ORAS Ubers (Top 1,2 and 3)An Outrageous Bulky Offense.

Hi everybody and welcome to my RMT or rather a team showcase since I optimized this build.(Fruitful Suggestions still welcomed though)

For people who don't know me I was a PO player and since PO was dying I left and joined PS from a month and a half to establish here.

First of all this is a Screenshot showing I am top 1,2 and 3 on ladder respectively with TROutrageous,Infinite Outrage and banded Outrage.

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N.B: I didn't get all those peaks with the team i'm going to rmt. I have 6-7 teams for ladder mainly and I alter between them after every game to avoid ladder snipe and I think this is the reason my first alt is that ahead and made top 1 out of reach.


Team building process:

Many Players among you who played XY Ubers remember the Dialga/Giratina-O/Klefki offensive core who was a very good bulky offensive core to build around back then.
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So I decided to adapt this core to ORAS by switching Dialga to Primal Don who outclasses Dialga in General and in the roles I want it to fulfill on this team.
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Then to make this core even better I added a Rockceus to check Ho-oh and Extreme Killer.
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I needed a Wall breaker so I directly thought of adding a banded Ho-oh who can also be a sleep sponge against Darkrais.
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Finally I needed another Extreme Killer/Primal Don/Blaziken/Lucario check to avoid overloading my other mons and who can also hit hard and be a winning condition so I opted for Mega Mence.
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Team at a Glance:

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Sets and Team Discussion:


groudon-primal.gif

Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Precipice Blades
- Lava Plume
- Thunder Wave
- Stealth Rock

Classic specially Bulky Primal Groudon set.With it's AMAZING bulk,offenses and Ability It's an excellent answer to Xerneas and Kyogre specially with twave. It's also the best stealth rock user in ORAS UBERS and can hit the opponent both on the defensive and the specially defensive side with it's very powerful stabs.


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Giratina (Giratina-Origin) @ Griseous Orb
Ability: Levitate
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Defog
- Shadow Ball
- Toxic

A bulky offensive set with dual special stabs to hit really hard and mainly to check Primal Groudon whether it's the offensive set or the bulky Stealth Rock Set(Defog).It can also check other physical threats.And finally Toxic is to cripple some switch ins like Ho oh for example and Support Ceus forms.​


I want also to open a small bracket and talk about why i preferred this Giratina-O over Latias on this team(All the reasons below were found after testing):
1)Many teams are not prepared defensively for Ghost and Dragon coverage moves on the same poke while most of the teams are prepared to latias/os moves(like people who have Aegislash) so it allows it to open holes in teams and also allows it to cripple support Arceus forms with toxic.
2)It has better bulk on the physical side while also being able to hit really hard like latias.
4)It checks Extreme Killer and Groundceus sweeper sets well (Immune to stabs while most E killers are running Stone Edge now instead of a ghost move)and a couple of other physical threats latias can not handle(Blaziken with knock off,Mega kangaskhan and Mega Lucario mainly).
5)It can hit Groudon hard or toxic it without going to -2 and being a setup bait.
6)It annoys Lugia a lot which opens up a hole for Salamence to sweep.
7)It can not be trapped by Gengar unlike Latias who might get a dbond and die before SR Groudon is down which I can not afford while being rocks weak.
8)Gira-O can switch in on a way larger number of pokes and defog.
9)It hits Kelfki and Ferrothorn better than Latias while both can set up hazards and be annoying.
These reasons make him the best defogger for this team and for me the best deffoger for offensive builds that lacks a cleric.


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Klefki (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Toxic
- Thunder Wave
- Flash Cannon/Reflect/spikes
- Play Rough

A Specially bulky Kelfki set to help check Latias/Latios,Xerneas,Darkrai and Yveltal. Works as a status spammer and can also work in case of an emergency against a sweeper with t-wave.Flash cannon is used mainly because of a weakness this team has to Diancie and also because Kelfki is a usual bait for this Magic bouncer.So it 1hkos it and Klefki's status spam becomes way easier afterwards.Reflect can also be used in this spot as an emergency against physical threats who will set up on it or did it already and for ho oh who switches in Kelfki all day which makes switching out easier.Spikes is not advised on this team since I need a clean field on my side and I don't have a rapid spinner.


