set. With the move tutors it got a shitton of coverage and it still has parting shot and SD, with little to few switch ins but people hyped it to much. If it wants to be a fast SD sweeper, it lacks a lot of bulk and its either walled by fairies or can be hard checked by croagunk/ soft checked by timburr, and it is p easy to revenge. The best set is parting shot +3 attacks, as it has trapping mons easily supported to help pancham not need coverage like zen headbutt, but it either is to weak or again, not bulky.![]()
Foongus: A -> A- (I love you too levi): Now I know I tried this before and it failed but hear me out. Foongus was released in BW1, as a meh mon, with a typing shared with bulbasaur, but with access to spore over sleep powder, similar bulk, but weaker and slower. BW2 gave it regen and the rest is history, as foongus claim to fame as the fighter check with regen has been around since then, but tbf since xy that niche has gotten weaker to support. Knock Off buff made fighters readily able to overpower foongus over time, especially BU timburr and taunt/acro foo, and pancham straight out KOs it along with gunk turning it into set up bait once something has been slept. Its also goth bait and the powder nerf makes hidden power fire needed to not get screwed by ferroseed. Also overcoat vullaby>foongus. Not much to say as foongus is simple enough to talk about.![]()
Scraggy: B -> B-/C+: Let me cut this short, scraggy just sucks, its DD set has no hope to really sweeping any team except stall if it gets enough iron head hax on a spritzee, scarf scraggy doesn't hit hard enough and is walled by enough common mons. Does any team only carry one thing to check this ugly shit?![]()
Honedge: C+ -> C: I have a soft spot for honedge, as its a cool mon for sticky webs, but sticky webs would rather have golett/pumpkaboo as a spin blocker, and automotize dbond is its best niche, which is basically a 1 for 1.![]()
Spinarak: C+ -> C: This mons is largely outclassed by surskit as a sticky web setter and as its main niche is that is there any real reason for it to be this high?![]()
Tentacool: C+ -> B/B-: Tentacool is seriously underrated, it has all the makings of a mon capable of fitting on every playstyle. Liquid Ooze, toxic spikes, acid spray, dazzling gleam, scald, sludge bomb, rapid spin, haze, knock off and amazing bulk to support spamming these attacks. Physically defensive can take on fighting types really well while still sporting great special bulk while sdef lets it even slay abras. On stall it adds tspikes and a great synergy with spritzee/ponyta, on balance it gives the team a way of weakening fighters for pawn and spritzee for timburr/mienfoo. Offense it leads with either LO or eviolite where it sets up tspikes and spams acid spray spin, knock off and scald to great effect. On sticky web its like natu that abs hyped but deadlier because bulk.![]()
I don't understand why you start that off with some arrogant comment about getting it to C+ or w/e, but you didn't really explain how those alternative options it has makes it that much usable as an alternative. First off its typing is horrible for something that should be leading, not to mention its typing... All leads slay spinarak or simply turn it into set up bait, sash can only lead, and eviolite hates SR/knock off. Its stabs are strong enough you realize they have poor af coverage, and toxic spikes are a lot less cool when the defoggers come in easy on you.I fought long and hard for Spinarak's potential to be realized. It's an absolutely viable alternative to Surskit thanks to a better defensive typing, usable STABs, priority and Toxic Spikes. It deserves to stay C+.
I disagree with moving pretty much anything else down that you've proposed. You've taken their flaws in to accoubt, but so did everyone that wanted them to move initially. The metagame quite simply has not changed enough to accommodate the changes you're proposing. None of these Pokemon are objectively worse than they were and I truly believe they are ranked justly.
No comment on Tentacool.