252 Atk Mega Lopunny Focus Punch vs. 252 HP / 252+ Def Machamp: 211-249 (54.9 - 64.8%) -- guaranteed 2HKOQuick question: is Focus Punch viable now? I mean, if this works as it should, we have a 150 bp fighting moves, no drawbacks... Lopunny counter? Machamp.
Not to go extremely ban-happy here, but any particular reason as to why you're considering Aero but not Zam? Zam has ridiculous power and is literally the fastest thing in the game barring scarves; the only thing really keeping it in check iirc was priority.After looking at Focus Punch's distribution, I'm going to agree here. The least restrictive option would be to ban Focus Punch. M-Luke is something I can see dropping due to a loss of priority, and I'm not letting Focus Punch be the one thing that pushes it over the edge (300BP Focus Punch O_O what). Other notable things would be CharX, M-Lop, and either form of Blaziken. It's entirely possible that Blaze could stay banned though, as Speed Boost + Baton Pass will be one of the metagame's most irritating strategies.
Here's my list of likely initial bans:
-Mega Gyarados
-Haxorus
-Focus Punch
Here are a few things I'll keep a very close eye on:
-M-Aerodactyl
-Rampardos
-M-Lopunny
-Whirlwind
-Speed Boost + Baton Pass
I mention Whirlwind and not Roar because Roar can also be blocked by Soundproof, and I see no reason why we shouldn't create a new niche in Roar-Blocking. Dragon Tail and Circle Throw aren't mentioned either because there are entire types that are immune to them.
Likely drops from Ubers:
-M-Lucario
-Aegislash
-M-Mawile
Aero has Whirlwind, which would easily make it centralizing unless every other team has Mega Sableye. Aero could shuffle pretty much anything that can take a hit and then finish it off when it's racked up enough residual damage.Not to go extremely ban-happy here, but any particular reason as to why you're considering Aero but not Zam? Zam has ridiculous power and is literally the fastest thing in the game barring scarves; the only thing really keeping it in check iirc was priority.
The OP says everything. All priority is set at Stage 0. Nothing can increase or decrease this--not Prankster or Gale WingsOk hold up. 1st, I love how my comment about Falcon Punch has it getting b@. 2nd, You're gonna have to decide what +5 and +6 priority do... Do you keep those the same, or are you gonna make it like wild encounters, and have speed determine withdrawal.
I don't understand the problem here. All priority is removed completely; these are just decided by speed tiers like any normal move.Ok hold up. 1st, I love how my comment about Falcon Punch has it getting b@. 2nd, You're gonna have to decide what +5 and +6 priority do... Do you keep those the same, or are you gonna make it like wild encounters, and have speed determine withdrawal.
Priority has nothing to do with it's being broken and what you're suggesting is just broken checking broken. If anything priority Brave Bird doesn't exist so that's one more thing it doesn't have to worry about trapping.I was making sure... I'm surprised nobody mentioned the possibilities here... With all the phasing, a trapping team would be funny.
I just realized, I think Mega Gengar can be dropped in,this meta, it may be a fast trapper still, but nothing prevents Aero from roaring it right out.
I mention Whirlwind and not Roar because Roar can also be blocked by Soundproof, and I see no reason why we shouldn't create a new niche in Roar-Blocking.
What? A Mega's base speed isn't determined by priority, and I have no idea how this correlates to being outclassed or horrible.I realized something today.
You speed tie yourself when you megavolve. This basically means that most megas are outclassed by their base forms/are shit.
Also, Suction Cups is a viable way to stop phasing since you can still switch out(inb4 Haxorus) though if you're using offense you're stuck with either malamar or octillery.
megavolving has a priority of +5 in standard(hence why it happens after switching but before everything else(you can prankster protect whimsi to get above it tho)) but here it has a priority of 0 which means it goes by your base speed. since your base speed is the same as itself you have a chance of moving before megavolving.What? A Mega's base speed isn't determined by priority, and I have no idea how this correlates to being outclassed or horrible.
I'm not entirely sure about that, as the priority thing seems to apply to moves and abilities.megavolving has a priority of +5 in standard(hence why it happens after switching but before everything else(you can prankster protect whimsi to get above it tho)) but here it has a priority of 0 which means it goes by your base speed. since your base speed is the same as itself you have a chance of moving before megavolving.
mega evolution is actually based on priority (same with switching, pursuit on switching poke, and focus punches initial charge) lel, mega aero best pursuit trapper y/yWhat? A Mega's base speed isn't determined by priority, and I have no idea how this correlates to being outclassed or horrible.
yea i was just about to edit my post with that, it says on the first sentence "all moves with priority become 0"I'm pretty sure this is only meant to affect moves. Mega Evolving and switching are not affected.