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Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Will-O-Wisp
- Recover

A very decent Ho oh/Mence/Lugia/Yveltal/Lati@s check with max speed and WOW to burn Extreme Killer/Kangaskhan and other physical threats.It also has calm mind to be yet another win condition(Out speed pre evolved Gengar and make ditto useless).It can be very effective for a late game cleaning.


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Ho-Oh @ Choice Band
Ability: Regenerator
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Brave Bird
- Sacred Fire
- Earthquake
- Sleep Talk


An Adamant Banded Ho oh set with max speed to out-speed PDon and Pogre(sometimes) as well as bulky Yveltal and Xerneas. A perfect stall breaker that can also be harsh on Balanced builds and on most calm mind Arceus forms. It's also a sleep sponge mainly against Darkrai.


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Salamence-Mega @ Salamencite
Ability: Aerilate
Happiness: 0
EVs: 200 HP / 132 Atk / 176 Spe
Adamant Nature
- Frustration/Double Edge
- Earthquake
- Dragon Dance
- Roost

A classic Bulky Mence Set that can Handle Physical sweepers and threats like Extreme killer/Blaziken/Lucario/Ho oh and Groudon. It can also sweep with Dragon Dance once i feel it's time for it to sweep.This Pokemon is very important to this team it fulfills both offensive and defensive duties and is behind many wins.

Threat List(+ways to deal with them):

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When I see a Kyogre I have to be careful by avoiding using Groudon against other mons and specially avoid killing a Pokemon with Groudon before Kyogre is down. If anybody follow these 2 recommendations which are very easy to follow since i rarely had problems with Kyogre he will have no problem.If i see Xerneas+ogre I switch in Klefki/Ho oh on Xerneas if Kyogre is not Paralyzed or down to avoid weakening Groudon.

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Diancie is well known to be good against offensive teams and it's no exceptions here.If Flash Cannon is on Klefki it's fairly easy to deal with but if you opt for reflect you have to use your 50-50 skills predictions skills(Example:using play rough on it with Kelfki ,then switch to ho oh predicting an Earth power then to Rockceus who is faster.)Also since all of the pokes i have on this team really hit Diancie hard it's not easy for it to come in while it's out.

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I'm obviously not weak to Dialga offensively since i have ho oh and Groudon etc but the only problem is that it's not possible to stop it from using stealth rock and i can not defog until it's out which might result in some problems depending on the Mach up.

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While not having any free switch in it is annoying if it comes after a kill specially if Groudon is weakened or if i need it for another duty.It does tons to Klefki with Psystrike and sometimes the opponent use a fire move predicting Klefki in so gotta be careful.

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Sand Rush classic offensive Core.It's a pain if Excadrill is 3 moves Life Orb. Groudon and Salamence are mainly the chances to win so have to use them Well. Groudon should be always on Ttar to remove sand and Salamence on Excadrill. Should avoid using Klefki until Excadrill is dead or crippled with a burn.
Importable: Feel Free to Use the team,get to top 1 etc but please keep Ho-oh and Giratina's names(they were earned not given since they saved me in some hopeless situations without haxing).

Replays+Description: Check it out if you want to see how the team works.


ShootOut(Friends/People who helped in this rmt):

Unwanted who tough me how to use Pokemon sprites and how to make a spoiler.Thanks m8.
PomMan ,James Jimmy,Miltank2.1 UnB0lievable and thelinearcurve Amazing Buds i met on PS.
HaxED ,karni ,Gengar17 TFantasyy amazing buds/people since forever for tons of reasons.
Chainy ,Knots ,Sweetshare GoldenAltaria and all My HC bros.
TCMK Willy <3
Crimson Blaze amazing fren and very trustworthy
It's just Lacus Queen
Krauersaut dabroyo DracoMaster Pain my dm buds :]
njnp ma nigga who convinced me to RMT.
Exiline and manu 11 my french buds.
Monsters of Men and Transcendent God Champion /PTR two of the very few Ubers players I like and respect.
Lord Evan my eternal bro
Many PO players i always appreciated and they know themselves very well

If anybody has any questions regarding the team/what i do in certain situations/etc feel free to comment here or pm on forums/server.Everything with "Outrage" is me and I'm usually in "Hellfireclub" private room,"Ubers" room and "Indigo Plateau"private room.
Also if anyone needs some help in any team fixing or anything I'm also willing to help.


Thank you for reading and see you in my next RMT.
 
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Thanks for the rate m8 :] .About the Ev spreads those are not the actual spreads i use on many pokes since i don't provide my own sets in RMTs just went for classic stuff.Also about what you suggested for giratina-o i will consider it since i think what you suggested is a good idea.o and about the shoutout i wrote so much i was tiered at the end and forgot tons of people haha.
 
ur team's ok but it's inherently weak to stall given that u lack a magic bouncer and/or a status absorber. the thing about using primal groudon + 2 soft primal ogre checks as opposed to primal groudon + strong ogre check is that u will also garner a major weak to primal kyogre-- if it comes in on groudon, it gets a free scald and nothing is going to want to tank it. if it's cm 3 atks.. well, haha have fun. it's kinda sad that arceus-rock is a necessary evil here b/c it's really the major issue of the squad i'd reckon. it's a terribly mediocre cm sweeper yet requires will-o-wisp to actually check ekiller, and u need the typing to check ho-oh. my opinion is that it'd be impossible to change the core of the team, barring minor nuances in movesets, to mend the patches in ur squad. definitely go for spikes on klefki though b/c even with defog it's still an excellent addition to any team-- without spikes, klefki is just a do nothing poke.

my personal opinion regarding spikes + defog is that if u have a favorable matchup, u will be on the offensive and using spikes to force ur oppo to defog. if ur on the defensive with an unfavorable matchup, u will not spike as much and will be the one defogging. it's not rly as conflicting as it seems on paper.

i rly dislike ur gira-o set and would change it to a more physically oriented set, but whatever floats ur boat i guess. similarly, i think dragon tail would be much more beneficial on ur groudon, but again it's just player preference.

i think ur team is a pretty ok permutation of ho-oh + primal groudon, but i rly dislike some of the flaws presented given the team's core.

thanks for posting one of the better uber rmts lately tho
 
hamartia Any team with Banded ho oh can not be inherently weak to stall not to say that passive stall is not viable in ORAS Ubers. Also a player with enough brain cells needs only primal groudon to check ogre most of the times if you don't overload your Groudon(read the threats section) not to say that it's not that easy for a kyogre to come in into groudon and use scald like you say specially because it has twave and a monstrous attack.I dont want to be cocky but i specified that only fruitful suggestions are welcomed and what you said is fairly poor.o and calling cm arceus rock mediocre facepalm.
 
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hamartia Any team with Banded ho oh can not be inherently weak to stall not to say that passive stall is not viable in ORAS Ubers. Also a player with enough brain cells needs only primal groudon to check ogre most of the times if you don't overload your Groudon(read the threats section) not to say that it's not that easy for a kyogre to come in into groudon and use scald like you say specially because it has twave and a monstrous attack.I dont want to be cocky but i specified that only fruitful suggestions are welcomed and what you said is fairly poor.o and calling cm arceus rock mediocre facepalm.
Just looking at your team at glance your team is weak to stall, your team has a hard time dealing with pokemon which are normally used on stall, say Lugia (with hazards up pretty much dismantles your team), Ferrothorn being able to come in on 3 pokemon and set up Spikes comfortably and focing you to go into Giratina-O to Defog it is not something to be proud of, not to mention that Leech Seed will wear down pokemon like Klefki, Giratina-O and Arceus (+Gyro Ball / Power Whip) easily. Klefki being your only status absorber is a big flaw from your team as it is easily worn down by hazards. Any stall player with "half a brain" will run a cleric and makes your answer against pokemon like Lugia (Klefki) useless.

There's a lot more to say about this team but yeah, you should respect players like hamartia, he's one of the better teambuilders in Ubers and he knows what he's doing. Respect the people who are trying to help you fix your team's problems and don't act cocky, that's all. To end this post, I'd also like to tell you and your friends that ladder achievements are not that impressive and it's nothing to brag about, I've climbed to #1 with very ridiculous stuff n_n
 
Hello Lord Outrage, it's nice to see use of Will-O-Wisp + Calm Mind Arceus-Rock as it is fairly rare, and your team is reasonably solid. However, as players more experienced than I have pointed out, this team does suffer from a weakness to stall. You may not be able to see it right away, but I can see how Arceus-Water + Ferrothorn stall causes you all kinds of problems, as once Ho-Oh is poisoned you lose your main breaker, with Arceus-Water also Ice Beaming away Salamence, and Ferrothorn being able to Leech Seed / Toxic at will also. Concerning the Primal Kyogre weakness, it is not particularly hard to predict a Primal Groudon coming in on a Klefki / Ferrothorn / Scizor / whatever and making the appropriate double switch, with Kyogre coming in after Groudon does due to the low speed of the Steel-types in question, meaning that Primordial Sea will activate last and leave your team in a lot of trouble, forcing you to pivot through Salamence or Giratina-Origin and then back into Groudon - not ideal at all. I do have some suggestions for you to improve your team, however.

You could consider using Mega Gengar instead of Mega Salamence as this improves your matchup against stall teams, and lets you trap Ho-Oh checks so that your own Ho-Oh can rampage freely.

Gengar @ Gengarite
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Wave
- Focus Blast
- Taunt
- Destiny Bond

Focus Blast lets you take out Arceus-Rock and Ferrothorn, and Sludge Wave + Taunt should let Gengar win against Lugia, although I guess you could use Shadow Ball instead if you wanted to. Gengar still fulfills the role of backup Extremekiller check that Salamence did, and can also help you against offense in general, trading its life for something that threatens your team.

If I were you, I would change your Giratina set to something along the lines of

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 140 HP / 100 Atk / 252 Def / 16 Spe
Adamant Nature
- Shadow Sneak
- Dragon Tail
- Earthquake
- Defog

Krauersaut's suggested set is suboptimal, as Dragon Tail is the best move on Giratina-Origin and to suggest a physically offensive set with full Attack investment but no Dragon Tail is bizzare. He also does not seem to realise that Giratina-Origin needs to have full defense investment, that is to say 252 Defense EVs, to properly check Extremekiller and Dragon Claw Primal Groudon - any speedcreep on Giratina-Origin must come out of Attack. The given EVs are enough to 2HKO Mewtwo with Shadow Sneak, with the rest being poured into HP for extra bulk - you can however increase the Attack investment as you see fit.

Lastly, you would probably be better served off with a 248 HP / 52 SpD spread on Ho-Oh, as this lets it take on Calm Mind Arceus more easily, as well as surviving Thunder from +2 Xerneas should something go wrong, as Geomancy Xerneas can actually beat Thunder Wave Primal Groudon with Aromatherapy. Spikes on Klefki is definitely the best option too, and I would recommend Careful instead of Sassy on Primal Groudon as running Sassy locks you out of running speed creep for other base 90s.

On another note, having heard about, and seen firsthand, the way you treat your opponents on the ladder, I would recommend you calm down on Pokemon Showdown. There is no need to be so unbelievably nasty, abusive and rude to opponents, and if you wish your stay on Smogon and Pokemon Showdown to be a pleasant one, you would do well to be nicer to people, as you will then be able to succesfully establish yourself here, as I am sure is your wish. I hope that this rate helps you, and good luck!
 
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Thanks PISTOLERO really nice rate there and i will consider all your suggestions. About EV spreads i already said those are not what i run and about ogre usually i have ho oh to switch in on steel types and i don't use Groudon to avoid double switches to ogre.Also even after what you said Edgar i still consider Harmatia's rate as very bad even if he has badges and if you want to be cool with your forum buds it insults good pokemons and sets. Also talking about yours: ferrothorn+cleric and lugia+cleric,I'm neither weak to Lugia nor to Ferrothorn with this team also i can easily burn ferrothorn and toxic lugia and all the clerics are well reputed to be weak to banded ho oh so i pressure the cleric with ho oh in a very proper manner.So I don't like your rate and seems just not deep enough.
 
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You the lord!
Nothing doubts it's a great team and the proof is the three counts at the top of the ladder. However, I think this team is weak to stall teams with Lugia + Magic Bouncer but you can handle them if you play well Giratina-O. My only suggestion is to run a careful nature on PDon in order to win a speed tie against another defensive PDon, I think all of us use Lava Plume on PDon to get burns on something.
Nice team and good luck!
 
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Hello Lord Outrage, it's nice to see use of Will-O-Wisp + Calm Mind Arceus-Rock as it is fairly rare, and your team is reasonably solid. However, as players more experienced than I have pointed out, this team does suffer from a weakness to stall. You may not be able to see it right away, but I can see how Arceus-Water + Ferrothorn stall causes you all kinds of problems, as once Ho-Oh is poisoned you lose your main breaker, with Arceus-Water also Ice Beaming away Salamence, and Ferrothorn being able to Leech Seed / Toxic at will also. Concerning the Primal Kyogre weakness, it is not particularly hard to predict a Primal Groudon coming in on a Klefki / Ferrothorn / Scizor / whatever and making the appropriate double switch, with Kyogre coming in after Groudon does due to the low speed of the Steel-types in question, meaning that Primordial Sea will activate last and leave your team in a lot of trouble, forcing you to pivot through Salamence or Giratina-Origin and then back into Groudon - not ideal at all. I do have some suggestions for you to improve your team, however.

You could consider using Mega Gengar instead of Mega Salamence as this improves your matchup against stall teams, and lets you trap Ho-Oh checks so that your own Ho-Oh can rampage freely.

Gengar @ Gengarite
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Wave
- Focus Blast
- Taunt
- Destiny Bond

Focus Blast lets you take out Arceus-Rock and Ferrothorn, and Sludge Wave + Taunt should let Gengar win against Lugia, although I guess you could use Shadow Ball instead if you wanted to. Gengar still fulfills the role of backup Extremekiller check that Salamence did, and can also help you against offense in general, trading its life for something that threatens your team.

If I were you, I would change your Giratina set to something along the lines of

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 140 HP / 100 Atk / 252 Def / 16 Spe
Adamant Nature
- Shadow Sneak
- Dragon Tail
- Earthquake
- Defog

Krauersaut's suggested set is suboptimal, as Dragon Tail is the best move on Giratina-Origin and to suggest a physically offensive set with full Attack investment but no Dragon Tail is bizzare. He also does not seem to realise that Giratina-Origin needs to have full defense investment, that is to say 252 Defense EVs, to properly check Extremekiller and Dragon Claw Primal Groudon - any speedcreep on Giratina-Origin must come out of Attack. The given EVs are enough to 2HKO Mewtwo with Shadow Sneak, with the rest being poured into HP for extra bulk - you can however increase the Attack investment as you see fit.

Lastly, you would probably be better served off with a 248 HP / 52 SpD spread on Ho-Oh, as this lets it take on Calm Mind Arceus more easily, as well as surviving Thunder from +2 Xerneas should something go wrong, as Geomancy Xerneas can actually beat Thunder Wave Primal Groudon with Aromatherapy. Spikes on Klefki is definitely the best option too, and I would recommend Careful instead of Sassy on Primal Groudon as running Sassy locks you out of running speed creep for other base 90s.

On another note, having heard about, and seen firsthand, the way you treat your opponents on the ladder, I would recommend you calm down on Pokemon Showdown. There is no need to be so unbelievably nasty, abusive and rude to opponents, and if you wish your stay on Smogon and Pokemon Showdown to be a pleasant one, you would do well to be nicer to people, as you will then be able to succesfully establish yourself here, as I am sure is your wish. I hope that this rate helps you, and good luck!
Pistolero's completely right about the EVs - my bad, I was tired x_x

On the note of Dragon Tail - I absolutely agree that it's the best move to be run on, well, ANY Giratina-O set - however, due to the lack of Spikes on his team coupled with Groudon's lack of ability to come in frequently due to it being a special tank without recovery, I think that more often than not, Will-o-Wisp/Toxic will be providing more utility than it (for him and this team alone).
 
Also i want to be clear about something some players are pointing out on a passive stall weakness which is not viable in Oras ubers and which get destroyed by common builds.I don't get their point actually and where they are trying to be helpful.
 
hey bruh where's my shoutout >:[

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 252 Atk / 212 Def / 44 Spe
Adamant Nature
- Will-O-Wisp
- Defog
- Earthquake
- Shadow Sneak

Pistolero's completely right about the EVs - my bad, I was tired x_x

On the note of Dragon Tail - I absolutely agree that it's the best move to be run on, well, ANY Giratina-O set - however, due to the lack of Spikes on his team coupled with Groudon's lack of ability to come in frequently due to it being a special tank without recovery, I think that more often than not, Will-o-Wisp/Toxic will be providing more utility than it (for him and this team alone).

I'm genuinely curious as to why you think that Dragon Tail Giratina-Origin needs Spikes to be effective, and why you think that recommending a Giratina-Origin that cannot beat Refresh Extremekiller is a good idea either. Why are you recommending full Attack investment on a Giratina-Origin that has no offensive prowess, actually?

Also, as Dice mentioned, Klefki should always run Spikes, and Spikes would improve this team noticeably.
 
"i left po" more like you got banned from po. anyway good to see you've not changed at all!

onto the team, it's obviously pretty solid but it'll fall flat against stall teams which you admittedly may not see on ladder, but that doesn't mean they're not viable lol. stall's hard, sure, but it matches up great against most of the brainless ho and some balanced teams like this one so it's definitely got merit in oras ubers. anyway without changing a whole lot around, i think there's a ton of little things like movesets/ev's that should be changed. first and for all that giratina-o set is really not all that good. if you wanna use special attacks and defog, you should be using a lati, but gira o would fit better here with a defensive set exactly like the one PISTOLERO posted.

if you use spikes > flash cannon on klefki, gira o could serve to disrupt stall teams shuffling them around with dragon tails, racking up hazard damage and opening a hole for ho-oh to break through which it isn't going to be able to do against a well constructed stall team otherwise. you don't /really/ need flash cannon because rockceus (and primal don to an extent i guess) deal with diancie decently, unless it's calm mind diancie in which case you're fucked either way. you have klefki to deal with xerneas so there's no real need to use twave on primal don either besides being mexican, so dragon tail here would help too.

you're gonna have a rough time against teams with a lot of status because of your lack of a good absorber/cleric which is again one of the reasons this team struggles with stall. i think you could be fine if you go with the hazard shuffling route but using refresh bulky mence might be a good idea nonetheless.

those are just some thoughts, i liked pistolero's idea of mega gengar too though. i can't remember why i started writing this up because you're most likely gonna disregard it either way but oh well (what's the point in writing an rmt then though ???). gl!
 
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I disregard what seems bad by my book.so if i think what you wrote is good i take it into consideration,if not i just reject it.also any suggestion that has been suggested barring the Giratina O Pistolero suggested is bad and is just trying to diminish the value of my build.Also i think i'm repeating for the 10th time already that this is not the EV spread i use.
 
Hey buddy. :) As is evidenced by your ladder achievements, your team obviously works quite well against of a variety of archetypes. However, I would most definitely rubber-stamp PISTOLERO's opinion and put a physically-oriented Giratina-O on the team with the set that he suggested. The only other option that I would consider on that set is perhaps Stone Edge>Earthquake if you really want to catch Ho-Oh on the switch (but let's be honest, you should be doubling to Rockceus anyway if you think that your opponent's going to bring the bird in, and EQ is better to hit Mega Diancie, PDon, etc.). As far as the rest of your members are concerned, Spikes>>>>>>Flash Cannon on Klefki unless you're trying to counterteam someone in particular. The amount of pressure that you'll be able to put on teams with even just one layer of Spikes up+a phaser is phenomenal. In addition, I would run a Careful nature on Groudon plus 16 Speed EVs so that you get the jump on opposing support PDons. Thunder Wave is a great way to Mex your way past your opponent cripple opposing Pokemon, but an additional phasing move such as Dragon Tail on Primal Groudon could really help you to take full advantage of your hazards. If you're really paranoid about Sub Xern/Sub SD Groundceus (which completely blows your team out of the water if you let it get a Sub up, btw)/you don't trust your DTail luck, you could most definitely run Roar>Dragon Tail on PDon. Finally, I'd like to suggest that you use Refresh>Earthquake on Salamence. Your team doesn't really struggle with beating the Pokemon that Earthquake is supposed to hit barring Mega Diancie (you have Ho-Oh for Dialga, you have Klefki, Groudon, and your own Rockceus to an extent for opposing Rockceus, you have no issue with Heatran, etc.), and even Mega Diancie doesn't appreciate a Frustration from Mega Mence. In addition, this would give you the status absorber that your team sorely needs (while I didn't agree with Edgar's slamming of your ladder accomplishments, I do agree that you need some sort of status absorber). Furthermore, Refresh Mence is great for last-mon matchups vs. stallier teams, since your opponent can't phase you out with mons like Giratina-N/O, Support PDon, Lugia, etc. and you can laugh at those mons and more (i.e. support Arceuses [Arcei?] that don't pack a super-effective STAB against you) as they attempt to status you. Good luck!
 
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I'm genuinely curious as to why you think that Dragon Tail Giratina-Origin needs Spikes to be effective, and why you think that recommending a Giratina-Origin that cannot beat Refresh Extremekiller is a good idea either. Why are you recommending full Attack investment on a Giratina-Origin that has no offensive prowess, actually?
We have to consider that this is, for all intents and purposes, a ladder team - not many Refresh EKiller will be seen on the ladder, or really anywhere else. I personally run full attack for the extra oomph in Shadow Sneak, Dragon Tail and Earthquake/Shadow Force (although he only has Sneak and Earthquake, 252+ goes a long way) - I'll admit it's more so a personal preference than anything else, and on many of the teams I've built, I don't need a Gira-O to beat Refresh Ekiller.

Also, I never said that it needs spikes to be effective, but it quite largely increases Gira-O's phazing abilities. I simply think that for his team, Will-o-Wisp or Toxic will be useful in a more widespread variety of situations than Dragon Tail. Then again, if he takes Dice's advice (which he really should) and puts Spikes on Klefki, Dragon Tail is a no-brainer. Disclaimer: Not saying dtail gira-o NEEDS spikes to function, it just makes it exponentially better.

also Dice > Hamartia was the worst name change since LustrousPalkia > Pistolero,,,

edgar edit; what about krauersaut > aenonar.
 
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First of all, congratulations on your peak. As for the team it is pretty solid. You should consider trying out The Giratina-O set that PISTOLERO suggested. As for the hypothetical weakness to stall as stated by Dice and Edgar, I'd rather disagree. You see, I don't really see hazard stall as an impossible matchup at all. Giratina-O is a pretty reliable defogger and I do believe the amount of pressure exerted is more than enough. It's most definitely not inherently weak to stall as suggested by Dice lol. Also the fact that passive stall which may cause problems for your team, it's unviable for the most part. Spikes can be used for more pressure but flash cannon is team specific so I'm not gonna comment on that. Also I'd suggest not changing to Gengar>Salamence because you become hilariously weak to Etremekiller and it sweeps late game. Just chip in 20% on that Giratina and see what happens lol, which isn't much onerous to perpetrate. So I'd rather you went with the mence. The only mon that appears threatening at a glance is cm Kyogre however i don't see any quick fixes that may remedy that. I guess you can 'play around' it to a certain extent w/e. Anyways, gratz on the peak and gl for future RMTs.
 
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ty yeah finally someone with a brain.Also only problem with PISTOLERO's set is that if it gets burned by lava plume and since i lack a cleric it's good for the trash bin.I already said that i optimized this team so i don't think i'm changing anything.
 
such a bad attitude :/

in regards to displaying different EV spreads as opposed to what you actually used - correct me if i'm wrong, but once RMT'ing a team, it pretty much ought to be retired should it not? As its already been revealed for the most part, so continuing to use it with slightly different spreads does not do you much benefit if you really are intending to use it competitively after posting it.

Unless of course your plan is to misdirect and deceive other players who would then know your team, but as you've said they arent the spreads you use - so it only leads to the confusion that has been apparent of people making suggestions to your team that aren't 'fruitful'.

Again, unless you simply just want to show off your accomplishment of peaking the ladder (oh wow wee..) it would be more prudent of an RMT that isn't looking for advice to display used spreads to help newer players.

Anyways, I don't have the skill to make any comments on your actual team over what others have said, so well done and nice team. Welcome to PS.
 
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Congrats on the peak sadi9i :]
Interesting team and like everyone said I see a small Stall weakness (who gives a F*** when you have all the time in the world to perform all dem sick doubles) :] you could run Spikes to put some pressure, but meh I'd rather just keep the sets as they are and also congrats on the peak and carry on fren.
 
Hi Outrage. Really well built team here. To limit a bit the Kyogre Weakness you can use Latias>Gira-O and a bulkier form of Salamence to handle the physical threats ? That's the only thing I can think of now.
-subz
 
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